Çözüldü DeluxeMenus yardim gerekiyor

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xEmirr

Somon Balığı Selam Vermeye Geldi
Katılım
8 Eylül 2019
Mesajlar
21
Elmaslar
1
Puan
1.960
Yaş
27
Minecraft
xEmir

Discord:

emiv#1409

Op varken menu açılıyor fakat yetki koymamış olmama rağmen op yokken açamıyorum, yardım ederseniz sevinirim menünün configi aşağıdaki gibidir. Başka menüler çalışıyor bu arada sadece bunda sıkıntı var.

Kod:
  ranks:
    menu_title: '&6&lRanks'
    open_command:
    - ranks
    - rank
    - rankup
    - rankups
    size: 45
    items:
      '1':
        material: 160
        data: 0
        slot: 1
        display_name: '&d                    '
        lore:
        - '&f&m-----------------'
        - '&f&l MementoPVP'
        - '&f&m-----------------'
        slots:
        - 0
        - 1
        - 2
        - 3
        - 4
        - 5
        - 6
        - 7
        - 8
        - 18
        - 19
        - 20
        - 21
        - 22
        - 23
        - 24
        - 25
        - 26
        - 36
        - 37
        - 38
        - 39
        - 40
        - 41
        - 42
        - 43
        - 44
      '2':
        material: 160
        data: 1
        slot: 0
        display_name: '&d                    '
        lore:
        - '&d&m-----------------'
        - '&d&l MementoPVP'
        - '&d&m-----------------'
        slots:
        - 9
        - 10
        - 16
        - 17
        - 27
        - 28
        - 29
        - 31
        - 33
        - 34
        - 35
      '3':
        material: 292
        slot: 11
        display_name: '&3Farmer Rank'
        priority: 1
        lore:
        - '&7&m---------------------------'
        - '&a&lUNLOCKED'
        - ' '
        - '&e&lDefault Rank'
        view_requirement:
          requirements:
            anythinghere:
              type: has permission
              permission: farmerrank
      '4':
        material: 278
        slot: 12
        priority: 1
        display_name: '&2Miner Rank'
        lore:
        - '&7&m---------------------------'
        - '&a&lUNLOCKED'
        - ' '
        - '&e&lPerks:'
        - '&7Can set 2 homes'
        - '&7/tptoggle'
        - '&7Miner Kit'
        view_requirement:
          requirements:
            anythinghere:
              type: has permission
              permission: minerrank
      '5':
        material: 278
        slot: 12
        display_name: '&2Miner Rank'
        lore:
        - '&7&m---------------------------'
        - '&c&lLOCKED'
        - ''
        - '&7You need &c%rankup_rank_money_miner_left% &7before'
        - '&7you can rankup to &2Miner'
        - ''
        - '&e&lPerks:'
        - '&7Can set 2 homes'
        - '&7/tptoggle'
        - '&7Miner Kit'
        priority: 2
      '6':
        material: 46
        slot: 14
        priority: 1
        display_name: '&6Raider Rank'
        lore:
        - '&7&m---------------------------'
        - '&a&lUNLOCKED'
        - ' '
        - '&e&lPerks:'
        - '&7Can set 4 homes'
        - '&7/tptoggle'
        - '&7/ec'
        - '&7/invsee'
        - '&7/clearinventory'
        - '&7You can join &cfull &7server'
        - '&7Raider Kit'
        view_requirement:
          requirements:
            anythinghere:
              type: has permission
              permission: raiderrank
      '7':
        material: 46
        slot: 14
        display_name: '&6Raider Rank'
        lore:
        - '&7&m---------------------------'
        - '&c&lLOCKED'
        - ''
        - '&7You need &c%rankup_rank_money_raider_left% &7before'
        - '&7you can rankup to &6Raider'
        - ' '
        - '&e&lPerks:'
        - '&7Can set 4 homes'
        - '&7/tptoggle'
        - '&7/ec'
        - '&7/invsee'
        - '&7/clearinventory'
        - '&7You can join &cfull &7server'
        - '&7Raider Kit'
        priority: 2
      '8':
        material: 276
        slot: 13
        display_name: '&5Fighter Rank'
        lore:
        - '&7&m---------------------------'
        - '&a&lUNLOCKED'
        - ' '
        - '&e&lPerks:'
        - '&7Can set 3 homes'
        - '&7/tptoggle'
        - '&7/ec'
        - '&7/invsee'
        - '&7Fighter Kit'
        view_requirement:
          requirements:
            anythinghere:
              type: has permission
              permission: fighterrank
      '9':
        material: 276
        slot: 13
        display_name: '&5Fighter Rank'
        lore:
        - '&7&m---------------------------'
        - '&c&lLOCKED'
        - ''
        - '&7You need &c%rankup_rank_money_fighter_left% &7before'
        - '&7you can rankup to &5Fighter'
        - ' '
        - '&e&lPerks:'
        - '&7Can set 3 homes'
        - '&7/tptoggle'
        - '&7/ec'
        - '&7/invsee'
        - '&7Fighter Kit'
        priority: 2
      '10':
        material: 385
        slot: 15
        priority: 1
        display_name: '&1Destroyer Rank'
        lore:
        - '&7&m---------------------------'
        - '&a&lUNLOCKED'
        - ' '
        - '&e&lPerks:'
        - '&7Can set 5 homes'
        - '&7/tptoggle'
        - '&7/ec'
        - '&7/invsee'
        - '&7/clearinventory'
        - '&7/tntfill'
        - '&7You can join &cfull &7server'
        - '&7Destroyer Kit'
        view_requirement:
          requirements:
            anythinghere:
              type: has permission
              permission: destoryerrank
      '11':
        material: 385
        slot: 15
        display_name: '&1Destroyer Kit'
        lore:
        - '&7&m---------------------------'
        - '&c&lLOCKED'
        - ''
        - '&7You need &c%rankup_rank_money_destroyer_left% &7before'
        - '&7you can rankup to &1Destroyer'
        - ' '
        - '&e&lPerks:'
        - '&7Can set 5 homes'
        - '&7/tptoggle'
        - '&7/ec'
        - '&7/invsee'
        - '&7/clearinventory'
        - '&7/tntfill'
        - '&7You can join &cfull &7server'
        - '&7Destroyer Kit'
        priority: 2
      '12':
        material: 340
        slot: 30
        display_name: '&eYour Info'
        lore:
        - '&7Current Rank: &a%rankup_current_rank%'
        - '&7Next Rank: &c%rankup_next_rank%'
        priority: 2
      '13':
        material: 2105
        slot: 34
        display_name: '&aRankup'
        lore:
        - '&7%rankup_current_rank% &8>> &a%rankup_money% &8>> &7%rankup_next_rank%'
        priority: 2
        view_requirement:
          requirements:
            anythinghere:
              type: javascript
              expression: '%vault_eco_balance% >= %rankup_money%'
      '14':
        material: 2114
        slot: 32
        display_name: '&cRankup'
        lore:
        - '&7%rankup_current_rank% &8>> &c%rankup_percent_done_formatted% &8>> &7%rankup_next_rank%'
        priority: 2
 
çıkan hatayı atabilir misiniz.
 
hata çıkmıyor dediğim gibi pluginde sıkıntı yok sadece bu menü çalışmıyor hiç bir şey demiyor ayrıca
deluxemenu pluginini güncelleyin. Peki bütün deluxemi çalışmıyor yoksa 1 menümü açılmıyor?
 
o zaman şöyle birşey yapıcaksın en üste geliyorsun deluxenin en başına gelip şunu yapıştır.

Kod:
debug: false
check_updates: true
gui_menus:
  menü:
    menu_title: '&8&nBug Giderici'
    open_command:
    - sorunbuise
    size: 9
    items:
      '1':
        material: hdb-3008
        data: 0
        slot: 19
        left_click_commands:
        - '[openguimenu] buggiderici'
        right_click_commands:
        - '[openguimenu] nasıloynanır'
        display_name: '&eBug giderici 2000'
        lore:
        - ''
        - '&7Bug giderici 2000'
        - ''
        - '&8► &fBugbugubug.'
 
o zaman şöyle birşey yapıcaksın en üste geliyorsun deluxenin en başına gelip şunu yapıştır.

