Bulundu Satış Çubuğu

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abalkan

oyna.sunolia.network
Katılım
24 Nisan 2017
Mesajlar
421
Elmaslar
48
Puan
9.155
Konum
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Discord:

abalkan#4644

Dostlar Merhaba
Satış çubuğu skriti isyeceğim yapılabilirmi bilmiyorum ama sandıktaki itemleri sell hand komutuyla satar gibi satmanısını istiyorum
item satış fiyatını setworth ile ayarlayacagım cubukla sandıga tıklandıgında sandıktaki itemlerin tamamını satacak
 
Kod:
command /satışçubuğu:
    trigger:
        execute console command "give %player% 280 1 name:&6Satış_Çubuğu"

on right click with stick:
    if name of player's tool is "&6Satış Çubuğu":
        if clicked block is a chest or trapped chest or hopper:
            if amount of iron block in clicked block is greater than 0:
                cancel event
                set {_demirb} to amount of iron block in clicked block
                remove every iron blocks from clicked block
                loop {_demirb} times:
                    give 1 iron block to player
            if amount of gold block in clicked block is greater than 0:
                cancel event
                set {_altinb} to amount of gold block in clicked block
                remove every gold blocks from clicked block
                loop {_altinb} times:
                    give 1 gold block to player
            if amount of emerald block in clicked block is greater than 0:
                cancel event
                set {_zumrutb} to amount of emerald block in clicked block
                remove every emerald blocks from clicked block
                loop {_zumrutb} times:
                    give 1 emerald block to player
            if amount of diamond block in clicked block is greater than 0:
                cancel event
                set {_elmasb} to amount of diamond block in clicked block
                remove every diamond blocks from clicked block
                loop {_elmasb} times:
                    give 1 diamond block to player
            if amount of cactus in clicked block is greater than 0:
                cancel event
                set {_cactus} to amount of cactus in clicked block
                remove every cactus from clicked block
                loop {_cactus} times:
                    give 1 cactus block to player
            wait 5 tick
            execute player command "sell all"
Buyur denedim ve çalışıyor.
 
Kod:
command /satışçubuğu:
    trigger:
        execute console command "give %player% 280 1 name:&6Satış_Çubuğu"

on right click with stick:
    if name of player's tool is "&6Satış Çubuğu":
        if clicked block is a chest or trapped chest or hopper:
            if amount of iron block in clicked block is greater than 0:
                cancel event
                set {_demirb} to amount of iron block in clicked block
                remove every iron blocks from clicked block
                loop {_demirb} times:
                    give 1 iron block to player
            if amount of gold block in clicked block is greater than 0:
                cancel event
                set {_altinb} to amount of gold block in clicked block
                remove every gold blocks from clicked block
                loop {_altinb} times:
                    give 1 gold block to player
            if amount of emerald block in clicked block is greater than 0:
                cancel event
                set {_zumrutb} to amount of emerald block in clicked block
                remove every emerald blocks from clicked block
                loop {_zumrutb} times:
                    give 1 emerald block to player
            if amount of diamond block in clicked block is greater than 0:
                cancel event
                set {_elmasb} to amount of diamond block in clicked block
                remove every diamond blocks from clicked block
                loop {_elmasb} times:
                    give 1 diamond block to player
            if amount of cactus in clicked block is greater than 0:
                cancel event
                set {_cactus} to amount of cactus in clicked block
                remove every cactus from clicked block
                loop {_cactus} times:
                    give 1 cactus block to player
            wait 5 tick
            execute player command "sell all"
Buyur denedim ve çalışıyor.
skript bilgim yok ne yazık ki hocam satılacaklar listesini : karpuz - balkabağı - şeker kamışı - kaktüs - kırıktaş - taş - kakao - netherwant - demir - ve mob trap itemleri olarak güncellermisinz bunların satılması yeterli
 
