TeamXio Project
Zombi Geldi, Beni Yedi
- Katılım
- 12 Mayıs 2021
- Mesajlar
- 243
- Elmaslar
- 144
- Puan
- 4.270
- Konum
- Türkiye, İstanbul
- Minecraft
- Oasis
Discord:
.ardyy (Ardyy)
# TeamXioProject Lonca Skripti config.yml
#changing nametags, affecting sorting, collision rule
change-nametag-prefix-suffix: true
#prefix/suffix in tablist
change-tablist-prefix-suffix: true
#header/footer
enable-header-footer: true
header:
- ""
- "&e&lSUNUCU ADI"
- "&fGerçek eğlencenin tek adresi!"
- ""
- ""
footer:
- ""
- "&7VIP Spawner vb. ürünleri satın almak için:"
- "&ewww.sunucuadı.com/market"
#supports any numeric placeholder, set to "" to disable the feature
yellow-number-in-tablist: ""
#literally what it says
group-sorting-priority-list:
- Kurucu
- Moderator
- Yardımcı
- Mimar
- YouTuber
- MVIP+
- MVIP
- VIP+
- VIP
- Kahraman
- Asil
- Usta
- Kalfa
- Bilgili
- Acemi
Groups:
Kurucu:
tabprefix: '&4Kurucu &c'
tagprefix: '&4Kurucu &c'
abovename: '&6✰ &f%loncaprefix_player% &6✰'
Moderator:
tabprefix: '&5Moderator &d'
tagprefix: '&5Moderator &d'
abovename: '&6✰ &f%loncaprefix_player% &6✰'
Mimar:
tabprefix: '&3Mimar &b'
tagprefix: '&3Mimar &b'
abovename: '&6✰ &f%loncaprefix_player% &6✰'
Yardımcı:
tabprefix: '&2Yardımcı &a'
tagprefix: '&2Yardımcı &a'
abovename: '&6✰ &f%loncaprefix_player% &6✰'
YouTuber:
tabprefix: '&2[%world%] &cYou&fTuber &e'
tagprefix: '&cYou&fTuber &e'
abovename: '&6✰ &f%loncaprefix_player% &6✰'
MVIP+:
tabprefix: '&2[%world%] &aMVIP&c+ &e'
tagprefix: '&aMVIP&c+ &e'
abovename: '&6✰ &f%loncaprefix_player% &6✰'
MVIP:
tabprefix: '&2[%world%] &aMVIP &e'
tagprefix: '&aMVIP &e'
abovename: '&6✰ &f%loncaprefix_player% &6✰'
VIP+:
tabprefix: '&2[%world%] &6VIP&c+ &e'
tagprefix: '&6VIP&c+ &e'
abovename: '&6✰ &f%loncaprefix_player% &6✰'
VIP:
tabprefix: '&2[%world%] &6VIP &e'
tagprefix: '&6VIP &e'
abovename: '&6✰ &f%loncaprefix_player% &6✰'
Kahraman:
tabprefix: '&2[%world%] &cKahraman &7'
tagprefix: '&7'
abovename: '&6✰ &f%loncaprefix_player% &6✰'
Asil:
tabprefix: '&2[%world%] &eAsil &7'
abovename: '&7'
abovename: '&6✰ &f%loncaprefix_player% &6✰'
Usta:
tabprefix: '&2[%world%] &aUsta &7'
abovename: '&7'
abovename: '&6✰ &f%loncaprefix_player% &6✰'
Kalfa:
tabprefix: '&2[%world%] &3Kalfa &7'
abovename: '&7'
abovename: '&6✰ &f%loncaprefix_player% &6✰'
Bilgili:
tabprefix: '&2[%world%] &dBilgili &7'
abovename: '&7'
abovename: '&6✰ &f%loncaprefix_player% &6✰'
Acemi:
tabprefix: '&2[%world%] &7'
abovename: '&7'
abovename: '&6✰ &f%loncaprefix_player% &6✰'
Users:
_NEZNAMY_:
tabprefix: "&6&lTAB Author &a"
tagprefix: "&6&lTAB &r&a"
abovename: "&bOh look, 3 lines of text !"
