mehmet242442
Bir Kömür Göründü Kaptanım!
- Katılım
- 10 Aralık 2017
- Mesajlar
- 160
- Elmaslar
- 26
- Puan
- 13.620
- Minecraft
- apple3bule4
Discord:
Klaus Mikaelson#3333
Klaus Mikaelson#3333
Klaus Mikaelson#3333
sunucu sürümüm 1.8.8 paperspigot eklenti sürümüm en son sürüm birazdan bakıcam hata veriyor mu diyeBize birazcık daha bilgi vermeniz lazım. Sunucu sürümünüz ve eklenti sürümünüz nedir? Konsolda "gamemode 0"da ağaç kırarken herhangi bir hata veriyor mu? Bunları detaylı olarak bilgilendirirseniz daha rahat yardım edebilirim.
# ____ ___ __ __ __ __ ___________ __ ___
# | | \ |_/ |_|__| _____ _____ _/ |_ ___\__ ___/|__| _____\_ |__ ___________
# | | / |\ __\ |/ \\__ \\ __\/ __ \| | | |/ \| __ \_/ __ \_ __ \
# | | /| |_| | | | Y Y \/ __ \| | \ ___/| | | | Y Y \ \_\ \ ___/| | \/
# |______/ |____/__| |__|__|_| (____ /__| \___ |____| |__|__|_| /___ /\___ >__|
# The type of server you are running in relation to this plugin
# If you ever upgrade from a legacy version of Minecraft to a current version, you will need to reset this config
# Do not change this value
# Default: LEGACY
server-type: LEGACY
# The locale to use in the /locale folder
# Default: en_US
locale: tr_TR
# A list of worlds that the plugin is disabled in
# Default:
# - disabled_world_name
disabled-worlds:
- disabled_world_name
# The max number of logs that can be broken at one time
# Default: 150
max-logs-per-chop: 150
# The minimum number of leaves required for something to be considered a tree
# Default: 5
leaves-required-for-tree: 5
# If leaves should be destroyed
# Default: true
destroy-leaves: true
# Apply realistic damage to the tools based on the number of logs chopped
# If false, only one durability will be removed from the tool
# Default: true
realistic-tool-damage: true
# Protect the tool used to chop down the tree from breaking
# Prevents the tree from being toppled if the tool would break
# Default: false
protect-tool: false
# Use the silk touch enchantment if the tool has it
# Logs and leaves will drop their original block 100% of the time
# Default: true
apply-silk-touch: true
# Damage the tool extra for each leaf block broken, this is vanilla behavior but can be disabled here
# Does nothing if realistic-tool-damage is false
# Default: true
apply-silk-touch-tool-damage: true
# Require the entire base of the tree to be broken before it topples
# Default: false
break-entire-tree-base: false
# Don't drop a block for the block that initiates the tree fall
# Default: false
destroy-initiated-block: false
# Only detect logs above the initiated block
# Default: true
only-detect-logs-upwards: true
# Only topple trees while the player is doing something
# Valid values: SNEAKING, NOT_SNEAKING, ALWAYS
# Default: ALWAYS
only-topple-while: ALWAYS
# Allow toppling trees in creative mode
# Default: true
allow-creative-mode: true
# Require the player to have the permission 'ultimatetimber.chop' to topple trees
# Default: false
require-chop-permission: true
# If a player should only be allowed to chop one tree per cooldown length
# Default: false
player-tree-topple-cooldown: false
# The amount of seconds a player has to wait before they can chop a tree again
# Does nothing if player-tree-topple-cooldown is false
# The time is in seconds and must be a postive whole number
# Default: 5
player-tree-topple-cooldown-length: 5