Kod:
command /satışçubuğu3:
    trigger:
        execute console command "give %player% 280 1 name:&6Satış_Çubuğu3"

on right click with stick:
    if name of player's tool is "&6Satış Çubuğu3":
        if clicked block is a chest or trapped chest or hopper:
            if amount of melon slice in clicked block is greater than 0:
                cancel event
                set {_karpuz} to amount of melon slice in clicked block
                remove every melon slice from clicked block
                loop {_karpuz} times:
                    give 1 melon slice to player
            if amount of pumpkin in clicked block is greater than 0:
                cancel event
                set {_balkabagi} to amount of pumpkin in clicked block
                remove every pumpkin from clicked block
                loop {_balkabagi} times:
                    give 1 pumpkin to player
            if amount of sugar cane in clicked block is greater than 0:
                cancel event
                set {_sekerkamisi} to amount of sugar cane in clicked block
                remove every sugar cane from clicked block
                loop {_sekerkamisi} times:
                    give 1 sugar cane to player
            if amount of cobble stone in clicked block is greater than 0:
                cancel event
                set {_kiriktas} to amount of cobble stone in clicked block
                remove every cobble stone from clicked block
                loop {kiriktas} times:
                    give 1 cobble stone to player
            if amount of stone in clicked block is greater than 0:
                cancel event
                set {_tas} to amount of stone in clicked block
                remove every stone from clicked block
                loop {_tas} times:
                    give 1 stone to player
            if amount of nether wart in clicked block is greater than 0:
                cancel event
                set {_netherwart} to amount of nether wart in clicked block
                remove every nether wart from clicked block
                loop {_netherwart} times:
                    give 1 nether wart to player
            if amount of cocoa beans in clicked block is greater than 0:
                cancel event
                set {_kakao} to amount of cocoa beans in clicked block
                remove every cocoa beans from clicked block
                loop {_kakao} times:
                    give 1 cocoa beans to player
            if amount of bone in clicked block is greater than 0:
                cancel event
                set {_kemik} to amount of bone in clicked block
                remove every bone from clicked block
                loop {_kemik} times:
                    give 1 bone to player
            if amount of string in clicked block is greater than 0:
                cancel event
                set {_ip} to amount of string in clicked block
                remove every string from clicked block
                loop {_ip} times:
                    give 1 string to player
            if amount of gunpowder in clicked block is greater than 0:
                cancel event
                set {_barut} to amount of gunpowder in clicked block
                remove every gunpowder from clicked block
                loop {_barut} times:
                    give 1 gunpowder to player
            if amount of rotten flesh in clicked block is greater than 0:
                cancel event
                set {_curuket} to amount of rotten flesh in clicked block
                remove every rotten flesh from clicked block
                loop {_curuket} times:
                    give 1 rotten flesh to player
            if amount of spider eye in clicked block is greater than 0:
                cancel event
                set {_orumcekgozu} to amount of spider eye in clicked block
                remove every spider eye from clicked block
                loop {_orumcekgozu} times:
                    give 1 spider eye to player
            if amount of iron ingot in clicked block is greater than 0:
                cancel event
                set {_demir} to amount of iron ingot in clicked block
                remove every iron ingot from clicked block
                loop {_demir} times:
                    give 1 iron ingot to player
            if amount of cactus in clicked block is greater than 0:
                cancel event
                set {_cactus} to amount of cactus in clicked block
                remove every cactus from clicked block
                loop {_cactus} times:
                    give 1 cactus block to player
            wait 5 tick
            execute player command "sell all"
Buyur, istediklerini ekledim.
 
Kod:
command /satışçubuğu3:
    trigger:
        execute console command "give %player% 280 1 name:&6Satış_Çubuğu3"