belowname: "&eThere's only one plugin out there supporting it"
#additional very limited line of text below nametag
#don't forget this enables on all player entities, which includes NPCs
#tags so you can find this section using the mighty ctrl + f feature: [NPC, Citizens, below_name, health]
classic-vanilla-belowname:
#enabling the feature
enabled: false
#number or numeric placeholder, supports per-player placeholders
number: "%health%"
#text after number, must be same on all players
text: "Health"
#controlling the collision rule
enable-collision: true
#using the opposite of the setting above for worlds
revert-collision-rule-in-worlds:
- revertedworld
#preventing players with spectator gamemode from being moved to the bottom of tablist with transparent name
do-not-move-spectators: false
#allows players with tab.spectatorbypass permission to see spectators moved despite the option above enabled
allow-spectator-bypass-permission: false
#using armor stands for nametags, bypassing all limits
#THEY ARE CLIENT SIDED AND DO NOT EXIST ON SERVER SO STOP SAYING YOUR SERVER IS LAGGING FROM THIS
unlimited-nametag-prefix-suffix-mode:
#enabling the feature
enabled: true
#enabling will result in NPCs ignoring nametag prefix/suffix/visibility to prevent NPCs with names of online players from being invisible
modify-npc-names: false
#using a feature introduced in 1.8.1 to make hitbox zero so you can't cry it affects pvp despite hit redirection
#1.8.0 clients will see wild things
#automatically enabled for 1.9+
use-marker-tag-for-1-8-x-clients: false
#disabling the feature for players riding boats to prevent massive desync
disable-on-boats: true
per-world-settings:
world1:
header:
- "an example of world with custom"
footer:
- "header/footer and prefix/suffix"
Groups:
Owner:
tabprefix: "&0&l[&a&lOwner&0&l] &a"
tagprefix: "&2&lOwner &a"
#separating multiple worlds with "-"
world2-world3:
header:
- "This is a shared header for"
- "world2 and world3"
placeholders:
#output of %afk%
afk-yes: " &4*&4&lAFK&4*&r"
afk-no: ""
#%date%
date-format: "dd.MM.yyyy"
#%time%
time-format: "[HH:mm:ss / h:mm a]"
#in hours, in case of wrong timezone
time-offset: 0
#don't forget color codes
remove-strings:
- "[]"
- "< >"
#aliases for %rank%, this is not the place where group prefix is defined!
rank-aliases:
Admin: "&4&lADMIN"
Mod: "&b&lMOD"
Premium: "&6&lPREMIUM"
Ultra: "&b&lULTRA"
Legend: "&a&lLEGEND"
Titan: "&c&lTITAN"
Youtuber: "&c&lYOUTUBE"
_OTHER_: "&7No Rank"
disable-features-in-worlds:
header-footer:
- disabledworld
tablist-names:
- disabledworld
nametag:
- disabledworld
yellow-number:
- disabledworld
bossbar:
- disabledworld
belowname:
- disabledworld
placeholderapi-refresh-intervals:
default-refresh-interval: 100
server:
"%server_uptime%": 1000
"%server_tps_1_colored%": 1000
player:
"%player_health%": 200
"%player_ping%": 1000
"%vault_prefix%": 1000
relational:
"%rel_factionsuuid_relation_color%": 500
#different playerlist in different worlds
per-world-playerlist:
#to enable the feature
enabled: false
#allows players with tab.bypass permission to see everyone in tablist despite this option enabled
allow-bypass-permission: false
#players in these worlds will see everyone despite the feature enabled
ignore-effect-in-worlds:
- ignoredworld
- build
#groups of worlds to share playerlist
shared-playerlist-world-groups:
#group name, can be anything
lobby:
- lobby1
- lobby2
minigames:
- paintball
- bedwars
#permission node is tab.sort.<permission group from sorting list>
sort-players-by-permissions: false
#making tamed animals no longer copy nametag properties from their owner (prefix/suffix/visibility)
#do not enable this if you're on paper, you'll feed the trolls even more
fix-pet-names: false
#taking primary group from permission plugin
use-primary-group: true
#if the option above is false, all groups are taken from permission plugin and the one higher in this list is used as primary
primary-group-finding-list:
- Owner
- Admin
- Helper
- default
#if none of the above fits your needs, you can enable this to give groups using tab.group.<group name from the list above> permission
assign-groups-by-permissions: false
#changing nametags, affecting sorting, collision rule
change-nametag-prefix-suffix: true
#prefix/suffix in tablist
change-tablist-prefix-suffix: true
#header/footer
enable-header-footer: true
header:
- ""
- "&e&lSUNUCU ADI"
- "&fGerçek eğlencenin tek adresi!"