# Allow players to topple trees regardless of what they are holding in their hand
# Default: false
ignore-required-tools: false
# Automatically replant saplings when a tree is toppled
# Default: true
replant-saplings: true
# Always replant saplings for base tree blocks, regardless of player permissions
# Default: false
always-replant-sapling: false
# How many seconds to prevent players from breaking replanted saplings
# Set to 0 to disable
# Does nothing if replant-saplings is false
# The time is in seconds and must be a postive whole number
# Default: 3
replant-saplings-cooldown: 3
# Give fallen leaf blocks a chance to replant saplings when they hit the ground
# Default: true
falling-blocks-replant-saplings: true
# The percent chance that fallen leaves have of planting a sapling
# Does nothing if falling-blocks-replant-saplings is false
# The chance is out of 100 and may contain decimals
# Default: 1
falling-blocks-replant-saplings-chance: 1
# Make falling tree blocks deal damage to players if they get hit
# Default: true
falling-blocks-deal-damage: true
# The amount of damage that falling tree blocks do
# This does nothing if falling-blocks-deal-damage is false
# Default: 1
falling-block-damage: 1
# Automatically add tree blocks to the player's inventory instead of dropping them
# Default: false
add-items-to-inventory: false
# Use custom sounds when toppling trees
# Default: true
use-custom-sounds: true
# Use custom particles when toppling trees
# Default: true
use-custom-particles: true
# The bonus loot multiplier when a player has the permission ultimatetimber.bonusloot
# Multiplies the chance of tree drops by this value
# Decimal values are allowed
# Default: 2
bonus-loot-multiplier: 2
# If placed blocks should be ignored for toppling trees
# Note: This only keeps track of blocks placed during the current server load
# If your server restarts, the placed tree blocks could be toppled again
# Default: true
ignore-placed-blocks: true
# The maximum number of blocks to keep track of in memory at once
# Use a lower number if this starts to take up too much memory or trees start taking too long to detect
# Default: 5000
ignore-placed-blocks-memory-size: 9000
# Applies experience when using Jobs/mcMMO
# Only does something if Jobs or mcMMO is installed
# Default: true
hooks-apply-experience: false
# Applies extra drops passive ability when using mcMMO
# Only does something if mcMMO is installed
# Default: true
hooks-apply-extra-drops: false
# Requires the tree feller ability in mcMMO to be active to use timber
# Only does something if mcMMO is installed
# Default: false
hooks-require-ability-active: false
# The type of animation to use for tree toppling
# Types: FANCY, DISINTEGRATE, CRUMBLE, NONE
tree-animation-type: FANCY
# If the tree-animation-type is FANCY or CRUMBLE, make the blocks stick to the ground
# Does nothing if tree-animation-type is not FANCY or CRUMBLE
# Default: false
scatter-tree-blocks-on-ground: false
# Tree configuration
# Allows for extreme fine-tuning of tree detection and what are considered trees
# Multiple log and leaf types are allowed, only one sapling type is allowed
# You can add your own custom tree types here, just add a new section
trees:
oak:
logs:
- LOG:0,4,8,12
leaves:
- LEAVES:0,4,8,12
sapling: SAPLING:0
plantable-soil: []
max-log-distance-from-trunk: 6
max-leaf-distance-from-log: 6
search-for-leaves-diagonally: false
drop-original-log: true
