command /wandver [<offlineplayer>]:
trigger:
set {wand::%arg-1%} to 1
command /set [<text>]:
if {wand::%player%} is 1:
if player has arg-1:
send "&6Başarıyla işlem gerçekleştirildi."
else:
stop
else:
stop
Elmas bırakır mısın?Teşekkürler bende kullandım
640 tane nasıl oluyor 640 blok mu dizebiliyo yoksa max 640 blok mu koyabiliyor her wand daElmas bırakır mısın?
her wand da sınırlı olarak 640 blok koyabiliyor.640 tane nasıl oluyor 640 blok mu dizebiliyo yoksa max 640 blok mu koyabiliyor her wand da
çok saol banada böyle lazımdıher wand da sınırlı olarak 640 blok koyabiliyor.
200 error veriyor :Dher wand da sınırlı olarak 640 blok koyabiliyor.
Max 640 blok koyabilir her wanda640 tane nasıl oluyor 640 blok mu dizebiliyo yoksa max 640 blok mu koyabiliyor her wand da
options:
wanditem: iron axe
command /skybalta:
trigger:
if player has permission "koy.oyuncu":
set {_sayi} to 640
else if player has permission "koy.vip":
set {_sayi} to 640
else if player has permission "koy.vip+":
set {_sayi} to 640
else if player has permission "koy.+vip+":
set {_sayi} to 640
else if player has permission "koy.mvip":
set {_sayi} to 640
else if player has permission "koy.mvip+":
set {_sayi} to 640
if {koy::hak::%player%} is set:
set {_sayi} to {koy::hak::%player%}
give 1 {@wanditem} named "&cİsland Edit" with lore "||&e&nBir kerede dizebileceğin||&e&nmaximum block sayısı:||||&6%{_sayi}% Block" to player
on left click with {@wanditem}:
set {_owner} to asb island at location of player owner
if "%{_owner}%" is equal to "%player%":
if clicked block is set:
if targeted block is not air:
cancel event
set {koy::skybalta:::%player%::1} to location of event-block
if player has permission "koy.oyuncu":
set {_sayi} to 640
else if player has permission "koy.vip":
set {_sayi} to 640
else if player has permission "koy.vip+":
set {_sayi} to 640
else if player has permission "koy.+vip+":
set {_sayi} to 640
else if player has permission "koy.mvip":
set {_sayi} to 640
else if player has permission "koy.mvip+":
set {_sayi} to 640
if {koy::hak::%player%} is set:
set {_sayi} to {koy::hak::%player%}
if {koy::skybalta:::%player%::2} is set:
loop blocks within {koy::skybalta:::%player%::2} to {koy::skybalta:::%player%::1}:
add 1 to {_n}
if {_n} is smaller than or equal to {_sayi}:
send "&aToplamda &c%{_n}% &ablock seçtiniz. &7(&e/koy [<block id>]&7)"
else:
send "&cKoyabileceğiniz max. sınırı aşıyorsunuz !"
delete {koy::skybalta:::%player%::1}
else:
send "&aBölge &e1 &aseçildi. Lütfen Bölge &e2'yide &aseçiniz. &7(&6İptal için &e/koy iptal&7)"
else:
send "&cBu ada senin değil !"
on right click with {@wanditem}:
set {_owner} to asb island at location of player owner
if "%{_owner}%" is equal to "%player%":
if clicked block is set:
if targeted block is not air:
cancel event
set {koy::skybalta:::%player%::2} to location of event-block
if player has permission "koy.oyuncu":
set {_sayi} to 640
else if player has permission "koy.vip":
set {_sayi} to 640
else if player has permission "koy.vip+":
set {_sayi} to 640
else if player has permission "koy.+vip+":
set {_sayi} to 640
else if player has permission "koy.mvip":
set {_sayi} to 640
else if player has permission "koy.mvip+":
set {_sayi} to 640
if {koy::hak::%player%} is set:
set {_sayi} to {koy::hak::%player%}
if {koy::skybalta:::%player%::1} is set:
loop blocks within {koy::skybalta:::%player%::2} to {koy::skybalta:::%player%::1}:
add 1 to {_n}
if {_n} is smaller than or equal to {_sayi}:
send "&aToplamda &c%{_n}% &ablock seçtiniz. &7(&e/koy [<block id>]&7)"
else:
send "&cKoyabileceğiniz max. sınırı aşıyorsunuz !"
