Çözüldü Skript hata veriyo

  • Konuyu Başlatan Konuyu Başlatan EpikLava
  • Başlangıç tarihi Başlangıç tarihi
  • Görüntüleme 1.152
Durum
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EpikLava

Developer/oyna.epiklava.com
Katılım
1 Kasım 2018
Mesajlar
1.562
Elmaslar
416
Puan
8.735
Kod:
 [Server thread/ERROR]: Can't understand this condition/effect: format slot 0 of player with skull of ("%player%" parsed as offlineplayer) named "&6&LPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%player%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable (adaovgu.sk, line 10: format slot 0 of player with skull of ("%player%" parsed as offlineplayer) named "&6&LPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%player%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable')
[00:27:03] [Server thread/ERROR]: Can't understand this condition/effect: format slot 3 of player with green glass named "&a&l+" with lore "&a&m-------------------- || ||&a%player% &7adlı oyuncuya &a+ &7ver. ||&7Adasının güzel olduğunu belirt! || ||&a&m--------------------" to close then run [execute player command "ada %player% begen"] (adaovgu.sk, line 11: format slot 3 of player with green glass named "&a&l+" with lore "&a&m-------------------- || ||&a%player% &7adlı oyuncuya &a+ &7ver. ||&7Adasının güzel olduğunu belirt! || ||&a&m--------------------" to close then run [execute player command "ada %player% begen"]')
[00:27:03] [Server thread/ERROR]: Can't understand this condition/effect: format slot 5 of player with red glass named "&c&L-" with lore "&c&m-------------------- || ||&c%player% &7adlı oyuncuya &c- &7ver. ||&7Adasının kötü olduğunu belirt! || ||&c&m--------------------" to close then run [execute player command "ada %player% begenme"] (adaovgu.sk, line 12: format slot 5 of player with red glass named "&c&L-" with lore "&c&m-------------------- || ||&c%player% &7adlı oyuncuya &c- &7ver. ||&7Adasının kötü olduğunu belirt! || ||&c&m--------------------" to close then run [execute player command "ada %player% begenme"]')
[00:27:03] [Server thread/ERROR]: Can't understand this condition/effect: format slot 8 of player with chest named "&c&lÖvgü Marketi" with lore "||&b» &cTıkla ||&cÖvgü Marketi&7'ne gitmek için &4&LTIKLA!" to run [execute player command "ada %player% shop"] (adaovgu.sk, line 13: format slot 8 of player with chest named "&c&lÖvgü Marketi" with lore "||&b» &cTıkla ||&cÖvgü Marketi&7'ne gitmek için &4&LTIKLA!" to run [execute player command "ada %player% shop"]')
[00:27:03] [Server thread/ERROR]: Can't understand this condition/effect: format slot 0 of player with skull of ("%arg-1%" parsed as offlineplayer) named "&6&LPuan" with lore "&6&m-------------------- || ||&eAda övgü puanı -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable (adaovgu.sk, line 20: format slot 0 of player with skull of ("%arg-1%" parsed as offlineplayer) named "&6&LPuan" with lore "&6&m-------------------- || ||&eAda övgü puanı -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable')
[00:27:03] [Server thread/ERROR]: Can't understand this condition/effect: format slot 3 of player with green glass named "&a&l+" with lore "&a&m-------------------- || ||&a%arg-1% &7adlı oyuncuya &a+ &7ver. ||&7Adasının güzel olduğunu belirt! || ||&a&m--------------------" to close then run [execute player command "ada %arg-1% begen"] (adaovgu.sk, line 21: format slot 3 of player with green glass named "&a&l+" with lore "&a&m-------------------- || ||&a%arg-1% &7adlı oyuncuya &a+ &7ver. ||&7Adasının güzel olduğunu belirt! || ||&a&m--------------------" to close then run [execute player command "ada %arg-1% begen"]')
[00:27:03] [Server thread/ERROR]: Can't understand this condition/effect: format slot 5 of player with red glass named "&c&L-" with lore "&c&m-------------------- || ||&c%arg-1% &7adlı oyuncuya &c- &7ver. ||&7Adasının kötü olduğunu belirt! || ||&c&m--------------------" to close then run [execute player command "ada %arg-1% begenme"] (adaovgu.sk, line 22: format slot 5 of player with red glass named "&c&L-" with lore "&c&m-------------------- || ||&c%arg-1% &7adlı oyuncuya &c- &7ver. ||&7Adasının kötü olduğunu belirt! || ||&c&m--------------------" to close then run [execute player command "ada %arg-1% begenme"]')