drop-original-leaf: false
log-loot: []
leaf-loot:
0:
material: SAPLING:0
chance: 5
1:
material: APPLE
chance: 0.5
entire-tree-loot: []
required-tools:
- WOOD_AXE
- STONE_AXE
- IRON_AXE
- GOLD_AXE
- DIAMOND_AXE
spruce:
logs:
- LOG:1,5,9,13
leaves:
- LEAVES:1,5,9,13
sapling: SAPLING:1
plantable-soil: []
max-log-distance-from-trunk: 2
max-leaf-distance-from-log: 6
search-for-leaves-diagonally: false
drop-original-log: true
drop-original-leaf: false
log-loot: []
leaf-loot:
0:
material: SAPLING:1
chance: 5
entire-tree-loot: []
required-tools: []
birch:
logs:
- LOG:2,6,10,14
leaves:
- LEAVES:2,6,10,14
sapling: SAPLING:2
plantable-soil: []
max-log-distance-from-trunk: 1
max-leaf-distance-from-log: 4
search-for-leaves-diagonally: false
drop-original-log: true
drop-original-leaf: false
log-loot: []
leaf-loot:
0:
material: SAPLING:2
chance: 5
entire-tree-loot: []
required-tools: []
jungle:
logs:
- LOG:3,7,11,15
leaves:
- LEAVES:3,7,11,15
sapling: SAPLING:3
plantable-soil: []
max-log-distance-from-trunk: 6
max-leaf-distance-from-log: 6
search-for-leaves-diagonally: false
drop-original-log: true
drop-original-leaf: false
log-loot: []
leaf-loot:
0:
material: SAPLING:3
chance: 2.5
entire-tree-loot: []
required-tools: []
acacia:
logs:
- LOG_2:0,4,8,12
leaves:
- LEAVES_2:0,4,8,12
sapling: SAPLING:4
plantable-soil: []
max-log-distance-from-trunk: 4
max-leaf-distance-from-log: 5
search-for-leaves-diagonally: false
drop-original-log: true
drop-original-leaf: false
log-loot: []
leaf-loot:
0:
material: SAPLING:4
chance: 5
entire-tree-loot: []
required-tools: []
dark_oak:
logs:
- LOG_2:1,5,9,13
leaves:
- LEAVES_2:1,5,9,13
sapling: SAPLING:5
plantable-soil: []
max-log-distance-from-trunk: 3
max-leaf-distance-from-log: 5
search-for-leaves-diagonally: false
drop-original-log: true
drop-original-leaf: false
log-loot: []
leaf-loot:
0:
material: SAPLING:5
chance: 5
1:
material: APPLE
chance: 0.5
entire-tree-loot: []
required-tools: []
brown_mushroom:
logs:
- HUGE_MUSHROOM_1:15,10
leaves:
- HUGE_MUSHROOM_1:14,0,1,2,3,4,5,6,7,8,9
sapling: BROWN_MUSHROOM
plantable-soil:
- MYCEL
max-log-distance-from-trunk: 4
max-leaf-distance-from-log: 4
search-for-leaves-diagonally: false
drop-original-log: false
drop-original-leaf: false
log-loot: []
leaf-loot:
0:
material: BROWN_MUSHROOM
chance: 25
entire-tree-loot: []
required-tools: []
red_mushroom:
logs:
- HUGE_MUSHROOM_2:15,10
leaves:
- HUGE_MUSHROOM_2:14,0,1,2,3,4,5,6,7,8,9
sapling: RED_MUSHROOM
plantable-soil:
- MYCEL
max-log-distance-from-trunk: 4
max-leaf-distance-from-log: 4
search-for-leaves-diagonally: true
drop-original-log: false
drop-original-leaf: false
log-loot: []
leaf-loot:
0:
material: RED_MUSHROOM
chance: 25
entire-tree-loot: []
required-tools: []
# All soil types that the tree type's saplings can be planted on
global-plantable-soil:
- GRASS
- DIRT:0
- DIRT:1
- DIRT:2
# Custom loot that is available for all tree types
# The loot applies to each log broken in the tree
# To add more, increment the number by 1
# The chance is out of 100 and can contain decimals
# The default examples here are to show what you can do with custom loot
# Valid command placeholders: %player%, %type%, %xPos%, %yPos%, %zPos%
global-log-loot:
0:
material: DIAMOND
chance: 0
1:
command: 'eco give %player% 5'
chance: 0
2:
material: GOLDEN_APPLE
command: 'broadcast %player% found a golden apple in a %type% tree at %xPos% %yPos% %zPos%!'
