on pickup cactus:
if {otosatis.%player%} is true:
if player has 64 cactus:
remove 64 cactus from player's inventory
add 60000000 to player's money
on pickup Diamond Block:
if {otosatis.%player%} is true:
if player has 64 Diamond Block:
remove 64 Diamond Block from player's inventory
add 30000000 to player's money
on pickup Emerald Block:
if {otosatis.%player%} is true:
if player has 64 Emerald Block:
remove 64 Emerald Block from player's inventory
add 30000000 to player's money
on pickup Gold Block:
if {otosatis.%player%} is true:
if player has 64 Gold Block:
remove 64 Gold Block from player's inventory
add 20000000 to player's money
on pickup Iron Block:
if {otosatis.%player%} is true:
if player has 64 Iron Block:
remove 64 Iron Block from player's inventory
add 20000000 to player's money
on pickup End Stone:
if {otosatis.%player%} is true:
if player has 64 End Stone:
remove 64 End Stone from player's inventory
add 50000000 to player's money
command /otosatac:
trigger:
set {otosatis.%player%} to true
send "&3SkyBlock &6>> &aOtoSatış Başarıyla açıldı."
command /otosatkapa:
trigger:
set {otosatis.%player%} to false
send "&3SkyBlock &6>> &4OtoSatış Başarıyla kapatıldı."