Kod:
debug: false
check_updates: true
gui_menus:
  menü:
    menu_title: '&8&nBug Giderici'
    open_command:
    - sorunbuise
    size: 9
    items:
      '1':
        material: hdb-3008
        data: 0
        slot: 19
        left_click_commands:
        - '[openguimenu] buggiderici'
        right_click_commands:
        - '[openguimenu] nasıloynanır'
        display_name: '&eBug giderici 2000'
        lore:
        - ''
        - '&7Bug giderici 2000'
        - ''
        - '&8► &fBugbugubug.'
bunu başına koydum, bu menü açılıyor ama hala açamadığım açılmıyor
 
deluxemenus.open.(menüadı) Permini oyunculara verip dener misiniz
 
bütün deluxemenu configini bana atın ve neresinin açılmadığını yazabilir misiniz.

Ranks menünün ismi

Kod:
# DeluxeMenus 1.10.5 main configuration file
#
# check_updates: <true/false>
#   Should DeluxeMenus check if there are any updates available on Spigot and inform ops there is an update available.
#
# ==============================================================
#
# PER ITEM PERMISSION AND PRIORITY INFO:
#
# Per item permissions and priorities are optional.
# High priority = 1, Lowest priority = 2147483647.
# This allows you to show different items for a specific menu slot depending on the highest priority
# item permission a player has. This makes your menus very dynamic :)
#
# You CAN NOT specify a permission without a priority!
# You CAN specify a priority without a permission.
# You should always create a low priority item without a permission which will act as the no permission
# item if a player does not have permission for any of the items that require permission, otherwise
# no item will be set in the slot if a player does not have permission for any of the permission items.
#
# ==============================================================
#
# GUI menu configuration:
#
# You can create as many GUI menus you like.
# Every menu name must be unique. There can not be duplicate menu names!
# Players must have permission for a GUI menu to open one!
# Ops should automatically have permission for any GUI menu.
#
# Permission to open a GUI menu is: deluxemenus.guimenu.<menuName>
#
# You specify the command which opens the GUI menu. Make sure this command
# does not conflict with any existing commands on your server!
# A GUI menu without an open command specified will not be loaded!
#
# GUI menus configuration layout:
#
# gui_menus:
#   <menuName>:
#     menu_title: '<title of menu goes here>'
#     command: <command to open this menu goes here>
#     inventory_type: '<add this option if you want to create a menu of a different InventoryType aside from chest>'
#      open_requirement:
#        requirements:
#          <unique name for this requirement>:
#            type: <type for this requirement>
#            <unique options per requirement type would go here>
#            deny_commands:
#            - '[message] you do not meet requirements to open this menu'
#     size: <size of this menu, increments of 9, max size is 54>
#     update_interval: <time in seconds this gui should update for a player if an item is set to uodate placeholders>
#     items:
#       <item identifier>:
#         material: <name or id>
#         material: head-<name of player>
#         material: hdb-<HeadDatabase id> (requires plugin HeadDatabase)
#         data: <integer, used for data values for wool etc>
#         amount: <amount of this item to show>
#         slot: <slot number to put this item, slots start at 0 and end at 53 for a size 54 inventory>
#         priority: <this is used if you have multiple items set for the same slot>
#         view_requirement: <see view requirement info below. The lowest priority item a player meets all view requirements for will be shown>
#         update: <true/false if this item should update placeholders on the interval set for the gui menu this item is in>
#         hide_attributes: <true/false if this item should display item attributes>
#         hide_enchantments: <true/false if this item should display item enchantment / level> (useful for 'enchantment glow' items)
#         hide_effects: <true/false if this item should display item effect attributes>
#         hide_unbreakable: <true/false if this item should display item unbreakable attributes>
#         banner_meta: (this is used if you want to display a custom banner with specific patterns)
#         - <dyecolor>;<PatternType> (more information on where to find DyeColor and PatternType names below)
#         - 'RED;BASE'
#         - 'WHITE;CREEPER'
#         display_name: <display name to show for this item>
#         lore:
#         - 'placeholders can be used in the name and lore'
#         - '%<any placeholder from Papi>% shows the viewer values'
#         enchantments: valid enchantment names can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/enchantments/Enchantment.html
#         - '<ENCHANTMENT>;<LEVEL>'
#         - 'SILK_TOUCH;1'
#         left_click_commands:
#         - '[close]'
#         left_click_requirement: <see how to use this option below>
#         right_click_commands:
#         - '[player] spawn'
#         right_click_requirement: <see how to use this option below>
#
#
# You can specify if a GUI menu should be loaded from another file:
#
# gui_menus:
#   <menuName>:
#     file: 'menuName.yml'
#
# This allows you to keep your config clean and not have tons of GUI menus cluttering it.
# The file format the GUI menu is loaded from must end in .yml
# GUI menus loaded from other configuration files must follow a specific format as well...
# To get started loading GUI menus from different files, simply create a GUI menu in this config and specify the file it will load from.
# After that is done, use /dm reload and DeluxeMenus will create a folder and file specific to the GUI menu you specified.
# If the file specified is created by DeluxeMenus (because it did not exist), a default GUI menu layout will be saved to that file.
# From here you can edit it to your liking and use /dm reload to update your GUI menu!
#
# This loading from external config files is only available for gui menus and will not work for click menus yet....
#
# banner_meta must be listed with a specific format:
# banner_meta:
# - <DyeColor>;<PatternType>
#
# Valid DyeColor names can be found here: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/DyeColor.html
# Valid PatternTypes can be found here: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/block/banner/PatternType.html
# ==============================================================
#
# Requirement information
#
# Requirements can be set as the following:
#
# open_requirement: This requirement is checked when a menu is opened
# view_requirement: This requirement determines if an item should be set in a menu slot
# left_click_requirement: This requirement is checked when an item is left clicked
# right_click_requirement: This requirement is checked when an item is right clicked
#
# Requirement types:
#   javascript - Evaluates a javascript expression that must return true or false
#     configuration options:
#       expression
#
#   has item - Checks if a player has a specific item
#     configuration options:
#       material
#       amount
#       data
#       name
#       lore
#
#   has money - Checks if a player has enough money (Vault required)
#     configuration options:
#       amount
#
#   has permission - Checks if a player has a specific permission
#     configuration options:
#       permission
#
#   string contains - Checks if a string contains another string
#     configuration options:
#       input
#       output
#
#   string equals - Checks if a string equals another string
#     configuration options:
#       input
#       output
#
#   stringequalsignorecase - Checks if a string equals another string ignoring case
#     configuration options:
#       input
#       output
#
#   > - Checks if a number is greater than another number
#     configuration options:
#       input
#       output
#
#   >= - Checks if a number is greater than or equal to another number
#     configuration options:
#       input
#       output
#
#   == - Checks if a number is equal to another number
#     configuration options:
#       input
#       output
#
#   <= - Checks if a number is less than or equal to another number
#     configuration options:
#       input
#       output
#
#   < - Checks if a number is less than another number
#     configuration options:
#       input
#       output
#
#
#
# So why would we want to use requirements?
# By default, DeluxeMenus does not require a player meet any conditions to open your menu.
# If you want to require a menu need a certain permission node for it to be accessed, or a certain amount of money
# for a menu to be opened, You do that with an 'open_requirement'.
