Reynixan#8044
command /satışçubuğu:
trigger:
execute console command "give %player% 280 1 name:&6Satış_Çubuğu"
on right click with stick:
if name of player's tool is "&6Satış Çubuğu":
if clicked block is a chest or trapped chest or hopper:
if amount of iron block in clicked block is greater than 0:
cancel event
set {_demirb} to amount of iron block in clicked block
remove every iron blocks from clicked block
loop {_demirb} times:
give 1 iron block to player
if amount of gold block in clicked block is greater than 0:
cancel event
set {_altinb} to amount of gold block in clicked block
remove every gold blocks from clicked block
loop {_altinb} times:
give 1 gold block to player
if amount of emerald block in clicked block is greater than 0:
cancel event
set {_zumrutb} to amount of emerald block in clicked block
remove every emerald blocks from clicked block
loop {_zumrutb} times:
give 1 emerald block to player
if amount of diamond block in clicked block is greater than 0:
cancel event
set {_elmasb} to amount of diamond block in clicked block
remove every diamond blocks from clicked block
loop {_elmasb} times:
give 1 diamond block to player
if amount of cactus in clicked block is greater than 0:
cancel event
set {_cactus} to amount of cactus in clicked block
remove every cactus from clicked block
loop {_cactus} times:
give 1 cactus block to player
wait 5 tick
execute player command "sell all"
skript bilgim yok ne yazık ki hocam satılacaklar listesini : karpuz - balkabağı - şeker kamışı - kaktüs - kırıktaş - taş - kakao - netherwant - demir - ve mob trap itemleri olarak güncellermisinz bunların satılması yeterliBuyur denedim ve çalışıyor.Kod:command /satışçubuğu: trigger: execute console command "give %player% 280 1 name:&6Satış_Çubuğu" on right click with stick: if name of player's tool is "&6Satış Çubuğu": if clicked block is a chest or trapped chest or hopper: if amount of iron block in clicked block is greater than 0: cancel event set {_demirb} to amount of iron block in clicked block remove every iron blocks from clicked block loop {_demirb} times: give 1 iron block to player if amount of gold block in clicked block is greater than 0: cancel event set {_altinb} to amount of gold block in clicked block remove every gold blocks from clicked block loop {_altinb} times: give 1 gold block to player if amount of emerald block in clicked block is greater than 0: cancel event set {_zumrutb} to amount of emerald block in clicked block remove every emerald blocks from clicked block loop {_zumrutb} times: give 1 emerald block to player if amount of diamond block in clicked block is greater than 0: cancel event set {_elmasb} to amount of diamond block in clicked block remove every diamond blocks from clicked block loop {_elmasb} times: give 1 diamond block to player if amount of cactus in clicked block is greater than 0: cancel event set {_cactus} to amount of cactus in clicked block remove every cactus from clicked block loop {_cactus} times: give 1 cactus block to player wait 5 tick execute player command "sell all"
Reynixan#8044
command /satışçubuğu3:
trigger:
execute console command "give %player% 280 1 name:&6Satış_Çubuğu3"
on right click with stick:
if name of player's tool is "&6Satış Çubuğu3":
if clicked block is a chest or trapped chest or hopper:
if amount of melon slice in clicked block is greater than 0:
cancel event
set {_karpuz} to amount of melon slice in clicked block
remove every melon slice from clicked block
loop {_karpuz} times:
give 1 melon slice to player
if amount of pumpkin in clicked block is greater than 0:
cancel event
set {_balkabagi} to amount of pumpkin in clicked block
remove every pumpkin from clicked block
loop {_balkabagi} times:
give 1 pumpkin to player
if amount of sugar cane in clicked block is greater than 0:
cancel event
set {_sekerkamisi} to amount of sugar cane in clicked block
remove every sugar cane from clicked block
loop {_sekerkamisi} times:
give 1 sugar cane to player
if amount of cobble stone in clicked block is greater than 0:
cancel event
set {_kiriktas} to amount of cobble stone in clicked block
remove every cobble stone from clicked block
loop {kiriktas} times:
give 1 cobble stone to player
if amount of stone in clicked block is greater than 0:
cancel event
set {_tas} to amount of stone in clicked block
remove every stone from clicked block
loop {_tas} times:
give 1 stone to player
if amount of nether wart in clicked block is greater than 0:
cancel event
set {_netherwart} to amount of nether wart in clicked block
remove every nether wart from clicked block
loop {_netherwart} times:
give 1 nether wart to player
if amount of cocoa beans in clicked block is greater than 0:
cancel event
set {_kakao} to amount of cocoa beans in clicked block
remove every cocoa beans from clicked block
loop {_kakao} times:
give 1 cocoa beans to player
if amount of bone in clicked block is greater than 0:
cancel event
set {_kemik} to amount of bone in clicked block
remove every bone from clicked block
loop {_kemik} times:
give 1 bone to player
if amount of string in clicked block is greater than 0:
cancel event
set {_ip} to amount of string in clicked block
remove every string from clicked block
loop {_ip} times:
give 1 string to player
if amount of gunpowder in clicked block is greater than 0:
cancel event
set {_barut} to amount of gunpowder in clicked block
remove every gunpowder from clicked block
loop {_barut} times:
give 1 gunpowder to player
if amount of rotten flesh in clicked block is greater than 0:
cancel event
set {_curuket} to amount of rotten flesh in clicked block
remove every rotten flesh from clicked block
loop {_curuket} times:
give 1 rotten flesh to player
if amount of spider eye in clicked block is greater than 0:
cancel event
set {_orumcekgozu} to amount of spider eye in clicked block
remove every spider eye from clicked block
loop {_orumcekgozu} times:
give 1 spider eye to player
if amount of iron ingot in clicked block is greater than 0:
cancel event
set {_demir} to amount of iron ingot in clicked block
remove every iron ingot from clicked block
loop {_demir} times:
give 1 iron ingot to player
if amount of cactus in clicked block is greater than 0:
cancel event
set {_cactus} to amount of cactus in clicked block
remove every cactus from clicked block
loop {_cactus} times:
give 1 cactus block to player
wait 5 tick
execute player command "sell all"
çalıştı fakat oyuncuların tüm envanterini satıyor sadece bu belirttiğim itemleri satması için bir şey yapar mısınBuyur, istediklerini ekledim.Kod:command /satışçubuğu3: trigger: execute console command "give %player% 280 1 name:&6Satış_Çubuğu3" on right click with stick: if name of player's tool is "&6Satış Çubuğu3": if clicked block is a chest or trapped chest or hopper: if amount of melon slice in clicked block is greater than 0: cancel event set {_karpuz} to amount of melon slice in clicked block remove every melon slice from clicked block loop {_karpuz} times: give 1 melon slice to player if amount of pumpkin in clicked block is greater than 0: cancel event set {_balkabagi} to amount of pumpkin in clicked block remove every pumpkin from clicked block loop {_balkabagi} times: give 1 pumpkin to player if amount of sugar cane in clicked block is greater than 0: cancel event set {_sekerkamisi} to amount of sugar cane in clicked block remove every sugar cane from clicked block loop {_sekerkamisi} times: give 1 sugar cane to player if amount of cobble stone in clicked block is greater than 0: cancel event set {_kiriktas} to amount of cobble stone in clicked block remove every cobble stone from clicked block loop {kiriktas} times: give 1 cobble stone to player if amount of stone in clicked block is greater than 0: cancel event set {_tas} to amount of stone in clicked block remove every stone from clicked block loop {_tas} times: give 1 stone to player if amount of nether wart in clicked block is greater than 0: cancel event set {_netherwart} to amount of nether wart in clicked block remove every nether wart from clicked block loop {_netherwart} times: give 1 nether wart to player if amount of cocoa beans in clicked block is greater than 0: cancel event set {_kakao} to amount of cocoa beans in clicked block remove every cocoa beans from clicked block loop {_kakao} times: give 1 cocoa beans to player if amount of bone in clicked block is greater than 0: cancel event set {_kemik} to amount of bone in clicked block remove every bone from clicked block loop {_kemik} times: give 1 bone to player if amount of string in clicked block is greater than 0: cancel event set {_ip} to amount of string in clicked block remove every string from clicked block loop {_ip} times: give 1 string to player if amount of gunpowder in clicked block is greater than 0: cancel event set {_barut} to amount of gunpowder in clicked block remove every gunpowder from clicked block loop {_barut} times: give 1 gunpowder to player if amount of rotten flesh in clicked block is greater than 0: cancel event set {_curuket} to amount of rotten flesh in clicked block remove every rotten flesh from clicked block loop {_curuket} times: give 1 rotten flesh to player if amount of spider eye in clicked block is greater than 0: cancel event set {_orumcekgozu} to amount of spider eye in clicked block remove every spider eye from clicked block loop {_orumcekgozu} times: give 1 spider eye to player if amount of iron ingot in clicked block is greater than 0: cancel event set {_demir} to amount of iron ingot in clicked block remove every iron ingot from clicked block loop {_demir} times: give 1 iron ingot to player if amount of cactus in clicked block is greater than 0: cancel event set {_cactus} to amount of cactus in clicked block remove every cactus from clicked block loop {_cactus} times: give 1 cactus block to player wait 5 tick execute player command "sell all"
Reynixan#8044
"sell all" yerine "sell hand" veya "sell blocks" istediğiniz komutla değiştirebilirsiniz. Essentials eklentisinde eşya ismi ile satma özelliği varsa bu eşyaları tek tek komut olarak yazmak gerekir ama ben yok diye biliyorum.çalıştı fakat oyuncuların tüm envanterini satıyor sadece bu belirttiğim itemleri satması için bir şey yapar mısın
sell hand işlevsiz oyuncu elinde cubugu tutuyor cubukta satılmıyor sell blocks ta blokları satar farm ürünlerini satmaz"sell all" yerine "sell hand" veya "sell blocks" istediğiniz komutla değiştirebilirsiniz. Essentials eklentisinde eşya ismi ile satma özelliği varsa bu eşyaları tek tek komut olarak yazmak gerekir ama ben yok diye biliyorum.
Reynixan#8044
command /satışçubuğu3:
trigger:
execute console command "give %player% 280 1 name:&6Satış_Çubuğu3"
on right click with stick:
if name of player's tool is "&6Satış Çubuğu3":
if clicked block is a chest or trapped chest or hopper:
if amount of melon slice in clicked block is greater than 0:
cancel event
set {_karpuz} to amount of melon slice in clicked block
remove every melon slice from clicked block
loop {_karpuz} times:
give 1 melon slice to player
execute player command "sell 360"
if amount of pumpkin in clicked block is greater than 0:
cancel event
set {_balkabagi} to amount of pumpkin in clicked block
remove every pumpkin from clicked block
loop {_balkabagi} times:
give 1 pumpkin to player
execute player command "sell pumpkin"
if amount of sugar cane in clicked block is greater than 0:
cancel event
set {_sekerkamisi} to amount of sugar cane in clicked block
remove every sugar cane from clicked block
loop {_sekerkamisi} times:
give 1 sugar cane to player
execute player command "sell 338"
if amount of cobble stone in clicked block is greater than 0:
cancel event
set {_kiriktas} to amount of cobble stone in clicked block
remove every cobble stone from clicked block
loop {kiriktas} times:
give 1 cobble stone to player
execute player command "sell 4"
if amount of stone in clicked block is greater than 0:
cancel event
set {_tas} to amount of stone in clicked block
remove every stone from clicked block
loop {_tas} times:
give 1 stone to player
execute player command "sell stone"
if amount of nether wart in clicked block is greater than 0:
cancel event
set {_netherwart} to amount of nether wart in clicked block
remove every nether wart from clicked block
loop {_netherwart} times:
give 1 nether wart to player
execute player command "sell 372"
if amount of cocoa beans in clicked block is greater than 0:
cancel event
set {_kakao} to amount of cocoa beans in clicked block
remove every cocoa beans from clicked block
loop {_kakao} times:
give 1 cocoa beans to player
execute player command "sell 351:3"
if amount of bone in clicked block is greater than 0:
cancel event
set {_kemik} to amount of bone in clicked block
remove every bone from clicked block
loop {_kemik} times:
give 1 bone to player
execute player command "sell bone"
if amount of string in clicked block is greater than 0:
cancel event
set {_ip} to amount of string in clicked block
remove every string from clicked block
loop {_ip} times:
give 1 string to player
execute player command "sell string"
if amount of gunpowder in clicked block is greater than 0:
cancel event
set {_barut} to amount of gunpowder in clicked block
remove every gunpowder from clicked block
loop {_barut} times:
give 1 gunpowder to player
execute player command "sell gunpowder"
if amount of rotten flesh in clicked block is greater than 0:
cancel event
set {_curuket} to amount of rotten flesh in clicked block
remove every rotten flesh from clicked block
loop {_curuket} times:
give 1 rotten flesh to player
execute player command "sell 367"
if amount of spider eye in clicked block is greater than 0:
cancel event
set {_orumcekgozu} to amount of spider eye in clicked block
remove every spider eye from clicked block
loop {_orumcekgozu} times:
give 1 spider eye to player
execute player command "sell 375"
if amount of iron ingot in clicked block is greater than 0:
cancel event
set {_demir} to amount of iron ingot in clicked block
remove every iron ingot from clicked block
loop {_demir} times:
give 1 iron ingot to player
execute player command "sell 265"
if amount of cactus in clicked block is greater than 0:
cancel event
set {_cactus} to amount of cactus in clicked block
remove every cactus from clicked block
loop {_cactus} times:
give 1 cactus block to player
execute player command "sell cactus"
çalıştı ama şimdide başka bir problem var , sandıktaki bütün eşyaları alıyor fakat sadece bir envanter yer kadar eşya satıyor envanterde hiç yer olmasın sandık bosalıyor fakat envanterde yer olmadıgı için hiç para gelmiyor onu da düzeltebilirmisinizEşyaların altına tek tek satma komutlarını yazdım. Dener misin?Kod:command /satışçubuğu3: trigger: execute console command "give %player% 280 1 name:&6Satış_Çubuğu3" on right click with stick: if name of player's tool is "&6Satış Çubuğu3": if clicked block is a chest or trapped chest or hopper: if amount of melon slice in clicked block is greater than 0: cancel event set {_karpuz} to amount of melon slice in clicked block remove every melon slice from clicked block loop {_karpuz} times: give 1 melon slice to player execute player command "sell 360" if amount of pumpkin in clicked block is greater than 0: cancel event set {_balkabagi} to amount of pumpkin in clicked block remove every pumpkin from clicked block loop {_balkabagi} times: give 1 pumpkin to player execute player command "sell pumpkin" if amount of sugar cane in clicked block is greater than 0: cancel event set {_sekerkamisi} to amount of sugar cane in clicked block remove every sugar cane from clicked block loop {_sekerkamisi} times: give 1 sugar cane to player execute player command "sell 338" if amount of cobble stone in clicked block is greater than 0: cancel event set {_kiriktas} to amount of cobble stone in clicked block remove every cobble stone from clicked block loop {kiriktas} times: give 1 cobble stone to player execute player command "sell 4" if amount of stone in clicked block is greater than 0: cancel event set {_tas} to amount of stone in clicked block remove every stone from clicked block loop {_tas} times: give 1 stone to player execute player command "sell stone" if amount of nether wart in clicked block is greater than 0: cancel event set {_netherwart} to amount of nether wart in clicked block remove every nether wart from clicked block loop {_netherwart} times: give 1 nether wart to player execute player command "sell 372" if amount of cocoa beans in clicked block is greater than 0: cancel event set {_kakao} to amount of cocoa beans in clicked block remove every cocoa beans from clicked block loop {_kakao} times: give 1 cocoa beans to player execute player command "sell 351:3" if amount of bone in clicked block is greater than 0: cancel event set {_kemik} to amount of bone in clicked block remove every bone from clicked block loop {_kemik} times: give 1 bone to player execute player command "sell bone" if amount of string in clicked block is greater than 0: cancel event set {_ip} to amount of string in clicked block remove every string from clicked block loop {_ip} times: give 1 string to player execute player command "sell string" if amount of gunpowder in clicked block is greater than 0: cancel event set {_barut} to amount of gunpowder in clicked block remove every gunpowder from clicked block loop {_barut} times: give 1 gunpowder to player execute player command "sell gunpowder" if amount of rotten flesh in clicked block is greater than 0: cancel event set {_curuket} to amount of rotten flesh in clicked block remove every rotten flesh from clicked block loop {_curuket} times: give 1 rotten flesh to player execute player command "sell 367" if amount of spider eye in clicked block is greater than 0: cancel event set {_orumcekgozu} to amount of spider eye in clicked block remove every spider eye from clicked block loop {_orumcekgozu} times: give 1 spider eye to player execute player command "sell 375" if amount of iron ingot in clicked block is greater than 0: cancel event set {_demir} to amount of iron ingot in clicked block remove every iron ingot from clicked block loop {_demir} times: give 1 iron ingot to player execute player command "sell 265" if amount of cactus in clicked block is greater than 0: cancel event set {_cactus} to amount of cactus in clicked block remove every cactus from clicked block loop {_cactus} times: give 1 cactus block to player execute player command "sell cactus"
skriptte oldugu gibi calısıyorsa neden olmasın sonucta essentials ile sattırıyorumPluginini kullanmaya ne dersin ?
skriptte oldugu gibi calısıyorsa neden olmasın sonucta essentials ile sattırıyorum
Reynixan#8044
command /satışçubuğu:
trigger:
execute console command "give %player% 280 1 name:&6Satış_Çubuğu"
on right click with stick:
if name of player's tool is "&6Satış Çubuğu":
if clicked block is a chest or trapped chest or hopper:
if amount of melon slice in clicked block is greater than 0:
cancel event
set {_karpuz} to amount of melon slice in clicked block
loop {_karpuz} times:
if player has enough space for 1 melon slice:
remove 1 melon slice from clicked block
give 1 melon slice to player
else:
stop loop
execute player command "sell 360"
if amount of pumpkin in clicked block is greater than 0:
cancel event
set {_balkabagi} to amount of pumpkin in clicked block
loop {_balkabagi} times:
if player has enough space for 1 pumpkin:
remove 1 pumpkin from clicked block
give 1 pumpkin to player
else:
stop loop
execute player command "sell pumpkin"
if amount of sugar cane in clicked block is greater than 0:
cancel event
set {_sekerkamisi} to amount of sugar cane in clicked block
loop {_sekerkamisi} times:
if player has enough space for 1 sugar cane:
remove 1 sugar cane from clicked block
give 1 sugar cane to player
else:
stop loop
execute player command "sell 338"
if amount of cobble stone in clicked block is greater than 0:
cancel event
set {_kiriktas} to amount of cobble stone in clicked block
loop {kiriktas} times:
if player has enough space for 1 cobble stone:
remove 1 cobble stone from clicked block
give 1 cobble stone to player
else:
stop loop
execute player command "sell 4"
if amount of stone in clicked block is greater than 0:
cancel event
set {_tas} to amount of stone in clicked block
loop {_tas} times:
if player has enough space for 1 stone:
remove 1 stone from clicked block
give 1 stone to player
else:
stop loop
execute player command "sell stone"
if amount of nether wart in clicked block is greater than 0:
cancel event
set {_netherwart} to amount of nether wart in clicked block
loop {_netherwart} times:
if player has enough space for 1 nether wart:
remove 1 nether wart from clicked block
give 1 nether wart to player
else:
stop loop
execute player command "sell 372"
if amount of cocoa beans in clicked block is greater than 0:
cancel event
set {_kakao} to amount of cocoa beans in clicked block
loop {_kakao} times:
if player has enough space for 1 cocoa beans:
remove 1 cocoa beans from clicked block
give 1 cocoa beans to player
else:
stop loop
execute player command "sell 351:3"
if amount of bone in clicked block is greater than 0:
cancel event
set {_kemik} to amount of bone in clicked block
loop {_kemik} times:
if player has enough space for 1 bone:
remove 1 bone from clicked block
give 1 bone to player
else:
stop loop
execute player command "sell bone"
if amount of string in clicked block is greater than 0:
cancel event
set {_ip} to amount of string in clicked block
loop {_ip} times:
if player has enough space for 1 string:
remove 1 string from clicked block
give 1 string to player
else:
stop loop
execute player command "sell string"
if amount of gunpowder in clicked block is greater than 0:
cancel event
set {_barut} to amount of gunpowder in clicked block
loop {_barut} times:
if player has enough space for 1 gunpowder:
remove 1 gunpowder from clicked block
give 1 gunpowder to player
else:
stop loop
execute player command "sell gunpowder"
if amount of rotten flesh in clicked block is greater than 0:
cancel event
set {_curuket} to amount of rotten flesh in clicked block
loop {_curuket} times:
if player has enough space for 1 rotten flesh:
remove 1 rotten flesh from clicked block
give 1 rotten flesh to player
else:
stop loop
execute player command "sell 367"
if amount of spider eye in clicked block is greater than 0:
cancel event
set {_orumcekgozu} to amount of spider eye in clicked block
loop {_orumcekgozu} times:
if player has enough space for 1 spider eye:
remove 1 spider eye from clicked block
give 1 spider eye to player
else:
stop loop
execute player command "sell 375"
if amount of iron ingot in clicked block is greater than 0:
cancel event
set {_demir} to amount of iron ingot in clicked block
loop {_demir} times:
if player has enough space for 1 iron ingot:
remove 1 iron ingot from clicked block
give 1 iron ingot to player
else:
stop loop
execute player command "sell 265"
if amount of cactus in clicked block is greater than 0:
cancel event
set {_cactus} to amount of cactus in clicked block
loop {_cactus} times:
if player has enough space for 1 cactus:
remove 1 cactus from clicked block
give 1 cactus to player
else:
stop loop
execute player command "sell cactus"
Büyük bir topluluğun parçası ol, etkinliklere katıl ve özel hediyeler kazanma şansı yakala!