- ""
- ""
footer:
- ""
- "&7VIP Spawner vb. ürünleri satın almak için:"
- "&ewww.sunucuadı.com/market"
#supports any numeric placeholder, set to "" to disable the feature
yellow-number-in-tablist: ""
#literally what it says
group-sorting-priority-list:
- Kurucu
- Moderator
- Yardımcı
- Mimar
- YouTuber
- MVIP+
- MVIP
- VIP+
- VIP
- Kahraman
- Asil
- Usta
- Kalfa
- Bilgili
- Acemi
Groups:
Kurucu:
tabprefix: '&4Kurucu &c'
tagprefix: '&4Kurucu &c'
abovename: '&6✰ &f%loncaprefix_player% &6✰'
Moderator:
tabprefix: '&5Moderator &d'
tagprefix: '&5Moderator &d'
abovename: '&6✰ &f%loncaprefix_player% &6✰'
Mimar:
tabprefix: '&3Mimar &b'
tagprefix: '&3Mimar &b'
abovename: '&6✰ &f%loncaprefix_player% &6✰'
Yardımcı:
tabprefix: '&2Yardımcı &a'
tagprefix: '&2Yardımcı &a'
abovename: '&6✰ &f%loncaprefix_player% &6✰'
YouTuber:
tabprefix: '&2[%world%] &cYou&fTuber &e'
tagprefix: '&cYou&fTuber &e'
abovename: '&6✰ &f%loncaprefix_player% &6✰'
MVIP+:
tabprefix: '&2[%world%] &aMVIP&c+ &e'
tagprefix: '&aMVIP&c+ &e'
abovename: '&6✰ &f%loncaprefix_player% &6✰'
MVIP:
tabprefix: '&2[%world%] &aMVIP &e'
tagprefix: '&aMVIP &e'
abovename: '&6✰ &f%loncaprefix_player% &6✰'
VIP+:
tabprefix: '&2[%world%] &6VIP&c+ &e'
tagprefix: '&6VIP&c+ &e'
abovename: '&6✰ &f%loncaprefix_player% &6✰'
VIP:
tabprefix: '&2[%world%] &6VIP &e'
tagprefix: '&6VIP &e'
abovename: '&6✰ &f%loncaprefix_player% &6✰'
Kahraman:
tabprefix: '&2[%world%] &cKahraman &7'
tagprefix: '&7'
abovename: '&6✰ &f%loncaprefix_player% &6✰'
Asil:
tabprefix: '&2[%world%] &eAsil &7'
abovename: '&7'
abovename: '&6✰ &f%loncaprefix_player% &6✰'
Usta:
tabprefix: '&2[%world%] &aUsta &7'
abovename: '&7'
abovename: '&6✰ &f%loncaprefix_player% &6✰'
Kalfa:
tabprefix: '&2[%world%] &3Kalfa &7'
abovename: '&7'
abovename: '&6✰ &f%loncaprefix_player% &6✰'
Bilgili:
tabprefix: '&2[%world%] &dBilgili &7'
abovename: '&7'
abovename: '&6✰ &f%loncaprefix_player% &6✰'
Acemi:
tabprefix: '&2[%world%] &7'
abovename: '&7'
abovename: '&6✰ &f%loncaprefix_player% &6✰'
Users:
_NEZNAMY_:
tabprefix: "&6&lTAB Author &a"
tagprefix: "&6&lTAB &r&a"
abovename: "&bOh look, 3 lines of text !"