# Below is an example of how you would deny opening a menu if the viewer does not have permission:
#
# menu_title: 'Menu that requires permission to open'
# open_command: testmenu
# size: 9
# open_requirement:
#   requirements:
#     this_requirement_name:
#       type: has permission
#       permission: 'testmenu.open'
#       deny_commands:
#       - '[message] you do not have permission to open testmenu'
#
#
# Below is a full example of use cases for requirements:
#
#                 menu_title: 'Menu that requires permission to open'
#                     open_command: testmenu
#                     size: 9
#                     open_requirement:
#                       requirements:
#                         this_requirement_name:
#                           type: has permission
#                           permission: 'testmenu.open'
#                           deny_commands:
#                           - '[message] you do not have permission to open testmenu'
#                     items:
#                       mymenuitem:
#                         priority: 2
#                         material: DIRT
#                         slot: 0
#                         name 'You dont have 100 diamonds to view this item'
#                       mymenuitem:
#                         priority: 1
#                         material: DIAMOND
#                         slot: 0
#                         name 'You have lots of diamonds so you can see this item'
#                         view_requirement:
#                           requirements:
#                             diamond_requirement:
#                               type: has item
#                               material: diamond
#                               amount: 100
#                         left_click_requirement:
#                           requirements:
#                             money_requirement:
#                               type: '>='
#                               input: '%vault_eco_balance_fixed%'
#                               output: 1000
#                               deny_commands:
#                               - '[message] you only have %vault_eco_balance_fixed%'
#                         left_click_commands:
#                         - '[message] you have over 1000 dollars!'
#                         right_click_requirement:
#                           requirements:
#                             staff_requirement:
#                               type: string equals
#                               input: '%vault_rank%'
#                               output: staff
#                               deny_commands:
#                               - '[message] you are not staff'
#                         right_click_commands:
#                         - '[message] you are staff'
#
# deny_commands: are optional and will be executed if the requirement is not met.
# ==============================================================
#
#
# You do not need to specify item options that you don't use!
# The only required entries for a gui menu item to be valid are:
#
# A valid material
# A valid slot
#
# Every item in the items list must have a unique <item identifier>
#
# If you choose to update placeholders for a specific item, you must specify update_interval: <time>
# in the GUI menu options for the specific GUI menu.
# Only GUI menus with at least one item that has update: true will update those specific items placeholders.
#
# Every click_command must start with a specific identifier to know what to do for the execution.
# Valid click_command identifiers:
#
# [console] - Execute a command from the console
# Usage: - '[console] <command with no slash>'
#
# [player] - Execute a command for the menu viewer
# Usage: - '[player] <command with no slash>'
#
# [commandevent] - Fire a PlayerCommandPreprocessEvent for commands that do not use the bukkit command system
# Usage: - '[commandevent] <command with no slash>'
#
# [message] - Send a message to the menu viewer
# Usage: - [message] <message to send to the player
#
# [openguimenu] - Open a GUI menu (can only be used in GUI menu click_commands)
# Usage: - '[openguimenu] <guiMenuName>'
#
# [connect] - Connect to the specified bungee server
# Usage: - '[connect] <serverName>'
#
# [close] - Close the viewers open menu
# Usage: - '[close]
#
# [refresh] - Refresh items in the current menu view
# Usage: - '[refresh]
#
# [broadcastsound] - Broadcast a sound to the server
# Usage: - '[broadcastsound]
#
# [sound] - Play a sound for a the specific player
# Usage: - '[sound]
#
# [json] - Send a json message to the menu viewer
# Usage: - '[json] {"text":"message"}'
#
#
#
# You can delay any of the click command being performed by ending the command with
# <delay=(time in TICKS)>
# example:
#     - '[close]'
#     - '[message] it has been 5 seconds since the menu closed!<delay=100>'
#     - '[message] it has been 10 seconds since the menu closed!<delay=200>'
#
# A delay should NOT be added to the [close] or [openguimenu] actions
# as it could potentially cause unknown issues or glitches with menus.
debug: false
check_updates: true
gui_menus:
  menaa:
    menu_title: '&8&nBug Giderici'
    open_command:
    - sorunbuise
    size: 9
    items:
      '1':
        material: hdb-3008
        data: 0
        slot: 19
        left_click_commands:
        - '[openguimenu] buggiderici'
        right_click_commands:
        - "[openguimenu] nas\xc4\xb1loynan\xc4\xb1r"
        display_name: '&eBug giderici 2000'
        lore:
        - ''
        - '&7Bug giderici 2000'
        - ''
        - "&8\xe2\u2013\xba &fBugbugubug."
  cobblegen:
    menu_title: '&d&lCobblestone Genbucket'
    open_command: cobblegen
    size: 27
    items:
      '121':
        material: 160
        data: 0
        slot: 1
        display_name: '&d                    '
        lore:
        - '&f&m-----------------'
        - '&f&l MementoPVP'
        - '&f&m-----------------'
        slots:
        - 0
        - 1
        - 2
        - 3
        - 4
        - 5
        - 6
        - 7
        - 19
        - 20
        - 21
        - 22
        - 23
        - 24
        - 25
        - 26
        - 8
        - 18
      '32':
        material: 160
        data: 1
        slot: 0
        display_name: '&d                    '
        lore:
        - '&7&m-----------------'
        - '&7&l MementoPVP'
        - '&7&m-----------------'
        slots:
        - 10
        - 16
        - 17
        - 9
        - 11
        - 15
      '2':
        material: 327
        slot: 12
        display_name: '&aVertical Cobble'
        left_click_commands:
        - '[console] instawall give %player_name% cobblestone 1'
        - '[console] eco take %player_name% 500'
        right_click_commands:
        - '[console] instawall give %player_name% cobblestone 16'
        - '[console] eco take %player_name% 8000'
        lore:
        - '&7Get Vertical Cobblestone'
        - ' '
        - '&8> &fLeft Click to buy 1 &8(&c500$&8)'
        - '&8> &fRight Click to buy 16 &8(&c8000$&8)'
        left_click_requirement:
          expression: '%vault_eco_balance% >= 500'
          deny_commands:
          - '[message] &d&lBooster &8> &c&lNot Enough money'
          - '[console] execute %player_name% ~ ~ ~ playsound random.break %player_name%
            ~ ~ ~ 10 0'
          - '[close]'
        right_click_requirement:
          expression: '%vault_eco_balance% >= 8000'
          deny_commands:
          - '[message] &d&lBooster &8> &c&lNot Enough money'
          - '[console] execute %player_name% ~ ~ ~ playsound random.break %player_name%
            ~ ~ ~ 10 0'
          - '[close]'
      '3':
        material: 327
        slot: 14
        display_name: '&aHorizontal Cobble'
        left_click_commands:
        - '[console] instawall give %player_name% cobblestone 1 dir:h'
        - '[console] eco take %player_name% 500'
        right_click_commands:
        - '[console] instawall give %player_name% cobblestone 16 dir:h'
        - '[console] eco take %player_name% 8000'
        lore:
        - '&7Get Horizontal Cobblestone'
        - ' '
        - '&8> &fLeft Click to buy 1 &8(&c500$&8)'
        - '&8> &fRight Click to buy 16 &8(&c8000$&8)'
        left_click_requirement:
          expression: '%vault_eco_balance% >= 500'
          deny_commands:
          - '[message] &d&lBooster &8> &c&lNot Enough money'
          - '[console] execute %player_name% ~ ~ ~ playsound random.break %player_name%
            ~ ~ ~ 10 0'
          - '[close]'
        right_click_requirement:
          expression: '%vault_eco_balance% >= 8000'
          deny_commands:
          - '[message] &d&lBooster &8> &c&lNot Enough money'
          - '[console] execute %player_name% ~ ~ ~ playsound random.break %player_name%
