Murmurreis
command /event:
permission: event.admin
permission message: &fBilinmeyen bir komut girdiniz.
trigger:
send players title "&dEvent Basliyor" with subtitle "&6Envanterlerinizde Yer Açınız!"
wait 3 second
send players title "&6Event Basliyor" with subtitle "&e&lSon &c&l5 &e&lSaniye!"
wait 1 second
send players title "&6Event Basliyor" with subtitle "&e&lSon &c&l4 &e&lSaniye!"
wait 1 second
send players title "&6Event Basliyor" with subtitle "&e&lSon &c&l3 &e&lSaniye!"
wait 1 second
send players title "&6Event Basliyor" with subtitle "&e&lSon &c&l2 &e&lSaniye!"
wait 1 second
send players title "&6Event Basliyor" with subtitle "&e&lSon &c&l1 &e&lSaniye!" for 0.4 seconds
send players title "&eZümrüt"
give players 388 16
wait 3 second
send players title "&eAltın"
give players 226 64
wait 3 second
send players title "&eDiamond"
give players 264 32
wait 3 second
send players title "&diyi Oyunlar!" with subtitle "&6Event Bitmiştir" for 5 seconds
Murmurreis
#Skript ""Exkaar"" tarafından kodlandı. Discord: Exkaar#1531
options:
prefix: &6Drop #Skriptin prefixi
sure: 15 #Kaç dakikada bir düşsün
dunya: world #AirDropların düşeceği dünyanın adı (klasik dünya tipi olmalıdır.)
function Kalp(l: location):
show 1 Cloud particles at {_l} offset by 0, -1.0, 0
show 1 Cloud particles at {_l} offset by 0, 0, 0
show 1 Cloud particles at {_l} offset by 0, 1.0, 0
on load:
set {dunya::drop} to "{@dunya}"
{sayac::drop} is not set:
set {sayac::drop} to 0
command /drop [<text>]:
trigger:
if arg 1 is "sandıklar":
loop {sandık::drop::*}:
send "{@prefix}: &7Buradan sandıkları görebilirsiniz."
wait a seconds
send "&f%{dunya::drop}% %loop-value%"
if arg 1 is "sıfırla":
if player is op:
clear {sandık::drop::*}
send "{@prefix}: &7Açılmayan sandıkların tamamının içleri boşaltıldı." to executor
every minute:
add 1 to {sayac::drop}
if {sayac::drop} >= {@sure}:
set {sayac::drop} to 0
loop 62 times:
set {_konumlar::*} to location at random integer between -999 and 999, 128, random integer between -999 and 999 in world "{@dunya}"
wait a tick
wait 1 second
loop {_konumlar::*}:
if block 0 above loop-value's location is air:
set {_konum} to block 0 above loop-value's location
while {_konum} is air:
y-coordinate of {_konum} > 1:
set {_konum1} to block 1 above 0 east of {_konum}
set block at {_konum1} to air
set {_konum} to block 1 below 0 east of {_konum}
set block 1 above {_konum} to chest
set {_konum::konum} to location at x-coordinate of {_konum}, y-coordinate of {_konum}+1, z-coordinate of {_konum} in world "{@dunya}"
set {sandık::drop::%{_konum::konum}%} to {_konum::konum}
loop players:
send loop-player title "&6Bir sandık düştü!" with subtitle "&f%x-coordinate of {_konum}% %y-coordinate of {_konum}% %z-coordinate of {_konum}%" for 3 seconds
send "{@prefix}: &7Bir sandık &f%x-coordinate of {_konum}% %y-coordinate of {_konum}% %z-coordinate of {_konum}% &7konumuna düştü!" to loop-player
on rightclick on chest:
if {sandık::drop::%location of event-block%} is set:
loop players:
set {sandık::drop::%location of event-block%} to location of block below event-block
send loop-player title "&6Bir sandık açıldı!" with subtitle "&f%{sandık::drop::%location of event-block%}%" for 3 seconds
send "{@prefix}: &f%{sandık::drop::%location of event-block%}% &7konumundaki bir sandık açıldı!" to loop-player
set block {sandık::drop::%location of event-block%} to air
if chance of 6%:
set {drop} to {sandık::drop::%location of event-block%}
add 0.5 to y-coordinate of {drop}
drop 64 diamond at {drop}
delete {drop}
send "{@prefix}: &7Sandıktan &b64 Elmas &7buldun!"
else if chance of 14%:
set {drop} to {sandık::drop::%location of event-block%}
add 0.5 to y-coordinate of {drop}
drop 64 diamond at {drop}
delete {drop}
send "{@prefix}: &7Sandıktan &b64 Elmas &7buldun!"
else if chance of 50%:
set {drop} to {sandık::drop::%location of event-block%}
add 0.5 to y-coordinate of {drop}
drop 64 diamond at {drop}
delete {drop}
send "{@prefix}: &7Sandıktan &b64 Elmas &7buldun!"
else if chance of 10%:
set {drop} to {sandık::drop::%location of event-block%}
add 0.5 to y-coordinate of {drop}
drop 64 diamond at {drop}
delete {drop}
send "{@prefix}: &7Sandıktan &b64 Elmas &7buldun!"
else if chance of 10%:
set {drop} to {sandık::drop::%location of event-block%}
add 0.5 to y-coordinate of {drop}
drop 64 diamond at {drop}
delete {drop}
send "{@prefix}: &7Sandıktan &b64 Elmas &7buldun!"
delete {sandık::drop::%location of event-block%}
loop 11 times:
Kalp(location of event-block)
wait a tick
Büyük bir topluluğun parçası ol, etkinliklere katıl ve özel hediyeler kazanma şansı yakala!