Kod:
[Server thread/ERROR]: Can't understand this condition/effect: format slot 0 of player with skull of ("%player%" parsed as offlineplayer) named "&6&LPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%player%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable (adaovgu.sk, line 10: format slot 0 of player with skull of ("%player%" parsed as offlineplayer) named "&6&LPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%player%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable')
[00:27:03] [Server thread/ERROR]: Can't understand this condition/effect: format slot 3 of player with green glass named "&a&l+" with lore "&a&m-------------------- || ||&a%player% &7adlı oyuncuya &a+ &7ver. ||&7Adasının güzel olduğunu belirt! || ||&a&m--------------------" to close then run [execute player command "ada %player% begen"] (adaovgu.sk, line 11: format slot 3 of player with green glass named "&a&l+" with lore "&a&m-------------------- || ||&a%player% &7adlı oyuncuya &a+ &7ver. ||&7Adasının güzel olduğunu belirt! || ||&a&m--------------------" to close then run [execute player command "ada %player% begen"]')
[00:27:03] [Server thread/ERROR]: Can't understand this condition/effect: format slot 5 of player with red glass named "&c&L-" with lore "&c&m-------------------- || ||&c%player% &7adlı oyuncuya &c- &7ver. ||&7Adasının kötü olduğunu belirt! || ||&c&m--------------------" to close then run [execute player command "ada %player% begenme"] (adaovgu.sk, line 12: format slot 5 of player with red glass named "&c&L-" with lore "&c&m-------------------- || ||&c%player% &7adlı oyuncuya &c- &7ver. ||&7Adasının kötü olduğunu belirt! || ||&c&m--------------------" to close then run [execute player command "ada %player% begenme"]')
[00:27:03] [Server thread/ERROR]: Can't understand this condition/effect: format slot 8 of player with chest named "&c&lÖvgü Marketi" with lore "||&b» &cTıkla ||&cÖvgü Marketi&7'ne gitmek için &4<IKLA!" to run [execute player command "ada %player% shop"] (adaovgu.sk, line 13: format slot 8 of player with chest named "&c&lÖvgü Marketi" with lore "||&b» &cTıkla ||&cÖvgü Marketi&7'ne gitmek için &4<IKLA!" to run [execute player command "ada %player% shop"]')
[00:27:03] [Server thread/ERROR]: Can't understand this condition/effect: format slot 0 of player with skull of ("%arg-1%" parsed as offlineplayer) named "&6&LPuan" with lore "&6&m-------------------- || ||&eAda övgü puanı -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable (adaovgu.sk, line 20: format slot 0 of player with skull of ("%arg-1%" parsed as offlineplayer) named "&6&LPuan" with lore "&6&m-------------------- || ||&eAda övgü puanı -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable')
[00:27:03] [Server thread/ERROR]: Can't understand this condition/effect: format slot 3 of player with green glass named "&a&l+" with lore "&a&m-------------------- || ||&a%arg-1% &7adlı oyuncuya &a+ &7ver. ||&7Adasının güzel olduğunu belirt! || ||&a&m--------------------" to close then run [execute player command "ada %arg-1% begen"] (adaovgu.sk, line 21: format slot 3 of player with green glass named "&a&l+" with lore "&a&m-------------------- || ||&a%arg-1% &7adlı oyuncuya &a+ &7ver. ||&7Adasının güzel olduğunu belirt! || ||&a&m--------------------" to close then run [execute player command "ada %arg-1% begen"]')
[00:27:03] [Server thread/ERROR]: Can't understand this condition/effect: format slot 5 of player with red glass named "&c&L-" with lore "&c&m-------------------- || ||&c%arg-1% &7adlı oyuncuya &c- &7ver. ||&7Adasının kötü olduğunu belirt! || ||&c&m--------------------" to close then run [execute player command "ada %arg-1% begenme"] (adaovgu.sk, line 22: format slot 5 of player with red glass named "&c&L-" with lore "&c&m-------------------- || ||&c%arg-1% &7adlı oyuncuya &c- &7ver. ||&7Adasının kötü olduğunu belirt! || ||&c&m--------------------" to close then run [execute player command "ada %arg-1% begenme"]')
[00:27:03] [Server thread/ERROR]: Can't understand this condition/effect: format slot 8 of player with chest named "&c&lÖvgü Marketi" with lore "||&b» &cTıkla ||&cÖvgü Marketi&7'ne gitmek için &4<IKLA!" to run [execute player command "ada %player% shop"] (adaovgu.sk, line 23: format slot 8 of player with chest named "&c&lÖvgü Marketi" with lore "||&b» &cTıkla ||&cÖvgü Marketi&7'ne gitmek için &4<IKLA!" to run [execute player command "ada %player% shop"]')
[00:27:03] [Server thread/ERROR]: Can't understand this condition/effect: format slot 0 of player with mob spawner named "&7&lGolem SP" with lore "&b» &cSatın al ||&e5 Övgü puan" to close then run [execute player command "ada %player% shop golemsp"] (adaovgu.sk, line 51: format slot 0 of player with mob spawner named "&7&lGolem SP" with lore "&b» &cSatın al ||&e5 Övgü puan" to close then run [execute player command "ada %player% shop golemsp"]')
[00:27:03] [Server thread/ERROR]: Can't understand this condition/effect: format slot 1 of player with yellow glass named "&6&lPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable (adaovgu.sk, line 52: format slot 1 of player with yellow glass named "&6&lPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable')
[00:27:03] [Server thread/ERROR]: Can't understand this condition/effect: format slot 2 of player with mob spawner named "&7&lDemir SP" with lore "&b» &cSatın al ||&e15 Övgü puan" to close then run [execute player command "ada %player% shop demirsp"] (adaovgu.sk, line 53: format slot 2 of player with mob spawner named "&7&lDemir SP" with lore "&b» &cSatın al ||&e15 Övgü puan" to close then run [execute player command "ada %player% shop demirsp"]')