[00:27:03] [Server thread/ERROR]: Can't understand this condition/effect: format slot 8 of player with chest named "&c&lÖvgü Marketi" with lore "||&b» &cTıkla ||&cÖvgü Marketi&7'ne gitmek için &4&LTIKLA!" to run [execute player command "ada %player% shop"] (adaovgu.sk, line 23: format slot 8 of player with chest named "&c&lÖvgü Marketi" with lore "||&b» &cTıkla ||&cÖvgü Marketi&7'ne gitmek için &4&LTIKLA!" to run [execute player command "ada %player% shop"]')
[00:27:03] [Server thread/ERROR]: Can't understand this condition/effect: format slot 0 of player with mob spawner named "&7&lGolem SP" with lore "&b» &cSatın al ||&e5 Övgü puan" to close then run [execute player command "ada %player% shop golemsp"] (adaovgu.sk, line 51: format slot 0 of player with mob spawner named "&7&lGolem SP" with lore "&b» &cSatın al ||&e5 Övgü puan" to close then run [execute player command "ada %player% shop golemsp"]')
[00:27:03] [Server thread/ERROR]: Can't understand this condition/effect: format slot 1 of player with yellow glass named "&6&lPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable (adaovgu.sk, line 52: format slot 1 of player with yellow glass named "&6&lPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable')
[00:27:03] [Server thread/ERROR]: Can't understand this condition/effect: format slot 2 of player with mob spawner named "&7&lDemir SP" with lore "&b» &cSatın al ||&e15 Övgü puan" to close then run [execute player command "ada %player% shop demirsp"] (adaovgu.sk, line 53: format slot 2 of player with mob spawner named "&7&lDemir SP" with lore "&b» &cSatın al ||&e15 Övgü puan" to close then run [execute player command "ada %player% shop demirsp"]')
[00:27:04] [Server thread/ERROR]: Can't understand this condition/effect: format slot 3 of player with yellow glass named "&6&lPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable (adaovgu.sk, line 54: format slot 3 of player with yellow glass named "&6&lPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable')
[00:27:04] [Server thread/ERROR]: Can't understand this condition/effect: format slot 4 of player with paper named "&6&l10M Para" with lore "&b» &cSatın al ||&e10 Övgü puan" to close then run [execute player command "ada %player% shop para"] (adaovgu.sk, line 55: format slot 4 of player with paper named "&6&l10M Para" with lore "&b» &cSatın al ||&e10 Övgü puan" to close then run [execute player command "ada %player% shop para"]')
[00:27:04] [Server thread/ERROR]: Can't understand this condition/effect: format slot 5 of player with yellow glass named "&6&lPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable (adaovgu.sk, line 56: format slot 5 of player with yellow glass named "&6&lPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable')
[00:27:04] [Server thread/ERROR]: Can't understand this condition/effect: format slot 6 of player with diamond block named "&b&l640 Elmas Blok" with lore "&b» &cSatın al ||&e10 Övgü puan" to close then run [execute player command "ada %player% shop elmas blok"] (adaovgu.sk, line 57: format slot 6 of player with diamond block named "&b&l640 Elmas Blok" with lore "&b» &cSatın al ||&e10 Övgü puan" to close then run [execute player command "ada %player% shop elmas blok"]')
[00:27:04] [Server thread/ERROR]: Can't understand this condition/effect: format slot 7 of player with yellow glass named "&6&lPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable (adaovgu.sk, line 58: format slot 7 of player with yellow glass named "&6&lPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable')
[00:27:04] [Server thread/ERROR]: Can't understand this condition/effect: format slot 8 of player with emerald block named "&a&l640 Zümrüt Blok" with lore "&b» &cSatın al ||&e15 Övgü puan" to close then run [execute player command "ada %player% shop zümrüt blok"] (adaovgu.sk, line 59: format slot 8 of player with emerald block named "&a&l640 Zümrüt Blok" with lore "&b» &cSatın al ||&e15 Övgü puan" to close then run [execute player command "ada %player% shop zümrüt blok"]')
