Configi gösterirmisin bir de featherboard güncelleyinMERHABA MC-TR,
BEN SUNUCUMDA FEATHERBOARD'DA VARİABLESİMİ GÖSTERMEK İSTİYORUM AMA NULL DİYE BİR HATA GELİYOR
Featherboard'ı Güncelleyince {player} vb. şeyleri çalışmıyorConfigi gösterirmisin bir de featherboard güncelleyin
# ------------------------------ #
#
# FeatherBoard 3
# Runs like a feather on your server
# (c) Maxim Van de Wynckel
#
# ------------------------------ #
# Permissions: To use the action groups give them the permission
# featherboard.group.<group>
# Make sure to remove them from the other groups
# when giving a new permission.
# Variables: These variables can be used in the TEXT section
# of both the header as the footer.
#
# {PLAYER} - Player name
# {PLAYERNICK} - Player nickname
# {SERVER} - Server name
# {PLAYERCOUNT} - Server player count
# {BUNGEECOUNT} - Bungee network player count
# 5000+ more ... see spigot page
# Formatting: These are formatting tags allowing you to format the animations
# or placeholders.
#
# Substring: This allows you to split a word (even a placeholder) in parts
# example: <substring begin=0 end=3>Hello World</substring> = Hel
# usage: This can be used to split placeholders when creating a typewriter
# or to split the colors in a placeholder.
#
# Scroll: This creates a scrolling animation of the text inside it. It accepts
# two arguments (the length and space between scrolls).
# example: <scroll width=20 spaces=20>&2This is a &atest</scroll>
#
# PLENTY MORE! See spigot page
#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
# GENERAL PLUGIN SETTINGS
#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
## Config version (DO NOT EDIT)
config: 3
## Language file
lang: 'en'
## Debug mode
debug: false
## Log to file
log:
enabled: true
# Reset log on startup
reset: false
## Update checking
update:
check: true # RECOMMENDED YOU LEAVE THIS TRUE
#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
# PLUGIN SPECIFIC SETTINGS
#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
# Placeholder settings
placeholder:
# logs the memory usage of placeholders on startup
log-memory: false
# Clear unused placeholders that are not enabled.
clear-unused: true
# Config cache only
# This will only use placeholders in the config
# HOWEVER: IT WILL BREAK ALL CUSTOM PLACEHOLDERS!
# IT WILL ALSO PREVENT ANY HOOKS (PlaceholderAPI)
config-cache: true
# Tweaks to increase performance (Use at own risk)
tweaks:
# This option does not send scoreboard remove packets
# to the client on quit. This can increase performance on servers
# where players quit a lot (hubs, ...)
#
# Removal of the plugin requires you to manually delete the scoreboard.dat in the worlds
# /data folder
#
# Enabling this can cause the scoreboard not to work anymore. Use at your own risk
keepScoreboardOnQuit: false
# Some placeholders have a slow process behind them. Meaning they might contact a database
# and take a while to 'resolve'. This will never cause lagg since the placeholders are loaded
# separate from the sending. But can slow down the animation because it has to wait
# for the placeholder to be loaded. When having multiple lines like a text that shows
# the information about the placeholders you put below it, this can cause problems.
# Enabling this will output a message in the console and ingame to operators
# saying when a placeholder is causing delays.
detect-placeholderdelay: false
# Putting this to true will SPAM your console with timings report per placeholder/animation
# refresh. Used for debugging purposes.
# This requires detect-placeholderdelay to true
verbose-placeholder-timings: false
# Ignore placeholder problems
# When set to true, the placeholder will not be disabled
# this also means that no ERRORS will be logged -> no troubleshooting
ignore-placeholder-problems: false
# Toggling allows you to disable the scoreboard
database:
# If you want the toggle to stay even when your users
# log off you can enable this. Keep in mind that this requires a
# MySQL or SQLite database.
# If you are configuring the plugin for the first time it is advised
# to stay away from these settings until you managed the scoreboard
# set up.
persistent: false
# Database configuration is SIMILAR to http://wiki.bukkit.org/Bukkit.yml#database
# with isolation, url, driver, ...
# Database name
database: "featherboard"
# Database username
username: bukkit
# Database isolation type
isolation: SERIALIZABLE
# Database driver
driver: org.sqlite.JDBC
# Database password
password: walrus
# Database driver URL
# {DIR} will be replaced with the plugin directory
# {NAME} will be replaced wit the plugin name
url: jdbc:sqlite:{DIR}{NAME}.db
# Save interval in ticks
save-interval: 6000
# Disabled worlds. Add your world name in this list to
# disable it.
disabled-worlds:
- 'example_world'
# Show delay on join. Usefull if you wish to let the user
# enjoy a Title MOTD without having the scoreboard obstructing
# the view.
show-delay: 0
# Anti Flicker will use a new engine that will allow you to use fast animations
# without any flicker.
# You can disable this feature if you do not have fast refresh rates.
antiflicker: true
# Scoreboard assigning. The boards can be assigned by various ways.
# default the scoreboards will be assigned by permissions.
# You can only have one way of assigning the scoreboards
#
# PERMISSION - Assign scoreboards based on permissions
# This is the default setting (since 2014)
# featherboard.group.<scoreboard>
#
# GROUP - Assign scoreboards based on Vault groups
# this means the scoreboard name has to
# have the name of your Vault group.
#
# WORLD - Assign scoreboards based on the world
# the player is in.
#
# NONE - Do no assign scoreboards and just rely on
# manual assigning (triggers, etc...)
scoreboard-assigning: "PERMISSION"
# GUI: This is a feature enabling a GUI to select a specific scoreboard
# The GUI will show all scoreboards you have permission to. It is not very
# configurable in the way you can't control the location or order of the scoreboards
# For a more configurable GUI I recommend DeluxeMenus
gui:
# This is the title of the GUI
title: "Scoreboards"
# Size of the GUI (leave to -1 to make it dynamic)
# Sizes: 9,27,54
size: -1
# A list of different scoreboards
boards:
default:
title:
text:
- '<glow glowsize="5">Nord Craft</glow>'
interval: 2
random: false
merhaba:
text:
- '&6&lMerhaba'
interval: 10
random: true
isim:
text:
- '&c» &7{player}'
interval: 8.5
random: false
para:
text:
- '&8» &7NCPuan: &a{money_formatted}'
interval: 2
random: false
oldurme:
text:
- '&8» &7Öldürme: &a{stat_pkills} {skript:PvP.Ölme.%player%}'
interval: 100
random: false
olme:
text:
- '&8» &7Ölme: &a{stat_deaths}'
interval: 100
random: false
spacer3:
text: []
interval: 100
random: false
sunucubilgileri:
text:
- '&6&lSunucu Bilgi'
interval: 100
random: false
online:
text:
- '&8» &7Çevrimiçi: &a{onlineplayers}'
interval: 1
random: false
ping:
text:
- '&8» &7Ping: &a{Ping}'
interval: 10
random: false
yetki:
text:
- '&8» &7Yetki: &a{group}'
interval: 20
random: false
spacer4:
text: []
interval: 100
random: false
skype:
text:
- '&6&lSkype Adresleri'
interval: 10
random: false
iletisim:
text:
- '&8» &a/iletişim'
interval: 10
random: false
combat-scoreboard-example:
title:
text:
- '<single><delay times="10">&l><</delay></single>'
- '<single>&f&ler</single>' # <single> will allow the frame to only run ONCE
- '<single>&f&lherB</single>'
- '<single>&f&lherBo</single>'
- '<single>&f&latherBoa</single>'
- '<single>&f&leatherBoar</single>'
- ' <delay times="100">&f&lFeatherBoard&1&l3</delay>' # <delay> will repeat the line X times
interval: 2
random: false
header:
text:
- '&a&m+-----------------+'
interval: 10
random: true
combat-label:
text:
- '&8&l> &7&lCombat target:'
interval: 100
random: false
combat-data:
text:
- '{vanilla-combat_opponent_name}'
interval: 2
random: false
spacer1:
text: []
interval: 100
health-label:
text:
- '&8&l> &7&lHealth stats:'
interval: 100
random: false
health-data-1:
text:
- '&aYou: {healthbar}'
interval: 1
random: false
health-data-2:
text:
- '&cTarget: {vanilla-combat_opponent_healthbar}'
interval: 1
random: false
