- Katılım
- 19 Nisan 2018
- Mesajlar
- 1.524
- Elmaslar
- 1.083
- Puanlar
- 5.650
- Yer
- Kocaeli/Gebze
- Minecraft
- JordJarv
Merhabalar sizler için blocktop skripti yaptık.
Resimlere geçelim
Görüntülerimiz kadardı hadi kod'a geçelim.
@Ancienty @Abdullah T.
TusKe Gerektirir.
Resimlere geçelim
Görüntülerimiz kadardı hadi kod'a geçelim.
@Ancienty @Abdullah T.
TusKe Gerektirir.
Kod:
on break:
add 1 to {break::%player%}
command /blocktop:
trigger:
loop {break::*}:
add 1 to {_size}
if {_low.to.high.list::%loop-value%} is not set:
set {_low.to.high.list::%loop-value%} to loop-index
else:
set {_n} to 0
loop {_size} times:
set {_n} to {_n}+1
{_low.to.high.list::%loop-value-1%.%{_n}%} is not set
set {_low.to.high.list::%loop-value-1%.%{_n}%} to loop-index
stop loop
wait 1 tick
set {_n} to size of {_low.to.high.list::*}
loop {_low.to.high.list::*}:
set {_high.to.low.list::%{_n}%} to loop-value
set {_n} to {_n}-1
wait 1 tick
open virtual chest with size 4 named "&eEn fazla blok kıranlar" to player
make gui slot (0 and 8) of player with glowing book and quill named "bilgiler" with lore "blabla"
make gui slot (1, 2, 3, 5, 6, 7, numbers between 9 and 11, numbers between 15 and 19, 25, 26, numbers between 27 and 30, numbers between 32 and 35) of player with black stained glass named "" to do nothing
loop {_high.to.low.list::*}:
add 1 to {_result}
if {_result} is 1:
make gui slot 4 of player with (skull of loop-value parsed as offlineplayer) named "&e%loop-number%. %loop-value%" with lore "||&7Kırılan blok sayısı: &b%{break::%loop-value}% Blok" to close
if {_result} is 2:
make gui slot 12 of player with (skull of loop-value parsed as offlineplayer) named "&e%loop-number%. %loop-value%" with lore "||&7Kırılan blok sayısı: &b%{break::%loop-value}% Blok" to close
if {_result} is 3:
make gui slot 13 of player with (skull of loop-value parsed as offlineplayer) named "&e%loop-number%. %loop-value%" with lore "||&7Kırılan blok sayısı: &b%{break::%loop-value}% Blok" to close
if {_result} is 4:
make gui slot 14 of player with (skull of loop-value parsed as offlineplayer) named "&e%loop-number%. %loop-value%" with lore "||&7Kırılan blok sayısı: &b%{break::%loop-value}% Blok" to close
if {_result} is 5:
make gui slot 20 of player with (skull of loop-value parsed as offlineplayer) named "&e%loop-number%. %loop-value%" with lore "||&7Kırılan blok sayısı: &b%{break::%loop-value}% Blok" to close
if {_result} is 6:
make gui slot 21 of player with (skull of loop-value parsed as offlineplayer) named "&e%loop-number%. %loop-value%" with lore "||&7Kırılan blok sayısı: &b%{break::%loop-value}% Blok" to close
if {_result} is 7:
make gui slot 22 of player with (skull of loop-value parsed as offlineplayer) named "&e%loop-number%. %loop-value%" with lore "||&7Kırılan blok sayısı: &b%{break::%loop-value}% Blok" to close
if {_result} is 8:
make gui slot 23 of player with (skull of loop-value parsed as offlineplayer) named "&e%loop-number%. %loop-value%" with lore "||&7Kırılan blok sayısı: &b%{break::%loop-value}% Blok" to close
if {_result} is 9:
make gui slot 24 of player with (skull of loop-value parsed as offlineplayer) named "&e%loop-number%. %loop-value%" with lore "||&7Kırılan blok sayısı: &b%{break::%loop-value}% Blok" to close
if {_result} is 10:
make gui slot 31 of player with (skull of loop-value parsed as offlineplayer) named "&e%loop-number%. %loop-value%" with lore "||&7Kırılan blok sayısı: &b%{break::%loop-value}% Blok" to close
if {_result} is 11:
stop
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