[00:27:04] [Server thread/ERROR]: Invalid use of quotes ("). If you want to use quotes in "quoted text", double them: "". (parakit.sk, line 34: send "&c&lBu komut yasaktır')
[00:27:04] [Server thread/ERROR]: invalid line - all code has to be put into triggers (sohbetsiltemizle.sk, line 1: ##############SNAXSKRIPT')
[00:27:04] [Server thread/INFO]: Loaded 9 scripts with a total of 25 triggers and 16 commands in 2.74 seconds
[00:27:04] [Server thread/INFO]: [Skript] Encountered 22 errors while reloading the config and all scripts!
[00:27:24] [Server thread/WARN]:
Kod:
on first join:
    set {ovgupuan.%player%} to 0
command /ada [<offlineplayer>] [<text>] [<text>]:
    trigger:
        if arg 1 is not set:
            if arg 2 is not set:
                if arg 3 is not set:
                    open chest with 1 rows named "&f&l%player% &c&lÖvgü Menüsü" to player
                    wait 3 tick
                    format slot 0 of player with skull of ("%player%" parsed as offlineplayer) named "&6&LPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%player%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable
                    format slot 3 of player with green glass named "&a&l+" with lore "&a&m-------------------- || ||&a%player% &7adlı oyuncuya &a+ &7ver. ||&7Adasının güzel olduğunu belirt! || ||&a&m--------------------" to close then run [execute player command "ada %player% begen"]
                    format slot 5 of player with red glass named "&c&L-" with lore "&c&m-------------------- || ||&c%player% &7adlı oyuncuya &c- &7ver. ||&7Adasının kötü olduğunu belirt! || ||&c&m--------------------" to close then run [execute player command "ada %player% begenme"]
                    format slot 8 of player with chest named "&c&lÖvgü Marketi" with lore "||&b» &cTıkla ||&cÖvgü Marketi&7'ne gitmek için &4&LTIKLA!" to run [execute player command "ada %player% shop"]
                    wait 1 tick
        if arg 1 is set:
            if arg 2 is not set:
                if arg 3 is not set:
                    open chest with 1 rows named "&f&l%arg-1% &c&lÖvgü Menüsü" to player
                    wait 3 tick
                    format slot 0 of player with skull of ("%arg-1%" parsed as offlineplayer) named "&6&LPuan" with lore "&6&m-------------------- || ||&eAda övgü puanı -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable
                    format slot 3 of player with green glass named "&a&l+" with lore "&a&m-------------------- || ||&a%arg-1% &7adlı oyuncuya &a+ &7ver. ||&7Adasının güzel olduğunu belirt! || ||&a&m--------------------" to close then run [execute player command "ada %arg-1% begen"]
                    format slot 5 of player with red glass named "&c&L-" with lore "&c&m-------------------- || ||&c%arg-1% &7adlı oyuncuya &c- &7ver. ||&7Adasının kötü olduğunu belirt! || ||&c&m--------------------" to close then run [execute player command "ada %arg-1% begenme"]
                    format slot 8 of player with chest named "&c&lÖvgü Marketi" with lore "||&b» &cTıkla ||&cÖvgü Marketi&7'ne gitmek için &4&LTIKLA!" to run [execute player command "ada %player% shop"]
                    wait 1 tick
            if arg 2 is "begen":
                if arg 3 is not set:
                    if arg 1 is not "%player%":
                        {ovgupuan1.%player%.%arg-1%} isn't set:
                            set {ovgupuan1.%player%.%arg-1%} to true
                            add 1 to {ovgupuan.%arg-1%}
                            send "&6[&a+&6] &a%arg-1% &7adlı oyuncuya &a+ &7verdin."
                        else:
                            send "&4» &7Zaten bu oyuncuya oy vermişsiniz."
                    else:
                        send "&4» &7Kendine oy veremezsin."
            if arg 2 is "begenme":
                if arg 3 is not set:
                    if arg 1 is not "%player%":
                        {ovgupuan1.%player%.%arg-1%} isn't set:
                            set {ovgupuan1.%player%.%arg-1%} to true
                            remove 1 from {ovgupuan.%arg-1%}
                            send "&6[&c-&6] &c%arg-1% &7adlı oyuncuya &c- &7verdin."
                        else:
                            send "&4» &7Zaten bu oyuncuya oy vermişsiniz."
                    else:
                        send "&4» &7Kendine oy veremezsin."
            if arg 2 is "shop":
                if arg 3 is not set:
                    open chest with 1 rows named "&f&lLife&c&lMC &c&lÖvgü Marketi" to player
                    wait 3 tick
                    format slot 0 of player with mob spawner named "&7&lGolem SP" with lore "&b» &cSatın al ||&e5 Övgü puan" to close then run [execute player command "ada %player% shop golemsp"]
                    format slot 1 of player with yellow glass named "&6&lPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable
                    format slot 2 of player with mob spawner named "&7&lDemir SP" with lore "&b» &cSatın al ||&e15 Övgü puan" to close then run [execute player command "ada %player% shop demirsp"]
                    format slot 3 of player with yellow glass named "&6&lPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable
                    format slot 4 of player with paper named "&6&l10M Para" with lore "&b» &cSatın al ||&e10 Övgü puan" to close then run [execute player command "ada %player% shop para"]
                    format slot 5 of player with yellow glass named "&6&lPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable
                    format slot 6 of player with diamond block named "&b&l640 Elmas Blok" with lore "&b» &cSatın al ||&e10 Övgü puan" to close then run [execute player command "ada %player% shop elmas blok"]
                    format slot 7 of player with yellow glass named "&6&lPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable
                    format slot 8 of player with emerald block named "&a&l640 Zümrüt Blok" with lore "&b» &cSatın al ||&e15 Övgü puan" to close then run [execute player command "ada %player% shop zümrüt blok"]
                    wait 1 tick
                if arg 3 is "demirsp":
                    if {ovgupuan.%player%} is greater than or equal to 15:
                        remove 15 from {ovgupuan.%player%}
                        execute console command "itemsp ver %player% demir 1"
                        send "&a» &c15 Övgü Puana &7&lDemir SP &7aldınız."
                    else:
                        send "&4» &7Yeterli &cÖvgü Puanınız &7yok."
                if arg 3 is "golemsp":
                    if {ovgupuan.%player%} is greater than or equal to 5:
                        remove 5 from {ovgupuan.%player%}
                        execute console command "ss give %player% irongolem 1"
                        send "&a» &c5 Övgü Puana &7&lGolem SP &7aldınız."
                    else:
                        send "&4» &7Yeterli &cÖvgü Puanınız &7yok."
                if arg 3 is "para":
                    if {ovgupuan.%player%} is greater than or equal to 10:
                        remove 10 from {ovgupuan.%player%}
                        execute console command "eco give %player% 10000000"
                        send "&a» &c10 Övgü Puana &6&l10m Para &7aldınız."
                    else:
                        send "&4» &7Yeterli &cÖvgü Puanınız &7yok."
                if arg 3 is "elmas blok":
                    if {ovgupuan.%player%} is greater than or equal to 10:
                        remove 10 from {ovgupuan.%player%}
                        give 640 diamond block to player
                        send "&a» &c10 Övgü Puana &b&l640 Elmas Blok &7aldınız."
                    else:
                        send "&4» &7Yeterli &cÖvgü Puanınız &7yok."
                if arg 3 is "zümrüt blok":
                    if {ovgupuan.%player%} is greater than or equal to 15:
                        remove 15 from {ovgupuan.%player%}
                        give 640 emerald block to player
                        send "&a» &7Yeterli &cÖvgü Puanınız &7yok"
 
format slot değil, format gui slot

Yaparsan sorunun çözülecektir.


Kod:
on first join:
    set {ovgupuan.%player%} to 0
command /ada [<offlineplayer>] [<text>] [<text>]:
    trigger:
        if arg 1 is not set:
            if arg 2 is not set:
                if arg 3 is not set:
                    open chest with 1 rows named "&f&l%player% &c&lÖvgü Menüsü" to player
                    wait 3 tick
                    format gui slot 0 of player with playerhead named "&6&LPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%player%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable
                    format gui slot 3 of player with green glass named "&a&l+" with lore "&a&m-------------------- || ||&a%player% &7adlı oyuncuya &a+ &7ver. ||&7Adasının güzel olduğunu belirt! || ||&a&m--------------------" to close then run [execute player command "ada %player% begen"]
                    format gui slot 5 of player with red glass named "&c&L-" with lore "&c&m-------------------- || ||&c%player% &7adlı oyuncuya &c- &7ver. ||&7Adasının kötü olduğunu belirt! || ||&c&m--------------------" to close then run [execute player command "ada %player% begenme"]
                    format gui slot 8 of player with chest named "&c&lÖvgü Marketi" with lore "||&b» &cTıkla ||&cÖvgü Marketi&7'ne gitmek için &4&LTIKLA!" to run [execute player command "ada %player% shop"]
                    wait 1 tick
        if arg 1 is set:
            if arg 2 is not set:
                if arg 3 is not set:
                    open chest with 1 rows named "&f&l%arg-1% &c&lÖvgü Menüsü" to player
                    wait 3 tick
                    format gui slot 0 of player with skull of ("%arg-1%" parsed as offlineplayer) named "&6&LPuan" with lore "&6&m-------------------- || ||&eAda övgü puanı -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable
                    format gui slot 3 of player with green glass named "&a&l+" with lore "&a&m-------------------- || ||&a%arg-1% &7adlı oyuncuya &a+ &7ver. ||&7Adasının güzel olduğunu belirt! || ||&a&m--------------------" to close then run [execute player command "ada %arg-1% begen"]
                    format gui slot 5 of player with red glass named "&c&L-" with lore "&c&m-------------------- || ||&c%arg-1% &7adlı oyuncuya &c- &7ver. ||&7Adasının kötü olduğunu belirt! || ||&c&m--------------------" to close then run [execute player command "ada %arg-1% begenme"]
                    format gui slot 8 of player with chest named "&c&lÖvgü Marketi" with lore "||&b» &cTıkla ||&cÖvgü Marketi&7'ne gitmek için &4&LTIKLA!" to run [execute player command "ada %player% shop"]
                    wait 1 tick
            if arg 2 is "begen":
                if arg 3 is not set:
                    if arg 1 is not "%player%":
                        {ovgupuan1.%player%.%arg-1%} isn't set:
                            set {ovgupuan1.%player%.%arg-1%} to true
                            add 1 to {ovgupuan.%arg-1%}
                            send "&6[&a+&6] &a%arg-1% &7adlı oyuncuya &a+ &7verdin."
                        else:
                            send "&4» &7Zaten bu oyuncuya oy vermişsiniz."
                    else:
                        send "&4» &7Kendine oy veremezsin."
            if arg 2 is "begenme":
                if arg 3 is not set:
                    if arg 1 is not "%player%":
                        {ovgupuan1.%player%.%arg-1%} isn't set:
                            set {ovgupuan1.%player%.%arg-1%} to true
                            remove 1 from {ovgupuan.%arg-1%}
                            send "&6[&c-&6] &c%arg-1% &7adlı oyuncuya &c- &7verdin."
                        else:
                            send "&4» &7Zaten bu oyuncuya oy vermişsiniz."
                    else:
                        send "&4» &7Kendine oy veremezsin."
            if arg 2 is "shop":
                if arg 3 is not set:
                    open chest with 1 rows named "&f&lLife&c&lMC &c&lÖvgü Marketi" to player
                    wait 3 tick
                    format gui slot 0 of player with mob spawner named "&7&lGolem SP" with lore "&b» &cSatın al ||&e5 Övgü puan" to close then run [execute player command "ada %player% shop golemsp"]
                    format gui slot 1 of player with yellow glass named "&6&lPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable
                    format gui slot 2 of player with mob spawner named "&7&lDemir SP" with lore "&b» &cSatın al ||&e15 Övgü puan" to close then run [execute player command "ada %player% shop demirsp"]
                    format gui slot 3 of player with yellow glass named "&6&lPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable
                    format gui slot 4 of player with paper named "&6&l10M Para" with lore "&b» &cSatın al ||&e10 Övgü puan" to close then run [execute player command "ada %player% shop para"]
                    format gui slot 5 of player with yellow glass named "&6&lPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable
                    format gui slot 6 of player with diamond block named "&b&l640 Elmas Blok" with lore "&b» &cSatın al ||&e10 Övgü puan" to close then run [execute player command "ada %player% shop elmas blok"]
                    format gui slot 7 of player with yellow glass named "&6&lPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable
                    format gui slot 8 of player with emerald block named "&a&l640 Zümrüt Blok" with lore "&b» &cSatın al ||&e15 Övgü puan" to close then run [execute player command "ada %player% shop zümrüt blok"]
                    wait 1 tick
                if arg 3 is "demirsp":
                    if {ovgupuan.%player%} is greater than or equal to 15:
                        remove 15 from {ovgupuan.%player%}
                        execute console command "itemsp ver %player% demir 1"
                        send "&a» &c15 Övgü Puana &7&lDemir SP &7aldınız."
                    else:
                        send "&4» &7Yeterli &cÖvgü Puanınız &7yok."
                if arg 3 is "golemsp":
                    if {ovgupuan.%player%} is greater than or equal to 5:
                        remove 5 from {ovgupuan.%player%}
                        execute console command "ss give %player% irongolem 1"
                        send "&a» &c5 Övgü Puana &7&lGolem SP &7aldınız."
                    else:
                        send "&4» &7Yeterli &cÖvgü Puanınız &7yok."
                if arg 3 is "para":
                    if {ovgupuan.%player%} is greater than or equal to 10:
                        remove 10 from {ovgupuan.%player%}
                        execute console command "eco give %player% 10000000"
                        send "&a» &c10 Övgü Puana &6&l10m Para &7aldınız."
                    else:
                        send "&4» &7Yeterli &cÖvgü Puanınız &7yok."
                if arg 3 is "elmas blok":
                    if {ovgupuan.%player%} is greater than or equal to 10:
                        remove 10 from {ovgupuan.%player%}
                        give 640 diamond block to player
                        send "&a» &c10 Övgü Puana &b&l640 Elmas Blok &7aldınız."
                    else:
                        send "&4» &7Yeterli &cÖvgü Puanınız &7yok."
                if arg 3 is "zümrüt blok":
                    if {ovgupuan.%player%} is greater than or equal to 15:
                        remove 15 from {ovgupuan.%player%}
                        give 640 emerald block to player
                        send "&a» &7Yeterli &cÖvgü Puanınız &7yok"
 
Ayn
format slot değil, format gui slot

Yaparsan sorunun çözülecektir.


Kod:
on first join:
    set {ovgupuan.%player%} to 0
command /ada [<offlineplayer>] [<text>] [<text>]:
    trigger:
        if arg 1 is not set:
            if arg 2 is not set:
                if arg 3 is not set:
                    open chest with 1 rows named "&f&l%player% &c&lÖvgü Menüsü" to player
                    wait 3 tick
                    format gui slot 0 of player with playerhead named "&6&LPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%player%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable
                    format gui slot 3 of player with green glass named "&a&l+" with lore "&a&m-------------------- || ||&a%player% &7adlı oyuncuya &a+ &7ver. ||&7Adasının güzel olduğunu belirt! || ||&a&m--------------------" to close then run [execute player command "ada %player% begen"]
                    format gui slot 5 of player with red glass named "&c&L-" with lore "&c&m-------------------- || ||&c%player% &7adlı oyuncuya &c- &7ver. ||&7Adasının kötü olduğunu belirt! || ||&c&m--------------------" to close then run [execute player command "ada %player% begenme"]
                    format gui slot 8 of player with chest named "&c&lÖvgü Marketi" with lore "||&b» &cTıkla ||&cÖvgü Marketi&7'ne gitmek için &4&LTIKLA!" to run [execute player command "ada %player% shop"]
                    wait 1 tick
        if arg 1 is set:
            if arg 2 is not set:
                if arg 3 is not set:
                    open chest with 1 rows named "&f&l%arg-1% &c&lÖvgü Menüsü" to player
                    wait 3 tick
                    format gui slot 0 of player with skull of ("%arg-1%" parsed as offlineplayer) named "&6&LPuan" with lore "&6&m-------------------- || ||&eAda övgü puanı -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable
                    format gui slot 3 of player with green glass named "&a&l+" with lore "&a&m-------------------- || ||&a%arg-1% &7adlı oyuncuya &a+ &7ver. ||&7Adasının güzel olduğunu belirt! || ||&a&m--------------------" to close then run [execute player command "ada %arg-1% begen"]
                    format gui slot 5 of player with red glass named "&c&L-" with lore "&c&m-------------------- || ||&c%arg-1% &7adlı oyuncuya &c- &7ver. ||&7Adasının kötü olduğunu belirt! || ||&c&m--------------------" to close then run [execute player command "ada %arg-1% begenme"]
                    format gui slot 8 of player with chest named "&c&lÖvgü Marketi" with lore "||&b» &cTıkla ||&cÖvgü Marketi&7'ne gitmek için &4&LTIKLA!" to run [execute player command "ada %player% shop"]
                    wait 1 tick
            if arg 2 is "begen":
                if arg 3 is not set:
                    if arg 1 is not "%player%":
                        {ovgupuan1.%player%.%arg-1%} isn't set:
                            set {ovgupuan1.%player%.%arg-1%} to true
                            add 1 to {ovgupuan.%arg-1%}
                            send "&6[&a+&6] &a%arg-1% &7adlı oyuncuya &a+ &7verdin."
                        else:
                            send "&4» &7Zaten bu oyuncuya oy vermişsiniz."
                    else:
                        send "&4» &7Kendine oy veremezsin."
            if arg 2 is "begenme":
                if arg 3 is not set:
                    if arg 1 is not "%player%":
                        {ovgupuan1.%player%.%arg-1%} isn't set:
                            set {ovgupuan1.%player%.%arg-1%} to true
                            remove 1 from {ovgupuan.%arg-1%}
                            send "&6[&c-&6] &c%arg-1% &7adlı oyuncuya &c- &7verdin."
                        else:
                            send "&4» &7Zaten bu oyuncuya oy vermişsiniz."
                    else:
                        send "&4» &7Kendine oy veremezsin."
            if arg 2 is "shop":
                if arg 3 is not set:
                    open chest with 1 rows named "&f&lLife&c&lMC &c&lÖvgü Marketi" to player
                    wait 3 tick
                    format gui slot 0 of player with mob spawner named "&7&lGolem SP" with lore "&b» &cSatın al ||&e5 Övgü puan" to close then run [execute player command "ada %player% shop golemsp"]
                    format gui slot 1 of player with yellow glass named "&6&lPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable
                    format gui slot 2 of player with mob spawner named "&7&lDemir SP" with lore "&b» &cSatın al ||&e15 Övgü puan" to close then run [execute player command "ada %player% shop demirsp"]
                    format gui slot 3 of player with yellow glass named "&6&lPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable
                    format gui slot 4 of player with paper named "&6&l10M Para" with lore "&b» &cSatın al ||&e10 Övgü puan" to close then run [execute player command "ada %player% shop para"]
                    format gui slot 5 of player with yellow glass named "&6&lPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable
                    format gui slot 6 of player with diamond block named "&b&l640 Elmas Blok" with lore "&b» &cSatın al ||&e10 Övgü puan" to close then run [execute player command "ada %player% shop elmas blok"]
                    format gui slot 7 of player with yellow glass named "&6&lPuan" with lore "&6&m-------------------- || ||&eAda övgü puanınız -> &a%{ovgupuan.%arg-1%}% || ||&ewww.adaServer.com ||&6&m--------------------" to act unstealable
                    format gui slot 8 of player with emerald block named "&a&l640 Zümrüt Blok" with lore "&b» &cSatın al ||&e15 Övgü puan" to close then run [execute player command "ada %player% shop zümrüt blok"]
                    wait 1 tick
                if arg 3 is "demirsp":
                    if {ovgupuan.%player%} is greater than or equal to 15:
                        remove 15 from {ovgupuan.%player%}
                        execute console command "itemsp ver %player% demir 1"
                        send "&a» &c15 Övgü Puana &7&lDemir SP &7aldınız."
                    else:
                        send "&4» &7Yeterli &cÖvgü Puanınız &7yok."
                if arg 3 is "golemsp":
                    if {ovgupuan.%player%} is greater than or equal to 5:
                        remove 5 from {ovgupuan.%player%}
                        execute console command "ss give %player% irongolem 1"
                        send "&a» &c5 Övgü Puana &7&lGolem SP &7aldınız."
                    else:
                        send "&4» &7Yeterli &cÖvgü Puanınız &7yok."
                if arg 3 is "para":
                    if {ovgupuan.%player%} is greater than or equal to 10:
                        remove 10 from {ovgupuan.%player%}
                        execute console command "eco give %player% 10000000"
                        send "&a» &c10 Övgü Puana &6&l10m Para &7aldınız."
                    else:
                        send "&4» &7Yeterli &cÖvgü Puanınız &7yok."
                if arg 3 is "elmas blok":
                    if {ovgupuan.%player%} is greater than or equal to 10:
                        remove 10 from {ovgupuan.%player%}
                        give 640 diamond block to player
                        send "&a» &c10 Övgü Puana &b&l640 Elmas Blok &7aldınız."
                    else:
                        send "&4» &7Yeterli &cÖvgü Puanınız &7yok."
                if arg 3 is "zümrüt blok":
                    if {ovgupuan.%player%} is greater than or equal to 15:
                        remove 15 from {ovgupuan.%player%}
                        give 640 emerald block to player
                        send "&a» &7Yeterli &cÖvgü Puanınız &7yok"
Ayni hala
 

