DJTurkish
Creeper Evimi Patlattı
- Katılım
- 23 Aralık 2016
- Mesajlar
- 417
- Elmaslar
- 56
- Puan
- 6.710
- Yaş
- 20
at yapalım (ç)alsak ne geçer elimize :d
Kod:
#Skripti Kodlayan: Can
#Ayrintili destek MC-TR.COM
variables:
{skorMavi} = 0
{skorKirmizi} = 0
command /takimyun [<text>]:
permission: takim.admin
permission message: &cBunu yapmak icin yetkin yok!
trigger:
if arg 1 is "mavi":
give a blue wool block named "&bMavi Takim" to player
if arg 1 is "kirmizi" or "kirmizi":
give a red wool block named "&4Kirmızi Takim" to player
command /takimust [<text>]:
permission: takim.admin
permission message: &cBunu yapmak icin yetkin yok!
trigger:
if arg 1 is "mavi":
set {mavitakimussu} to location of player
send " &7> &bMavi &atakim ussu basariyla ayarlandi!"
if arg 1 is "kirmizi" or "kirmizi":
set {kirmizitakimussu} to location of player
send " &7> &4Kirmizi &atakim ussu basariyla ayarlandi!"
command /takimbitir:
permission: takim.admin
permission message: &cBunu yapmak icin yetkin yok!
trigger:
loop all players:
if {kirmizitakim.%loop-player%} is set:
execute console command "spawn %loop-player%"
delete {kirmizitakim.%loop-player%}
delete {skorKirmizi}
if {mavitakim.%loop-player%} is set:
execute console command "spawn %loop-player%"
delete {mavitakim.%loop-player%}
delete {skorMavi}
if command sender is console:
broadcast " &7> &cTakim oyunu &aKonsol &ctarafindan sonlandirilmistir!"
else:
broadcast " &7> &cTakim oyunu &a%player% &ctaraf�ndan sonlandirilmistir!"
command /kirmizitakim:
aliases: /kirmizitakim
trigger:
if {kirmizitakim.%player%} is not set:
if {mavitakim.%player%} is not set:
set {kirmizitakim.%player%} to true
teleport player to {kirmizitakimussu}
make player wear all leather armour
dye player's helmet red
dye player's chestplate red
dye player's leggings red
dye player's boots red
give 1 stone sword to player
give 1 stone pickaxe to player
give 64 baked potato to player
send " &7> &aBasariyla &4Kirmizi &atakima katildin!"
else:
send " &7> &bMavi &ctakimda oldugun icin &4Kirmizi &ctakima katilamazsin!"
command /mavitakim:
trigger:
if {mavitakim.%player%} is not set:
if {kirmizitakim.%player%} is not set:
set {mavitakim.%player%} to true
teleport player to {mavitakimussu}
make player wear all leather armour
dye player's helmet blue
dye player's chestplate blue
dye player's leggings blue
dye player's boots blue
give 1 stone sword to player
give 1 stone pickaxe to player
give 64 baked potato to player
send " &7> &aBasariyla &bMavi &atakima katildin!"
else:
send " &7> &4Kirmizi &ctakimda oldugun icin &bMavi &ctakima katilamazsin!"
command /takimdanayril:
trigger:
clear player's inventory
delete {mavitakim.%player%}
delete {kirmizitakim.%player%}
execute console command "spawn %player%"
on walking on blue wool block:
if {kirmizitakim.%player%} is set:
teleport player to {kirmizitakimussu}
add 1 to {skorKirmizi}
broadcast " &7> &a%player% &6adli kisi &51 Puan &6aldi!"
broadcast " &7> &ePuan Durumu: "
broadcast " &7> &bMavi Takim &f%{skorMavi}% &e| &4Kirmizi Takim &f%{skorKirmizi}% "
if {skorKirmizi} is equal to 10:
execute console command "takimbitir"
broadcast " &7> &aKazanan: &4Kirmizi Takim"
on walking on red wool block:
if {mavitakim.%player%} is set:
teleport player to {mavitakimussu}
add 1 to {skorMavi}
broadcast " &7> &a%player% &6adli kisi &51 Puan &6aldi!"
broadcast " &7> &ePuan Durumu: "
broadcast " &7> &bMavi Takim &f%{skorMavi}% &e| &4Kirmizi Takim &f%{skorKirmizi}% "
if {skorMavi} is equal to 10:
execute console command "takimbitir"
broadcast " &7> &aKazanan: &bMavi Takim"
on respawn:
if {mavitakim.%player%} is set:
wait 1 second
teleport player to {mavitakimussu}
clear player's inventory
make player wear all leather armour
dye player's helmet blue
dye player's chestplate blue
dye player's leggings blue
dye player's boots blue
give 1 stone sword to player
give 1 stone pickaxe to player
give 64 baked potato to player
if {kirmizitakim.%player%} is set:
wait 1 second
teleport player to {kirmizitakimussu}
clear player's inventory
make player wear all leather armour
dye player's helmet red
dye player's chestplate red
dye player's leggings red
dye player's boots red
give 1 stone sword to player
give 1 stone pickaxe to player
give 64 baked potato to player
on join:
broadcast "%group of player%" # this is the player's primarygroup
broadcast "%group of player%" # this is all of the player's groups
@smt287 iyi bilir buraları :(
Gönderi otomatik olarak birleştirildi:
Beklemekteyim, skripti paylaştım.at yapalım (ç)alsak ne geçer elimize :d
Kod:
#Skripti Kodlayan: Can
#Ayrintili destek MC-TR.COM
variables:
{skorMavi} = 0
{skorKirmizi} = 0
command /takimyun [<text>]:
permission: takim.admin
permission message: &cBunu yapmak icin yetkin yok!
trigger:
if arg 1 is "mavi":
give a blue wool block named "&bMavi Takim" to player
if arg 1 is "kirmizi" or "kirmizi":
give a red wool block named "&4Kirmızi Takim" to player
command /takimust [<text>]:
permission: takim.admin
permission message: &cBunu yapmak icin yetkin yok!
trigger:
if arg 1 is "mavi":
set {mavitakimussu} to location of player
send " &7> &bMavi &atakim ussu basariyla ayarlandi!"
if arg 1 is "kirmizi" or "kirmizi":
set {kirmizitakimussu} to location of player
send " &7> &4Kirmizi &atakim ussu basariyla ayarlandi!"
command /takimbitir:
permission: takim.admin
permission message: &cBunu yapmak icin yetkin yok!
trigger:
loop all players:
if {kirmizitakim.%loop-player%} is set:
execute console command "spawn %loop-player%"
delete {kirmizitakim.%loop-player%}
delete {skorKirmizi}
if {mavitakim.%loop-player%} is set:
execute console command "spawn %loop-player%"
delete {mavitakim.%loop-player%}
delete {skorMavi}
if command sender is console:
broadcast " &7> &cTakim oyunu &aKonsol &ctarafindan sonlandirilmistir!"
else:
broadcast " &7> &cTakim oyunu &a%player% &ctaraf�ndan sonlandirilmistir!"
command /kirmizitakim:
aliases: /kirmizitakim
trigger:
if {kirmizitakim.%player%} is not set:
if {mavitakim.%player%} is not set:
set {kirmizitakim.%player%} to true
teleport player to {kirmizitakimussu}
make player wear all leather armour
dye player's helmet red
dye player's chestplate red
dye player's leggings red
dye player's boots red
give 1 stone sword to player
give 1 stone pickaxe to player
give 64 baked potato to player
send " &7> &aBasariyla &4Kirmizi &atakima katildin!"
else:
send " &7> &bMavi &ctakimda oldugun icin &4Kirmizi &ctakima katilamazsin!"
command /mavitakim:
trigger:
if {mavitakim.%player%} is not set:
if {kirmizitakim.%player%} is not set:
set {mavitakim.%player%} to true
teleport player to {mavitakimussu}
make player wear all leather armour
dye player's helmet blue
dye player's chestplate blue
dye player's leggings blue
dye player's boots blue
give 1 stone sword to player
give 1 stone pickaxe to player
give 64 baked potato to player
send " &7> &aBasariyla &bMavi &atakima katildin!"
else:
send " &7> &4Kirmizi &ctakimda oldugun icin &bMavi &ctakima katilamazsin!"
command /takimdanayril:
trigger:
clear player's inventory
delete {mavitakim.%player%}
delete {kirmizitakim.%player%}
execute console command "spawn %player%"
on walking on blue wool block:
if {kirmizitakim.%player%} is set:
teleport player to {kirmizitakimussu}
add 1 to {skorKirmizi}
broadcast " &7> &a%player% &6adli kisi &51 Puan &6aldi!"
broadcast " &7> &ePuan Durumu: "
broadcast " &7> &bMavi Takim &f%{skorMavi}% &e| &4Kirmizi Takim &f%{skorKirmizi}% "
if {skorKirmizi} is equal to 10:
execute console command "takimbitir"
broadcast " &7> &aKazanan: &4Kirmizi Takim"
on walking on red wool block:
if {mavitakim.%player%} is set:
teleport player to {mavitakimussu}
add 1 to {skorMavi}
broadcast " &7> &a%player% &6adli kisi &51 Puan &6aldi!"
broadcast " &7> &ePuan Durumu: "
broadcast " &7> &bMavi Takim &f%{skorMavi}% &e| &4Kirmizi Takim &f%{skorKirmizi}% "
if {skorMavi} is equal to 10:
execute console command "takimbitir"
broadcast " &7> &aKazanan: &bMavi Takim"
on respawn:
if {mavitakim.%player%} is set:
wait 1 second
teleport player to {mavitakimussu}
clear player's inventory
make player wear all leather armour
dye player's helmet blue
dye player's chestplate blue
dye player's leggings blue
dye player's boots blue
give 1 stone sword to player
give 1 stone pickaxe to player
give 64 baked potato to player
if {kirmizitakim.%player%} is set:
wait 1 second
teleport player to {kirmizitakimussu}
clear player's inventory
make player wear all leather armour
dye player's helmet red
dye player's chestplate red
dye player's leggings red
dye player's boots red
give 1 stone sword to player
give 1 stone pickaxe to player
give 64 baked potato to player
on join:
broadcast "%group of player%" # this is the player's primarygroup
broadcast "%group of player%" # this is all of the player's groups
Gönderi otomatik olarak birleştirildi:
@RisardHacker ?
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