delete {koy::skybalta:::%player%::2}
else:
send "&aBölge &e1 &aseçildi. Lütfen Bölge &e2'yide &aseçiniz. &7(&6İptal için &e/koy iptal&7)"
else:
send "&cBu ada senin değil !"
command /koy [<text>]:
trigger:
set {_block} to arg 1 parsed as a item type
if arg 1 is set:
if {_block} is a item type:
if {_block} is not air:
if {koy::skybalta:::%player%::1} is set:
if {koy::skybalta:::%player%::2} is set:
loop blocks within {koy::skybalta:::%player%::2} to {koy::skybalta:::%player%::1}:
add 1 to {_n}
if player has {_n} of {_block}:
remove {_n} of {_block} from player's inventory
else:
set {_amount} to amount of {_block} in player's inventory
send "&cYeterli bloğun envanterinde yok. &7(&eGereken &6%{_n}-{_amount}%&7)"
stop
loop blocks within {koy::skybalta:::%player%::2} to {koy::skybalta:::%player%::1}:
add 1 to {_lag}
set loop-blocks to {_block}
if {_lag} is greater than or equal to 100:
wait 1 ticks
delete {_lag}
delete {koy::skybalta:::%player%::*}
else:
send "&cLütfen &a2. &cbölgeyi &esağ &ctıklayarak seçiniz !"
else:
send "&cLütfen &a1. &cbölgeyi &esol &ctıklayarak seçiniz !"
else:
if {koy::skybalta:::%player%::1} is set:
if {koy::skybalta:::%player%::2} is set:
loop blocks within {koy::skybalta:::%player%::2} to {koy::skybalta:::%player%::1}:
add 1 to {_lag}
give loop-blocks to player
set loop-blocks to {_block}
if {_lag} is greater than or equal to 100:
wait 1 ticks
delete {_lag}
delete {koy::skybalta:::%player%::*}
else:
send "&cLütfen &a2. &cbölgeyi &esağ &ctıklayarak seçiniz !"
else:
send "&cLütfen &a1. &cbölgeyi &esol &ctıklayarak seçiniz !"
if arg 1 is "iptal":
delete {koy::skybalta:::%player%::*}
send "&cSeçili alanlar kaldırıldı !"
command /blockver [<player>] [<number>]:
permission: op
permission message: &cYeterli yetkiniz yok !
trigger:
if arg 1 is set:
if arg 2 is set:
set {koy::hak::%arg 1%} to arg 2
send "&aYeni block koyma hakkın = &5%{koy::hak::%arg 1%}%" to arg 1
send "&e%arg 1% &aAdlı oyuncunun yeni block koyma hakkı = &5%{koy::hak::%arg 1%}%" to player
else:
send "&cLütfen bir sayı belirle !"
else:
send "&cLütfen bir kişi belirle !"
Max 640 blok koyabilir her wanda
200 error veriyor :D
her wand da sınırlı olarak 640 blok koyabiliyor.
