DenizYavuzZ
Biz ATATÜRK'ÜN Askerleriyiz !
Bu dönemde öle kişiler bulmak zor yapacağım bir şey yok çekecek varsa buraya atar fotoğraflarınıHerhangi birine denettirerek resim ekletebilirsiniz aksi taktirde arşive alınıcaktır.
Bu dönemde öle kişiler bulmak zor yapacağım bir şey yok çekecek varsa buraya atar fotoğraflarınıHerhangi birine denettirerek resim ekletebilirsiniz aksi taktirde arşive alınıcaktır.
Ben atabilirim ama 5 de geliyorum eveBu dönemde öle kişiler bulmak zor yapacağım bir şey yok çekecek varsa buraya atar fotoğraflarını
Bu dönemde öle kişiler bulmak zor yapacağım bir şey yok çekecek varsa buraya atar fotoğraflarınıHerhangi birine denettirerek resim ekletebilirsiniz aksi taktirde arşive alınıcaktır.
A
galiba
[DOUBLEPOST=1507127917,1507127863][/DOUBLEPOST]Çok teşekkürler :)Ben atabilirim ama 5 de geliyorum eve
geldim şimdi sunucuma atım skript fotoğrafları atıcam:)Bu dönemde öle kişiler bulmak zor yapacağım bir şey yok çekecek varsa buraya atar fotoğraflarını
Skript koduna baktiysan zaten görmüşsün demek ama sen hiç konuya bakmadan mesaj yolladın galiba[DOUBLEPOST=1507127917,1507127863][/DOUBLEPOST]
Çok teşekkürler :)
Addon isimlerini eklemen gerek gerekli eklentiler.
Bunu plugin haline getirsem bana tepki gösterir misin?
Teşekkürler yorumun için :)Bana göre çok güzel bir skript olmuş. Ellerine sağlık. Keşke plugin halinde olsaymış.
Saol :)Başarılarının devamını dilerim.
Teşekkürler :)[DOUBLEPOST=1508343431,1508298684][/DOUBLEPOST]BAŞARILI
# --> Lobby Sistem <--- # V2 ///
# --> Bu V1'in üstüne eklemeniz gerekmektedir , V1'de olmayan özellikleri ekledim ///
# --> MC-TR - TRGamer : DenizYvz ///
# --> Sürüm 0.2 ///
options:
# >> AYARLAR << #
joinleave: true # --> Giriş/Çıkış mesajlarını aktif ve de-aktif yapabilirsiniz .
join: &8[&a+&8] &6%player%
leave: &8[&c-&8] &6%player%
lobbyworld: world # --> Lobby mapınızın adı ney ise onu giriniz .
# >> DİL << # # --> DİL
en: false
tr: true
# >> Işınlanma << # # -->
game1name: &c&lEggWars # -->
game1item: wooden_axe
game2name: &a&lSkyblock # -->
game2item: grass
game3name: &e&lFaction # -->
game3item: iron_sword
game4name: &3&lKatil Kim # -->
game4item: bow
game5name: &6&lSpleef # -->
game5item: iron_shovel
teleportname: &5&lIşınlanma
spawnitem: compass
storeitem: emerald
# >> Ayarlar İtem ayarlama << #
settingname: &c&lAyarlar
speedname: &d&lSpeedboost
speeditem: feather
speeddesc: &7Sağ TIK
jumpname: &6&lJumpboost
jumpitem: rabbit_foot
jumpdesc: &7Sağ TIK
# >> Hotbar << #
hot1: &a&lTeleport
hot2: &6&lShop &7(&cYAKINDA&7)
hot3: &b&lMenü
hot4: &5&lRastgele İsim &7(&cYAKINDA&7)
hot5: &e&lBuild Mod
# >> Messages EN << #
prefix: &8[&cSERVERNAME&8]
noperm: &8[&cSERVERNAME&8] &7you dont have permission to do that!
warpcreated: &7Warp &e%arg 1% &7have been created
warplist: &7Available Warps: &espawn &8| &estore
buildon: &7Build-Mode is now &aEnabled
buildoff: &7Build-Mode is now &cDisabled
flyon: &7Fly-Mode is now &aEnabled
flyoff: &7Fly-Mode is now &cDisabled
speedon: &7Speedboost is now &aEnabled
speedoff: &7Speedboost is now &cDisabled
jumpon: &7Jumpboost is now &aEnabled
jumpoff: &7Jumpboost is now &cDisabled
# >> Messages TR << #
prefix: &8[&cYvzNetWORK&8]
noperm: &8[&cYvzNetWORK&8] &7Malesef Yetkiniz Bulunmamaktadır !