            ~ ~ ~ 10 0'
          - '[close]'
  sandgen:
    menu_title: '&d&lSand Genbucket'
    open_command: sandgen
    size: 27
    items:
      '121':
        material: 160
        data: 0
        slot: 1
        display_name: '&d                    '
        lore:
        - '&f&m-----------------'
        - '&f&l MementoPVP'
        - '&f&m-----------------'
        slots:
        - 0
        - 1
        - 2
        - 3
        - 4
        - 5
        - 6
        - 7
        - 19
        - 20
        - 21
        - 22
        - 23
        - 24
        - 25
        - 26
        - 8
        - 18
      '32':
        material: 160
        data: 1
        slot: 0
        display_name: '&d                    '
        lore:
        - '&7&m-----------------'
        - '&7&l MementoPVP'
        - '&7&m-----------------'
        slots:
        - 10
        - 16
        - 17
        - 9
        - 11
        - 15
      '2':
        material: 327
        slot: 12
        display_name: '&aVertical Sand'
        left_click_commands:
        - '[console] instawall give %player_name% sand 1'
        - '[console] eco take %player_name% 500'
        right_click_commands:
        - '[console] instawall give %player_name% sand 16'
        - '[console] eco take %player_name% 8000'
        lore:
        - '&7Get Vertical Sand'
        - ' '
        - '&8> &fLeft Click to buy 1 &8(&c500$&8)'
        - '&8> &fRight Click to buy 16 &8(&c8000$&8)'
        left_click_requirement:
          expression: '%vault_eco_balance% >= 500'
          deny_commands:
          - '[message] &d&lBooster &8> &c&lNot Enough money'
          - '[console] execute %player_name% ~ ~ ~ playsound random.break %player_name%
            ~ ~ ~ 10 0'
          - '[close]'
        right_click_requirement:
          expression: '%vault_eco_balance% >= 8000'
          deny_commands:
          - '[message] &d&lBooster &8> &c&lNot Enough money'
          - '[console] execute %player_name% ~ ~ ~ playsound random.break %player_name%
            ~ ~ ~ 10 0'
          - '[close]'
      '3':
        material: 327
        slot: 14
        display_name: '&aHorizontal Sand'
        left_click_commands:
        - '[console] instawall give %player_name% sand 1 dir:h'
        - '[console] eco take %player_name% 500'
        right_click_commands:
        - '[console] instawall give %player_name% sand 16 dir:h'
        - '[console] eco take %player_name% 8000'
        lore:
        - '&7Get Horizontal Sand'
        - ' '
        - '&8> &fLeft Click to buy 1 &8(&c500$&8)'
        - '&8> &fRight Click to buy 16 &8(&c8000$&8)'
        left_click_requirement:
          expression: '%vault_eco_balance% >= 500'
          deny_commands:
          - '[message] &d&lBooster &8> &c&lNot Enough money'
          - '[console] execute %player_name% ~ ~ ~ playsound random.break %player_name%
            ~ ~ ~ 10 0'
          - '[close]'
        right_click_requirement:
          expression: '%vault_eco_balance% >= 8000'
          deny_commands:
          - '[message] &d&lBooster &8> &c&lNot Enough money'
          - '[console] execute %player_name% ~ ~ ~ playsound random.break %player_name%
            ~ ~ ~ 10 0'
          - '[close]'
  obsidiangen:
    menu_title: '&d&lObsidian Genbucket'
    open_command: obsidiangen
    size: 27
    items:
      '121':
        material: 160
        data: 0
        slot: 1
        display_name: '&d                    '
        lore:
        - '&f&m-----------------'
        - '&f&l MementoPVP'
        - '&f&m-----------------'
        slots:
        - 0
        - 1
        - 2
        - 3
        - 4
        - 5
        - 6
        - 7
        - 19
        - 20
        - 21
        - 22
        - 23
        - 24
        - 25
        - 26
        - 8
        - 18
      '32':
        material: 160
        data: 1
        slot: 0
        display_name: '&d                    '
        lore:
        - '&7&m-----------------'
        - '&7&l MementoPVP'
        - '&7&m-----------------'
        slots:
        - 10
        - 16
        - 17
        - 9
        - 11
        - 15
      '2':
        material: 327
        slot: 12
        display_name: '&aVertical Obsidian'
        left_click_commands:
        - '[console] instawall give %player_name% obsidian 1'
        - '[console] eco take %player_name% 2500'
        right_click_commands:
        - '[console] instawall give %player_name% obsidian 16'
        - '[console] eco take %player_name% 40000'
        lore:
        - '&7Get Vertical Sand'
        - ' '
        - '&8> &fLeft Click to buy 1 &8(&c2500$&8)'
        - '&8> &fRight Click to buy 16 &8(&c40000$&8)'
        left_click_requirement:
          expression: '%vault_eco_balance% >= 2500'
          deny_commands:
          - '[message] &d&lBooster &8> &c&lNot Enough money'
          - '[console] execute %player_name% ~ ~ ~ playsound random.break %player_name%
            ~ ~ ~ 10 0'
          - '[close]'
        right_click_requirement:
          expression: '%vault_eco_balance% >= 40000'
          deny_commands:
          - '[message] &d&lBooster &8> &c&lNot Enough money'
          - '[console] execute %player_name% ~ ~ ~ playsound random.break %player_name%
            ~ ~ ~ 10 0'
          - '[close]'
      '3':
        material: 327
        slot: 14
        display_name: '&aHorizontal Obsidian'
        left_click_commands:
        - '[console] instawall give %player_name% obsidian 1 dir:h'
        - '[console] eco take %player_name% 2500'
        right_click_commands:
        - '[console] instawall give %player_name% obsidian 16 dir:h'
        - '[console] eco take %player_name% 40000'
        lore:
        - '&7Get Horizontal Obsidian'
        - ' '
        - '&8> &fLeft Click to buy 1 &8(&c2500$&8)'
        - '&8> &fRight Click to buy 16 &8(&c40000$&8)'
        left_click_requirement:
          expression: '%vault_eco_balance% >= 2500'
          deny_commands:
          - '[message] &d&lBooster &8> &c&lNot Enough money'
          - '[console] execute %player_name% ~ ~ ~ playsound random.break %player_name%
            ~ ~ ~ 10 0'
          - '[close]'
        right_click_requirement:
          expression: '%vault_eco_balance% >= 40000'
          deny_commands:
          - '[message] &d&lBooster &8> &c&lNot Enough money'
          - '[console] execute %player_name% ~ ~ ~ playsound random.break %player_name%
            ~ ~ ~ 10 0'
          - '[close]'
  genbucket:
    menu_title: '&6&lGenbucket'
    open_command: genbucket
    size: 27
    items:
      '121':
        material: 160
        data: 0
        slot: 1
        display_name: '&d                    '
        lore:
        - '&f&m-----------------'
        - '&f&l MementoPVP'
        - '&f&m-----------------'
        slots:
        - 0
        - 1
        - 2
        - 3
        - 4
        - 5
        - 6
        - 7
        - 19
        - 20
        - 21
        - 22
        - 23
        - 24
        - 25
        - 26
        - 8
        - 18
      '32':
        material: 160
        data: 1
        slot: 0
        display_name: '&d                    '
        lore:
        - '&7&m-----------------'
        - '&7&l MementoPVP'
        - '&7&m-----------------'
        slots:
        - 10
        - 16
        - 17
        - 9
      '2':
        material: 327
        slot: 11
        display_name: '&aCobblestone Buckets'
        left_click_commands:
        - '[openguimenu] cobblegen'
        right_click_commands:
        - '[openguimenu] cobblegen'
        lore:
        - '&7Get cobblestone genbuckets'
        - ' '
        - '&8> &fRight click to select'
      '3':
        material: 327
        slot: 13
        display_name: '&aObsidian Buckets'
        left_click_commands:
        - '[openguimenu] obsidiangen'
        right_click_commands:
        - '[openguimenu] obsidiangen'
        lore:
        - '&7Get obsidian genbuckets'
        - ' '
        - '&8> &fRight click to select'
      '4':
        material: 327
        slot: 15
        display_name: '&aSand Buckets'
        left_click_commands:
        - '[openguimenu] sandgen'
        right_click_commands:
        - '[openguimenu] sandgen'
        lore:
        - '&7Get sand genbuckets'
        - ' '
        - '&8> &fRight click to select'
  bank:
    menu_title: '&6&lBank'
    open_command: bank
    size: 27
    items:
      '121':
        material: 160
        data: 0
        slot: 1
        display_name: '&d                    '
        lore:
        - '&f&m-----------------'
        - '&f&l MementoPVP'
        - '&f&m-----------------'
        slots:
        - 0
        - 1
        - 2
        - 3
        - 4
        - 5
        - 6
        - 7
        - 19
        - 20
        - 21
        - 22
        - 23
        - 24