[00:27:04] [Server thread/ERROR]: Can't understand this condition/effect: format slot 3 of player with yellow glass named "&6&lPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable (adaovgu.sk, line 54: format slot 3 of player with yellow glass named "&6&lPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable')
[00:27:04] [Server thread/ERROR]: Can't understand this condition/effect: format slot 4 of player with paper named "&6&l10M Para" with lore "&b» &cSatın al ||&e10 Övgü puan" to close then run [execute player command "ada %player% shop para"] (adaovgu.sk, line 55: format slot 4 of player with paper named "&6&l10M Para" with lore "&b» &cSatın al ||&e10 Övgü puan" to close then run [execute player command "ada %player% shop para"]')
[00:27:04] [Server thread/ERROR]: Can't understand this condition/effect: format slot 5 of player with yellow glass named "&6&lPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable (adaovgu.sk, line 56: format slot 5 of player with yellow glass named "&6&lPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable')
[00:27:04] [Server thread/ERROR]: Can't understand this condition/effect: format slot 6 of player with diamond block named "&b&l640 Elmas Blok" with lore "&b» &cSatın al ||&e10 Övgü puan" to close then run [execute player command "ada %player% shop elmas blok"] (adaovgu.sk, line 57: format slot 6 of player with diamond block named "&b&l640 Elmas Blok" with lore "&b» &cSatın al ||&e10 Övgü puan" to close then run [execute player command "ada %player% shop elmas blok"]')
[00:27:04] [Server thread/ERROR]: Can't understand this condition/effect: format slot 7 of player with yellow glass named "&6&lPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable (adaovgu.sk, line 58: format slot 7 of player with yellow glass named "&6&lPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable')
[00:27:04] [Server thread/ERROR]: Can't understand this condition/effect: format slot 8 of player with emerald block named "&a&l640 Zümrüt Blok" with lore "&b» &cSatın al ||&e15 Övgü puan" to close then run [execute player command "ada %player% shop zümrüt blok"] (adaovgu.sk, line 59: format slot 8 of player with emerald block named "&a&l640 Zümrüt Blok" with lore "&b» &cSatın al ||&e15 Övgü puan" to close then run [execute player command "ada %player% shop zümrüt blok"]')
[00:27:04] [Server thread/ERROR]: Invalid use of quotes ("). If you want to use quotes in "quoted text", double them: "". (parakit.sk, line 34: send "&c&lBu komut yasaktır')
[00:27:04] [Server thread/ERROR]: invalid line - all code has to be put into triggers (sohbetsiltemizle.sk, line 1: ##############SNAXSKRIPT')
[00:27:04] [Server thread/INFO]: Loaded 9 scripts with a total of 25 triggers and 16 commands in 2.74 seconds
[00:27:04] [Server thread/INFO]: [Skript] Encountered 22 errors while reloading the config and all scripts!
[00:27:24] [Server thread/WARN]:
Kod:
on first join:
set {ovgupuan.%player%} to 0
command /ada [<offlineplayer>] [<text>] [<text>]:
trigger:
if arg 1 is not set:
if arg 2 is not set:
if arg 3 is not set:
open chest with 1 rows named "&f&l%player% &c&lÖvgü Menüsü" to player
wait 3 tick
format slot 0 of player with skull of ("%player%" parsed as offlineplayer) named "&6&LPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%player%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable
format slot 3 of player with green glass named "&a&l+" with lore "&a&m-------------------- || ||&a%player% &7adlı oyuncuya &a+ &7ver. ||&7Adasının güzel olduğunu belirt! || ||&a&m--------------------" to close then run [execute player command "ada %player% begen"]
format slot 5 of player with red glass named "&c&L-" with lore "&c&m-------------------- || ||&c%player% &7adlı oyuncuya &c- &7ver. ||&7Adasının kötü olduğunu belirt! || ||&c&m--------------------" to close then run [execute player command "ada %player% begenme"]
format slot 8 of player with chest named "&c&lÖvgü Marketi" with lore "||&b» &cTıkla ||&cÖvgü Marketi&7'ne gitmek için &4<IKLA!" to run [execute player command "ada %player% shop"]
wait 1 tick
if arg 1 is set:
if arg 2 is not set:
if arg 3 is not set:
open chest with 1 rows named "&f&l%arg-1% &c&lÖvgü Menüsü" to player
wait 3 tick
format slot 0 of player with skull of ("%arg-1%" parsed as offlineplayer) named "&6&LPuan" with lore "&6&m-------------------- || ||&eAda övgü puanı -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable
format slot 3 of player with green glass named "&a&l+" with lore "&a&m-------------------- || ||&a%arg-1% &7adlı oyuncuya &a+ &7ver. ||&7Adasının güzel olduğunu belirt! || ||&a&m--------------------" to close then run [execute player command "ada %arg-1% begen"]
format slot 5 of player with red glass named "&c&L-" with lore "&c&m-------------------- || ||&c%arg-1% &7adlı oyuncuya &c- &7ver. ||&7Adasının kötü olduğunu belirt! || ||&c&m--------------------" to close then run [execute player command "ada %arg-1% begenme"]
format slot 8 of player with chest named "&c&lÖvgü Marketi" with lore "||&b» &cTıkla ||&cÖvgü Marketi&7'ne gitmek için &4<IKLA!" to run [execute player command "ada %player% shop"]
wait 1 tick
if arg 2 is "begen":
if arg 3 is not set:
if arg 1 is not "%player%":
{ovgupuan1.%player%.%arg-1%} isn't set:
set {ovgupuan1.%player%.%arg-1%} to true
add 1 to {ovgupuan.%arg-1%}
send "&6[&a+&6] &a%arg-1% &7adlı oyuncuya &a+ &7verdin."
else:
send "&4» &7Zaten bu oyuncuya oy vermişsiniz."
else:
send "&4» &7Kendine oy veremezsin."
if arg 2 is "begenme":
if arg 3 is not set:
if arg 1 is not "%player%":
{ovgupuan1.%player%.%arg-1%} isn't set:
set {ovgupuan1.%player%.%arg-1%} to true
remove 1 from {ovgupuan.%arg-1%}
send "&6[&c-&6] &c%arg-1% &7adlı oyuncuya &c- &7verdin."
else:
send "&4» &7Zaten bu oyuncuya oy vermişsiniz."
else:
send "&4» &7Kendine oy veremezsin."
if arg 2 is "shop":
if arg 3 is not set:
open chest with 1 rows named "&f&lLife&c&lMC &c&lÖvgü Marketi" to player
wait 3 tick
format slot 0 of player with mob spawner named "&7&lGolem SP" with lore "&b» &cSatın al ||&e5 Övgü puan" to close then run [execute player command "ada %player% shop golemsp"]
format slot 1 of player with yellow glass named "&6&lPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable
format slot 2 of player with mob spawner named "&7&lDemir SP" with lore "&b» &cSatın al ||&e15 Övgü puan" to close then run [execute player command "ada %player% shop demirsp"]
format slot 3 of player with yellow glass named "&6&lPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable
format slot 4 of player with paper named "&6&l10M Para" with lore "&b» &cSatın al ||&e10 Övgü puan" to close then run [execute player command "ada %player% shop para"]
format slot 5 of player with yellow glass named "&6&lPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable
format slot 6 of player with diamond block named "&b&l640 Elmas Blok" with lore "&b» &cSatın al ||&e10 Övgü puan" to close then run [execute player command "ada %player% shop elmas blok"]
format slot 7 of player with yellow glass named "&6&lPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable
format slot 8 of player with emerald block named "&a&l640 Zümrüt Blok" with lore "&b» &cSatın al ||&e15 Övgü puan" to close then run [execute player command "ada %player% shop zümrüt blok"]
wait 1 tick
if arg 3 is "demirsp":
if {ovgupuan.%player%} is greater than or equal to 15:
remove 15 from {ovgupuan.%player%}
execute console command "itemsp ver %player% demir 1"
send "&a» &c15 Övgü Puana &7&lDemir SP &7aldınız."
else:
send "&4» &7Yeterli &cÖvgü Puanınız &7yok."
if arg 3 is "golemsp":
if {ovgupuan.%player%} is greater than or equal to 5:
remove 5 from {ovgupuan.%player%}
execute console command "ss give %player% irongolem 1"
send "&a» &c5 Övgü Puana &7&lGolem SP &7aldınız."
else:
send "&4» &7Yeterli &cÖvgü Puanınız &7yok."
if arg 3 is "para":
if {ovgupuan.%player%} is greater than or equal to 10:
remove 10 from {ovgupuan.%player%}
execute console command "eco give %player% 10000000"
send "&a» &c10 Övgü Puana &6&l10m Para &7aldınız."
else:
send "&4» &7Yeterli &cÖvgü Puanınız &7yok."
if arg 3 is "elmas blok":
if {ovgupuan.%player%} is greater than or equal to 10:
remove 10 from {ovgupuan.%player%}
give 640 diamond block to player
send "&a» &c10 Övgü Puana &b&l640 Elmas Blok &7aldınız."
else:
send "&4» &7Yeterli &cÖvgü Puanınız &7yok."
if arg 3 is "zümrüt blok":
if {ovgupuan.%player%} is greater than or equal to 15:
remove 15 from {ovgupuan.%player%}
give 640 emerald block to player
send "&a» &7Yeterli &cÖvgü Puanınız &7yok"