Çözüldü BLUE ve RED takımları

  • Konuyu Başlatan Konuyu Başlatan DJTurkish
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Durum
Üzgünüz bu konu cevaplar için kapatılmıştır...
at yapalım (ç)alsak ne geçer elimize :d
Kod:
#Skripti Kodlayan: Can
#Ayrintili destek MC-TR.COM
variables:
    {skorMavi} = 0
    {skorKirmizi} = 0
command /takimyun [<text>]:
    permission: takim.admin
    permission message: &cBunu yapmak icin yetkin yok!
    trigger:
        if arg 1 is "mavi":
            give a blue wool block named "&bMavi Takim" to player
        if arg 1 is "kirmizi" or "kirmizi":
            give a red wool block named "&4Kirmızi Takim" to player
command /takimust [<text>]:
    permission: takim.admin
    permission message: &cBunu yapmak icin yetkin yok!
    trigger:
        if arg 1 is "mavi":
            set {mavitakimussu} to location of player
            send " &7> &bMavi &atakim ussu basariyla ayarlandi!"
        if arg 1 is "kirmizi" or "kirmizi":
            set {kirmizitakimussu} to location of player
            send " &7> &4Kirmizi &atakim ussu basariyla ayarlandi!"
command /takimbitir:
    permission: takim.admin
    permission message: &cBunu yapmak icin yetkin yok!
    trigger:
        loop all players:
            if {kirmizitakim.%loop-player%} is set:
                execute console command "spawn %loop-player%"
                delete {kirmizitakim.%loop-player%}
                delete {skorKirmizi}
            if {mavitakim.%loop-player%} is set:
                execute console command "spawn %loop-player%"
                delete {mavitakim.%loop-player%}
                delete {skorMavi}
        if command sender is console:
            broadcast " &7> &cTakim oyunu &aKonsol &ctarafindan sonlandirilmistir!"
        else:
            broadcast " &7> &cTakim oyunu &a%player% &ctaraf�ndan sonlandirilmistir!"
command /kirmizitakim:
    aliases: /kirmizitakim
    trigger:
        if {kirmizitakim.%player%} is not set:
            if {mavitakim.%player%} is not set:
                set {kirmizitakim.%player%} to true
                teleport player to {kirmizitakimussu}
                make player wear all leather armour
                dye player's helmet red
                dye player's chestplate red
                dye player's leggings red
                dye player's boots red
                give 1 stone sword to player
                give 1 stone pickaxe to player
                give 64 baked potato to player
                send " &7> &aBasariyla &4Kirmizi &atakima katildin!"
            else:
                send " &7> &bMavi &ctakimda oldugun icin &4Kirmizi &ctakima katilamazsin!"
command /mavitakim:
    trigger:
        if {mavitakim.%player%} is not set:
            if {kirmizitakim.%player%} is not set:
                set {mavitakim.%player%} to true
                teleport player to {mavitakimussu}
                make player wear all leather armour
                dye player's helmet blue
                dye player's chestplate blue
                dye player's leggings blue
                dye player's boots blue
                give 1 stone sword to player
                give 1 stone pickaxe to player
                give 64 baked potato to player
                send " &7> &aBasariyla &bMavi &atakima katildin!"
            else:
                send " &7> &4Kirmizi &ctakimda oldugun icin &bMavi &ctakima katilamazsin!"
command /takimdanayril:
    trigger:
        clear player's inventory
        delete {mavitakim.%player%}
        delete {kirmizitakim.%player%}
        execute console command "spawn %player%"
on walking on blue wool block:
    if {kirmizitakim.%player%} is set:
        teleport player to {kirmizitakimussu}
        add 1 to {skorKirmizi}
        broadcast " &7> &a%player% &6adli kisi &51 Puan &6aldi!"
        broadcast " &7> &ePuan Durumu: "
        broadcast " &7> &bMavi Takim &f%{skorMavi}% &e| &4Kirmizi Takim &f%{skorKirmizi}% "
    if {skorKirmizi} is equal to 10:
        execute console command "takimbitir"
        broadcast " &7> &aKazanan: &4Kirmizi Takim"
on walking on red wool block:
    if {mavitakim.%player%} is set:
        teleport player to {mavitakimussu}
        add 1 to {skorMavi}
        broadcast " &7> &a%player% &6adli kisi &51 Puan &6aldi!"
        broadcast " &7> &ePuan Durumu: "
        broadcast " &7> &bMavi Takim &f%{skorMavi}% &e| &4Kirmizi Takim &f%{skorKirmizi}% "
    if {skorMavi} is equal to 10:
        execute console command "takimbitir"
        broadcast " &7> &aKazanan: &bMavi Takim"
on respawn:
    if {mavitakim.%player%} is set:
        wait 1 second
        teleport player to {mavitakimussu}
        clear player's inventory
        make player wear all leather armour
        dye player's helmet blue
        dye player's chestplate blue
        dye player's leggings blue
        dye player's boots blue
        give 1 stone sword to player
        give 1 stone pickaxe to player
        give 64 baked potato to player
    if {kirmizitakim.%player%} is set:
        wait 1 second
        teleport player to {kirmizitakimussu}
        clear player's inventory
        make player wear all leather armour
        dye player's helmet red
        dye player's chestplate red
        dye player's leggings red
        dye player's boots red
        give 1 stone sword to player
        give 1 stone pickaxe to player
        give 64 baked potato to player


on join:
    broadcast "%group of player%" # this is the player's primarygroup
    broadcast "%group of player%" # this is all of the player's groups
buyrun
@smt287 iyi bilir buraları :(
Gönderi otomatik olarak birleştirildi:

at yapalım (ç)alsak ne geçer elimize :d
Beklemekteyim, skripti paylaştım.
Kod:
#Skripti Kodlayan: Can
#Ayrintili destek MC-TR.COM
variables:
    {skorMavi} = 0
    {skorKirmizi} = 0
command /takimyun [<text>]:
    permission: takim.admin
    permission message: &cBunu yapmak icin yetkin yok!
    trigger:
        if arg 1 is "mavi":
            give a blue wool block named "&bMavi Takim" to player
        if arg 1 is "kirmizi" or "kirmizi":
            give a red wool block named "&4Kirmızi Takim" to player
command /takimust [<text>]:
    permission: takim.admin
    permission message: &cBunu yapmak icin yetkin yok!
    trigger:
        if arg 1 is "mavi":
            set {mavitakimussu} to location of player
            send " &7> &bMavi &atakim ussu basariyla ayarlandi!"
        if arg 1 is "kirmizi" or "kirmizi":
            set {kirmizitakimussu} to location of player
            send " &7> &4Kirmizi &atakim ussu basariyla ayarlandi!"
command /takimbitir:
    permission: takim.admin
    permission message: &cBunu yapmak icin yetkin yok!
    trigger:
        loop all players:
            if {kirmizitakim.%loop-player%} is set:
                execute console command "spawn %loop-player%"
                delete {kirmizitakim.%loop-player%}
                delete {skorKirmizi}
            if {mavitakim.%loop-player%} is set:
                execute console command "spawn %loop-player%"
                delete {mavitakim.%loop-player%}
                delete {skorMavi}
        if command sender is console:
            broadcast " &7> &cTakim oyunu &aKonsol &ctarafindan sonlandirilmistir!"
        else:
            broadcast " &7> &cTakim oyunu &a%player% &ctaraf�ndan sonlandirilmistir!"
command /kirmizitakim:
    aliases: /kirmizitakim
    trigger:
        if {kirmizitakim.%player%} is not set:
            if {mavitakim.%player%} is not set:
                set {kirmizitakim.%player%} to true
                teleport player to {kirmizitakimussu}
                make player wear all leather armour
                dye player's helmet red
                dye player's chestplate red
                dye player's leggings red
                dye player's boots red
                give 1 stone sword to player
                give 1 stone pickaxe to player
                give 64 baked potato to player
                send " &7> &aBasariyla &4Kirmizi &atakima katildin!"
            else:
                send " &7> &bMavi &ctakimda oldugun icin &4Kirmizi &ctakima katilamazsin!"
command /mavitakim:
    trigger:
        if {mavitakim.%player%} is not set:
            if {kirmizitakim.%player%} is not set:
                set {mavitakim.%player%} to true
                teleport player to {mavitakimussu}
                make player wear all leather armour
                dye player's helmet blue
                dye player's chestplate blue
                dye player's leggings blue
                dye player's boots blue
                give 1 stone sword to player
                give 1 stone pickaxe to player
                give 64 baked potato to player
                send " &7> &aBasariyla &bMavi &atakima katildin!"
            else:
                send " &7> &4Kirmizi &ctakimda oldugun icin &bMavi &ctakima katilamazsin!"
command /takimdanayril:
    trigger:
        clear player's inventory
        delete {mavitakim.%player%}
        delete {kirmizitakim.%player%}
        execute console command "spawn %player%"
on walking on blue wool block:
    if {kirmizitakim.%player%} is set:
        teleport player to {kirmizitakimussu}
        add 1 to {skorKirmizi}
        broadcast " &7> &a%player% &6adli kisi &51 Puan &6aldi!"
        broadcast " &7> &ePuan Durumu: "
        broadcast " &7> &bMavi Takim &f%{skorMavi}% &e| &4Kirmizi Takim &f%{skorKirmizi}% "
    if {skorKirmizi} is equal to 10:
        execute console command "takimbitir"
        broadcast " &7> &aKazanan: &4Kirmizi Takim"
on walking on red wool block:
    if {mavitakim.%player%} is set:
        teleport player to {mavitakimussu}
        add 1 to {skorMavi}
        broadcast " &7> &a%player% &6adli kisi &51 Puan &6aldi!"
        broadcast " &7> &ePuan Durumu: "
        broadcast " &7> &bMavi Takim &f%{skorMavi}% &e| &4Kirmizi Takim &f%{skorKirmizi}% "
    if {skorMavi} is equal to 10:
        execute console command "takimbitir"
        broadcast " &7> &aKazanan: &bMavi Takim"
on respawn:
    if {mavitakim.%player%} is set:
        wait 1 second
        teleport player to {mavitakimussu}
        clear player's inventory
        make player wear all leather armour
        dye player's helmet blue
        dye player's chestplate blue
        dye player's leggings blue
        dye player's boots blue
        give 1 stone sword to player
        give 1 stone pickaxe to player
        give 64 baked potato to player
    if {kirmizitakim.%player%} is set:
        wait 1 second
        teleport player to {kirmizitakimussu}
        clear player's inventory
        make player wear all leather armour
        dye player's helmet red
        dye player's chestplate red
        dye player's leggings red
        dye player's boots red
        give 1 stone sword to player
        give 1 stone pickaxe to player
        give 64 baked potato to player


on join:
    broadcast "%group of player%" # this is the player's primarygroup
    broadcast "%group of player%" # this is all of the player's groups
Gönderi otomatik olarak birleştirildi:

@RisardHacker ?
 
Son düzenleme:
Kod:
on damage:
    if {mavitakim.%attacker%} and {mavitakim.%victim%} is set:
        cancel event
    if {kirmizitakim.%attacker%} and {kirmizitakim.%victim%} is set:
        cancel event
 
Durum
Üzgünüz bu konu cevaplar için kapatılmıştır...

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