Teşekkürler bende kullandım
deniyecem birazdanJavaScript:options: wanditem: iron axe command /skybalta: trigger: if player has permission "koy.oyuncu": set {_sayi} to 640 else if player has permission "koy.vip": set {_sayi} to 640 else if player has permission "koy.vip+": set {_sayi} to 640 else if player has permission "koy.+vip+": set {_sayi} to 640 else if player has permission "koy.mvip": set {_sayi} to 640 else if player has permission "koy.mvip+": set {_sayi} to 640 if {koy::hak::%player%} is set: set {_sayi} to {koy::hak::%player%} give 1 {@wanditem} named "&cİsland Edit" with lore "||&e&nBir kerede dizebileceğin||&e&nmaximum block sayısı:||||&6%{_sayi}% Block" to player on left click with {@wanditem}: set {_owner} to asb island at location of player owner if "%{_owner}%" is equal to "%player%": if clicked block is set: if targeted block is not air: cancel event set {koy::skybalta:::%player%::1} to location of event-block if player has permission "koy.oyuncu": set {_sayi} to 640 else if player has permission "koy.vip": set {_sayi} to 640 else if player has permission "koy.vip+": set {_sayi} to 640 else if player has permission "koy.+vip+": set {_sayi} to 640 else if player has permission "koy.mvip": set {_sayi} to 640 else if player has permission "koy.mvip+": set {_sayi} to 640 if {koy::hak::%player%} is set: set {_sayi} to {koy::hak::%player%} if {koy::skybalta:::%player%::2} is set: loop blocks within {koy::skybalta:::%player%::2} to {koy::skybalta:::%player%::1}: add 1 to {_n} if {_n} is smaller than or equal to {_sayi}: send "&aToplamda &c%{_n}% &ablock seçtiniz. &7(&e/koy [<block id>]&7)" else: send "&cKoyabileceğiniz max. sınırı aşıyorsunuz !" delete {koy::skybalta:::%player%::1} else: send "&aBölge &e1 &aseçildi. Lütfen Bölge &e2'yide &aseçiniz. &7(&6İptal için &e/koy iptal&7)" else: send "&cBu ada senin değil !" on right click with {@wanditem}: set {_owner} to asb island at location of player owner if "%{_owner}%" is equal to "%player%": if clicked block is set: if targeted block is not air: cancel event set {koy::skybalta:::%player%::2} to location of event-block if player has permission "koy.oyuncu": set {_sayi} to 640 else if player has permission "koy.vip": set {_sayi} to 640 else if player has permission "koy.vip+": set {_sayi} to 640 else if player has permission "koy.+vip+": set {_sayi} to 640 else if player has permission "koy.mvip": set {_sayi} to 640 else if player has permission "koy.mvip+": set {_sayi} to 640 if {koy::hak::%player%} is set: set {_sayi} to {koy::hak::%player%} if {koy::skybalta:::%player%::1} is set: loop blocks within {koy::skybalta:::%player%::2} to {koy::skybalta:::%player%::1}: add 1 to {_n} if {_n} is smaller than or equal to {_sayi}: send "&aToplamda &c%{_n}% &ablock seçtiniz. &7(&e/koy [<block id>]&7)" else: send "&cKoyabileceğiniz max. sınırı aşıyorsunuz !" delete {koy::skybalta:::%player%::2} else: send "&aBölge &e1 &aseçildi. Lütfen Bölge &e2'yide &aseçiniz. &7(&6İptal için &e/koy iptal&7)" else: send "&cBu ada senin değil !" command /koy [<text>]: trigger: set {_block} to arg 1 parsed as a item type if arg 1 is set: if {_block} is a item type: if {_block} is not air: if {koy::skybalta:::%player%::1} is set: if {koy::skybalta:::%player%::2} is set: loop blocks within {koy::skybalta:::%player%::2} to {koy::skybalta:::%player%::1}: add 1 to {_n} if player has {_n} of {_block}: remove {_n} of {_block} from player's inventory else: set {_amount} to amount of {_block} in player's inventory send "&cYeterli bloğun envanterinde yok. &7(&eGereken &6%{_n}-{_amount}%&7)" stop loop blocks within {koy::skybalta:::%player%::2} to {koy::skybalta:::%player%::1}: add 1 to {_lag} set loop-blocks to {_block} if {_lag} is greater than or equal to 100: wait 1 ticks delete {_lag} delete {koy::skybalta:::%player%::*} else: send "&cLütfen &a2. &cbölgeyi &esağ &ctıklayarak seçiniz !" else: send "&cLütfen &a1. &cbölgeyi &esol &ctıklayarak seçiniz !" else: if {koy::skybalta:::%player%::1} is set: if {koy::skybalta:::%player%::2} is set: loop blocks within {koy::skybalta:::%player%::2} to {koy::skybalta:::%player%::1}: add 1 to {_lag} give loop-blocks to player set loop-blocks to {_block} if {_lag} is greater than or equal to 100: wait 1 ticks delete {_lag} delete {koy::skybalta:::%player%::*} else: send "&cLütfen &a2. &cbölgeyi &esağ &ctıklayarak seçiniz !" else: send "&cLütfen &a1. &cbölgeyi &esol &ctıklayarak seçiniz !" if arg 1 is "iptal": delete {koy::skybalta:::%player%::*} send "&cSeçili alanlar kaldırıldı !" command /blockver [<player>] [<number>]: permission: op permission message: &cYeterli yetkiniz yok ! trigger: if arg 1 is set: if arg 2 is set: set {koy::hak::%arg 1%} to arg 2 send "&aYeni block koyma hakkın = &5%{koy::hak::%arg 1%}%" to arg 1 send "&e%arg 1% &aAdlı oyuncunun yeni block koyma hakkı = &5%{koy::hak::%arg 1%}%" to player else: send "&cLütfen bir sayı belirle !" else: send "&cLütfen bir kişi belirle !"
Düzenledim.
Tekrar deneyiniz.
Bir elması fazla görmeyin
sadece ada sahiplerinde oluyor digerleri kullanamıyor onu değiştirebiliyomuyuz?JavaScript:options: wanditem: iron axe command /skybalta: trigger: if player has permission "koy.oyuncu": set {_sayi} to 640 else if player has permission "koy.vip": set {_sayi} to 640 else if player has permission "koy.vip+": set {_sayi} to 640 else if player has permission "koy.+vip+": set {_sayi} to 640 else if player has permission "koy.mvip": set {_sayi} to 640 else if player has permission "koy.mvip+": set {_sayi} to 640 if {koy::hak::%player%} is set: set {_sayi} to {koy::hak::%player%} give 1 {@wanditem} named "&cİsland Edit" with lore "||&e&nBir kerede dizebileceğin||&e&nmaximum block sayısı:||||&6%{_sayi}% Block" to player on left click with {@wanditem}: set {_owner} to asb island at location of player owner if "%{_owner}%" is equal to "%player%": if clicked block is set: if targeted block is not air: cancel event set {koy::skybalta:::%player%::1} to location of event-block if player has permission "koy.oyuncu": set {_sayi} to 640 else if player has permission "koy.vip": set {_sayi} to 640 else if player has permission "koy.vip+": set {_sayi} to 640 else if player has permission "koy.+vip+": set {_sayi} to 640 else if player has permission "koy.mvip": set {_sayi} to 640 else if player has permission "koy.mvip+": set {_sayi} to 640 if {koy::hak::%player%} is set: set {_sayi} to {koy::hak::%player%} if {koy::skybalta:::%player%::2} is set: loop blocks within {koy::skybalta:::%player%::2} to {koy::skybalta:::%player%::1}: add 1 to {_n} if {_n} is smaller than or equal to {_sayi}: send "&aToplamda &c%{_n}% &ablock seçtiniz. &7(&e/koy [<block id>]&7)" else: send "&cKoyabileceğiniz max. sınırı aşıyorsunuz !" delete {koy::skybalta:::%player%::1} else: send "&aBölge &e1 &aseçildi. Lütfen Bölge &e2'yide &aseçiniz. &7(&6İptal için &e/koy iptal&7)" else: send "&cBu ada senin değil !" on right click with {@wanditem}: set {_owner} to asb island at location of player owner if "%{_owner}%" is equal to "%player%": if clicked block is set: if targeted block is not air: cancel event set {koy::skybalta:::%player%::2} to location of event-block if player has permission "koy.oyuncu": set {_sayi} to 640 else if player has permission "koy.vip": set {_sayi} to 640 else if player has permission "koy.vip+": set {_sayi} to 640 else if player has permission "koy.+vip+": set {_sayi} to 640 else if player has permission "koy.mvip": set {_sayi} to 640 else if player has permission "koy.mvip+": set {_sayi} to 640 if {koy::hak::%player%} is set: set {_sayi} to {koy::hak::%player%} if {koy::skybalta:::%player%::1} is set: loop blocks within {koy::skybalta:::%player%::2} to {koy::skybalta:::%player%::1}: add 1 to {_n} if {_n} is smaller than or equal to {_sayi}: send "&aToplamda &c%{_n}% &ablock seçtiniz. &7(&e/koy [<block id>]&7)" else: send "&cKoyabileceğiniz max. sınırı aşıyorsunuz !" delete {koy::skybalta:::%player%::2} else: send "&aBölge &e1 &aseçildi. Lütfen Bölge &e2'yide &aseçiniz. &7(&6İptal için &e/koy iptal&7)" else: send "&cBu ada senin değil !" command /koy [<text>]: trigger: set {_block} to arg 1 parsed as a item type if arg 1 is set: if {_block} is a item type: if {_block} is not air: if {koy::skybalta:::%player%::1} is set: if {koy::skybalta:::%player%::2} is set: loop blocks within {koy::skybalta:::%player%::2} to {koy::skybalta:::%player%::1}: add 1 to {_n} if player has {_n} of {_block}: remove {_n} of {_block} from player's inventory else: set {_amount} to amount of {_block} in player's inventory send "&cYeterli bloğun envanterinde yok. &7(&eGereken &6%{_n}-{_amount}%&7)" stop loop blocks within {koy::skybalta:::%player%::2} to {koy::skybalta:::%player%::1}: add 1 to {_lag} set loop-blocks to {_block} if {_lag} is greater than or equal to 100: wait 1 ticks delete {_lag} delete {koy::skybalta:::%player%::*} else: send "&cLütfen &a2. &cbölgeyi &esağ &ctıklayarak seçiniz !" else: send "&cLütfen &a1. &cbölgeyi &esol &ctıklayarak seçiniz !" else: if {koy::skybalta:::%player%::1} is set: if {koy::skybalta:::%player%::2} is set: loop blocks within {koy::skybalta:::%player%::2} to {koy::skybalta:::%player%::1}: add 1 to {_lag} give loop-blocks to player set loop-blocks to {_block} if {_lag} is greater than or equal to 100: wait 1 ticks delete {_lag} delete {koy::skybalta:::%player%::*} else: send "&cLütfen &a2. &cbölgeyi &esağ &ctıklayarak seçiniz !" else: send "&cLütfen &a1. &cbölgeyi &esol &ctıklayarak seçiniz !" if arg 1 is "iptal": delete {koy::skybalta:::%player%::*} send "&cSeçili alanlar kaldırıldı !" command /blockver [<player>] [<number>]: permission: op permission message: &cYeterli yetkiniz yok ! trigger: if arg 1 is set: if arg 2 is set: set {koy::hak::%arg 1%} to arg 2 send "&aYeni block koyma hakkın = &5%{koy::hak::%arg 1%}%" to arg 1 send "&e%arg 1% &aAdlı oyuncunun yeni block koyma hakkı = &5%{koy::hak::%arg 1%}%" to player else: send "&cLütfen bir sayı belirle !" else: send "&cLütfen bir kişi belirle !"
Düzenledim.
Tekrar deneyiniz.
Bir elması fazla görmeyin