footer:
text:
- '&a&m+-----------------+'
interval: 10
random: true
# This is an example for mcMMO when you level up
# DO NOT GIVE THE PERMISSION FOR THIS SCOREBOARD
# (Unless you want it to show all the time)
# You still need to 'trigger' this scoreboard in the 'mcmmo-levelup'
mcmmo-levelup:
title:
text:
# To create cool looking animations you create yourself
# you can use the graphical tool AnimationCreator
# https://www.spigotmc.org/resources/animationcreator.6001/
# For all placeholders: https://www.spigotmc.org/wiki/mvdw-placeholders/
# For all preset effects: https://www.spigotmc.org/wiki/mvdw-effects/
- '<single><delay times="10">&l><</delay></single>'
- '<single>&f&ler</single>' # <single> will allow the frame to only run ONCE
- '<single>&f&lherB</single>'
- '<single>&f&lherBo</single>'
- '<single>&f&latherBoa</single>'
- '<single>&f&leatherBoar</single>'
- ' <delay times="100">&f&lFeatherBoard&1&l3</delay>' # <delay> will repeat the line X times
interval: 2
random: false
header:
text:
- '&a&m+-----------------+'
interval: 10
random: true
info-label:
text:
# mcMMO-levelup comes with several event specific placeholders
- '&bCongrats! Level up: {mcmmo-levelup_levelsgained}'
interval: 10
spacer1: # This is a spacer an empty line
text:
- ''
interval: 10
# Do you want to randomize the animation frames?
random: false
skill-label: # You can add elements to the group and name them like you want
# Lets make a static label
text:
- '&9&l> &e&lSkill:'
interval: 10 # The interval is not important since its just 1 static text.
# Do you want to randomize the animation frames?
random: false
skill:
# Lets make a static label
text:
- '{mcmmo-levelup_skill_name}'
interval: 10 # The interval is not important since its just 1 static text.
# Do you want to randomize the animation frames?
random: false
spacer2: # This is a spacer an empty line
text:
- ''
interval: 100
# Do you want to randomize the animation frames?
random: false
skilllevel-label: # You can add elements to the group and name them like you want
# Lets make a static label
text:
- '&b&l> &e&lCurrent level:'
interval: 10 # The interval is not important since its just 1 static text.
# Do you want to randomize the animation frames?
random: false
skilllevel:
# Lets make a static label
text:
- '{mcmmo-levelup_skilllevel}'
interval: 10 # The interval is not important since its just 1 static text.
# Do you want to randomize the animation frames?
random: false
footer:
text:
- '&a&m+-----------------+'
interval: 10
random: true
# This is an example for Towny when you enter a town
# DO NOT GIVE THE PERMISSION FOR THIS SCOREBOARD
# (Unless you want it to show all the time)
# You still need to 'trigger' this scoreboard in the 'towny-town'
towny-town-example:
# Lets just use the title,header and footer from the example above
# for in depth configuration look above.
title:
text:
# To create cool looking animations you create yourself
# you can use the graphical tool AnimationCreator
# https://www.spigotmc.org/resources/animationcreator.6001/
# For all placeholders: https://www.spigotmc.org/wiki/mvdw-placeholders/
# For all preset effects: https://www.spigotmc.org/wiki/mvdw-effects/
- '<single><delay times="10">&l><</delay></single>'
- '<single>&f&ler</single>' # <single> will allow the frame to only run ONCE
- '<single>&f&lherB</single>'
- '<single>&f&lherBo</single>'
- '<single>&f&latherBoa</single>'
- '<single>&f&leatherBoar</single>'
- ' <delay times="100">&f&lFeatherBoard&1&l3</delay>' # <delay> will repeat the line X times
interval: 2
random: false
header:
text:
- '&a&m+-------------------+'
interval: 10
random: true
town-label:
text:
- '&bYou are in town:'
interval: 100
town-data:
text:
- '{towny_currenttown_name}'
interval: 100
spacer1:
text: []
interval: 100
townboard-label:
text:
- '&bTown board:'
interval: 100
townboard:
text:
- '&a<scroll minwidth="28" width="30">{towny_currenttown_townboard}</scroll>'
interval: 3
spacer2:
text: []
interval: 100
population-label:
text:
- '&bPopulation:'
interval: 100
poplulation-data:
text:
- '{towny_currenttown_residents}'
interval: 100
footer:
text:
- '&a&m+-------------------+'
interval: 10
random: true
Farklı bi sürüm denermisini config de bi sorun yok FeatherBoard 3 eskiFeatherboard'ı Güncelleyince {player} vb. şeyleri çalışmıyor
Kod:# ------------------------------ # # # FeatherBoard 3 # Runs like a feather on your server # (c) Maxim Van de Wynckel # # ------------------------------ # # Permissions: To use the action groups give them the permission # featherboard.group.<group> # Make sure to remove them from the other groups # when giving a new permission. # Variables: These variables can be used in the TEXT section # of both the header as the footer. # # {PLAYER} - Player name # {PLAYERNICK} - Player nickname # {SERVER} - Server name # {PLAYERCOUNT} - Server player count # {BUNGEECOUNT} - Bungee network player count # 5000+ more ... see spigot page # Formatting: These are formatting tags allowing you to format the animations # or placeholders. # # Substring: This allows you to split a word (even a placeholder) in parts # example: <substring begin=0 end=3>Hello World</substring> = Hel # usage: This can be used to split placeholders when creating a typewriter # or to split the colors in a placeholder. # # Scroll: This creates a scrolling animation of the text inside it. It accepts # two arguments (the length and space between scrolls). # example: <scroll width=20 spaces=20>&2This is a &atest</scroll> # # PLENTY MORE! See spigot page #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~# # GENERAL PLUGIN SETTINGS #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~# ## Config version (DO NOT EDIT) config: 3 ## Language file lang: 'en' ## Debug mode debug: false ## Log to file log: enabled: true # Reset log on startup reset: false ## Update checking update: check: true # RECOMMENDED YOU LEAVE THIS TRUE #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~# # PLUGIN SPECIFIC SETTINGS #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~# # Placeholder settings placeholder: # logs the memory usage of placeholders on startup log-memory: false # Clear unused placeholders that are not enabled. clear-unused: true # Config cache only # This will only use placeholders in the config # HOWEVER: IT WILL BREAK ALL CUSTOM PLACEHOLDERS! # IT WILL ALSO PREVENT ANY HOOKS (PlaceholderAPI) config-cache: true # Tweaks to increase performance (Use at own risk) tweaks: # This option does not send scoreboard remove packets # to the client on quit. This can increase performance on servers # where players quit a lot (hubs, ...) # # Removal of the plugin requires you to manually delete the scoreboard.dat in the worlds # /data folder # # Enabling this can cause the scoreboard not to work anymore. Use at your own risk keepScoreboardOnQuit: false # Some placeholders have a slow process behind them. Meaning they might contact a database # and take a while to 'resolve'. This will never cause lagg since the placeholders are loaded # separate from the sending. But can slow down the animation because it has to wait # for the placeholder to be loaded. When having multiple lines like a text that shows # the information about the placeholders you put below it, this can cause problems. # Enabling this will output a message in the console and ingame to operators # saying when a placeholder is causing delays. detect-placeholderdelay: false # Putting this to true will SPAM your console with timings report per placeholder/animation # refresh. Used for debugging purposes. # This requires detect-placeholderdelay to true verbose-placeholder-timings: false # Ignore placeholder problems # When set to true, the placeholder will not be disabled # this also means that no ERRORS will be logged -> no troubleshooting ignore-placeholder-problems: false # Toggling allows you to disable the scoreboard database: # If you want the toggle to stay even when your users # log off you can enable this. Keep in mind that this requires a # MySQL or SQLite database. # If you are configuring the plugin for the first time it is advised # to stay away from these settings until you managed the scoreboard # set up. persistent: false # Database configuration is SIMILAR to http://wiki.bukkit.org/Bukkit.yml#database # with isolation, url, driver, ... # Database name database: "featherboard" # Database username username: bukkit # Database isolation type isolation: SERIALIZABLE # Database driver driver: org.sqlite.JDBC # Database password