warpcreated: &7Warp &e%arg 1% &7Başarıyla Oluşturuldu
warplist: &7Kullanılabilir WARP: &eSpawn &8| &eMarket
buildon: &7Build-Mode &aAKTİF
buildoff: &7Build-Mode &cDe-Aktif
flyon: &7Fly-Mode &aAktif
flyoff: &7Fly-Mode &cDe-Aktif
speedon: &7Speedboost &aAktif
speedoff: &7Speedboost &cDe-Aktif
jumpon: &7Jumpboost &aAktif
jumpoff: &7Jumpboost &cDe-Aktif
# ----------------------------- #
# --- DEĞİŞTİRME --- #
# ----------------------------- #
on script load:
message "&6Lobby Sistem> &aAktif&7! Developed by : &c&l@DenizYvz" to the console
message "&6Lobby Sistem> &aVersion: 2.0 &7! Developed by : &c&l@DenizYvz" to the console
on join:
clear player's inventory
set the player's gamemode to adventure
if player has permission "hub.member":
set slot 1 of player to compass named "{@hot1}"
set slot 4 of player to emerald named "{@hot2}"
set slot 7 of player to clock named "{@hot3}"
if player has permission "hub.vip":
set slot 1 of player to compass named "{@hot1}"
set slot 3 of player to name_tag named "{@hot4}"
set slot 5 of player to emerald named "{@hot2}"
set slot 7 of player to clock named "{@hot3}"
if player has permission "hub.build":
set slot 0 of player to compass named "{@hot1}"
set slot 2 of player to name_tag named "{@hot4}"
set slot 4 of player to emerald named "{@hot2}"
set slot 6 of player to clock named "{@hot3}"
set slot 8 of player to diamond_pickaxe named "{@hot5}"
on first join:
wait 5 ticks
clear player's inventory
set the player's gamemode to adventure
if player has permission "hub.member":
set slot 1 of player to compass named "{@hot1}"
set slot 4 of player to emerald named "{@hot2}"
set slot 7 of player to clock named "{@hot3}"
if player has permission "hub.vip":
set slot 1 of player to compass named "{@hot1}"
set slot 3 of player to name_tag named "{@hot4}"
set slot 5 of player to emerald named "{@hot2}"
set slot 7 of player to clock named "{@hot3}"
if player has permission "hub.build":
set slot 0 of player to compass named "{@hot1}"
set slot 2 of player to name_tag named "{@hot4}"
set slot 4 of player to emerald named "{@hot2}"
set slot 6 of player to clock named "{@hot3}"
set slot 8 of player to diamond_pickaxe named "{@hot5}"
on first join:
if {@joinleave} is true:
set join message to "{@join}"
else:
set join message to ""
on join:
if {@joinleave} is true:
set join message to "{@join}"
else:
set join message to ""
on quit:
if {@joinleave} is true:
set quit message to "{@leave}"
else:
set quit message to ""
on first join:
wait 5 ticks
teleport player to {warp.spawn.location}
on first join:
wait 5 ticks
set {speed.%player%} to false
on first join:
wait 5 ticks
set {jump.%player%} to false
on join:
set {speed.%player%} to false
on join:
set {jump.%player%} to false
on quit:
remove jump boost from player
remove speed from player
on damage:
if victim is in world "{@lobbyworld}":
if y coordinate of location of victim <= 0:
teleport victim to {warp.spawn.location}
on join:
teleport player to {warp.spawn.location}
on join:
set {build.%player%} to false
on quit:
delete {build.%player%}
on quit:
delete {fly.%player%}
on join:
set {fly.%player%} to false
on respawn:
teleport player to {warp.spawn.location}
on damage:
cancel event
on pickup:
if {build.%player%} is true:
stop
else:
cancel event
on drop:
if {build.%player%} is true:
stop
else:
cancel event
on drop:
if item is a diamond_pickaxe named "{@hot5}":
cancel event
on inventory click:
if {build.%player%} is true:
stop
else:
cancel event
on inventory click:
if item is a diamond_pickaxe named "{@hot5}":
cancel event
on place:
if {build.%player%} is true:
stop
else:
cancel event
on break:
if {build.%player%} is true:
stop
else:
cancel event
on spawn:
cancel event
on hunger bar change:
cancel event
add 20 to the player's hunger bar
on weather change:
set weather to sunny
on rightclick holding diamond_pickaxe:
if {build.%player%} is false:
clear player's inventory
set {build.%player%} to true
set slot 8 of player to diamond_pickaxe named "{@hot5}"
set the player's gamemode to creative
if {@english} is true:
message "{@prefix} {@buildon}"
if {@german} is true:
message "{@prefix} {@buildon.de"
else:
set slot 0 of player to compass named "{@hot1}"
set slot 2 of player to name_tag named "{@hot4}"
set slot 4 of player to emerald named "{@hot2}"
set slot 6 of player to clock named "{@hot3}"
set slot 8 of player to diamond_pickaxe named "{@hot5}"
set {build.%player%} to false
set the player's gamemode to adventure
if {@english} is true:
message "{@prefix} {@buildoff}"
if {@german} is true:
message "{@prefix} {@builfoff.de"
on rightclick holding compass:
wait 1 tick
open chest with 5 rows named "{@teleportname}" to player
wait 1 tick
format slot 4 of player with {@game1item} named "{@game1name}" to close then run [teleport player to {warp.game1.location}]
format slot 11 of player with {@game2item} named "{@game2name}" to close then run [teleport player to {warp.game2.location}]
format slot 15 of player with {@game3item} named "{@game3name}" to close then run [teleport player to {warp.game3.location}]
format slot 22 of player with {@spawnitem} named "&b&lSpawn" to close then run [teleport player to {warp.spawn.location}]
format slot 29 of player with {@game4item} named "{@game4name}" to close then run [teleport player to {warp.game4.location}]
format slot 33 of player with {@game5item} named "{@game5name}" to close then run [teleport player to {warp.game5.location}]
format slot 40 of player with {@storeitem} named "&6&lStore &c(coming soon)" to close then run [teleport player to {warp.store.location}]
on rightclick holding clock:
wait 1 tick
open chest with 3 rows named "{@settingname}" to player
wait 1 tick
format slot 10 of player with {@speeditem} named "{@speedname}" to close then run [player command "/speed"]
format slot 13 of player with barrier named "&c&lClose Menu" to close
format slot 16 of player with {@jumpitem} named "{@jumpname}" to close then run [player command "/jumpboost"]
command /fly:
permission: hub.fly
permission message: &cNein
executable by: players
trigger:
if {fly.%player%} is false:
set player's flight mode to true
set {fly.%player%} to true
if {@english} is true:
send "{@prefix} {@flyon}"
if {@german} is true:
send "{@prefix} {@flyon.de}"
stop
if {fly.%player%} is true:
set player's flight mode to false
delete {fly.%player%}
if {@english} is true:
send "{@prefix} {@flyoff}"
if {@german} is true:
send "{@prefix} {@flyoff.de}"
stop
command /speed:
permission: hub.speed
permission message: &cNein
trigger:
if {speed.%player%} is false:
set {speed.%player%} to true
if {speed.%player%} is true:
apply speed 2 to the player for 999 days
if {@english} is true:
message "{@prefix} {@speedon}"
if {@german} is true:
message "{@prefix} {@speedon.de}"
else:
set {speed.%player%} to false
if {speed.%player%} is false:
remove speed from player
if {@english} is true:
message "{@prefix} {@speedoff}"
if {@german} is true:
message "{@prefix} {@speedoff.de}"
command /jumpboost:
permission: hub.jumpboost
permission message: &cNein
trigger:
if {jump.%player%} is false:
set {jump.%player%} to true
if {jump.%player%} is true:
apply jump boost 4 to the player for 999 days
if {@english} is true:
message "{@prefix} {@jumpon}"
if {@german} is true:
message "{@prefix} {@jumpon.de}"
else:
set {jump.%player%} to false
if {jump.%player%} is false:
remove jump boost from player
if {@english} is true:
message "{@prefix} {@jumpoff}"
if {@german} is true:
message "{@prefix} {@jumpoff}"
command /setwarp [<text>]:
permission: hub.setwarp
permission message: &cNein
executable by: players
usage: &cError &6>> &f/setwarp [warp]
trigger:
if arg 1 is not set:
if {@english} is true:
send "&cError! correct usage: &6/setwarp {warp}"
stop
if {@german} is true:
send "&cFehler! bitte benutze: &6/setwarp {warp}"
if arg 1 is "game1":
set {warp.game1.location} to location of the player
if {@english} is true:
message "{@prefix} {@warpcreated}"
if {@german} is true:
message "{@prefix} {@warpcreated.de}"
if arg 1 is "game2":
set {warp.game2.location} to location of the player
if {@english} is true:
message "{@prefix} {@warpcreated}"
if {@german} is true:
message "{@prefix} {@warpcreated.de}"
if arg 1 is "game3":
set {warp.game3.location} to location of the player
if {@english} is true:
message "{@prefix} {@warpcreated}"
if {@german} is true:
message "{@prefix} {@warpcreated.de}"
if arg 1 is "game4":
set {warp.game4.location} to location of the player
if {@english} is true:
message "{@prefix} {@warpcreated}"
if {@german} is true:
message "{@prefix} {@warpcreated.de}"
if arg 1 is "game5":
set {warp.game5.location} to location of the player
if {@english} is true:
message "{@prefix} {@warpcreated}"
if {@german} is true:
message "{@prefix} {@warpcreated.de}"
if arg 1 is "spawn":
set {warp.spawn.location} to location of the player
if {@english} is true:
message "{@prefix} {@warpcreated}"
if {@german} is true:
message "{@prefix} {@warpcreated.de}"
if arg 1 is "store":
set {warp.store.location} to location of the player
if {@english} is true:
message "{@prefix} {@warpcreated}"
if {@german} is true:
message "{@prefix} {@warpcreated.de}"
else:
if {@english} is true:
message "{@prefix} {@warplist}"
if {@german} is true:
message "{@prefix} {@warplist.de}"
Büyük bir topluluğun parçası ol, etkinliklere katıl ve özel hediyeler kazanma şansı yakala!