        - 25
        - 26
        - 8
        - 18
      '32':
        material: 160
        data: 1
        slot: 0
        display_name: '&d                    '
        lore:
        - '&7&m-----------------'
        - '&7&l MementoPVP'
        - '&7&m-----------------'
        slots:
        - 9
        - 10
        - 16
        - 17
        - 15
        - 11
      '2':
        material: 384
        slot: 12
        display_name: '&aWithdraw experience'
        left_click_commands:
        - '[openguimenu] withdrawexp'
        right_click_commands:
        - '[openguimenu] withdrawexp'
        lore:
        - '&7Withdraw your experience into'
        - '&7bottles to save up for the'
        - '&7ultimate amount!'
        - ' '
        - '&8> &fRight click to select'
      '4':
        material: 339
        slot: 14
        display_name: '&aWithdraw money'
        left_click_commands:
        - '[openguimenu] withdrawmoney'
        right_click_commands:
        - '[openguimenu] withdrawmoney'
        lore:
        - '&7Withdraw your money in'
        - '&fBlobs&7 to trade them, or'
        - '&7save them!'
        - ' '
        - '&8> &fRight click to select'
  withdrawmoney:
    menu_title: '&6&lWithdraw Money'
    open_command: takemoney
    size: 27
    items:
      '121':
        material: 160
        data: 0
        slot: 1
        display_name: '&d                    '
        lore:
        - '&f&m-----------------'
        - '&f&l MementoPVP'
        - '&f&m-----------------'
        slots:
        - 0
        - 1
        - 2
        - 3
        - 4
        - 5
        - 6
        - 7
        - 19
        - 20
        - 21
        - 22
        - 23
        - 24
        - 25
        - 26
        - 8
        - 18
      '32':
        material: 160
        data: 1
        slot: 0
        display_name: '&d                    '
        lore:
        - '&7&m-----------------'
        - '&7&l MementoPVP'
        - '&7&m-----------------'
        slots:
        - 9
        - 10
        - 16
        - 17
      '2':
        material: PAPER
        slot: 11
        amount: 1
        display_name: '&a200$'
        left_click_commands:
        - '[close]'
        - '[player] sacardinero 200'
        right_click_commands:
        - '[close]'
        - '[player] sacardinero 200'
        lore:
        - '&7Withdraw &b200 $ &7from your bank'
        - '&7account'
        - ' '
        - '&fQuantity: &b200$'
        - ' '
        - '&8>&b Right click to withdraw'
      '3':
        material: PAPER
        slot: 12
        amount: 1
        display_name: '&a500$'
        left_click_commands:
        - '[close]'
        - '[player] sacardinero 500'
        right_click_commands:
        - '[close]'
        - '[player] sacardinero 500'
        lore:
        - '&7Withdraw &b500 $ &7from your bank'
        - '&7account'
        - ' '
        - '&fQuantity: &b500$'
        - ' '
        - '&8>&b Right click to withdraw'
      '4':
        material: PAPER
        slot: 13
        amount: 1
        display_name: '&a1,000$'
        left_click_commands:
        - '[close]'
        - '[player] sacardinero 1000'
        right_click_commands:
        - '[close]'
        - '[player] sacardinero 1000'
        lore:
        - '&7Withdraw &b1,000 $ &7from your bank'
        - '&7account'
        - ' '
        - '&fQuantity: &b1,000$'
        - ' '
        - '&8>&b Right click to withdraw'
      '5':
        material: PAPER
        slot: 14
        amount: 1
        display_name: '&a10,000$'
        left_click_commands:
        - '[close]'
        - '[player] sacardinero 10000'
        right_click_commands:
        - '[close]'
        - '[player] sacardinero 10000'
        lore:
        - '&7Withdraw &b10,000 $ &7from your bank'
        - '&7account'
        - ' '
        - '&fQuantity: &b10,000$'
        - ' '
        - '&8>&b Right click to withdraw'
      '6':
        material: PAPER
        slot: 15
        amount: 1
        display_name: '&a100,000$'
        left_click_commands:
        - '[close]'
        - '[player] sacardinero 100000'
        right_click_commands:
        - '[close]'
        - '[player] sacardinero 100000'
        lore:
        - '&7Withdraw &b100,000 $ &7from your bank'
        - '&7account'
        - ' '
        - '&fQuantity: &b100,000$'
        - ' '
        - '&8>&b Right click to withdraw'
      '7':
        material: BOOK
        slot: 16
        amount: 1
        display_name: '&a1,000,000$'
        left_click_commands:
        - '[close]'
        - '[player] sacardinero 1000000'
        right_click_commands:
        - '[close]'
        - '[player] sacardinero 1000000'
        lore:
        - '&7Withdraw &b1,000,000 $ &7from your bank'
        - '&7account'
        - ' '
        - '&fQuantity: &b1,000,000$'
        - ' '
        - '&8>&b Right click to withdraw'
  withdrawexp:
    menu_title: '&6&lWithdraw Experience'
    open_command: withdrawexp
    size: 27
    items:
      '121':
        material: 160
        data: 0
        slot: 1
        display_name: '&d                    '
        lore:
        - '&f&m-----------------'
        - '&f&l MementoPVP'
        - '&f&m-----------------'
        slots:
        - 0
        - 1
        - 2
        - 3
        - 4
        - 5
        - 6
        - 7
        - 19
        - 20
        - 21
        - 22
        - 23
        - 24
        - 25
        - 26
        - 8
        - 18
      '32':
        material: 160
        data: 1
        slot: 0
        display_name: '&d                    '
        lore:
        - '&7&m-----------------'
        - '&7&l MementoPVP'
        - '&7&m-----------------'
        slots:
        - 9
        - 10
        - 16
        - 17
      '1':
        material: 384
        slot: 10
        amount: 1
        display_name: '&a100 experience'
        left_click_commands:
        - '[close]'
        - '[player] xpbottle 100'
        right_click_commands:
        - '[close]'
        - '[player] xpbottle 100'
        lore:
        - '&7Withdraw &b100 &7experience'
        - ' '
        - '&fQuantity: &b100 experience'
        - ' '
        - '&8>&b Right click to withdraw'
      '2':
        material: 384
        slot: 11
        amount: 1
        display_name: '&a500 experience'
        left_click_commands:
        - '[close]'
        - '[player] xpbottle 500'
        right_click_commands:
        - '[close]'
        - '[player] xpbottle 500'
        lore:
        - '&7Withdraw &b500 &7experience'
        - ' '
        - '&fQuantity: &b500 experience'
        - ' '
        - '&8>&b Right click to withdraw'
      '3':
        material: 384
        slot: 12
        amount: 1
        display_name: '&a1,000 experience'
        left_click_commands:
        - '[close]'
        - '[player] xpbottle 1000'
        right_click_commands:
        - '[close]'
        - '[player] xpbottle 1000'
        lore:
        - '&7Withdraw &b1,000 &7experience'
        - ' '
        - '&fQuantity: &b1,000 experience'
        - ' '
        - '&8>&b Right click to withdraw'
      '4':
        material: 384
        slot: 13
        amount: 1
        display_name: '&a2,000 experience'
        left_click_commands:
        - '[close]'
        - '[player] xpbottle 2000'
        right_click_commands:
        - '[close]'
        - '[player] xpbottle 2000'
        lore:
        - '&7Withdraw &b2,000 &7experience'
        - ' '
        - '&fQuantity: &b2,000 experience'
        - ' '
        - '&8>&b Right click to withdraw'
      '5':
        material: 384
        slot: 14
        amount: 1
        display_name: '&a3,000 experience'
        left_click_commands:
        - '[close]'
        - '[player] xpbottle 3000'
        right_click_commands:
        - '[close]'
        - '[player] xpbottle 3000'
        lore:
        - '&7Withdraw &b3,000 &7experience'
        - ' '
        - '&fQuantity: &b3,000 experience'
        - ' '
        - '&8>&b Right click to withdraw'
      '6':
        material: 384
        slot: 15
        amount: 1
        display_name: '&a4,000 experience'
        left_click_commands:
        - '[close]'
        - '[player] xpbottle 4000'
        right_click_commands:
        - '[close]'
        - '[player] xpbottle 4000'
        lore:
        - '&7Withdraw &b4,000 &7experience'
        - ' '
        - '&fQuantity: &b4,000 experience'
        - ' '
        - '&8>&b Right click to withdraw'
      '7':
        material: 384
        slot: 16
        amount: 1
        display_name: '&a5,000 experience'
        left_click_commands:
        - '[close]'
        - '[player] xpbottle 5000'
        right_click_commands:
        - '[close]'
        - '[player] xpbottle 5000'
        lore:
        - '&7Withdraw &b5,000 &7experience'
        - ' '
        - '&fQuantity: &b5,000 experience'
