Skript Paylaşımı XKMBGP Yeni Versiyon üstüne Chat Color vb.

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EfeKarademir12

Somon Balığı Selam Vermeye Geldi
Katılım
10 Temmuz 2016
Mesajlar
22
Elmaslar
6
Puan
0
Yaş
24
Selam Gençler Bu Skriptte Resim Koyamadım Netim Yavaş Ama Calısır Cunku Chat Color vb Denendi XKMBGP de Denendin Çalışıyor İşte O Kod

Kod:
    p: &8&L[&3&lXasa&8&l]
   noperm: &4&lYou Dont Have The Permission
   perm: xasa.admin
variables:
   {bounty.%player%} = 0
   
on chat:
   cancel event
   loop all players:
       if {globalmute} is false:
           if loop-players has the permission "{@perm}":
               send json of "&8&l[" then "&6&lX" tooltip "History of player." run "/history %player%" then "&3&lK" tooltip "Kick to player." suggest "/kick %player%" then "&2&lM" tooltip "Mute to player." suggest "/mute %player%" then "&4&lB" tooltip "Ban to player." suggest "/ban %player%" then "&5&lG" tooltip "Goto player." run "/goto %player%" then "&c&lP" tooltip "Punishment Table." run "/punisment" then "&8]" then "&8[&e%{bounty::%player%}%&8] to loop-player
           else:
               send "&8[&e%{bounty::%player%}%&8]%player's display name%&8: &r%{cc::%player%}%%message%" to loop-player
       if {globalmute} is true:
           cancel event
       if loop-player has the permission "{@perm}":
           if player does not have permission "{@perm}":
               send json "&8&l[" then "&6&lX" tooltip "History of player." run "/lookup %player%" then "&3&lK" tooltip "%player's display name% Kick." suggest "/kick %player%" then "&2&lM" tooltip "%player's display name% Mute." suggest "/mute %player%" then "&4&lB" tooltip "%player's display name% Ban." suggest "/ban %player%" then "&5&lG" tooltip "%player's display name%'a GoTo" run "/goto %player%" then "&6P" tooltip "&e&lPunishment Table&8." open "http://i.imgur.com/MqyLoUq.png" then "&8&l]" then "%player's display name%" tooltip "&c%player%&f's currently bounty is &e%{bounty::%player%}%" then "&8: &r%message%" to loop-player
           if player has the permission "{@perm}":
               send json "&8&l[" then "&6&lX" tooltip "History of player." run "/lookup %player%" then "&3&lK" tooltip "%player's display name% Kick." suggest "/kick %player%" then "&2&lM" tooltip "%player's display name% Mute." suggest "/mute %player%" then "&4&lB" tooltip "%player's display name% Ban." suggest "/ban %player%" then "&5&lG" tooltip "%player's display name%'a GoTo" run "/goto %player%" then "&6P" tooltip "&e&lPunishment Table&8." open "http://i.imgur.com/MqyLoUq.png" then "&8&l]" then "%player's display name%" tooltip "&c%player%&f's currently bounty is &e%{bounty::%player%}%" then "&8: &r%message%" to loop-player
           else:
               send "%player's display name%&8: &r%message%" to loop-player
               
               
               
on death of player:
   if attacker is a player:
       add 100 to {bount.%attacker%}
       add -50 to {bounty.%victim%}
       send "{@p} &3Adamı Oldurdugun icin 100 Puan Kazandın." to attacker
       send "{@p} &3Adama Oldugun icin 50 Puan Kaybettin." to victim
       
       
#Chat Color Hediyem Olsun. :)

command /chatcolor [<text>]:
   permission: donor.cc
   permission message: &cYou don't have permission.
   trigger:
       if arg 1 is not set:
           send "&cUsage : &6/chatcolor (color)" to player
       if arg 1 is "9":
           set {cc::%player%} to "&9"
           send "{@p} &eYour color is changed to &9Blue&e!" to player
           stop
       if arg 1 is "e":
           set {cc::%player%} to "&e"
           send "{@p} &eYour color is changed to &eYellow&e!" to player
           stop
       if arg 1 is "a":
           set {cc::%player%} to "&a"
           send "{@p} &eYour color is changed to &aGreen&e!" to player
           stop
       if arg 1 is "d":
           set {cc::%player%} to "&d"
           send "{@p} &eYour color is changed to &dLight Purple&e!" to player
           stop
       if arg 1 is "c":
           set {cc::%player%} to "&c"
           send "{@p} &eYour color is changed to &cRed&e!" to player
           stop
       if arg 1 is "b":
           set {cc::%player%} to "&b"
           send "{@p} &eYour color is changed to &bAqua&e!" to player
           stop
       if arg 1 is "off":
           set {cc::.%player%} to "&f"
           send "{@p} &eYour color is changed to &fWhite&e!" to player   
       if arg 1 is "5":
           set {cc::%player%} to "&5"
           send "{@p} &eYour color is changed to &5Dark Purple!" to player
       if arg 1 is "6":
           set {cc::%player%} to "&6"
           send "{@p} &eYour color changed to &6Gold!" to player
       if arg 1 is "4":
           set {cc::%player%} to "&4"
           send "{@p} &eYour color changed to &4Dark Red!" to player
       if arg 1 is "3":
           set {cc::%player%} to "&3"
           send "{@p} &eYour color changed to &3Dark Blue!" to player
           