belowname: "&eThere's only one plugin out there supporting it"
#additional very limited line of text below nametag
#don't forget this enables on all player entities, which includes NPCs
#tags so you can find this section using the mighty ctrl + f feature: [NPC, Citizens, below_name, health]
classic-vanilla-belowname:
#enabling the feature
enabled: false
#number or numeric placeholder, supports per-player placeholders
number: "%health%"
#text after number, must be same on all players
text: "Health"
#controlling the collision rule
enable-collision: true
#using the opposite of the setting above for worlds
revert-collision-rule-in-worlds:
- revertedworld
#preventing players with spectator gamemode from being moved to the bottom of tablist with transparent name
do-not-move-spectators: false
#allows players with tab.spectatorbypass permission to see spectators moved despite the option above enabled
allow-spectator-bypass-permission: false
#using armor stands for nametags, bypassing all limits
#THEY ARE CLIENT SIDED AND DO NOT EXIST ON SERVER SO STOP SAYING YOUR SERVER IS LAGGING FROM THIS
unlimited-nametag-prefix-suffix-mode:
#enabling the feature
enabled: true
#enabling will result in NPCs ignoring nametag prefix/suffix/visibility to prevent NPCs with names of online players from being invisible
modify-npc-names: false
#using a feature introduced in 1.8.1 to make hitbox zero so you can't cry it affects pvp despite hit redirection
#1.8.0 clients will see wild things
#automatically enabled for 1.9+
use-marker-tag-for-1-8-x-clients: false
#disabling the feature for players riding boats to prevent massive desync
disable-on-boats: true
per-world-settings:
world1:
header:
- "an example of world with custom"
footer:
- "header/footer and prefix/suffix"
Groups:
Owner:
tabprefix: "&0&l[&a&lOwner&0&l] &a"
tagprefix: "&2&lOwner &a"
#separating multiple worlds with "-"
world2-world3:
header:
- "This is a shared header for"
- "world2 and world3"
placeholders:
#output of %afk%
afk-yes: " &4*&4&lAFK&4*&r"
afk-no: ""
#%date%
date-format: "dd.MM.yyyy"
#%time%
time-format: "[HH:mm:ss / h:mm a]"
#in hours, in case of wrong timezone
time-offset: 0
#don't forget color codes
remove-strings:
- "[]"
- "< >"
#aliases for %rank%, this is not the place where group prefix is defined!
rank-aliases:
Admin: "&4&lADMIN"
Mod: "&b&lMOD"
Premium: "&6&lPREMIUM"
Ultra: "&b&lULTRA"
Legend: "&a&lLEGEND"
Titan: "&c&lTITAN"
Youtuber: "&c&lYOUTUBE"
_OTHER_: "&7No Rank"
disable-features-in-worlds:
header-footer:
- disabledworld
tablist-names:
- disabledworld
nametag:
- disabledworld
yellow-number:
- disabledworld
bossbar:
- disabledworld
belowname:
- disabledworld
placeholderapi-refresh-intervals:
default-refresh-interval: 100
server:
"%server_uptime%": 1000
"%server_tps_1_colored%": 1000
player:
"%player_health%": 200
"%player_ping%": 1000
"%vault_prefix%": 1000
relational:
"%rel_factionsuuid_relation_color%": 500
#different playerlist in different worlds
per-world-playerlist:
#to enable the feature
enabled: false
#allows players with tab.bypass permission to see everyone in tablist despite this option enabled
allow-bypass-permission: false
#players in these worlds will see everyone despite the feature enabled
ignore-effect-in-worlds:
- ignoredworld
- build
#groups of worlds to share playerlist
shared-playerlist-world-groups:
#group name, can be anything
lobby:
- lobby1
- lobby2
minigames:
- paintball
- bedwars
#permission node is tab.sort.<permission group from sorting list>
sort-players-by-permissions: false
#making tamed animals no longer copy nametag properties from their owner (prefix/suffix/visibility)
#do not enable this if you're on paper, you'll feed the trolls even more
fix-pet-names: false
#taking primary group from permission plugin
use-primary-group: true
#if the option above is false, all groups are taken from permission plugin and the one higher in this list is used as primary
primary-group-finding-list:
- Owner
- Admin
- Helper
- default
#if none of the above fits your needs, you can enable this to give groups using tab.group.<group name from the list above> permission
assign-groups-by-permissions: false
Kod:
#Bu Skript TeamXio Project tarafından kodlanmıştır.