Tuske yüklü mü sunucunda?
Gönderi otomatik olarak birleştirildi:

Aa sen ne yapmışsın...

Mesela sen şöyle kullanıyorsun ya

Kod:
format gui slot 3 of player with green glass named "&a&l+" with lore "&a&m-------------------- || ||&a%player% &7adlı oyuncuya &a+ &7ver. ||&7Adasının güzel olduğunu belirt! || ||&a&m--------------------" to close then run [execute player command "ada %player% begen"]

Bunu böyle çevir

Kod:
make gui slot 3 of player with green glass named "&a&l+" with lore "&a&m-------------------- || ||&a%player% &7adlı oyuncuya &a+ &7ver. ||&7Adasının güzel olduğunu belirt! || ||&a&m--------------------" to close then run player command "ada %player% begen"
 
Tuske yüklü mü sunucunda?
Gönderi otomatik olarak birleştirildi:

Aa sen ne yapmışsın...

Mesela sen şöyle kullanıyorsun ya

Kod:
format gui slot 3 of player with green glass named "&a&l+" with lore "&a&m-------------------- || ||&a%player% &7adlı oyuncuya &a+ &7ver. ||&7Adasının güzel olduğunu belirt! || ||&a&m--------------------" to close then run [execute player command "ada %player% begen"]

Bunu böyle çevir

Kod:
make gui slot 3 of player with green glass named "&a&l+" with lore "&a&m-------------------- || ||&a%player% &7adlı oyuncuya &a+ &7ver. ||&7Adasının güzel olduğunu belirt! || ||&a&m--------------------" to close then run player command "ada %player% begen"
Hatalar ayni daha once 0hataydi skriptdev37c ye guncelelsim skquery guncelledim boyle oldu tuske de var
 
Hatalar ayni daha once 0hataydi skriptdev37c ye guncelelsim skquery guncelledim boyle oldu tuske de var

Şöyle bir sıkıntı var Tuske menüsü kullanmıyorsun. Bütün menüleri attığım gibi düzenlemelisin.
 
Sorun skquerydeymis eski surumune donderdim
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