password: walrus # Database driver URL # {DIR} will be replaced with the plugin directory # {NAME} will be replaced wit the plugin name url: jdbc:sqlite:{DIR}{NAME}.db # Save interval in ticks save-interval: 6000 # Disabled worlds. Add your world name in this list to # disable it. disabled-worlds: - 'example_world' # Show delay on join. Usefull if you wish to let the user # enjoy a Title MOTD without having the scoreboard obstructing # the view. show-delay: 0 # Anti Flicker will use a new engine that will allow you to use fast animations # without any flicker. # You can disable this feature if you do not have fast refresh rates. antiflicker: true # Scoreboard assigning. The boards can be assigned by various ways. # default the scoreboards will be assigned by permissions. # You can only have one way of assigning the scoreboards # # PERMISSION - Assign scoreboards based on permissions # This is the default setting (since 2014) # featherboard.group.<scoreboard> # # GROUP - Assign scoreboards based on Vault groups # this means the scoreboard name has to # have the name of your Vault group. # # WORLD - Assign scoreboards based on the world # the player is in. # # NONE - Do no assign scoreboards and just rely on # manual assigning (triggers, etc...) scoreboard-assigning: "PERMISSION" # GUI: This is a feature enabling a GUI to select a specific scoreboard # The GUI will show all scoreboards you have permission to. It is not very # configurable in the way you can't control the location or order of the scoreboards # For a more configurable GUI I recommend DeluxeMenus gui: # This is the title of the GUI title: "Scoreboards" # Size of the GUI (leave to -1 to make it dynamic) # Sizes: 9,27,54 size: -1 # A list of different scoreboards boards: default: title: text: - '<glow glowsize="5">Nord Craft</glow>' interval: 2 random: false merhaba: text: - '&6&lMerhaba' interval: 10 random: true isim: text: - '&c» &7{player}' interval: 8.5 random: false para: text: - '&8» &7NCPuan: &a{money_formatted}' interval: 2 random: false oldurme: text: - '&8» &7Öldürme: &a{stat_pkills} {skript:PvP.Ölme.%player%}' interval: 100 random: false olme: text: - '&8» &7Ölme: &a{stat_deaths}' interval: 100 random: false spacer3: text: [] interval: 100 random: false sunucubilgileri: text: - '&6&lSunucu Bilgi' interval: 100 random: false online: text: - '&8» &7Çevrimiçi: &a{onlineplayers}' interval: 1 random: false ping: text: - '&8» &7Ping: &a{Ping}' interval: 10 random: false yetki: text: - '&8» &7Yetki: &a{group}' interval: 20 random: false spacer4: text: [] interval: 100 random: false skype: text: - '&6&lSkype Adresleri' interval: 10 random: false iletisim: text: - '&8» &a/iletişim' interval: 10 random: false combat-scoreboard-example: title: text: - '<single><delay times="10">&l><</delay></single>' - '<single>&f&ler</single>' # <single> will allow the frame to only run ONCE - '<single>&f&lherB</single>' - '<single>&f&lherBo</single>' - '<single>&f&latherBoa</single>' - '<single>&f&leatherBoar</single>' - ' <delay times="100">&f&lFeatherBoard&1&l3</delay>' # <delay> will repeat the line X times interval: 2 random: false header: text: - '&a&m+-----------------+' interval: 10 random: true combat-label: text: - '&8&l> &7&lCombat target:' interval: 100 random: false combat-data: text: - '{vanilla-combat_opponent_name}' interval: 2 random: false spacer1: text: [] interval: 100 health-label: text: - '&8&l> &7&lHealth stats:' interval: 100 random: false health-data-1: text: - '&aYou: {healthbar}' interval: 1 random: false health-data-2: text: - '&cTarget: {vanilla-combat_opponent_healthbar}' interval: 1 random: false footer: text: - '&a&m+-----------------+' interval: 10 random: true # This is an example for mcMMO when you level up # DO NOT GIVE THE PERMISSION FOR THIS SCOREBOARD # (Unless you want it to show all the time) # You still need to 'trigger' this scoreboard in the 'mcmmo-levelup' mcmmo-levelup: title: text: # To create cool looking animations you create yourself # you can use the graphical tool AnimationCreator # https://www.spigotmc.org/resources/animationcreator.6001/ # For all placeholders: https://www.spigotmc.org/wiki/mvdw-placeholders/ # For all preset effects: https://www.spigotmc.org/wiki/mvdw-effects/ - '<single><delay times="10">&l><</delay></single>' - '<single>&f&ler</single>' # <single> will allow the frame to only run ONCE - '<single>&f&lherB</single>' - '<single>&f&lherBo</single>' - '<single>&f&latherBoa</single>' - '<single>&f&leatherBoar</single>' - ' <delay times="100">&f&lFeatherBoard&1&l3</delay>' # <delay> will repeat the line X times interval: 2 random: false header: text: - '&a&m+-----------------+' interval: 10 random: true info-label: text: # mcMMO-levelup comes with several event specific placeholders - '&bCongrats! Level up: {mcmmo-levelup_levelsgained}' interval: 10 spacer1: # This is a spacer an empty line text: - '' interval: 10 # Do you want to randomize the animation frames? random: false skill-label: # You can add elements to the group and name them like you want # Lets make a static label text: - '&9&l> &e&lSkill:' interval: 10 # The interval is not important since its just 1 static text. # Do you want to randomize the animation frames? random: false skill: # Lets make a static label text: - '{mcmmo-levelup_skill_name}' interval: 10 # The interval is not important since its just 1 static text. # Do you want to randomize the animation frames? random: false spacer2: # This is a spacer an empty line text: - '' interval: 100 # Do you want to randomize the animation frames? random: false skilllevel-label: # You can add elements to the group and name them like you want # Lets make a static label text: - '&b&l> &e&lCurrent level:' interval: 10 # The interval is not important since its just 1 static text. # Do you want to randomize the animation frames? random: false skilllevel: # Lets make a static label text: - '{mcmmo-levelup_skilllevel}' interval: 10 # The interval is not important since its just 1 static text. # Do you want to randomize the animation frames? random: false footer: text: - '&a&m+-----------------+' interval: 10 random: true # This is an example for Towny when you enter a town # DO NOT GIVE THE PERMISSION FOR THIS SCOREBOARD # (Unless you want it to show all the time) # You still need to 'trigger' this scoreboard in the 'towny-town' towny-town-example: # Lets just use the title,header and footer from the example above # for in depth configuration look above. title: text: # To create cool looking animations you create yourself # you can use the graphical tool AnimationCreator # https://www.spigotmc.org/resources/animationcreator.6001/ # For all placeholders: https://www.spigotmc.org/wiki/mvdw-placeholders/ # For all preset effects: https://www.spigotmc.org/wiki/mvdw-effects/ - '<single><delay times="10">&l><</delay></single>' - '<single>&f&ler</single>' # <single> will allow the frame to only run ONCE - '<single>&f&lherB</single>' - '<single>&f&lherBo</single>' - '<single>&f&latherBoa</single>' - '<single>&f&leatherBoar</single>' - ' <delay times="100">&f&lFeatherBoard&1&l3</delay>' # <delay> will repeat the line X times interval: 2 random: false header: text: - '&a&m+-------------------+' interval: 10 random: true town-label: text: - '&bYou are in town:' interval: 100 town-data: text: - '{towny_currenttown_name}' interval: 100 spacer1: text: [] interval: 100 townboard-label: text: - '&bTown board:' interval: 100 townboard: text: - '&a<scroll minwidth="28" width="30">{towny_currenttown_townboard}</scroll>' interval: 3 spacer2: text: [] interval: 100 population-label: text: - '&bPopulation:' interval: 100 poplulation-data: text: - '{towny_currenttown_residents}' interval: 100 footer: text: - '&a&m+-------------------+' interval: 10 random: true
Farklı bi sürüm denermisini config de bi sorun yok FeatherBoard 3 eski
şuan pek musaid değilim malasefDiscord İpiniz Yanlış
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Featherboard eklentisi 3.8.0 ve üst sürümleri skript değişkenlerini kabul eder.
Söylemeyi unutmuşum eğer featherboard güncelleyince tüm değişkenler çalışmayıp sadece özel olanlar çalışıyorsa featherboard leak deniyorsundur bu durumda da maalesef adam akıllı destek alamazsın.3.8.0 Üstü Sürümünü Yüklediğimde {player} vb. şeyleri çalışmıyor
Söylemeyi unutmuşum eğer featherboard güncelleyince tüm değişkenler çalışmayıp sadece özel olanlar çalışıyorsa featherboard leak deniyorsundur bu durumda da maalesef adam akıllı destek alamazsın.