on right click with stick:
    if name of player's tool is "&6Satış Çubuğu3":
        if clicked block is a chest or trapped chest or hopper:
            if amount of melon slice in clicked block is greater than 0:
                cancel event
                set {_karpuz} to amount of melon slice in clicked block
                remove every melon slice from clicked block
                loop {_karpuz} times:
                    give 1 melon slice to player
            if amount of pumpkin in clicked block is greater than 0:
                cancel event
                set {_balkabagi} to amount of pumpkin in clicked block
                remove every pumpkin from clicked block
                loop {_balkabagi} times:
                    give 1 pumpkin to player
            if amount of sugar cane in clicked block is greater than 0:
                cancel event
                set {_sekerkamisi} to amount of sugar cane in clicked block
                remove every sugar cane from clicked block
                loop {_sekerkamisi} times:
                    give 1 sugar cane to player
            if amount of cobble stone in clicked block is greater than 0:
                cancel event
                set {_kiriktas} to amount of cobble stone in clicked block
                remove every cobble stone from clicked block
                loop {kiriktas} times:
                    give 1 cobble stone to player
            if amount of stone in clicked block is greater than 0:
                cancel event
                set {_tas} to amount of stone in clicked block
                remove every stone from clicked block
                loop {_tas} times:
                    give 1 stone to player
            if amount of nether wart in clicked block is greater than 0:
                cancel event
                set {_netherwart} to amount of nether wart in clicked block
                remove every nether wart from clicked block
                loop {_netherwart} times:
                    give 1 nether wart to player
            if amount of cocoa beans in clicked block is greater than 0:
                cancel event
                set {_kakao} to amount of cocoa beans in clicked block
                remove every cocoa beans from clicked block
                loop {_kakao} times:
                    give 1 cocoa beans to player
            if amount of bone in clicked block is greater than 0:
                cancel event
                set {_kemik} to amount of bone in clicked block
                remove every bone from clicked block
                loop {_kemik} times:
                    give 1 bone to player
            if amount of string in clicked block is greater than 0:
                cancel event
                set {_ip} to amount of string in clicked block
                remove every string from clicked block
                loop {_ip} times:
                    give 1 string to player
            if amount of gunpowder in clicked block is greater than 0:
                cancel event
                set {_barut} to amount of gunpowder in clicked block
                remove every gunpowder from clicked block
                loop {_barut} times:
                    give 1 gunpowder to player
            if amount of rotten flesh in clicked block is greater than 0:
                cancel event
                set {_curuket} to amount of rotten flesh in clicked block
                remove every rotten flesh from clicked block
                loop {_curuket} times:
                    give 1 rotten flesh to player
            if amount of spider eye in clicked block is greater than 0:
                cancel event
                set {_orumcekgozu} to amount of spider eye in clicked block
                remove every spider eye from clicked block
                loop {_orumcekgozu} times:
                    give 1 spider eye to player
            if amount of iron ingot in clicked block is greater than 0:
                cancel event
                set {_demir} to amount of iron ingot in clicked block
                remove every iron ingot from clicked block
                loop {_demir} times:
                    give 1 iron ingot to player
            if amount of cactus in clicked block is greater than 0:
                cancel event
                set {_cactus} to amount of cactus in clicked block
                remove every cactus from clicked block
                loop {_cactus} times:
                    give 1 cactus block to player
            wait 5 tick
            execute player command "sell all"
Buyur, istediklerini ekledim.
çalıştı fakat oyuncuların tüm envanterini satıyor sadece bu belirttiğim itemleri satması için bir şey yapar mısın
 
çalıştı fakat oyuncuların tüm envanterini satıyor sadece bu belirttiğim itemleri satması için bir şey yapar mısın
"sell all" yerine "sell hand" veya "sell blocks" istediğiniz komutla değiştirebilirsiniz. Essentials eklentisinde eşya ismi ile satma özelliği varsa bu eşyaları tek tek komut olarak yazmak gerekir ama ben yok diye biliyorum.
 
"sell all" yerine "sell hand" veya "sell blocks" istediğiniz komutla değiştirebilirsiniz. Essentials eklentisinde eşya ismi ile satma özelliği varsa bu eşyaları tek tek komut olarak yazmak gerekir ama ben yok diye biliyorum.
sell hand işlevsiz oyuncu elinde cubugu tutuyor cubukta satılmıyor sell blocks ta blokları satar farm ürünlerini satmaz
Gönderi otomatik olarak birleştirildi:

benim belirtmek istediğim şey daha fazla if blogu kullanarak envanterdeki belli baslı ürünlerin satışa olsa yapılabilir diye düşünüyorum
 
Kod:
command /satışçubuğu3:
    trigger:
        execute console command "give %player% 280 1 name:&6Satış_Çubuğu3"