chance: 0
# Custom loot that is available for all tree types
# The loot applies to each leaf broken in the tree
# To add more, increment the number by 1
# The chance is out of 100 and can contain decimals
# Valid command placeholders: %player%, %type%, %xPos%, %yPos%, %zPos%
global-leaf-loot:
0:
material: GOLDEN_APPLE
chance: 0.1
# Custom entire tree loot that is available for all tree types
# The loot will be dropped only one time for the entire tree
# To add more, increment the number by 1
# The chance is out of 100 and can contain decimals
# Valid command placeholders: %player%, %type%, %xPos%, %yPos%, %zPos%
global-entire-tree-loot:
0:
material: DIAMOND
chance: 0
# Tools that must be used to topple over a tree
# Applies to all tree types
global-required-tools:
- WOOD_AXE
- STONE_AXE
- IRON_AXE
- GOLD_AXE
- DIAMOND_AXE
alperentr
# ____ ___ __ __ __ __ ___________ __ ___
# | | \ |_/ |_|__| _____ _____ _/ |_ ___\__ ___/|__| _____\_ |__ ___________
# | | / |\ __\ |/ \\__ \\ __\/ __ \| | | |/ \| __ \_/ __ \_ __ \
# | | /| |_| | | | Y Y \/ __ \| | \ ___/| | | | Y Y \ \_\ \ ___/| | \/
# |______/ |____/__| |__|__|_| (____ /__| \___ |____| |__|__|_| /___ /\___ >__|
# The type of server you are running in relation to this plugin
# If you ever upgrade from a legacy version of Minecraft to a current version, you will need to reset this config
# Do not change this value
# Default: LEGACY
server-type: LEGACY
# The locale to use in the /locale folder
# Default: en_US
locale: en_US
# A list of worlds that the plugin is disabled in
# Default:
# - disabled_world_name
disabled-worlds:
- disabled_world_name
# The max number of logs that can be broken at one time
# Default: 150
max-logs-per-chop: 150
# The minimum number of leaves required for something to be considered a tree
# Default: 5
leaves-required-for-tree: 5
# If leaves should be destroyed
# Default: true
destroy-leaves: true
# Apply realistic damage to the tools based on the number of logs chopped
# If false, only one durability will be removed from the tool
# Default: true
realistic-tool-damage: true
# Protect the tool used to chop down the tree from breaking
# Prevents the tree from being toppled if the tool would break
# Default: false
protect-tool: false
# Use the silk touch enchantment if the tool has it
# Logs and leaves will drop their original block 100% of the time
# Default: true
apply-silk-touch: true
# Damage the tool extra for each leaf block broken, this is vanilla behavior but can be disabled here
# Does nothing if realistic-tool-damage is false
# Default: true
apply-silk-touch-tool-damage: true
# Require the entire base of the tree to be broken before it topples
# Default: false
break-entire-tree-base: false
# Don't drop a block for the block that initiates the tree fall
# Default: false
destroy-initiated-block: false
# Only detect logs above the initiated block
# Default: true
only-detect-logs-upwards: true
# Only topple trees while the player is doing something
# Valid values: SNEAKING, NOT_SNEAKING, ALWAYS
# Default: ALWAYS
only-topple-while: ALWAYS
# Allow toppling trees in creative mode
# Default: true
allow-creative-mode: true
# Require the player to have the permission 'ultimatetimber.chop' to topple trees
# Default: false
require-chop-permission: false
# If a player should only be allowed to chop one tree per cooldown length
# Default: false
player-tree-topple-cooldown: false
# The amount of seconds a player has to wait before they can chop a tree again
# Does nothing if player-tree-topple-cooldown is false
# The time is in seconds and must be a postive whole number
# Default: 5
player-tree-topple-cooldown-length: 5
# Allow players to topple trees regardless of what they are holding in their hand
# Default: false
ignore-required-tools: false
# Automatically replant saplings when a tree is toppled
# Default: true
replant-saplings: true
# Always replant saplings for base tree blocks, regardless of player permissions
# Default: false
always-replant-sapling: false
# How many seconds to prevent players from breaking replanted saplings
# Set to 0 to disable
# Does nothing if replant-saplings is false
# The time is in seconds and must be a postive whole number
# Default: 3
replant-saplings-cooldown: 3
# Give fallen leaf blocks a chance to replant saplings when they hit the ground
# Default: true
falling-blocks-replant-saplings: true
# The percent chance that fallen leaves have of planting a sapling
# Does nothing if falling-blocks-replant-saplings is false
# The chance is out of 100 and may contain decimals
# Default: 1
falling-blocks-replant-saplings-chance: 1
# Make falling tree blocks deal damage to players if they get hit
# Default: true
falling-blocks-deal-damage: true
# The amount of damage that falling tree blocks do
# This does nothing if falling-blocks-deal-damage is false
# Default: 1
falling-block-damage: 1