#İzinsiz olarak satışı yapılması kesinlikle yasa dışı ve yasaktır.
on placeholderapi placeholder request for the prefix "loncaprefix":
if the identifier is "player":
set the result to "%{loncaprefix::%player%}%"
variables:
{loncaprefix::%player%} = "&7Loncası Yok"
options:
p: &3Lonca &8»
loncakur: &eLonca kurmak için: &f'/lonca oluştur [isim]'
loncaDavet: &eLonca'ya birini davet etmek için: &f'/lonca davet [oyuncu]'
loncaKatil: &eLonca'ya katılmak için: &f'/lonca katıl'
paraYok: &cYeni bir lonca oluşturabilmek için &e10.000D &cihtiyacın var.
evYok: &cBulunduğun loncanın bir evi yok.
davetEdilmedin: &cBu loncaya davet edilmedin.
loncaYok: &cBöyle bir lonca yok.
maksharf: &cLonca adı maksimum &e8 &charf olabilir.
loncazatenVar: &cBu isimde bir lonca zaten var.
zatenLoncadasin: &cZaten bir loncadasın.
loncadaDegilsin: &cHerhangi bir loncada değilsin.
modDegilsin: &cBu loncanın sahibi sen değilsin.
kendiloncanHata: &cKendi loncandan ayrılamazsın.
command /lonca [<text>] [<text>]:
trigger:
if arg 1 is not set:
if arg 2 is not set:
send " &e&m----&r &6&lLONCA &e&m----" to player
send " " to player
send " &6/lonca oluştur [isim] &f- &eLonca oluşturur. &8( &f10k Dinar &8)" to player
send " &6/lonca sil [lonca] &f- &eYöneticisi olduğunuz loncayı siler." to player
send " &6/lonca ayrıl [lonca] &f- &eLonca'dan ayrılır." to player
send " &6/lonca at [oyuncu] &f- &eOyuncuyu Lonca'dan atar." to player
send " &6/lonca sethome [lonca] &f- &eLonca'nızın evini belirler." to player
send " &6/lonca ev &f- &eLonca'nızın evine ışınlanır." to player
send " " to player
send " &6/lonca katıl [lonca] &f- &eLoncaya katılırsınız." to player
send " &6/lonca davet [oyuncu] &f- &eBir oyuncuya lonca daveti yollar." to player
send " " to player
send " &6/lonca bilgi &f- &eLoncanızın istatistiklerini gösterir." to player
send " &6/lonca creator &f- &eLonca yapımcıları hakkında bilgi verir." to player
send " " to player
send " &e&m----&r &6&lLONCA &e&m----" to player
if arg 1 is "oluştur":
if arg 2 is not set:
send "{@p} {@loncakur}" to player
else:
if length of arg-2 is greater than 8:
send "{@p} {@maksharf}" to player
stop
if arg 2 is set:
if {lonca::%player%} is not set:
loop {lonca::*}:
if loop-value is arg 2:
set {_n} to true
if {_n} is not set:
if player's balance is greater than or equal to 10000:
remove 10000 from player's balance
set {lonca::%player%} to arg-2
set {loncaprefix::%player%} to arg-2
set {lonca::%{lonca::%player%}%::sahip} to the player
add player to {uyeler::%player%::*}
send "{@p} &b%arg-2% &eadında bir lonca başarıyla oluşturuldu. Fiyat: &d10K Dinar" to player
else:
send "{@p} {@paraYok}" to player
else:
send "{@p} {@loncazatenVar}" to player
else:
send "{@p} {@zatenLoncadasin}" to player
else:
send "{@p} {@loncakur}" to player
stop
if arg 1 is "sil":
if {lonca::%player%} is not set:
send "{@p} {@loncadaDegilsin}" to player
else:
if {lonca::%{lonca::%player%}%::sahip} is not the player:
send "{@p} {@modDegilsin}" to player
else:
send "{@p} &d%player% &eadlı oyuncu &b%{lonca::%player%}% &eadlı loncayı sildi." to player
loop {invited::%{lonca::%player%}%::*}:
remove {lonca::%player%} from {loncainvites::%loop-value%::*}
loop {uyeler::%{lonca::%{lonca::%player%}%::sahip}%::*}:
delete {loncasohbet::%loop-value%}
delete {lonca::%loop-value%}
set {loncaprefix::%loop-value%} to "&7Loncası Yok"
remove loop-value from {uyeler::%player%::*}
delete {lonca::%{lonca::%player%}%::sahip}
remove player from {uyeler::%player%::*}
if arg 1 is "ayrıl":
if {lonca::%player%} is not set:
send "{@p} {@loncadaDegilsin}" to player
else:
if {lonca::%{lonca::%player%}%::sahip} is the player:
send "{@p} {@kendiloncanHata}" to player
else:
send "{@p} &6%player% &eloncadan ayrıldı."