on right click with stick:
    if name of player's tool is "&6Satış Çubuğu3":
        if clicked block is a chest or trapped chest or hopper:
            if amount of melon slice in clicked block is greater than 0:
                cancel event
                set {_karpuz} to amount of melon slice in clicked block
                remove every melon slice from clicked block
                loop {_karpuz} times:
                    give 1 melon slice to player
                execute player command "sell 360"
            if amount of pumpkin in clicked block is greater than 0:
                cancel event
                set {_balkabagi} to amount of pumpkin in clicked block
                remove every pumpkin from clicked block
                loop {_balkabagi} times:
                    give 1 pumpkin to player
                execute player command "sell pumpkin"
            if amount of sugar cane in clicked block is greater than 0:
                cancel event
                set {_sekerkamisi} to amount of sugar cane in clicked block
                remove every sugar cane from clicked block
                loop {_sekerkamisi} times:
                    give 1 sugar cane to player
                execute player command "sell 338"
            if amount of cobble stone in clicked block is greater than 0:
                cancel event
                set {_kiriktas} to amount of cobble stone in clicked block
                remove every cobble stone from clicked block
                loop {kiriktas} times:
                    give 1 cobble stone to player
                execute player command "sell 4"
            if amount of stone in clicked block is greater than 0:
                cancel event
                set {_tas} to amount of stone in clicked block
                remove every stone from clicked block
                loop {_tas} times:
                    give 1 stone to player
                execute player command "sell stone"
            if amount of nether wart in clicked block is greater than 0:
                cancel event
                set {_netherwart} to amount of nether wart in clicked block
                remove every nether wart from clicked block
                loop {_netherwart} times:
                    give 1 nether wart to player
                execute player command "sell 372"
            if amount of cocoa beans in clicked block is greater than 0:
                cancel event
                set {_kakao} to amount of cocoa beans in clicked block
                remove every cocoa beans from clicked block
                loop {_kakao} times:
                    give 1 cocoa beans to player
                execute player command "sell 351:3"
            if amount of bone in clicked block is greater than 0:
                cancel event
                set {_kemik} to amount of bone in clicked block
                remove every bone from clicked block
                loop {_kemik} times:
                    give 1 bone to player
                execute player command "sell bone"
            if amount of string in clicked block is greater than 0:
                cancel event
                set {_ip} to amount of string in clicked block
                remove every string from clicked block
                loop {_ip} times:
                    give 1 string to player
                execute player command "sell string"
            if amount of gunpowder in clicked block is greater than 0:
                cancel event
                set {_barut} to amount of gunpowder in clicked block
                remove every gunpowder from clicked block
                loop {_barut} times:
                    give 1 gunpowder to player
                execute player command "sell gunpowder"
            if amount of rotten flesh in clicked block is greater than 0:
                cancel event
                set {_curuket} to amount of rotten flesh in clicked block
                remove every rotten flesh from clicked block
                loop {_curuket} times:
                    give 1 rotten flesh to player
                execute player command "sell 367"
            if amount of spider eye in clicked block is greater than 0:
                cancel event
                set {_orumcekgozu} to amount of spider eye in clicked block
                remove every spider eye from clicked block
                loop {_orumcekgozu} times:
                    give 1 spider eye to player
                execute player command "sell 375"
            if amount of iron ingot in clicked block is greater than 0:
                cancel event
                set {_demir} to amount of iron ingot in clicked block
                remove every iron ingot from clicked block
                loop {_demir} times:
                    give 1 iron ingot to player
                execute player command "sell 265"
            if amount of cactus in clicked block is greater than 0:
                cancel event
                set {_cactus} to amount of cactus in clicked block
                remove every cactus from clicked block
                loop {_cactus} times:
                    give 1 cactus block to player
                execute player command "sell cactus"
Eşyaların altına tek tek satma komutlarını yazdım. Dener misin?
 
Son düzenleme:
Kod:
command /satışçubuğu3:
    trigger:
        execute console command "give %player% 280 1 name:&6Satış_Çubuğu3"