# Automatically add tree blocks to the player's inventory instead of dropping them
# Default: false
add-items-to-inventory: false
# Use custom sounds when toppling trees
# Default: true
use-custom-sounds: true
# Use custom particles when toppling trees
# Default: true
use-custom-particles: true
# The bonus loot multiplier when a player has the permission ultimatetimber.bonusloot
# Multiplies the chance of tree drops by this value
# Decimal values are allowed
# Default: 2
bonus-loot-multiplier: 2
# If placed blocks should be ignored for toppling trees
# Note: This only keeps track of blocks placed during the current server load
# If your server restarts, the placed tree blocks could be toppled again
# Default: true
ignore-placed-blocks: true
# The maximum number of blocks to keep track of in memory at once
# Use a lower number if this starts to take up too much memory or trees start taking too long to detect
# Default: 5000
ignore-placed-blocks-memory-size: 5000
# Applies experience when using Jobs/mcMMO
# Only does something if Jobs or mcMMO is installed
# Default: true
hooks-apply-experience: true
# Applies extra drops passive ability when using mcMMO
# Only does something if mcMMO is installed
# Default: true
hooks-apply-extra-drops: true
# Requires the tree feller ability in mcMMO to be active to use timber
# Only does something if mcMMO is installed
# Default: false
hooks-require-ability-active: false
# The type of animation to use for tree toppling
# Types: FANCY, DISINTEGRATE, CRUMBLE, NONE
tree-animation-type: FANCY
# If the tree-animation-type is FANCY or CRUMBLE, make the blocks stick to the ground
# Does nothing if tree-animation-type is not FANCY or CRUMBLE
# Default: false
scatter-tree-blocks-on-ground: false
# Tree configuration
# Allows for extreme fine-tuning of tree detection and what are considered trees
# Multiple log and leaf types are allowed, only one sapling type is allowed
# You can add your own custom tree types here, just add a new section
trees:
oak:
logs:
- LOG:0,4,8,12
leaves:
- LEAVES:0,4,8,12
sapling: SAPLING:0
plantable-soil: []
max-log-distance-from-trunk: 6
max-leaf-distance-from-log: 6
search-for-leaves-diagonally: false
drop-original-log: true
drop-original-leaf: false
log-loot: []
leaf-loot:
0:
material: SAPLING:0
chance: 5
1:
material: APPLE
chance: 0.5
entire-tree-loot: []
required-tools: []
spruce:
logs:
- LOG:1,5,9,13
leaves:
- LEAVES:1,5,9,13
sapling: SAPLING:1
plantable-soil: []
max-log-distance-from-trunk: 2
max-leaf-distance-from-log: 6
search-for-leaves-diagonally: false
drop-original-log: true
drop-original-leaf: false
log-loot: []
leaf-loot:
0:
material: SAPLING:1
chance: 5
entire-tree-loot: []
required-tools: []
birch:
logs:
- LOG:2,6,10,14
leaves:
- LEAVES:2,6,10,14
sapling: SAPLING:2
plantable-soil: []
max-log-distance-from-trunk: 1
max-leaf-distance-from-log: 4
search-for-leaves-diagonally: false
drop-original-log: true
drop-original-leaf: false
log-loot: []
leaf-loot:
0:
material: SAPLING:2
chance: 5
entire-tree-loot: []
required-tools: []
jungle:
logs:
- LOG:3,7,11,15
leaves:
- LEAVES:3,7,11,15
sapling: SAPLING:3
plantable-soil: []
max-log-distance-from-trunk: 6
max-leaf-distance-from-log: 6
search-for-leaves-diagonally: false
drop-original-log: true
drop-original-leaf: false
log-loot: []
leaf-loot:
0:
material: SAPLING:3
chance: 2.5
entire-tree-loot: []
required-tools: []
acacia:
logs:
- LOG_2:0,4,8,12
leaves:
- LEAVES_2:0,4,8,12
sapling: SAPLING:4
plantable-soil: []
max-log-distance-from-trunk: 4
max-leaf-distance-from-log: 5
search-for-leaves-diagonally: false
drop-original-log: true
drop-original-leaf: false
log-loot: []
leaf-loot:
0:
material: SAPLING:4
chance: 5
entire-tree-loot: []
required-tools: []
dark_oak:
logs:
- LOG_2:1,5,9,13
leaves:
- LEAVES_2:1,5,9,13
sapling: SAPLING:5
plantable-soil: []
max-log-distance-from-trunk: 3
max-leaf-distance-from-log: 5
search-for-leaves-diagonally: false
drop-original-log: true
drop-original-leaf: false
log-loot: []
leaf-loot:
0:
material: SAPLING:5
chance: 5
1:
material: APPLE
chance: 0.5
entire-tree-loot: []
required-tools: []
# All soil types that the tree type's saplings can be planted on
global-plantable-soil:
- GRASS
- DIRT:0
- DIRT:1
- DIRT:2
# Custom loot that is available for all tree types
# The loot applies to each log broken in the tree
# To add more, increment the number by 1
# The chance is out of 100 and can contain decimals
# The default examples here are to show what you can do with custom loot
# Valid command placeholders: %player%, %type%, %xPos%, %yPos%, %zPos%
global-log-loot:
0:
material: DIAMOND
chance: 0
1:
command: 'eco give %player% 5'
chance: 0
2:
material: GOLDEN_APPLE
command: 'broadcast %player% found a golden apple in a %type% tree at %xPos% %yPos% %zPos%!'
