KonsolCraftTR
Play.KonsolCraftr.Tk
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- 26 Ağustos 2018
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Discord:
Konsol.Artz#5992
Konsol.Artz#5992
Alpho320#9202
Ben böyle bir skript kodlamıştım bitmişti ama arkadaşım için kodladım ona özel.Maalesef CrackShut pluginini öneririm.Arkadaslar ben br sk gordum ak-47 p90 ssg vardı ben cogu sılahı ıstıom bıcaklar bombalar sılahlar olsun ıstıyorum yapana helal olsun
Konsol.Artz#5992
ama eklıyemıozkı bunu kullanıyodumdabu eklentiyi kullanabilirsiniz.Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
pekı kardesımBen böyle bir skript kodlamıştım bitmişti ama arkadaşım için kodladım ona özel.Maalesef CrackShut pluginini öneririm.
Burak#7050
options:
p: &a&lSilah &f&l> &7
pe: &a&lSilah &f&l> &c
on rightclick:
player is holding gold horse armor named "&eAk-47" with lore "&cOzellikler:||&bAtis Hizi &c0.5 Saniyede Bir||&bCan Goturme &c2 Kalp":
if {ak47.zaman.%player%} is true:
shoot an snowball from the player
set {ak47.zaman.%player%} to false
wait 0.5 seconds
set {ak47.zaman.%player%} to true
else:
cancel event
player is holding iron horse armor named "&7P90" with lore "&c&cOzellikler:||&bAtis Hizi &c0.25 Saniyede Bir||&bCan Goturme &c1 Kalp":
if {p90.zaman.%player%} is true:
shoot an snowball from the player
set {p90.zaman.%player%} to false
wait 0.25 seconds
set {p90.zaman.%player%} to true
else:
cancel event
player is holding diamond horse armor named "&bSSG 08" with lore "&c&cOzellikler:||&bAtis Hizi &c3 Saniyede Bir||&bCan Goturme &c5 Kalp":
if {ssg.zaman.%player%} is true:
shoot an snowball from the player
set {ssg.zaman.%player%} to false
wait 3 seconds
set {ssg.zaman.%player%} to true
else:
cancel event
on damage:
attacker is a player:
attacker is holding gold horse armor named "&eAk-47" with lore "&cOzellikler:||&bAtis Hizi &c0.5 Saniyede Bir||&bCan Goturme &c2 Kalp":
damage victim by 1 hearts
attacker is holding iron horse armor named "&7P90" with lore "&c&cOzellikler:||&bAtis Hizi &c0.25 Saniyede Bir||&bCan Goturme &c1 Kalp":
damage victim by 0.5 hearts
attacker is holding diamond horse armor named "&bSSG 08" with lore "&c&cOzellikler:||&bAtis Hizi &c3 Saniyede Bir||&bCan Goturme &c5 Kalp":
damage victim by 2.5 hearts
command /silah [<text>] [<text>] [<player>]:
permission: silah.admin
permission message: &cSadece Adminler!