on right click with stick:
    if name of player's tool is "&6Satış Çubuğu3":
        if clicked block is a chest or trapped chest or hopper:
            if amount of melon slice in clicked block is greater than 0:
                cancel event
                set {_karpuz} to amount of melon slice in clicked block
                remove every melon slice from clicked block
                loop {_karpuz} times:
                    give 1 melon slice to player
                execute player command "sell 360"
            if amount of pumpkin in clicked block is greater than 0:
                cancel event
                set {_balkabagi} to amount of pumpkin in clicked block
                remove every pumpkin from clicked block
                loop {_balkabagi} times:
                    give 1 pumpkin to player
                execute player command "sell pumpkin"
            if amount of sugar cane in clicked block is greater than 0:
                cancel event
                set {_sekerkamisi} to amount of sugar cane in clicked block
                remove every sugar cane from clicked block
                loop {_sekerkamisi} times:
                    give 1 sugar cane to player
                execute player command "sell 338"
            if amount of cobble stone in clicked block is greater than 0:
                cancel event
                set {_kiriktas} to amount of cobble stone in clicked block
                remove every cobble stone from clicked block
                loop {kiriktas} times:
                    give 1 cobble stone to player
                execute player command "sell 4"
            if amount of stone in clicked block is greater than 0:
                cancel event
                set {_tas} to amount of stone in clicked block
                remove every stone from clicked block
                loop {_tas} times:
                    give 1 stone to player
                execute player command "sell stone"
            if amount of nether wart in clicked block is greater than 0:
                cancel event
                set {_netherwart} to amount of nether wart in clicked block
                remove every nether wart from clicked block
                loop {_netherwart} times:
                    give 1 nether wart to player
                execute player command "sell 372"
            if amount of cocoa beans in clicked block is greater than 0:
                cancel event
                set {_kakao} to amount of cocoa beans in clicked block
                remove every cocoa beans from clicked block
                loop {_kakao} times:
                    give 1 cocoa beans to player
                execute player command "sell 351:3"
            if amount of bone in clicked block is greater than 0:
                cancel event
                set {_kemik} to amount of bone in clicked block
                remove every bone from clicked block
                loop {_kemik} times:
                    give 1 bone to player
                execute player command "sell bone"
            if amount of string in clicked block is greater than 0:
                cancel event
                set {_ip} to amount of string in clicked block
                remove every string from clicked block
                loop {_ip} times:
                    give 1 string to player
                execute player command "sell string"
            if amount of gunpowder in clicked block is greater than 0:
                cancel event
                set {_barut} to amount of gunpowder in clicked block
                remove every gunpowder from clicked block
                loop {_barut} times:
                    give 1 gunpowder to player
                execute player command "sell gunpowder"
            if amount of rotten flesh in clicked block is greater than 0:
                cancel event
                set {_curuket} to amount of rotten flesh in clicked block
                remove every rotten flesh from clicked block
                loop {_curuket} times:
                    give 1 rotten flesh to player
                execute player command "sell 367"
            if amount of spider eye in clicked block is greater than 0:
                cancel event
                set {_orumcekgozu} to amount of spider eye in clicked block
                remove every spider eye from clicked block
                loop {_orumcekgozu} times:
                    give 1 spider eye to player
                execute player command "sell 375"
            if amount of iron ingot in clicked block is greater than 0:
                cancel event
                set {_demir} to amount of iron ingot in clicked block
                remove every iron ingot from clicked block
                loop {_demir} times:
                    give 1 iron ingot to player
                execute player command "sell 265"
            if amount of cactus in clicked block is greater than 0:
                cancel event
                set {_cactus} to amount of cactus in clicked block
                remove every cactus from clicked block
                loop {_cactus} times:
                    give 1 cactus block to player
                execute player command "sell cactus"
Eşyaların altına tek tek satma komutlarını yazdım. Dener misin?
çalıştı ama şimdide başka bir problem var , sandıktaki bütün eşyaları alıyor fakat sadece bir envanter yer kadar eşya satıyor envanterde hiç yer olmasın sandık bosalıyor fakat envanterde yer olmadıgı için hiç para gelmiyor onu da düzeltebilirmisiniz
 
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Kod:
command /satışçubuğu:
    trigger:
        execute console command "give %player% 280 1 name:&6Satış_Çubuğu"