chance: 0
# Custom loot that is available for all tree types
# The loot applies to each leaf broken in the tree
# To add more, increment the number by 1
# The chance is out of 100 and can contain decimals
# Valid command placeholders: %player%, %type%, %xPos%, %yPos%, %zPos%
global-leaf-loot:
0:
material: GOLDEN_APPLE
chance: 0.1
# Custom entire tree loot that is available for all tree types
# The loot will be dropped only one time for the entire tree
# To add more, increment the number by 1
# The chance is out of 100 and can contain decimals
# Valid command placeholders: %player%, %type%, %xPos%, %yPos%, %zPos%
global-entire-tree-loot:
0:
material: DIAMOND
chance: 0
# Tools that must be used to topple over a tree
# Applies to all tree types
global-required-tools:
- WOOD_AXE
- STONE_AXE
- IRON_AXE
- GOLD_AXE
- DIAMOND_AXE
Klaus Mikaelson#3333
kullandığın sürüm nedirconfig bununla değiştirimisin?Kod:# ____ ___ __ __ __ __ ___________ __ ___ # | | \ |_/ |_|__| _____ _____ _/ |_ ___\__ ___/|__| _____\_ |__ ___________ # | | / |\ __\ |/ \\__ \\ __\/ __ \| | | |/ \| __ \_/ __ \_ __ \ # | | /| |_| | | | Y Y \/ __ \| | \ ___/| | | | Y Y \ \_\ \ ___/| | \/ # |______/ |____/__| |__|__|_| (____ /__| \___ |____| |__|__|_| /___ /\___ >__| # The type of server you are running in relation to this plugin # If you ever upgrade from a legacy version of Minecraft to a current version, you will need to reset this config # Do not change this value # Default: LEGACY server-type: LEGACY # The locale to use in the /locale folder # Default: en_US locale: en_US # A list of worlds that the plugin is disabled in # Default: # - disabled_world_name disabled-worlds: - disabled_world_name # The max number of logs that can be broken at one time # Default: 150 max-logs-per-chop: 150 # The minimum number of leaves required for something to be considered a tree # Default: 5 leaves-required-for-tree: 5 # If leaves should be destroyed # Default: true destroy-leaves: true # Apply realistic damage to the tools based on the number of logs chopped # If false, only one durability will be removed from the tool # Default: true realistic-tool-damage: true # Protect the tool used to chop down the tree from breaking # Prevents the tree from being toppled if the tool would break # Default: false protect-tool: false # Use the silk touch enchantment if the tool has it # Logs and leaves will drop their original block 100% of the time # Default: true apply-silk-touch: true # Damage the tool extra for each leaf block broken, this is vanilla behavior but can be disabled here # Does nothing if realistic-tool-damage is false # Default: true apply-silk-touch-tool-damage: true # Require the entire base of the tree to be broken before it topples # Default: false break-entire-tree-base: false # Don't drop a block for the block that initiates the tree fall # Default: false destroy-initiated-block: false # Only detect logs above the initiated block # Default: true only-detect-logs-upwards: true # Only topple trees while the player is doing something # Valid values: SNEAKING, NOT_SNEAKING, ALWAYS # Default: ALWAYS only-topple-while: ALWAYS # Allow toppling trees in creative mode # Default: true allow-creative-mode: true # Require the player to have the permission 'ultimatetimber.chop' to topple trees # Default: false require-chop-permission: false # If a player should only be allowed to chop one tree per cooldown length # Default: false player-tree-topple-cooldown: false # The amount of seconds a player has to wait before they can chop a tree again # Does nothing if player-tree-topple-cooldown is false # The time is in seconds and must be a postive whole number # Default: 5 player-tree-topple-cooldown-length: 5 # Allow players to topple trees regardless of what they are holding in their hand # Default: false ignore-required-tools: false # Automatically replant saplings when a tree is toppled # Default: true replant-saplings: true # Always replant saplings for base tree blocks, regardless of player permissions # Default: false always-replant-sapling: false # How many seconds to prevent players from breaking replanted saplings # Set to 0 to disable # Does nothing if replant-saplings is false # The time is in seconds and must be a postive whole number # Default: 3 replant-saplings-cooldown: 3 # Give fallen leaf blocks a chance to replant saplings when they hit the ground # Default: true falling-blocks-replant-saplings: true # The percent chance that fallen leaves have of planting a sapling # Does nothing if falling-blocks-replant-saplings is false # The chance is out of 100 and may contain decimals # Default: 1 falling-blocks-replant-saplings-chance: 1 # Make falling tree blocks deal damage to players if they get hit # Default: true falling-blocks-deal-damage: true # The amount of damage that falling tree blocks do # This does nothing if falling-blocks-deal-damage is false # Default: 1 falling-block-damage: 1 # Automatically add tree blocks to the player's inventory instead of dropping them # Default: false add-items-to-inventory: false # Use custom sounds when toppling trees # Default: true use-custom-sounds: true # Use custom particles when toppling trees # Default: true use-custom-particles: true # The bonus loot multiplier when a player has the permission ultimatetimber.bonusloot # Multiplies the chance of tree drops by this value # Decimal values are allowed # Default: 2 bonus-loot-multiplier: 2 # If placed blocks should be ignored for toppling trees # Note: This only keeps track of blocks placed during the current server load # If your server restarts, the placed tree blocks could be toppled again # Default: true ignore-placed-blocks: true # The maximum number of blocks to keep track of in memory at once # Use a lower number if this starts to take up too much memory or trees start taking too long to detect # Default: 5000 ignore-placed-blocks-memory-size: 5000 # Applies experience when using Jobs/mcMMO # Only does something if Jobs or mcMMO is installed # Default: true hooks-apply-experience: true # Applies extra drops passive ability when using mcMMO # Only does something if mcMMO is installed # Default: true hooks-apply-extra-drops: true # Requires the tree feller ability in mcMMO to be active to use timber # Only does something if mcMMO is installed # Default: false hooks-require-ability-active: false # The type of animation to use for tree toppling # Types: FANCY, DISINTEGRATE, CRUMBLE, NONE tree-animation-type: FANCY # If the tree-animation-type is FANCY or CRUMBLE, make the blocks stick to the ground # Does nothing if tree-animation-type is not FANCY or CRUMBLE # Default: false scatter-tree-blocks-on-ground: false # Tree configuration # Allows for extreme fine-tuning of tree detection and what are considered trees # Multiple log and leaf types are allowed, only one sapling type is allowed # You can add your own custom tree types here, just add a new section trees: oak: logs: - LOG:0,4,8,12 leaves: - LEAVES:0,4,8,12 sapling: SAPLING:0 plantable-soil: [] max-log-distance-from-trunk: 6 max-leaf-distance-from-log: 6 search-for-leaves-diagonally: false drop-original-log: true drop-original-leaf: false log-loot: [] leaf-loot: 0: material: SAPLING:0 chance: 5 1: material: APPLE chance: 0.5 entire-tree-loot: [] required-tools: [] spruce: logs: - LOG:1,5,9,13 leaves: - LEAVES:1,5,9,13 sapling: SAPLING:1 plantable-soil: [] max-log-distance-from-trunk: 2 max-leaf-distance-from-log: 6 search-for-leaves-diagonally: false drop-original-log: true drop-original-leaf: false log-loot: [] leaf-loot: 0: material: SAPLING:1 chance: 5 entire-tree-loot: [] required-tools: [] birch: logs: - LOG:2,6,10,14 leaves: - LEAVES:2,6,10,14 sapling: SAPLING:2 plantable-soil: [] max-log-distance-from-trunk: 1 max-leaf-distance-from-log: 4 search-for-leaves-diagonally: false drop-original-log: true drop-original-leaf: false log-loot: [] leaf-loot: 0: material: SAPLING:2 chance: 5 entire-tree-loot: [] required-tools: [] jungle: logs: - LOG:3,7,11,15 leaves: - LEAVES:3,7,11,15 sapling: SAPLING:3 plantable-soil: [] max-log-distance-from-trunk: 6 max-leaf-distance-from-log: 6 search-for-leaves-diagonally: false drop-original-log: true drop-original-leaf: false log-loot: [] leaf-loot: 0: material: SAPLING:3 chance: 2.5 entire-tree-loot: [] required-tools: [] acacia: logs: - LOG_2:0,4,8,12 leaves: - LEAVES_2:0,4,8,12 sapling: SAPLING:4 plantable-soil: [] max-log-distance-from-trunk: 4 max-leaf-distance-from-log: 5 search-for-leaves-diagonally: false drop-original-log: true drop-original-leaf: false log-loot: [] leaf-loot: 0: material: SAPLING:4 chance: 5 entire-tree-loot: [] required-tools: [] dark_oak: logs: - LOG_2:1,5,9,13 leaves: - LEAVES_2:1,5,9,13 sapling: SAPLING:5 plantable-soil: [] max-log-distance-from-trunk: 3 max-leaf-distance-from-log: 5 search-for-leaves-diagonally: false drop-original-log: true drop-original-leaf: false log-loot: [] leaf-loot: 0: material: SAPLING:5 chance: 5 1: material: APPLE chance: 0.5 entire-tree-loot: [] required-tools: [] # All soil types that the tree type's saplings can be planted on global-plantable-soil: - GRASS - DIRT:0 - DIRT:1 - DIRT:2 # Custom loot that is available for all tree types # The loot applies to each log broken in the tree # To add more, increment the number by 1 # The chance is out of 100 and can contain decimals # The default examples here are to show what you can do with custom loot # Valid command placeholders: %player%, %type%, %xPos%, %yPos%, %zPos% global-log-loot: 0: material: DIAMOND chance: 0 1: command: 'eco give %player% 5' chance: 0 2: material: GOLDEN_APPLE command: 'broadcast %player% found a golden apple in a %type% tree at %xPos% %yPos% %zPos%!' chance: 0 # Custom loot that is available for all tree types # The loot applies to each leaf broken in the tree # To add more, increment the number by 1 # The chance is out of 100 and can contain decimals # Valid command placeholders: %player%, %type%, %xPos%, %yPos%, %zPos% global-leaf-loot: 0: material: GOLDEN_APPLE chance: 0.1 # Custom entire tree loot that is available for all tree types # The loot will be dropped only one time for the entire tree # To add more, increment the number by 1 # The chance is out of 100 and can contain decimals # Valid command placeholders: %player%, %type%, %xPos%, %yPos%, %zPos% global-entire-tree-loot: 0: material: DIAMOND chance: 0 # Tools that must be used to topple over a tree # Applies to all tree types global-required-tools: - WOOD_AXE - STONE_AXE - IRON_AXE - GOLD_AXE - DIAMOND_AXE
Klaus Mikaelson#3333
öyle yapınca hiçbirtürlü çalışmıyorkısmını false yapar mısın?Kod:allow-creative-mode: true
paper spigot sürüm aynı 1.8.8UltimateTimber-2.0.6 Yükle benim sunucumda çalışıyor
senin sunucu sürümün nedir?
spigot mu birde
alperentr
ben pek bilmiyorumda belki paperspigottandıröyle yapınca hiçbirtürlü çalışmıyor
paper spigot sürüm aynı 1.8.8
Klaus Mikaelson#3333
Büyük bir topluluğun parçası ol, etkinliklere katıl ve özel hediyeler kazanma şansı yakala!