        - ' '
        - '&8>&b Right click to withdraw'
  Kits:
    menu_title: '&6&lKits'
    open_command:
    - kits
    - kit
    - ekit
    - ekits
    size: 27
    items:
      '121':
        material: 160
        data: 0
        slot: 1
        display_name: '&d                    '
        lore:
        - '&f&m-----------------'
        - '&f&l MementoPVP'
        - '&f&m-----------------'
        slots:
        - 0
        - 1
        - 2
        - 3
        - 4
        - 5
        - 6
        - 7
        - 19
        - 20
        - 21
        - 22
        - 23
        - 24
        - 25
        - 26
        - 8
        - 18
      '32':
        material: 160
        data: 1
        slot: 0
        display_name: '&d                    '
        lore:
        - '&d&m-----------------'
        - '&d&l MementoPVP'
        - '&d&m-----------------'
        slots:
        - 9
        - 10
        - 16
        - 17
      '4':
        material: 292
        slot: 11
        display_name: '&3Farmer Kit'
        left_click_commands:
        - '[player] kit farmer'
        - '[close]'
        priority: 1
        lore:
        - '&3Farmer &7Rank Kit'
        - '&7&m---------------------------'
        - '&a&lUNLOCKED &7Kit'
        - ' '
        - '&8> &7Left click to select &8<'
        view_requirement:
          requirements:
            anythinghere:
              type: has permission
              permission: farmerkit
      '100':
        material: 292
        slot: 11
        display_name: '&3Farmer Kit'
        right_click_commands:
        - '[close]'
        - '[message] &7You do not have access to &3Farmer Kit.'
        lore:
        - '&7&m---------------------------'
        - '&c&lLOCKED &7Kit'
        - '&3Farmer &7Rank Required'
        - ' '
        priority: 2
      '7':
        material: 278
        slot: 12
        priority: 1
        display_name: '&2Miner Kit'
        left_click_commands:
        - '[player] kit miner'
        - '[close]'
        lore:
        - '&2Miner &7Rank Kit'
        - '&7&m---------------------------'
        - '&a&lUNLOCKED &7Kit'
        - ' '
        - '&8> &7Left click to select &8<'
        view_requirement:
          requirements:
            anythinghere:
              type: has permission
              permission: minerkit
      '5':
        material: 278
        slot: 12
        display_name: '&2Miner Kit'
        right_click_commands:
        - '[close]'
        - '[message] &7You do not have access to &2Miner Kit.'
        lore:
        - '&7&m---------------------------'
        - '&c&lLOCKED &7Kit'
        - '&2Miner &7Rank Required'
        - ' '
        priority: 2
      '8':
        material: 46
        slot: 14
        priority: 1
        display_name: '&6Raider Kit'
        left_click_commands:
        - '[player] kit raider'
        - '[close]'
        lore:
        - '&6Raider &7Rank Kit'
        - '&7&m---------------------------'
        - '&a&lUNLOCKED &7Kit'
        - ' '
        - '&8> &7Left click to select &8<'
        view_requirement:
          requirements:
            anythinghere:
              type: has permission
              permission: raiderkit
      '105':
        material: 46
        slot: 14
        display_name: '&6Raider Kit'
        right_click_commands:
        - '[close]'
        - '[message] &7You do not have access to this &6Raider Kit.'
        lore:
        - '&7&m---------------------------'
        - '&c&lLOCKED &7Kit'
        - '&6Raider &7Rank Required'
        - ' '
        priority: 2
      '9':
        material: 276
        slot: 13
        display_name: '&5Fighter Kit'
        left_click_commands:
        - '[player] kit fighter'
        - '[close]'
        priority: 1
        lore:
        - '&5Fighter &7Rank Kit'
        - '&7&m---------------------------'
        - '&a&lUNLOCKED &7Kit'
        - ' '
        - '&8> &7Left click to select &8<'
        view_requirement:
          requirements:
            anythinghere:
              type: has permission
              permission: fighterkit
      '102':
        material: 276
        slot: 13
        display_name: '&5Fighter Kit'
        right_click_commands:
        - '[close]'
        - '[message] &7You do not have access to &5Fighter Kit.'
        lore:
        - '&7&m---------------------------'
        - '&c&lLOCKED &7Kit'
        - '&5Fighter &7Rank Required'
        - ' '
        priority: 2
      '10':
        material: 385
        slot: 15
        priority: 1
        display_name: '&1Destroyer Kit'
        left_click_commands:
        - '[player] kit destoryer'
        - '[close]'
        lore:
        - '&1Destroyer &7Rank Kit'
        - '&7&m---------------------------'
        - '&a&lUNLOCKED &7Kit'
        - ' '
        - '&8> &7Right click to select &8<'
        view_requirement:
          requirements:
            anythinghere:
              type: has permission
              permission: destoryerkit
      '11':
        material: 385
        slot: 15
        display_name: '&1Destroyer Kit'
        right_click_commands:
        - '[close]'
        - '[message] &7You do not have access to this &1Destroyer Kit.'
        lore:
        - '&7&m---------------------------'
        - '&c&lLOCKED &7Kit'
        - '&1Destoryer &7Rank Required'
        - ' '
        priority: 2
  donorkits:
    menu_title: '&5&lDonor Kits'
    open_command:
    - donorkits
    - donorkit
    - edonorkit
    - edonorkits
    - dkit
    - edkit
    size: 27
    items:
      '121':
        material: 160
        data: 0
        slot: 1
        display_name: '&d                    '
        lore:
        - '&d&m-----------------'
        - '&d&l MementoPVP'
        - '&d&m-----------------'
        slots:
        - 0
        - 1
        - 2
        - 3
        - 4
        - 5
        - 6
        - 7
        - 8
        - 18
        - 19
        - 20
        - 21
        - 22
        - 23
        - 24
        - 25
        - 26
      '32':
        material: 160
        data: 1
        slot: 1
        display_name: '&d                    '
        lore:
        - '&5&m-----------------'
        - '&5&l MementoPVP'
        - '&5&m-----------------'
        slots:
        - 9
        - 10
        - 11
        - 13
        - 15
        - 16
        - 17
      '4':
        material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTQ1ZmQyYzM3MzZhZjRiZDI4MTEyOTY2NjFlMGNiNDliYWIyY2ZhNjVmNWM5ZTU5OGFhNDNiZWJmYTFlYTM2OCJ9fX0=
        slot: 10
        display_name: '&5&lWizard + Class Kit'
        right_click_commands:
        - kit [player] wizard+
        - '[close]'
        left_click_commands:
        - kit [player] wizard+
        - '[close]'
        priority: 1
        lore:
        - '&7Wizard + Class Kit'
        - '&7&m---------------------------'
        - '&a&lUNLOCKED &7Class kit'
        - ' '
        - '&8> &7Right click to select &8<'
        view_requirement:
          requirements:
            anythinghere:
              type: has permission
              permission: wizardpluskit
      '100':
        material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTQ1ZmQyYzM3MzZhZjRiZDI4MTEyOTY2NjFlMGNiNDliYWIyY2ZhNjVmNWM5ZTU5OGFhNDNiZWJmYTFlYTM2OCJ9fX0=
        slot: 10
        display_name: '&5&lWizard + Class Kit'
        right_click_commands:
        - '[close]'
        - '[message] &7You do not have access to this &5&lWIZARD + &7Class kit.'
        lore:
        - '&7Wizard + Class Required'
        - '&7&m---------------------------'
        - '&c&lLOCKED &7Class kit'
        - ' '
        - ' '
        priority: 2
      '7':
        material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMWFkNTQyNGQ5OTAzOTUzODQzNTI2YTdjNDE2ODY2ZTdkNzk1MDFjODhjZTdjZGFiZWVlNTI4NGVhMzlmIn19fQ==
        slot: 12
        priority: 1
        display_name: '&e&lAssassin + Class Kit'
        right_click_commands:
        - kit [player] assassin+
        - '[close]'
        left_click_commands:
        - kit [player] assassin+
        - '[close]'
        lore:
        - '&7Assassin + Class Kit'
        - '&7&m---------------------------'
        - '&a&lUNLOCKED &7Class kit'
        - ' '
        - '&8> &7Right click to select &8<'
        view_requirement:
          requirements:
            anythinghere:
              type: has permission
              permission: assassinpluskit
      '5':
        material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYTU0OTQ3ZGU3ZjUyNTk4MjU1ZDZhZmVlOWQ3N2JlZmFkOWI0ZjI0YzBjNDY2M2QyOGJjZGY4YTY0NTdmMzQifX19
        slot: 12
        display_name: '&e&lAssassin + Class Kit'
        right_click_commands:
        - '[close]'
        - '[message] &7You do not have access to this &e&lAssassin + &7kit.'
        lore:
        - '&7Assassin + Class Required'