on right click with stick:
    if name of player's tool is "&6Satış Çubuğu":
        if clicked block is a chest or trapped chest or hopper:
            if amount of melon slice in clicked block is greater than 0:
                cancel event
                set {_karpuz} to amount of melon slice in clicked block
                loop {_karpuz} times:
                    if player has enough space for 1 melon slice:
                        remove 1 melon slice from clicked block
                        give 1 melon slice to player
                    else:
                        stop loop
                execute player command "sell 360"
            if amount of pumpkin in clicked block is greater than 0:
                cancel event
                set {_balkabagi} to amount of pumpkin in clicked block
                loop {_balkabagi} times:
                    if player has enough space for 1 pumpkin:
                        remove 1 pumpkin from clicked block
                        give 1 pumpkin to player
                    else:
                        stop loop
                execute player command "sell pumpkin"
            if amount of sugar cane in clicked block is greater than 0:
                cancel event
                set {_sekerkamisi} to amount of sugar cane in clicked block
                loop {_sekerkamisi} times:
                    if player has enough space for 1 sugar cane:
                        remove 1 sugar cane from clicked block
                        give 1 sugar cane to player
                    else:
                        stop loop
                execute player command "sell 338"
            if amount of cobble stone in clicked block is greater than 0:
                cancel event
                set {_kiriktas} to amount of cobble stone in clicked block
                loop {kiriktas} times:
                    if player has enough space for 1 cobble stone:
                        remove 1 cobble stone from clicked block
                        give 1 cobble stone to player
                    else:
                        stop loop
                execute player command "sell 4"
            if amount of stone in clicked block is greater than 0:
                cancel event
                set {_tas} to amount of stone in clicked block
                loop {_tas} times:
                    if player has enough space for 1 stone:
                        remove 1 stone from clicked block
                        give 1 stone to player
                    else:
                        stop loop
                execute player command "sell stone"
            if amount of nether wart in clicked block is greater than 0:
                cancel event
                set {_netherwart} to amount of nether wart in clicked block
                loop {_netherwart} times:
                    if player has enough space for 1 nether wart:
                        remove 1 nether wart from clicked block
                        give 1 nether wart to player
                    else:
                        stop loop
                execute player command "sell 372"
            if amount of cocoa beans in clicked block is greater than 0:
                cancel event
                set {_kakao} to amount of cocoa beans in clicked block
                loop {_kakao} times:
                    if player has enough space for 1 cocoa beans:
                        remove 1 cocoa beans from clicked block
                        give 1 cocoa beans to player
                    else:
                        stop loop
                execute player command "sell 351:3"
            if amount of bone in clicked block is greater than 0:
                cancel event
                set {_kemik} to amount of bone in clicked block
                loop {_kemik} times:
                    if player has enough space for 1 bone:
                        remove 1 bone from clicked block
                        give 1 bone to player
                    else:
                        stop loop
                execute player command "sell bone"
            if amount of string in clicked block is greater than 0:
                cancel event
                set {_ip} to amount of string in clicked block
                loop {_ip} times:
                    if player has enough space for 1 string:
                        remove 1 string from clicked block
                        give 1 string to player
                    else:
                        stop loop
                execute player command "sell string"
            if amount of gunpowder in clicked block is greater than 0:
                cancel event
                set {_barut} to amount of gunpowder in clicked block
                loop {_barut} times:
                    if player has enough space for 1 gunpowder:
                        remove 1 gunpowder from clicked block
                        give 1 gunpowder to player
                    else:
                        stop loop
                execute player command "sell gunpowder"
            if amount of rotten flesh in clicked block is greater than 0:
                cancel event
                set {_curuket} to amount of rotten flesh in clicked block
                loop {_curuket} times:
                    if player has enough space for 1 rotten flesh:
                        remove 1 rotten flesh from clicked block
                        give 1 rotten flesh to player
                    else:
                        stop loop
                execute player command "sell 367"
            if amount of spider eye in clicked block is greater than 0:
                cancel event
                set {_orumcekgozu} to amount of spider eye in clicked block
                loop {_orumcekgozu} times:
                    if player has enough space for 1 spider eye:
                        remove 1 spider eye from clicked block
                        give 1 spider eye to player
                    else:
                        stop loop
                execute player command "sell 375"
            if amount of iron ingot in clicked block is greater than 0:
                cancel event
                set {_demir} to amount of iron ingot in clicked block
                loop {_demir} times:
                    if player has enough space for 1 iron ingot:
                        remove 1 iron ingot from clicked block
                        give 1 iron ingot to player
                    else:
                        stop loop
                execute player command "sell 265"
            if amount of cactus in clicked block is greater than 0:
                cancel event
                set {_cactus} to amount of cactus in clicked block
                loop {_cactus} times:
                    if player has enough space for 1 cactus:
                        remove 1 cactus from clicked block
                        give 1 cactus to player
                    else:
                        stop loop
                execute player command "sell cactus"
Buyur skripti istediğin şekilde düzenledim @AlihanEfendi.
Eğer oyuncunun envanterinde yer varsa alıyor yoksa diğer eşyaya geçiyor.
 
teşekkür konu kilitlenebilir
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sorun çözülmüştür konu kilitlenebilir teşekkürler
 
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Üzgünüz bu konu cevaplar için kapatılmıştır...

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