Çözüldü Factions Plugin YARDIM

Durum
Üzgünüz bu konu cevaplar için kapatılmıştır...

Nebla

Odunlara Vur Vur Vur!
Katılım
22 Mart 2021
Mesajlar
36
Elmaslar
3
Puan
120
Yaş
30
1616437076748.png

__________[ deneme ]_______ yazan yeri değiştirmek istiyorum. config.yml de {header} olarak kayıtlı orayı faction yaptığımda faction tagı görünüyor tam istediğim gibi ama bu seferde rengi yeşil oluyor orda ki rengi nasıl değiştirebilirim ?
 
config.yml'yi gönderirseniz yardımcı olurum.
Kod:
# FactionsUUID by drtshock
# Report issues https://github.com/drtshock/Factions/issues?state=open
# Live support http://webchat.esper.net/?channels=factions&prompt=1

# Made with love <3

# Debug
# Turn this on if you are having issues with something and working on resolving them.
# This will spam your console with information that is useful if you know how to read the source.
# It's suggested that you only turn this on at the direction of a developer.
debug: false

# Prevent find factions exploit
# This will help limit how many times a player can be sent a map of factions.
# Set this to the cooldown you want, in miliseconds, for a map to be shown to a player.
# If you want to log when a player violates this (only happens on chunk enter so it shouldn't be too spammy),
#   set log to true and it will be logged to console as "player tried to show a faction map too soon and triggered exploit blocker."
findfactionsexploit:
  cooldown: 2000 # in miliseconds. 2000 = 2 seconds.
  log: false

### Hard Core Settings ###
# Many of the features that are / are to come in this section have been requested by
#   people in relation to HCF servers. All settings are set to the normal Factions
#   behavior by default.

# Default Relation allows you to change the default relation for Factions.
# Example usage would be so people can't leave then make a new Faction while Raiding
#   in order to be able to execute commands if the default relation is neutral.
# This has always been neutral.
default-relation: "neutral"

# Portal Creation
# Do you want to limit portal creation?
portals:
  limit: false # will disable the below check if set to false

  # What should the minimum relation be to create a portal in territory?
  # Goes in the order of: ENEMY, NEUTRAL, ALLY, MEMBER.
  # Minimum relation allows that and all listed to the right to create portals.
  # Example: put ALLY to allow ALLY and MEMBER to be able to create portals.
  minimum-relation: MEMBER # If typed incorrectly, defaults to NEUTRAL.

### Hard Core Settings ###

# Warps
# What should be the max amount of warps that a Factoin can set?
max-warps: 5

# This is the cost section for warps.
# It will charge them each time the command would be successful. (won't charge on erroneous /f warp attempts).
# You can use decimal places here.
# If enabled is set to false, it will ignore the values.
warp-cost:
  enabled: false
  setwarp: 5
  delwarp: 5
  warp: 5

# Pistons
# Should we disable pistons in Faction territory? This will prevent people from doing something like:
# http://i.gyazo.com/6a1a31222e58a5d60ff341c13f6a8404.gif
disable-pistons-in-territory: false

# ToolTips
# This section is to configure tooltips for things like /f list
tooltips:

  # List
  # This shows up when someone does /f list for the top factions.
  # It will not sure up for factionless of course, just actual factions.
  # You can use color codes here.
  list:
    - "&6Leader: &f{leader}"
    - "&6Claimed: &f{chunks}"
    - "&6Raidable: &f{raidable}"
    - "&6Warps: &f{warps}"
    - "&6Power: &f{power}/{maxPower}"
    - "&6Members: &f{online}/{members}"

  # Show
  # This shows up when someone does /f show.
  # It adds tooltips to each player in the list here, nothing else.
  # {group} will show the players primary group if you have vault installed.
  # {balance} will show their balance if you have vault installed.
  # {lastSeen} will show human readable info on when the player was last seen, or online.
  show:
    - "&6Last Seen: &f{lastSeen}"
    - "&6Power: &f{power}"
    - "&6Rank: &f{group}"
    - "&6Balance: &a${player-balance}"

# Configuration section for Scoreboards
# This will allow you to completely customize how your scoreboards look.
# Make sure that no lines are duplicates of each other otherwise only the first will display.
# Use &0-9a-f for colors and include messages in "quotes"
scoreboard:

# send faction change message as well when scoreboard is up?
  also-send-chat: true
# How long do we want scoreboards to stay if set temporarily.
  expiration: 7

# FInfo scoreboard is displayed when a player walks into a new Faction's territory.
# Scoreboard disappears after <expiration> seconds.
# Things to be replaced in this:
# {power} - faction's power. {chunks} - total claimed chunks. {members} - total members.
# {online} - online members. {leader} - faction's leader. {open} - shows either true or false if open.
# {raidable} - true if the faction can be claimed over, otherwise false.
# {warps} - the number of warps that a faction has set.
# The title of the scoreboard will be the Faction's tag and colored according to the relation with the player's Faction.
# Commenting this section out will cause the info to appear in chat as the plugin originally did.
  finfo-enabled: false # Default to false to keep original functionality.
  finfo:
    - "&6Power"
    - "{power}"
    - "&3Members"
    - "{online}/{members}"
    - "&4Leader"
    - "{leader}"
    - "&bTerritory"
    - "{chunks}"

# Default board that will always show up if a player wants it to.
# This can show any arbitrary text or you can use a lot of variables to replace things.
# Replace {name} - player's name. {faction} - player's faction title, factionless if none.
# {totalOnline} - total players on the server. {balance} - player's balance.
# {maxPower} - player's max power.
# {powerBoost} - player's powerboost.

  default-enabled: false # Default to false to keep original functionality.
  default-title: "i love drt" # Can use any of the values from above but this won't update once it's set (so don't set {balance}).
  default-update-interval: 2 # in seconds.

  # This will show faction prefixes colored based on relation on nametags and in the tab.
  #   The scoreboard needs to be enabled for this to work.
  default-prefixes: true

  default:
    - "&6Your Faction"
    - "{faction}"
    - "&3Your Power"
    - "{power}"
    - "&aBalance"
    - "${balance}"

  factionless-enabled: false
  factionless:
    - "Make a new Faction"
    - "Use /f create"

# Configration section for warmups.
# Warmup times are in seconds - if a value of 0 is set, there is no warmup.
warmups:
  # Delay for /f home
  f-home: 0
  # Delay for /f warp
  f-warp: 0

######################################################
#################### HCF Features ####################
######################################################
# These features were requested as part of Hardcore Factions or something.
# All of them are disabled by default.

# Max Relation Types
# Limits factions to having a max number of each relation.
# Setting to 0 means none allowed. -1 for disabled.
# This will have no effect on default or existing relations, only when relations are changed.
# It is advised that you set the default relation to -1 so they can always go back to that.
# Otherwise Factions could be stuck with not being able to unenemy other Factions.
max-relations:
  enabled: false
  ally: 10
  truce: 10
  neutral: -1
  enemy: 10

# WorldBorder support
# A buffer of 0 means faction claims can go right up to the border of the world.
# The buffer is in chunks, so 1 as a buffer means an entire chunk of buffer between
# the border of the world and what can be claimed to factions
world-border:
  buffer: 0
 
# Raids
# Allow a faction to be raided if they have more land than power.
# This will make claimed territory lose all protections
#   allowing factions to open chests, break blocks, etc. if they
#   have claimed chunks >= power.
hcf:
  raidable: false

  # DTR (death til raidable) will be in /f show if enabled. Configure the message in the lang.yml
  dtr: false

  # Should we allow Factions to over claim if they are raidable (above has no effect on this)?
  # This has always been true, allowing factions to over claim others.
  allow-overclaim: true

  # Power Freeze
  # After a player dies, how long should the faction not be able to regen power?
  # This resets on each death but does not accumulate.
  # Set to 0 for no freeze. Time is in seconds.
  powerfreeze: 0

  # Buffer Zone
  # Buffer Zone is an chunk area required between claims of different Factions.
  # This is default to 0 and has always been that way. Meaning Factions can have
  #   claims that border each other.
  # If this is set to 3, then Factions need to have 3 chunks between their claim
  #   and another Faction's claim.
  # It's recommended to keep this pretty low as the radius check could be a
  #   heavy operation if set to a large number.
  # If this is set to 0, we won't even bother checking which is how Factions has
  #   always been.
  buffer-zone: 0

  stuck:
    delay: 30
    radius: 10

############################################################
# +------------------------------------------------------+ #
# |                Configurable /f show                  | #
# +------------------------------------------------------+ #
############################################################


show:
  - '       &8&m--------&f   §c{header}   &8&m--------'
  - ' &8▪ &7Kuruluş&8: &6{create-date}'
  - ' &8▪ &7Klan lideri&8: &6{leader}'
  - ' &8▪ &7Giriş&8: &6{joining}'
  - ' &8▪ &7Arazi &8- &7Güç &8- &7En yüksek güç&8: &6{chunks} &8- &6{power} &8- &6{maxPower}'
  - ' &8▪ &7Dost klanlar&8: &d{allies-list}'
  - ' &8▪ &7Aktif üyeler&8: &6{online}&8/&6{members}&8: {online-list}'
  - ' &8▪ &7Çevrimdışı üyeler&8: &6{offline}&8/&6{members}&8: {offline-list}'
  - '       &8&m--------&f   §c{faction}   &8&m--------'

# For a /f show that does not display fancy messages that are essentially empty, use minimal-show
minimal-show: false

# Factions that should be exempt from /f show, case sensitive, useful for a
# serverteam faction, since the command shows vanished players otherwise
show-exempt:
  - Put_faction_tag_here

############################################################
# +------------------------------------------------------+ #
# |                Configurable /f list                  | #
# +------------------------------------------------------+ #
############################################################

list:
  # You can only use {pagenumber} and {pagecount} in the header
  header: '&7&m-&b&m-&7&m-&b&m-&7&m-&b&m-&7&m-&b&m-&7&m-&b&m-&f &8『 &6Birlik Listesi &e{pagenumber}&8/&e{pagecount} &8』&7&m-&b&m-&7&m-&b&m-&7&m-&b&m-&7&m-&b&m-&7&m-&b&m-'
  # You can use any variables here
  factionless: ''
  # You can use any variable here
  entry: '&6{faction} &7Birliği şuanda &b{online}&8/&b{members} &7üyesi bulunmakta!, &6Arazi / Güç / Max güç&8: &e{chunks}/{power}/{maxPower}'

############################################################
# +------------------------------------------------------+ #
# |                Configurable /f help                  | #
# +------------------------------------------------------+ #
############################################################

# set to true to use legacy factions help
use-old-help: false

help:
  '1':
    - '&8&m----------------&7 『 &6&lBIRLIK YARDIMI &7』 &8&m---------------'
    - '&7/f create  &8-  "&bLideri olacağınız birliği kurarsınız.&7"'
    - '&7/f who &8- "&bBirlik hakkında bilgi almanızı sağlar.&8"'
    - '&7/f tag &8- "&bBirliğinizin ismini değiştirmenizi sağlar.&8"'
    - '&7/f join &8- "&bBirliğe katılmanızı sağlar.&8"'
    - '&7/f list &8- "&bBütün birlik sıralamasını gösterir.&8"'
    - '&8&m--------------&7 『 &6/f help 2 &7』 &8&m--------------'
  '2':
    - '&8&m----------------&7 『 &6&lSAYFA 2 &7』&8&m----------------'
    - '&7/f home &8- "&bBirlik evine gitmenizi sağlar.&8"'
    - '&7/f sethome &8- "&bBirlik evini belirlemenizi sağlar.&8"'
    - '&7/f leave &8- "&bBirlikten ayrılmanızı sağlar.&8"'
    - '&7/f invite &8- "&bBirliğe üye davet etmenizi sağlar.&8"'
    - '&7/f deinvite &8- "&bYaptığınız üye davetini iptal eder.&8"'
    - '&8&m--------------&7 『 &6/f help 3 &7』 &8&m--------------'
  '3':
    - '&8&m----------------&7 『 &6&lSAYFA 2 &7』&8&m----------------'
    - '&7/f claim &8- "&bBir alanı sahiplenmenizi sağlar.&8"'
    - '&7/f unclaim &8- "&bSahip olduğunuz alandan vazgeçersiniz.&8"'
    - '&7/f kick &8- "&bBirliğinizden üye atmanızı sağlar.&8"'
    - '&7/f mod &8- "&bBirlikte üyeye moderatör vermenizi sağlar.&8"'
    - '&7/f c f &8- "&bBirlik sohbetine geçmenizi sağlar."'
    - '&8&m--------------&7 『 &e&lY&6ardım &e&lS&6onu &7』 &8&m--------------'
    - ''
    - '&cKrallık &8» &eHala anlamadıysanız rehberlere sorabilirsiniz..'

############################################################
# +------------------------------------------------------+ #
# |                Big List of variables                 | #
# +------------------------------------------------------+ #
############################################################
# Fancy variables. Can only be used in /f show
#  - {allies-list}  : Lists each faction ally with tooltips
#  - {enemies-list} : Lists each faction enemy with tooltips
#  - {online-list}  : Lists all online members with tooltips
#  - {offline-list} : Lists all offline members with tooltips
# Player variables. Can be used in tooltips.show, scoreboards, or /f show
#  - {group}     : Players group
#  - {name}      : Players name
#  - {lastSeen}  : Last time player was seen (if offline), or just 'Online'
#  - {balance} : Players balance
#  - {player-kills} : # of kills the player has
#  - {player-deaths}: # of deaths the player has
# Faction variables. Can be used in tooltips.list, scoreboards, or /f show
#  - {header}    : Default factions header (ex. /f show)
#  - {faction}   : Factions tag (if none, uses lang.yml for factionless name)
#  - {joining}   : How to join this faction
#  - {power}     : Factions deaths until raidable value
#  - {power-boost}  : DTR Symbol based on current DTR (max, regen, frozen, raidable)
#  - {maxPower}  : Factions max deaths until raidable value
#  - {chunks}    : # of claims faction has (in chunks)
#  - {warps}     : # of warps faction has
#  - {description} : Factions description
#  - {create-date} : Date faction was created
#  - {leader}    : Faction leader
#  - {land-value}  : Value of all claims
#  - {land-refund} : Calculated refund value
#  - {allies}    : # of allies faction has
#  - {enemies}   : # of enemies faction has
#  - {online}    : # of faction members online
#  - {offline}   : # of faction members offline
#  - {members}   : # of faction members (includes offline)
#  - {faction-balance}      : Faction bank balance
#  - {world}, {x}, {y}, {z} : Faction home variables. You don't need to use them all.
#  - {faction-kills} : # of kills the faction has
#  - {faction-deaths}: # of deaths the faction has
# General variables. Can be used anywhere.
# - {total-online}  : Total # of players on the server
# - {max-warps}     : Max # of warps a faction can set
# - {max-allies}    : Max # of allies a faction can have
# - {max-enemies}   : Max # of enemies a faction can have
# - {factionless}   : Count of all factionless players online
 
Durum
Üzgünüz bu konu cevaplar için kapatılmıştır...

Hala Discord sunucumuza katılmadın mı?

Büyük bir topluluğun parçası ol, etkinliklere katıl ve özel hediyeler kazanma şansı yakala!

Şimdi Katıl
Üst