loop {uyeler::%{lonca::%{lonca::%player%}%::sahip}%::*}:
set {_b} to "%loop-value%" parsed as an offline player
send "{@p} &b%player% &eloncadan ayrıldı." to {_b}
remove the player from {uyeler::%{lonca::%{lonca::%player%}%::sahip}%::*}
delete {lonca::%player%}
set {loncaprefix::%player%} to "&7Loncası Yok"
delete {loncasohbet::%player%}
if arg 1 is "davet":
if {lonca::%player%} is not set:
send "{@p} {@loncadaDegilsin}" to player
else:
if {lonca::%{lonca::%player%}%::sahip} is not the player:
send "{@p} {@modDegilsin}" to player
else:
if arg 2 is set:
set {_b} to arg-2 parsed as an offline player
if {invited::%{lonca::%player%}%::%arg-2%} is not set:
send "{@p} &d%player% &eadlı oyuncuyu seni &b%{lonca::%player%}% &eloncasına davet etti." to {_b}
set {invited::%{lonca::%player%}%::%arg-2%} to true
loop {uyeler::%player%::*}:
set {_b2} to "%loop-value%" parsed as an offline player
send "{@p} &b%player% &eadlı oyuncu &b%arg-2% &eadlı loncaya davet edildi." to {_b2}
else:
set {_b} to arg-2 parsed as an offline player
send "{@p} &b%player% &edavetinizi kabul etmedi." to {_b}
delete {invited::%{lonca::%player%}%::%arg-2%}
loop {uyeler::%player%::*}:
set {_b2} to "%loop-value%" parsed as an offline player
send "{@p} &b%player% &eadlı oyuncu &b%arg-2% &edaveti reddetti." to {_b2}
else:
send "{@p} {@loncaDavet}" to player
if arg 1 is "katıl":
if arg 2 is not set:
send "{@p} {@loncaKatil}" to player
else:
if {lonca::%player%} is set:
send "{@p} {@zatenLoncadasin}" to player
else:
loop {lonca::*}:
if loop-value is arg 2:
set {_n} to true
stop loop
else:
set {_n} to false
if {_n} is false:
send "{@p} {@loncaYok}" to player
else:
if {invited::%arg-2%::%player%} is set:
set {lonca::%player%} to arg-2
set {loncaprefix::%player%} to arg-2
set {_player} to {lonca::%{lonca::%player%}%::sahip}
set {lonca::%player%} to {lonca::%{_player}%}
loop {uyeler::%{lonca::%{lonca::%player%}%::sahip}%::*}:
set {_b} to "%loop-value%" parsed as an offline player
send "{@p} &b%player% &eadlı oyuncu loncaya katıldı." to {_b}
send "{@p} &b%arg-2% &eadlı loncaya katıldın." to player
add the player to {uyeler::%{lonca::%{lonca::%player%}%::sahip}%::*}
delete {invited::%arg-2%::%player%}
else:
send "{@p} {@davetEdilmedin}" to player
if arg 1 is "ev":
if {lonca::%player%} is not set:
send "{@p} {@loncadaDegilsin}" to player
else:
if {loncahome::%{lonca::%{lonca::%player%}%::sahip}%} is not set:
send "{@p} {@evYok}" to player
else:
teleport player to {loncahome::%{lonca::%{lonca::%player%}%::sahip}%}
send "{@p} &eLonca'nızın ev konumuna ışınlandın." to player
if arg 1 is "sethome":
if {lonca::%player%} is not set:
send "{@p} {@loncadaDegilsin}" to player
else:
loop all players in radius 30 of player:
if {lonca::%loop-player%} is not set:
send "{@p} &cLoncanızda olmayan oyunculara çok yakınsınız!"
stop
if {lonca::%loop-player%} is set:
if {lonca::%loop-player%} is not {lonca::%player%}:
send "{@p} &cLoncanızda olmayan oyunculara çok yakınsınız!"