on chat:
   loop all players:
       replace all "@loop-player" in message with "%colored loop-player's prefix%&n@%loop-player%&r"
       replace all "@%{cc:%player%}%%loop-player%" in message with "%colored loop-player's prefix%&n@%loop-player%&r"
               
               
command /chatrengi:
   permission: donor.cc
   permission message: {@noperm}
   trigger:
       open chest with 2 rows named "&4&lChat Color" to player
       format slot 0 of player with blue wool named "&9Blue CC" to close then run [make player execute command "chatcolor 9"]
       format slot 1 of player with yellow wool named "&eYellow CC" to close then run [make player execute command "chatcolor e"]
       format slot 2 of player with green wool named "&aGreen CC" to close then run [make player execute command "chatcolor a"]
       format slot 3 of player with pink wool named "&dLight Purple CC" to close then run [make player execute command "chatcolor d"]
       format slot 4 of player with red wool named "&cRed CC" to close then run [make player execute command "chatcolor c"]
       format slot 5 of player with light blue wool named "&bAqua CC" to close then run [make player execute command "chatcolor b"]
       format slot 6 of player with block of gold named "&6Gold CC" to close then run [make player execute command "chatcolor 6"]
       format slot 7 of player with cyan wool named "&3Dark Blue CC" to close then run [make player execute command "chatcolor 3"]
       format slot 8 of player with block of redstone named "&4Dark Red CC" to close then run [make player execute command "chatcolor 4"]
       format slot 9 of player with purple wool named "&5Dark Purple CC" to close then run [make player execute command "chatcolor 5"]
       format slot 17 of player with wool named "&4&lOff CC" to close then run [make player execute command "chatcolor white"]

on chat:
   if {cc::%player%} is "&e":
       set message to "&e%message%"
   else if {cc::%player%} is "&a":
       set message to "&a%message%"
   else if {cc::%player%} is "&c":
       set message to "&c%message%"
   else if {cc::%player%} is "&d":
       set message to "&d%message%"
   else if {cc::%player%} is "&9":
       set message to "&9%message%"
   else if {cc::%player%} is "&b":
       set message to "&b%message%"
   else if {cc::%player%} is not set:
       set message to "&f%message%"
   else if {cc::%player%} is "&f":
       set message to "&f%message%"
   else if {cc::%player%} is "&3":
       set message to "&3%message%"
   else if {cc::%player%} is "&6":
       set message to "&6%message%"
   else if {cc::%player%} is "&4":
       set message to "&4%message%"
   else:
       set message to "&f%message%"
       
       
#Global Mutede Lazım Diye :)


command /globalmute [<text>]:
   permission: {@perm}
   permission message: {@noperm}
   trigger:
       if arg 1 is not set:
           send "{@p} &6/globalmute &e(on/off)"
       if arg 1 is set:
           if arg 1 is "on":
               set {muteleyen} to player's display name
               set {globalmute} to true
               broadcast "{@p} &3Global Mute Enabled!"
       if arg 1 is set:
           if arg 1 is "off":
               delete {muteleyen}
               set {globalmute} to false
               broadcast "{@p} &3Global Mute Disabled!"
   
   
on chat:
   if {globalmute} is true:
       cancel event
       send "{@p} &3Chat is Muted by &7%{muteleyen}%"
Kod:
[/B][DOUBLEPOST=1472802511,1472802457][/DOUBLEPOST]Çoğu Kişi İstemişti :)
 
ADAMMM :awesome::awesome::awesome::awesome: :rock::rock::rock:
 
skQuery ve Skript'ten başka eklenti gerek mi?
çalışmadı :(
 
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