trigger:
if arg-1 is not set:
send "&a&lSilah Skript Yardim &f- &8&lBy:SahinTR" to player
send "" to player
send "&c&l* &7/silah al [Silah Ismi] - Sana Istedigin Silahi Verir!" to player
send "&c&l* &7/silah ver [Silah Ismi] [Nick]- Istedigin Kisiye Istedigin Silahi Verir!" to player
send "&c&l* &7/silah liste - Butun Silahlari Listeler!" to player
send "&c&l* &7/silah yenile - Skript Dosyasini Yeniler!" to player
send "" to player
send "&c&l* &7Prefix : {@p} Prefix" to player
send "&c&l* &7Hata Prefix : {@pe} Hata Prefix" to player
send "&a&lSilah Skript Yardim &f- &8&lBy:SahinTR" to player
if arg-1 is "al":
if arg-3 is not set:
if arg-2 is "Ak-47":
send "{@p} Basariyla %arg 2% Silahini Aldin" to player
give 1 gold horse armor named "&eAk-47" with lore "&cOzellikler:||&bAtis Hizi &c0.5 Saniyede Bir||&bCan Goturme &c2 Kalp" to player
if arg-2 is "P90":
send "{@p} Basariyla %arg 2% Silahini Aldin" to player
give 1 iron horse armor named "&7P90" with lore "&c&cOzellikler:||&bAtis Hizi &c0.25 Saniyede Bir||&bCan Goturme &c1 Kalp" to player
if arg-2 is "SSG 08":
send "{@p} Basariyla %arg 2% Silahini Aldin" to player
give 1 diamond horse armor named "&bSSG 08" with lore "&c&cOzellikler:||&bAtis Hizi &c3 Saniyede Bir||&bCan Goturme &c5 Kalp" to player
if arg-2 is not "Ak-47" or "P90" or "SSG 08":
send "{@pe} Daha Yeni Guncellestirme Gelmedi Bu Silahlarla Idare Edin &cAk-47, P90, SSG 08!"
else:
send "{@pe} Fazladan Satir Girdiniz!" to player
if arg-1 is "ver":
if arg-3 is set:
if arg-2 is "Ak-47":
send "{@p} Basariyla %arg 2% Silahini %player-argument% Adli Oyuncuya Verdin" to player
send "{@p} %player% Adli Kisi Sana %arg 2% Silahini Verdi" to player-argument
give 1 gold horse armor named "&eAk-47" with lore "&cOzellikler:||&bAtis Hizi &c0.5 Saniyede Bir||&bCan Goturme &c2 Kalp" to player-argument
if arg-2 is "P90":
send "{@p} Basariyla %arg 2% Silahini %arg 3% Adli Oyuncuya Verdin" to player
send "{@p} %player% Adli Kisi Sana %arg 2% Silahini Verdi" to player-argument
give 1 iron horse armor named "&7P90" with lore "&c&cOzellikler:||&bAtis Hizi &c0.25 Saniyede Bir||&bCan Goturme &c1 Kalp" to player-argument
if arg-2 is "SSG 08":
send "{@p} Basariyla %arg 2% Silahini %arg 3% Adli Oyuncuya Verdin" to player
send "{@p} %player% Adli Kisi Sana %arg 2% Silahini Verdi" to player-argument
give 1 diamond horse armor named "&bSSG 08" with lore "&c&cOzellikler:||&bAtis Hizi &c3 Saniyede Bir||&bCan Goturme &c5 Kalp" to player-argument
if arg-2 is not "Ak-47" or "P90" or "SSG 08":
send "{@pe} Daha Yeni Guncellestirme Gelmedi Bu Silahlarla Idare Edin &cAk-47, P90, SSG 08!"
else:
send "{@pe} Oyuncu Ismi Giriniz!" to player
if arg-1 is "liste":
if arg-3 is not set:
if arg-2 is not set:
send "{@p} Silah Listesi" to player
send "" to player
send "&c&l* &eAk-47 &c&l* &7P90" to player
send "&c&l* &bSSG 08" to player
else:
send "{@pe} Fazladan Satir Girdiniz!" to player
else:
send "{@pe} Fazladan Satir Girdiniz!" to player
if arg-1 is "yenile":
if arg-3 is not set:
if arg-2 is not set:
execute console command "sk reload silah"
else:
send "{@pe} Fazladan Satir Girdiniz!" to player
else:
send "{@pe} Fazladan Satir Girdiniz!" to player
on join:
set {ak47.zaman.%player%} to true
set {p90.zaman.%player%} to true
set {ssg.zaman.%player%} to true
MuhammedEminYTR#3986
Konsol.Artz#5992
Büyük bir topluluğun parçası ol, etkinliklere katıl ve özel hediyeler kazanma şansı yakala!