        - '&7&m---------------------------'
        - '&c&lLOCKED &7Class kit'
        - ' '
        - ' '
        priority: 2
      '8':
        material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZGIzZjY3ODVhYjkwYjZhNTdiNzE1MjE1NzRhZDY2MzI4YzRjMTQyNjZhNWQzYTI3NmNiZmQ5ZjE0YTcwYiJ9fX0=
        slot: 14
        priority: 1
        display_name: '&c&lUndead + Class Kit'
        right_click_commands:
        - kit [player] undead+
        - '[close]'
        left_click_commands:
        - kit [player] undead+
        - '[close]'
        lore:
        - '&7Undead + Class Kit'
        - '&7&m---------------------------'
        - '&a&lUNLOCKED &7Class kit'
        - ' '
        - '&8> &7Right click to select &8<'
        view_requirement:
          requirements:
            anythinghere:
              type: has permission
              permission: undeadpluskit
      '105':
        material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZGIzZjY3ODVhYjkwYjZhNTdiNzE1MjE1NzRhZDY2MzI4YzRjMTQyNjZhNWQzYTI3NmNiZmQ5ZjE0YTcwYiJ9fX0=
        slot: 14
        display_name: '&c&lUndead + Class Kit'
        right_click_commands:
        - '[close]'
        - '[message] &7You do not have access to this &c&lUndead + &7kit.'
        lore:
        - '&7Undead + Class Required'
        - '&7&m---------------------------'
        - '&c&lLOCKED &7Class kit'
        - ' '
        - ' '
        priority: 2
      '10':
        material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOGMyNGE2MTZkZmZhZTg2MmNmYjllYTczMzlkODlmMjA0MDliOWE4ZTM4NTEzODU2YmIxNDE0MjAxNmZmMTZjZSJ9fX0=
        slot: 16
        priority: 1
        display_name: '&f&lWarrior + Class Kit'
        right_click_commands:
        - kit [player] warrior+
        - '[close]'
        left_click_commands:
        - kit [player] warrior+
        - '[close]'
        lore:
        - '&7Warrior + Class Kit'
        - '&7&m---------------------------'
        - '&a&lUNLOCKED &7Class kit'
        - ' '
        - '&8> &7Right click to select &8<'
        view_requirement:
          requirements:
            anythinghere:
              type: has permission
              permission: warriorpluskit
      '11':
        material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOGMyNGE2MTZkZmZhZTg2MmNmYjllYTczMzlkODlmMjA0MDliOWE4ZTM4NTEzODU2YmIxNDE0MjAxNmZmMTZjZSJ9fX0=
        slot: 16
        display_name: '&f&lWarrior + Class Kit'
        right_click_commands:
        - '[close]'
        - '[message] &7You do not have access to this &f&lWARRIOR + &7class kit.'
        lore:
        - '&7Warrior + Class Required'
        - '&7&m---------------------------'
        - '&c&lLOCKED &7Class kit'
        - ' '
        - ' '
        priority: 2
  XPBoost:
    menu_title: '&d&lXP Boosters'
    open_command: booster
    size: 27
    items:
      '1':
        material: 160
        data: 0
        slot: 1
        display_name: '&d                    '
        lore:
        - '&f&m-----------------'
        - '&f&l MementoPVP'
        - '&f&m-----------------'
        slots:
        - 0
        - 1
        - 2
        - 3
        - 4
        - 5
        - 6
        - 9
        - 17
        - 20
        - 21
        - 22
        - 23
        - 24
        - 25
        - 26
      '2':
        material: 160
        data: 1
        slot: 0
        display_name: '&d                    '
        lore:
        - '&d&m-----------------'
        - '&d&l MementoPVP'
        - '&d&m-----------------'
        slots:
        - 7
        - 8
        - 10
        - 16
        - 18
        - 19
      '3':
        material: SLIME_BALL
        slot: 11
        display_name: '&8          >   &5&lXPBoost&8   <'
        left_click_commands:
        - '[console] eco take %player_name% 500'
        - '[console] xpb give %player_name% 1.5 300'
        - '[close]'
        - '[message] &d&lBooster &8> &a+ 300 &7seconds'
        - '[console] execute %player_name% ~ ~ ~ playsound random.levelup %player_name%
          ~ ~ ~ 10 0'
        right_click_commands:
        - '[console] eco take %player_name% 500'
        - '[console] xpb give %player_name% 1.5 300'
        - '[close]'
        - '[message] &d&lBooster &8> &a+ 300 &7seconds'
        - '[console] execute %player_name% ~ ~ ~ playsound random.levelup %player_name%
          ~ ~ ~ 10 0'
        left_click_requirement:
          expression: '%vault_eco_balance% >= 500'
          deny_commands:
          - '[message] &d&lBooster &8> &c&lNot Enough money'
          - '[console] execute %player_name% ~ ~ ~ playsound random.break %player_name%
            ~ ~ ~ 10 0'
          - '[close]'
        right_click_requirement:
          expression: '%vault_eco_balance% >= 500'
          deny_commands:
          - '[message] &d&lBooster &8> &c&lNot Enough money'
          - '[console] execute %player_name% ~ ~ ~ playsound random.break %player_name%
            ~ ~ ~ 10 0'
          - '[close]'
        lore:
        - ' '
        - '&d  1.5 &7XPBoost for &d300 &7seconds'
        - ' '
        - '&7             Price: &a&l$500'
      '4':
        material: SLIME_BALL
        slot: 12
        display_name: '&8          >   &5&lXPBoost&8   <'
        left_click_commands:
        - '[console] eco take %player_name% 1000'
        - '[console] xpb give %player_name% 2.0 400'
        - '[close]'
        - '[message] &d&lBooster &8> &a+ 400 &7seconds'
        - '[console] execute %player_name% ~ ~ ~ playsound random.levelup %player_name%
          ~ ~ ~ 10 0'
        right_click_commands:
        - '[console] eco take %player_name% 1000'
        - '[console] xpb give %player_name% 2.0 400'
        - '[close]'
        - '[message] &d&lBooster &8> &a+ 400 &7seconds'
        - '[console] execute %player_name% ~ ~ ~ playsound random.levelup %player_name%
          ~ ~ ~ 10 0'
        left_click_requirement:
          expression: '%vault_eco_balance% >= 1000'
          deny_commands:
          - '[message] &d&lBooster &8> &c&lNot Enough money'
          - '[console] execute %player_name% ~ ~ ~ playsound random.break %player_name%
            ~ ~ ~ 10 0'
          - '[close]'
        right_click_requirement:
          expression: '%vault_eco_balance% >= 1000'
          deny_commands:
          - '[message] &d&lBooster &8> &c&lNot Enough money'
          - '[console] execute %player_name% ~ ~ ~ playsound random.break %player_name%
            ~ ~ ~ 10 0'
          - '[close]'
        lore:
        - ' '
        - '&d  2.0 &7XPBoost for &d400 &7seconds'
        - ' '
        - '&7             Price: &a&l$1000'
      '5':
        material: SLIME_BALL
        slot: 13
        display_name: '&8          >   &5&lXPBoost&8   <'
        left_click_commands:
        - '[console] eco take %player_name% 1500'
        - '[console] xpb give %player_name% 2.5 500'
        - '[close]'
        - '[message] &d&lBooster &8> &a+ 500 &7seconds'
        - '[console] execute %player_name% ~ ~ ~ playsound random.levelup %player_name%
          ~ ~ ~ 10 0'
        right_click_commands:
        - '[console] eco take %player_name% 1500'
        - '[console] xpb give %player_name% 2.5 500'
        - '[close]'
        - '[message] &d&lBooster &8> &a+ 500 &7seconds'
        - '[console] execute %player_name% ~ ~ ~ playsound random.levelup %player_name%
          ~ ~ ~ 10 0'
        left_click_requirement:
          expression: '%vault_eco_balance% >= 1500'
          deny_commands:
          - '[message] &d&lBooster &8> &c&lNot Enough money'
          - '[console] execute %player_name% ~ ~ ~ playsound random.break %player_name%
            ~ ~ ~ 10 0'
          - '[close]'
        right_click_requirement:
          expression: '%vault_eco_balance% >= 1500'
          deny_commands:
          - '[message] &d&lBooster &8> &c&lNot Enough money'
          - '[console] execute %player_name% ~ ~ ~ playsound random.break %player_name%
            ~ ~ ~ 10 0'
          - '[close]'
        lore:
        - ' '
        - '&d  2.5 &7XPBoost for &d500 &7seconds'
        - ' '
        - '&7             Price: &a&l$1500'
      '6':
        material: SLIME_BALL
        slot: 14
        display_name: '&8          >   &5&lXPBoost&8   <'
        left_click_commands:
        - '[console] eco take %player_name% 2000'
        - '[console] xpb give %player_name% 3.0 600'
        - '[close]'
        - '[message] &d&lBooster &8> &a+ 600 &7seconds'
        - '[console] execute %player_name% ~ ~ ~ playsound random.levelup %player_name%
          ~ ~ ~ 10 0'
        right_click_commands:
        - '[console] eco take %player_name% 2000'
        - '[console] xpb give %player_name% 3.0 600'
        - '[close]'
        - '[message] &d&lBooster &8> &a+ 600 &7seconds'
        - '[console] execute %player_name% ~ ~ ~ playsound random.levelup %player_name%
          ~ ~ ~ 10 0'
        left_click_requirement:
          expression: '%vault_eco_balance% >= 2000'
          deny_commands:
          - '[message] &d&lBooster &8> &c&lNot Enough money'
          - '[console] execute %player_name% ~ ~ ~ playsound random.break %player_name%
            ~ ~ ~ 10 0'
          - '[close]'
        right_click_requirement:
          expression: '%vault_eco_balance% >= 2000'
          deny_commands:
          - '[message] &d&lBooster &8> &c&lNot Enough money'
          - '[console] execute %player_name% ~ ~ ~ playsound random.break %player_name%
            ~ ~ ~ 10 0'
          - '[close]'
        lore:
        - ' '
        - '&d  3.0 &7XPBoost for &d600 &7seconds'
        - ' '
        - '&7             Price: &a&l$2000'
      '7':
        material: SLIME_BALL
        slot: 15
        display_name: '&8          >   &5&lXPBoost&8   <'
        left_click_commands:
        - '[console] eco take %player_name% 2500'
        - '[console] xpb give %player_name% 3.5 700'
        - '[close]'
        - '[message] &d&lBooster &8> &a+ 700 &7seconds'
        - '[console] execute %player_name% ~ ~ ~ playsound random.levelup %player_name%
          ~ ~ ~ 10 0'
        right_click_commands:
        - '[console] eco take %player_name% 2500'
        - '[console] xpb give %player_name% 3.5 700'
        - '[close]'
        - '[message] &d&lBooster &8> &a+ 700 &7seconds'
        - '[console] execute %player_name% ~ ~ ~ playsound random.levelup %player_name%
          ~ ~ ~ 10 0'
        left_click_requirement:
          expression: '%vault_eco_balance% >= 2500'
          deny_commands:
          - '[message] &d&lBooster &8> &c&lNot Enough money'
          - '[console] execute %player_name% ~ ~ ~ playsound random.break %player_name%
            ~ ~ ~ 10 0'
          - '[close]'
        right_click_requirement:
          expression: '%vault_eco_balance% >= 2500'
          deny_commands:
          - '[message] &d&lBooster &8> &c&lNot Enough money'
          - '[console] execute %player_name% ~ ~ ~ playsound random.break %player_name%
            ~ ~ ~ 10 0'
          - '[close]'
        lore:
        - ' '
        - '&d  3.5 &7XPBoost for &d700 &7seconds'
        - ' '
        - '&7             Price: &a&l$2500'
  ranks:
    menu_title: '&6&lRanks'
    open_command:
    - rankmenu
    - ranks
    - rank
    - rankup
    size: 45
    items:
      '1':
        material: 160
        data: 0
        slot: 1
        display_name: '&d                    '
        lore:
        - '&f&m-----------------'
        - '&f&l MementoPVP'
        - '&f&m-----------------'
        slots:
        - 0
        - 1
        - 2
        - 3
        - 4
        - 5
        - 6
        - 7
        - 8
        - 18
        - 19
        - 20
        - 21
        - 22
        - 23
        - 24
        - 25
        - 26
        - 36
        - 37
        - 38
        - 39
        - 40
        - 41
        - 42
        - 43
        - 44
      '2':
        material: 160
        data: 1
        slot: 0
        display_name: '&d                    '
        lore:
        - '&d&m-----------------'
        - '&d&l MementoPVP'
        - '&d&m-----------------'
        slots:
        - 9
        - 10
        - 16
        - 17
        - 27
        - 28
        - 29
        - 31
        - 33
        - 34
        - 35
      '3':
        material: 292
        slot: 11
        display_name: '&3Farmer Rank'
        priority: 1
        lore:
        - '&7&m---------------------------'
        - '&a&lUNLOCKED'
        - ' '
        - '&e&lDefault Rank'
        view_requirement:
          requirements:
            anythinghere:
              type: has permission
              permission: farmerrank
      '4':
        material: 278
        slot: 12
        priority: 1
        display_name: '&2Miner Rank'
        lore:
        - '&7&m---------------------------'
        - '&a&lUNLOCKED'
        - ' '
        - '&e&lPerks:'
        - '&7Can set 2 homes'
        - '&7/tptoggle'
        - '&7Miner Kit'
        view_requirement:
          requirements:
            anythinghere:
              type: has permission
              permission: minerrank
      '5':
        material: 278
        slot: 12
        display_name: '&2Miner Rank'
        lore:
        - '&7&m---------------------------'
        - '&c&lLOCKED'
        - ''
        - '&7You need &c%rankup_rank_money_miner_left% &7before'
        - '&7you can rankup to &2Miner'
        - ''
        - '&e&lPerks:'
        - '&7Can set 2 homes'
        - '&7/tptoggle'
        - '&7Miner Kit'
        priority: 2
      '6':
        material: 46
        slot: 14
        priority: 1
        display_name: '&6Raider Rank'
        lore:
        - '&7&m---------------------------'
        - '&a&lUNLOCKED'
        - ' '
        - '&e&lPerks:'
        - '&7Can set 4 homes'
        - '&7/tptoggle'
        - '&7/ec'
        - '&7/invsee'
        - '&7/clearinventory'
        - '&7/pv 1,2'
        - '&7You can join &cfull &7server'
        - '&7Raider Kit'
        view_requirement:
          requirements:
            anythinghere:
              type: has permission
              permission: raiderrank
      '7':
        material: 46
        slot: 14
        display_name: '&6Raider Rank'
        lore:
        - '&7&m---------------------------'
        - '&c&lLOCKED'
        - ''
        - '&7You need &c%rankup_rank_money_raider_left% &7before'
        - '&7you can rankup to &6Raider'
        - ' '
        - '&e&lPerks:'
        - '&7Can set 4 homes'
        - '&7/tptoggle'
        - '&7/ec'
        - '&7/invsee'
        - '&7/clearinventory'
        - '&7/pv 1,2'
        - '&7You can join &cfull &7server'
        - '&7Raider Kit'
        priority: 2
      '8':
        material: 276
        slot: 13
        display_name: '&5Fighter Rank'
        lore:
        - '&7&m---------------------------'
        - '&a&lUNLOCKED'
        - ' '
        - '&e&lPerks:'
        - '&7Can set 3 homes'
        - '&7/tptoggle'
        - '&7/ec'
        - '&7/invsee'
        - '&7/pv 1'
        - '&7Fighter Kit'
        view_requirement:
          requirements:
            anythinghere:
              type: has permission
              permission: fighterrank
      '9':
        material: 276
        slot: 13
        display_name: '&5Fighter Rank'
        lore:
        - '&7&m---------------------------'
        - '&c&lLOCKED'
        - ''
        - '&7You need &c%rankup_rank_money_fighter_left% &7before'
        - '&7you can rankup to &5Fighter'
        - ' '
        - '&e&lPerks:'
        - '&7Can set 3 homes'
        - '&7/tptoggle'
        - '&7/ec'
        - '&7/invsee'
        - '&7/pv 1'
        - '&7Fighter Kit'
        priority: 2
      '10':
        material: 385
        slot: 15
        priority: 1
        display_name: '&1Destroyer Rank'
        lore:
        - '&7&m---------------------------'
        - '&a&lUNLOCKED'
        - ' '
        - '&e&lPerks:'
        - '&7Can set 5 homes'
        - '&7/tptoggle'
        - '&7/ec'
        - '&7/invsee'
        - '&7/clearinventory'
        - '&7/tntfill'
        - '&7/pv 1,2,3'
        - '&7You can join &cfull &7server'
        - '&7Destroyer Kit'
        view_requirement:
          requirements:
            anythinghere:
              type: has permission
              permission: destoryerrank
      '11':
        material: 385
        slot: 15
        display_name: '&1Destroyer Kit'
        lore:
        - '&7&m---------------------------'
        - '&c&lLOCKED'
        - ''
        - '&7You need &c%rankup_rank_money_destroyer_left% &7before'
        - '&7you can rankup to &1Destroyer'
        - ' '
        - '&e&lPerks:'
        - '&7Can set 5 homes'
        - '&7/tptoggle'
        - '&7/ec'
        - '&7/invsee'
        - '&7/clearinventory'
        - '&7/tntfill'
        - '&7/pv 1,2,3'
        - '&7You can join &cfull &7server'
        - '&7Destroyer Kit'
        priority: 2
      '12':
        material: 340
        slot: 30
        display_name: '&eYour Info'
        lore:
        - '&7Current Rank: &a%rankup_current_rank%'
        - '&7Next Rank: &c%rankup_next_rank%'
        priority: 2
      '13':
        material: 2105
        slot: 34
        display_name: '&aRankup'
        lore:
        - '&7%rankup_current_rank% &8>> &a%rankup_money% &8>> &7%rankup_next_rank%'
        priority: 2
        view_requirement:
          requirements:
            anythinghere:
              type: javascript
              expression: '%vault_eco_balance% >= %rankup_money%'
      '14':
        material: 2114
        slot: 32
        display_name: '&cRankup'
        lore:
        - '&7%rankup_current_rank% &8>> &c%rankup_percent_done_formatted% &8>> &7%rankup_next_rank%'
        priority: 2
 
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