EfeKarademir12
Somon Balığı Selam Vermeye Geldi
- Katılım
- 10 Temmuz 2016
- Mesajlar
- 22
- Elmaslar
- 6
- Puan
- 0
- Yaş
- 24
Selam Gençler Bu Skriptte Resim Koyamadım Netim Yavaş Ama Calısır Cunku Chat Color vb Denendi XKMBGP de Denendin Çalışıyor İşte O Kod
[/B][DOUBLEPOST=1472802511,1472802457][/DOUBLEPOST]Çoğu Kişi İstemişti :)
Kod:
p: &8&L[&3&lXasa&8&l]
noperm: &4&lYou Dont Have The Permission
perm: xasa.admin
variables:
{bounty.%player%} = 0
on chat:
cancel event
loop all players:
if {globalmute} is false:
if loop-players has the permission "{@perm}":
send json of "&8&l[" then "&6&lX" tooltip "History of player." run "/history %player%" then "&3&lK" tooltip "Kick to player." suggest "/kick %player%" then "&2&lM" tooltip "Mute to player." suggest "/mute %player%" then "&4&lB" tooltip "Ban to player." suggest "/ban %player%" then "&5&lG" tooltip "Goto player." run "/goto %player%" then "&c&lP" tooltip "Punishment Table." run "/punisment" then "&8]" then "&8[&e%{bounty::%player%}%&8] to loop-player
else:
send "&8[&e%{bounty::%player%}%&8]%player's display name%&8: &r%{cc::%player%}%%message%" to loop-player
if {globalmute} is true:
cancel event
if loop-player has the permission "{@perm}":
if player does not have permission "{@perm}":
send json "&8&l[" then "&6&lX" tooltip "History of player." run "/lookup %player%" then "&3&lK" tooltip "%player's display name% Kick." suggest "/kick %player%" then "&2&lM" tooltip "%player's display name% Mute." suggest "/mute %player%" then "&4&lB" tooltip "%player's display name% Ban." suggest "/ban %player%" then "&5&lG" tooltip "%player's display name%'a GoTo" run "/goto %player%" then "&6P" tooltip "&e&lPunishment Table&8." open "http://i.imgur.com/MqyLoUq.png" then "&8&l]" then "%player's display name%" tooltip "&c%player%&f's currently bounty is &e%{bounty::%player%}%" then "&8: &r%message%" to loop-player
if player has the permission "{@perm}":
send json "&8&l[" then "&6&lX" tooltip "History of player." run "/lookup %player%" then "&3&lK" tooltip "%player's display name% Kick." suggest "/kick %player%" then "&2&lM" tooltip "%player's display name% Mute." suggest "/mute %player%" then "&4&lB" tooltip "%player's display name% Ban." suggest "/ban %player%" then "&5&lG" tooltip "%player's display name%'a GoTo" run "/goto %player%" then "&6P" tooltip "&e&lPunishment Table&8." open "http://i.imgur.com/MqyLoUq.png" then "&8&l]" then "%player's display name%" tooltip "&c%player%&f's currently bounty is &e%{bounty::%player%}%" then "&8: &r%message%" to loop-player
else:
send "%player's display name%&8: &r%message%" to loop-player
on death of player:
if attacker is a player:
add 100 to {bount.%attacker%}
add -50 to {bounty.%victim%}
send "{@p} &3Adamı Oldurdugun icin 100 Puan Kazandın." to attacker
send "{@p} &3Adama Oldugun icin 50 Puan Kaybettin." to victim
#Chat Color Hediyem Olsun. :)
command /chatcolor [<text>]:
permission: donor.cc
permission message: &cYou don't have permission.
trigger:
if arg 1 is not set:
send "&cUsage : &6/chatcolor (color)" to player
if arg 1 is "9":
set {cc::%player%} to "&9"
send "{@p} &eYour color is changed to &9Blue&e!" to player
stop
if arg 1 is "e":
set {cc::%player%} to "&e"
send "{@p} &eYour color is changed to &eYellow&e!" to player
stop
if arg 1 is "a":
set {cc::%player%} to "&a"
send "{@p} &eYour color is changed to &aGreen&e!" to player
stop
if arg 1 is "d":
set {cc::%player%} to "&d"
send "{@p} &eYour color is changed to &dLight Purple&e!" to player
stop
if arg 1 is "c":
set {cc::%player%} to "&c"
send "{@p} &eYour color is changed to &cRed&e!" to player
stop
if arg 1 is "b":
set {cc::%player%} to "&b"
send "{@p} &eYour color is changed to &bAqua&e!" to player
stop
if arg 1 is "off":
set {cc::.%player%} to "&f"
send "{@p} &eYour color is changed to &fWhite&e!" to player
if arg 1 is "5":
set {cc::%player%} to "&5"
send "{@p} &eYour color is changed to &5Dark Purple!" to player
if arg 1 is "6":
set {cc::%player%} to "&6"
send "{@p} &eYour color changed to &6Gold!" to player
if arg 1 is "4":
set {cc::%player%} to "&4"
send "{@p} &eYour color changed to &4Dark Red!" to player
if arg 1 is "3":
set {cc::%player%} to "&3"
send "{@p} &eYour color changed to &3Dark Blue!" to player
on chat:
loop all players:
replace all "@loop-player" in message with "%colored loop-player's prefix%&n@%loop-player%&r"
replace all "@%{cc:%player%}%%loop-player%" in message with "%colored loop-player's prefix%&n@%loop-player%&r"
command /chatrengi:
permission: donor.cc
permission message: {@noperm}
trigger:
open chest with 2 rows named "&4&lChat Color" to player
format slot 0 of player with blue wool named "&9Blue CC" to close then run [make player execute command "chatcolor 9"]
format slot 1 of player with yellow wool named "&eYellow CC" to close then run [make player execute command "chatcolor e"]
format slot 2 of player with green wool named "&aGreen CC" to close then run [make player execute command "chatcolor a"]
format slot 3 of player with pink wool named "&dLight Purple CC" to close then run [make player execute command "chatcolor d"]
format slot 4 of player with red wool named "&cRed CC" to close then run [make player execute command "chatcolor c"]
format slot 5 of player with light blue wool named "&bAqua CC" to close then run [make player execute command "chatcolor b"]
format slot 6 of player with block of gold named "&6Gold CC" to close then run [make player execute command "chatcolor 6"]
format slot 7 of player with cyan wool named "&3Dark Blue CC" to close then run [make player execute command "chatcolor 3"]
format slot 8 of player with block of redstone named "&4Dark Red CC" to close then run [make player execute command "chatcolor 4"]
format slot 9 of player with purple wool named "&5Dark Purple CC" to close then run [make player execute command "chatcolor 5"]
format slot 17 of player with wool named "&4&lOff CC" to close then run [make player execute command "chatcolor white"]
on chat:
if {cc::%player%} is "&e":
set message to "&e%message%"
else if {cc::%player%} is "&a":
set message to "&a%message%"
else if {cc::%player%} is "&c":
set message to "&c%message%"
else if {cc::%player%} is "&d":
set message to "&d%message%"
else if {cc::%player%} is "&9":
set message to "&9%message%"
else if {cc::%player%} is "&b":
set message to "&b%message%"
else if {cc::%player%} is not set:
set message to "&f%message%"
else if {cc::%player%} is "&f":
set message to "&f%message%"
else if {cc::%player%} is "&3":
set message to "&3%message%"
else if {cc::%player%} is "&6":
set message to "&6%message%"
else if {cc::%player%} is "&4":
set message to "&4%message%"
else:
set message to "&f%message%"
#Global Mutede Lazım Diye :)
command /globalmute [<text>]:
permission: {@perm}
permission message: {@noperm}
trigger:
if arg 1 is not set:
send "{@p} &6/globalmute &e(on/off)"
if arg 1 is set:
if arg 1 is "on":
set {muteleyen} to player's display name
set {globalmute} to true
broadcast "{@p} &3Global Mute Enabled!"
if arg 1 is set:
if arg 1 is "off":
delete {muteleyen}
set {globalmute} to false
broadcast "{@p} &3Global Mute Disabled!"
on chat:
if {globalmute} is true:
cancel event
send "{@p} &3Chat is Muted by &7%{muteleyen}%"
Kod: