# FactionsUUID by drtshock
# Report issues https://github.com/drtshock/Factions/issues?state=open
# Live support http://webchat.esper.net/?channels=factions&prompt=1
# Made with love <3
# Debug
# Turn this on if you are having issues with something and working on resolving them.
# This will spam your console with information that is useful if you know how to read the source.
# It's suggested that you only turn this on at the direction of a developer.
debug: false
# Prevent find factions exploit
# This will help limit how many times a player can be sent a map of factions.
# Set this to the cooldown you want, in miliseconds, for a map to be shown to a player.
# If you want to log when a player violates this (only happens on chunk enter so it shouldn't be too spammy),
# set log to true and it will be logged to console as "player tried to show a faction map too soon and triggered exploit blocker."
findfactionsexploit:
cooldown: 2000 # in miliseconds. 2000 = 2 seconds.
log: false
### Hard Core Settings ###
# Many of the features that are / are to come in this section have been requested by
# people in relation to HCF servers. All settings are set to the normal Factions
# behavior by default.
# Default Relation allows you to change the default relation for Factions.
# Example usage would be so people can't leave then make a new Faction while Raiding
# in order to be able to execute commands if the default relation is neutral.
# This has always been neutral.
default-relation: "neutral"
# Portal Creation
# Do you want to limit portal creation?
portals:
limit: false # will disable the below check if set to false
# What should the minimum relation be to create a portal in territory?
# Goes in the order of: ENEMY, NEUTRAL, ALLY, MEMBER.
# Minimum relation allows that and all listed to the right to create portals.
# Example: put ALLY to allow ALLY and MEMBER to be able to create portals.
minimum-relation: MEMBER # If typed incorrectly, defaults to NEUTRAL.
### Hard Core Settings ###
# Warps
# What should be the max amount of warps that a Factoin can set?
max-warps: 5
# This is the cost section for warps.
# It will charge them each time the command would be successful. (won't charge on erroneous /f warp attempts).
# You can use decimal places here.
# If enabled is set to false, it will ignore the values.
warp-cost:
enabled: false
setwarp: 5
delwarp: 5
warp: 5
# Pistons
# Should we disable pistons in Faction territory? This will prevent people from doing something like:
# http://i.gyazo.com/6a1a31222e58a5d60ff341c13f6a8404.gif
disable-pistons-in-territory: false
# ToolTips
# This section is to configure tooltips for things like /f list
tooltips:
# List
# This shows up when someone does /f list for the top factions.
# It will not sure up for factionless of course, just actual factions.
# You can use color codes here.
list:
- "&6Leader: &f{leader}"
- "&6Claimed: &f{chunks}"
- "&6Raidable: &f{raidable}"
- "&6Warps: &f{warps}"
- "&6Power: &f{power}/{maxPower}"
- "&6Members: &f{online}/{members}"
# Show
# This shows up when someone does /f show.
# It adds tooltips to each player in the list here, nothing else.
# {group} will show the players primary group if you have vault installed.
# {balance} will show their balance if you have vault installed.
# {lastSeen} will show human readable info on when the player was last seen, or online.
show:
- "&6Last Seen: &f{lastSeen}"
- "&6Power: &f{power}"
- "&6Rank: &f{group}"
- "&6Balance: &a${player-balance}"
# Configuration section for Scoreboards
# This will allow you to completely customize how your scoreboards look.
# Make sure that no lines are duplicates of each other otherwise only the first will display.
# Use &0-9a-f for colors and include messages in "quotes"
scoreboard:
# send faction change message as well when scoreboard is up?
also-send-chat: true
# How long do we want scoreboards to stay if set temporarily.
expiration: 7
# FInfo scoreboard is displayed when a player walks into a new Faction's territory.
# Scoreboard disappears after <expiration> seconds.
# Things to be replaced in this:
# {power} - faction's power. {chunks} - total claimed chunks. {members} - total members.
# {online} - online members. {leader} - faction's leader. {open} - shows either true or false if open.
# {raidable} - true if the faction can be claimed over, otherwise false.
# {warps} - the number of warps that a faction has set.
# The title of the scoreboard will be the Faction's tag and colored according to the relation with the player's Faction.
# Commenting this section out will cause the info to appear in chat as the plugin originally did.
finfo-enabled: false # Default to false to keep original functionality.
finfo:
- "&6Power"
- "{power}"
- "&3Members"
- "{online}/{members}"
- "&4Leader"
- "{leader}"
- "&bTerritory"
- "{chunks}"
# Default board that will always show up if a player wants it to.
# This can show any arbitrary text or you can use a lot of variables to replace things.
# Replace {name} - player's name. {faction} - player's faction title, factionless if none.
# {totalOnline} - total players on the server. {balance} - player's balance.
# {maxPower} - player's max power.
# {powerBoost} - player's powerboost.
default-enabled: false # Default to false to keep original functionality.
default-title: "i love drt" # Can use any of the values from above but this won't update once it's set (so don't set {balance}).
default-update-interval: 2 # in seconds.
# This will show faction prefixes colored based on relation on nametags and in the tab.
# The scoreboard needs to be enabled for this to work.
default-prefixes: true
default:
- "&6Your Faction"
- "{faction}"
- "&3Your Power"
- "{power}"
- "&aBalance"
- "${balance}"
factionless-enabled: false
factionless:
- "Make a new Faction"
- "Use /f create"
# Configration section for warmups.
# Warmup times are in seconds - if a value of 0 is set, there is no warmup.
warmups:
# Delay for /f home
f-home: 0
# Delay for /f warp
f-warp: 0
######################################################
#################### HCF Features ####################
######################################################
# These features were requested as part of Hardcore Factions or something.
# All of them are disabled by default.
# Max Relation Types
# Limits factions to having a max number of each relation.
# Setting to 0 means none allowed. -1 for disabled.
# This will have no effect on default or existing relations, only when relations are changed.
# It is advised that you set the default relation to -1 so they can always go back to that.
# Otherwise Factions could be stuck with not being able to unenemy other Factions.
max-relations:
enabled: false
ally: 10
truce: 10
neutral: -1
enemy: 10
# WorldBorder support
# A buffer of 0 means faction claims can go right up to the border of the world.
# The buffer is in chunks, so 1 as a buffer means an entire chunk of buffer between
# the border of the world and what can be claimed to factions
world-border:
buffer: 0
# Raids
# Allow a faction to be raided if they have more land than power.
# This will make claimed territory lose all protections
# allowing factions to open chests, break blocks, etc. if they
# have claimed chunks >= power.
hcf:
raidable: false
# DTR (death til raidable) will be in /f show if enabled. Configure the message in the lang.yml
dtr: false
# Should we allow Factions to over claim if they are raidable (above has no effect on this)?
# This has always been true, allowing factions to over claim others.
allow-overclaim: true
# Power Freeze
# After a player dies, how long should the faction not be able to regen power?
# This resets on each death but does not accumulate.
# Set to 0 for no freeze. Time is in seconds.
powerfreeze: 0
# Buffer Zone
# Buffer Zone is an chunk area required between claims of different Factions.
# This is default to 0 and has always been that way. Meaning Factions can have
# claims that border each other.
# If this is set to 3, then Factions need to have 3 chunks between their claim
# and another Faction's claim.
# It's recommended to keep this pretty low as the radius check could be a
# heavy operation if set to a large number.
# If this is set to 0, we won't even bother checking which is how Factions has
# always been.
buffer-zone: 0
stuck:
delay: 30
radius: 10
############################################################
# +------------------------------------------------------+ #
# | Configurable /f show | #
# +------------------------------------------------------+ #
############################################################
show:
- ' &8&m--------&f §c{header} &8&m--------'
- ' &8▪ &7Kuruluş&8: &6{create-date}'
- ' &8▪ &7Klan lideri&8: &6{leader}'
- ' &8▪ &7Giriş&8: &6{joining}'
- ' &8▪ &7Arazi &8- &7Güç &8- &7En yüksek güç&8: &6{chunks} &8- &6{power} &8- &6{maxPower}'
- ' &8▪ &7Dost klanlar&8: &d{allies-list}'
- ' &8▪ &7Aktif üyeler&8: &6{online}&8/&6{members}&8: {online-list}'
- ' &8▪ &7Çevrimdışı üyeler&8: &6{offline}&8/&6{members}&8: {offline-list}'
- ' &8&m--------&f §c{faction} &8&m--------'
# For a /f show that does not display fancy messages that are essentially empty, use minimal-show
minimal-show: false
# Factions that should be exempt from /f show, case sensitive, useful for a
# serverteam faction, since the command shows vanished players otherwise
show-exempt:
- Put_faction_tag_here
############################################################
# +------------------------------------------------------+ #
# | Configurable /f list | #
# +------------------------------------------------------+ #
############################################################
list:
# You can only use {pagenumber} and {pagecount} in the header
header: '&7&m-&b&m-&7&m-&b&m-&7&m-&b&m-&7&m-&b&m-&7&m-&b&m-&f &8『 &6Birlik Listesi &e{pagenumber}&8/&e{pagecount} &8』&7&m-&b&m-&7&m-&b&m-&7&m-&b&m-&7&m-&b&m-&7&m-&b&m-'
# You can use any variables here
factionless: ''
# You can use any variable here
entry: '&6{faction} &7Birliği şuanda &b{online}&8/&b{members} &7üyesi bulunmakta!, &6Arazi / Güç / Max güç&8: &e{chunks}/{power}/{maxPower}'
############################################################
# +------------------------------------------------------+ #
# | Configurable /f help | #
# +------------------------------------------------------+ #
############################################################
# set to true to use legacy factions help
use-old-help: false
help:
'1':
- '&8&m----------------&7 『 &6&lBIRLIK YARDIMI &7』 &8&m---------------'
- '&7/f create &8- "&bLideri olacağınız birliği kurarsınız.&7"'
- '&7/f who &8- "&bBirlik hakkında bilgi almanızı sağlar.&8"'
- '&7/f tag &8- "&bBirliğinizin ismini değiştirmenizi sağlar.&8"'
- '&7/f join &8- "&bBirliğe katılmanızı sağlar.&8"'
- '&7/f list &8- "&bBütün birlik sıralamasını gösterir.&8"'
- '&8&m--------------&7 『 &6/f help 2 &7』 &8&m--------------'
'2':
- '&8&m----------------&7 『 &6&lSAYFA 2 &7』&8&m----------------'
- '&7/f home &8- "&bBirlik evine gitmenizi sağlar.&8"'
- '&7/f sethome &8- "&bBirlik evini belirlemenizi sağlar.&8"'
- '&7/f leave &8- "&bBirlikten ayrılmanızı sağlar.&8"'
- '&7/f invite &8- "&bBirliğe üye davet etmenizi sağlar.&8"'
- '&7/f deinvite &8- "&bYaptığınız üye davetini iptal eder.&8"'
- '&8&m--------------&7 『 &6/f help 3 &7』 &8&m--------------'
'3':
- '&8&m----------------&7 『 &6&lSAYFA 2 &7』&8&m----------------'
- '&7/f claim &8- "&bBir alanı sahiplenmenizi sağlar.&8"'
- '&7/f unclaim &8- "&bSahip olduğunuz alandan vazgeçersiniz.&8"'
- '&7/f kick &8- "&bBirliğinizden üye atmanızı sağlar.&8"'
- '&7/f mod &8- "&bBirlikte üyeye moderatör vermenizi sağlar.&8"'
- '&7/f c f &8- "&bBirlik sohbetine geçmenizi sağlar."'
- '&8&m--------------&7 『 &e&lY&6ardım &e&lS&6onu &7』 &8&m--------------'
- ''
- '&cKrallık &8» &eHala anlamadıysanız rehberlere sorabilirsiniz..'
############################################################
# +------------------------------------------------------+ #
# | Big List of variables | #
# +------------------------------------------------------+ #
############################################################
# Fancy variables. Can only be used in /f show
# - {allies-list} : Lists each faction ally with tooltips
# - {enemies-list} : Lists each faction enemy with tooltips
# - {online-list} : Lists all online members with tooltips
# - {offline-list} : Lists all offline members with tooltips
# Player variables. Can be used in tooltips.show, scoreboards, or /f show
# - {group} : Players group
# - {name} : Players name
# - {lastSeen} : Last time player was seen (if offline), or just 'Online'
# - {balance} : Players balance
# - {player-kills} : # of kills the player has
# - {player-deaths}: # of deaths the player has
# Faction variables. Can be used in tooltips.list, scoreboards, or /f show
# - {header} : Default factions header (ex. /f show)
# - {faction} : Factions tag (if none, uses lang.yml for factionless name)
# - {joining} : How to join this faction
# - {power} : Factions deaths until raidable value
# - {power-boost} : DTR Symbol based on current DTR (max, regen, frozen, raidable)
# - {maxPower} : Factions max deaths until raidable value
# - {chunks} : # of claims faction has (in chunks)
# - {warps} : # of warps faction has
# - {description} : Factions description
# - {create-date} : Date faction was created
# - {leader} : Faction leader
# - {land-value} : Value of all claims
# - {land-refund} : Calculated refund value
# - {allies} : # of allies faction has
# - {enemies} : # of enemies faction has
# - {online} : # of faction members online
# - {offline} : # of faction members offline
# - {members} : # of faction members (includes offline)
# - {faction-balance} : Faction bank balance
# - {world}, {x}, {y}, {z} : Faction home variables. You don't need to use them all.
# - {faction-kills} : # of kills the faction has
# - {faction-deaths}: # of deaths the faction has
# General variables. Can be used anywhere.
# - {total-online} : Total # of players on the server
# - {max-warps} : Max # of warps a faction can set
# - {max-allies} : Max # of allies a faction can have
# - {max-enemies} : Max # of enemies a faction can have
# - {factionless} : Count of all factionless players online