stop
else:
if {lonca::%{lonca::%player%}%::sahip} is not the player:
send "{@p} {@modDegilsin}" to player
else:
set {loncahome::%{lonca::%{lonca::%player%}%::sahip}%} to location of player
send "{@p} &eLonca evi belirlendi." to player
if arg 1 is "bilgi":
if arg 2 is not set:
if {lonca::%player%} is not set:
send "{@p} {@loncadaDegilsin}" to player
else:
send " &e&m----&r &6&lLONCA &e&m----"
send " "
send "&f%{lonca::%player%}% &7adlı lonca hakkında:"
send " "
send " &7Lider: &f%{lonca::%{lonca::%player%}%::sahip}%"
set {_m::*} to {uyeler::%{lonca::%{lonca::%player%}%::sahip}%::*}
remove {lonca::%{lonca::%player%}%::sahip} from {_m::*}
if size of {_m::*} is greater than 0:
loop {_m::*}:
add loop-value to {_local1::*}
send " &7Üyeler: &f%{_local1::*}%"
send " "
send " &e&m----&r &6&lLONCA &e&m----"
send ""
else:
loop {lonca::*}:
if {lonca::*} contains arg 2:
send " &e&m----&r &6&lLONCA &e&m----"
send " "
send "&f%arg-2% &7adlı lonca hakkında:"
send " "
send " &7Lider: &f%{lonca::%arg-2%::sahip}%"
set {_m::*} to {uyeler::%{lonca::%arg-2%::sahip}%::*}
remove {lonca::%arg-2%::sahip} from {_m::*}
if size of {_m::*} is greater than 0:
loop {_m::*}:
add loop-value-2 to {_local2::*}
send " &7Üyeler: &f%{_local2::*}%"
send " "
send " &e&m----&r &6&lLONCA &e&m----"
send ""
stop loop
else:
set {_f} to arg-2 parsed as an offline player
if {_f} has not played before:
send "{@p} &cBu isimde bir lonca yok."
stop loop
else:
if {lonca::%{_f}%} is not set:
send "{@p} &cBu oyuncu bir loncadan değil."
stop loop
else:
send " &e&m----&r &6&lLONCA &e&m----"
send " "
send "&f%{lonca::%arg-2%}% &7adlı lonca hakkında:"
send " "
send " &7Lider: &f%{lonca::%{lonca::%arg-2%}%::sahip}%"
set {_m::*} to {uyeler::%{lonca::%{lonca::%arg-2%}%::sahip}%::*}
remove {lonca::%{lonca::%arg-2%}%::sahip} from {_m::*}
if size of {_m::*} is greater than 0:
loop {_m::*}:
add loop-value-2 to {_local3::*}
send " &7Üyeler: &f%{_local3::*}%"
send " "
send " &e&m----&r &6&lLONCA &e&m----"
send ""
stop loop
if arg 1 is "at":
if {lonca::%player%} is not set:
send "{@p} {@loncadaDegilsin}"
else:
if {lonca::%{lonca::%player%}%::sahip} is not the player:
send "{@p} &cSadece yöneticiler üyeleri loncadan uzaklaştırabilir."
else:
set {_n} to arg-2 parsed as offline player
if {uyeler::%player%::*} does not contain {_n}:
send "{@p} &b%arg-2% &eadlı oyuncu loncanda bulunmuyor."
else:
if arg-2 is not the player:
remove {_n} from {uyeler::%player%::*}
delete {lonca::%arg-2%}
set {loncaprefix::%arg-2%} to "&7Loncası Yok"
delete {loncasohbet::%arg-2%}
send "{@p} &b%player% &eadlı oyuncu loncadan atıldı." to {_n}
loop {uyeler::%player%::*}:
set {_n2} to "%loop-value%" parsed as offline player
send "{@p} &b%player% &eadlı oyuncu &b%arg-2% &eadlı oyuncu tarafından atıldı." to {_n2}
else:
send "{@p} &cKendini loncadan atamazsın."
if arg 1 is "creator":
send " &e&m----&r &6&lLONCA &e&m----" to player
send " " to player
send " &6Yapımcı: &fTeamXio Project" to player
send " &6Versiyon: &fv0.2" to player
send " " to player
send " &f/lonca &7- &ekomutu ile bilgi alabilirsiniz." to player
send " " to player
send " &e&m----&r &6&lLONCA &e&m----" to player
on damage:
if {lonca::%victim%} is set:
if {lonca::%victim%} is {lonca::%attacker%}:
cancel event
send "{@p} &cKendi loncandan bir oyuncuya hasar veremezsin." to attacker
stop
Gerekli Pluginler
Değerli ziyaretçimiz, içeriği görebilmek için
şimdi giriş yapın veya kayıt olun.
Son düzenleme: