Arkadaşlar Bana menülü otosat skripti lazım yaparmısınız fiyatlar açıklamada

xcosanxc

Bir Kömür Göründü Kaptanım!
Katılım
6 Mart 2019
Mesajlar
148
En iyi cevaplar
0
Elmaslar
40
Puanlar
490
Discord
♚ 𝓧𝓒𝓞𝓢𝓐𝓝𝓧𝓒 ♚#1856
Minecraft
xcosanxc
Kendi yaptığım bir otosat skriptidir

Fotoğraflar


Otosatfoto1.png


Otosatfoto2.png


Otosatfoto3.png


Kod:
options:
    demirpara: Belirle
    demirmiktar:640
 
    altinpara: Belirle
    altinmiktar:640
 
    elmaspara: Belirle
    elmasmiktar:640
 
    zumrutpara: Belirle
    zumrutmiktar:640
 
    demirblokpara: Belirle
    demirblokmiktar:640
 
    altinblokpara: Belirle
    altinblokmiktar:640
 
    elmasblokpara: Belirle
    elmasblokmiktar:640
 
    zumrutblokpara: Belirle
    zumrutblokmiktar:640

on login:
    set {demirotosat.%player%} to false
    set {altinotosat.%player%} to false
    set {elmasotosat.%player%} to false
    set {zumrutotosat.%player%} to false
    set {demirblokotosat.%player%} to false
    set {altinblokotosat.%player%} to false
    set {elmasblokotosat.%player%} to false
    set {zumrutblokotosat.%player%} to false
         
command /otosatmenu§:
    trigger:
        close player's inventory
        wait 2 tick
        open chest with 6 rows named "&m&b----&c]&aOTOPANEL&m&c[&b----" to player
        if {demirotosat.%player%} is true:
            format slot 19 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &f&lDemir &e&lSatma &aAçık" to run [execute player command "otosat demir kapat§"]
        if {demirotosat.%player%} is false:
            format slot 19 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &f&lDemir &e&lSatma &cKapalı" to run [execute player command "otosat demir ac"]
         
        if {altinotosat.%player%} is true:
            format slot 21 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &e&lAltın Satma &aAçık" to run [execute player command "otosat altın kapat§"]
        if {altinotosat.%player%} is false:
            format slot 21 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &e&lAltın Satma &cKapalı" to run [execute player command "otosat altın ac"]
         
        if {elmasotosat.%player%} is true:
            format slot 23 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &b&lElmas &e&lSatma &aAçık" to run [execute player command "otosat elmas kapat§"]
        if {elmasotosat.%player%} is false:
            format slot 23 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &b&lElmas &e&lSatma &cKapalı" to run [execute player command "otosat elmas ac"]
         
        if {zumrutotosat.%player%} is true:
            format slot 25 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &a&lZümrüt &e&lSatma &aAçık" to run [execute player command "otosat zümrüt kapat§"]
        if {zumrutotosat.%player%} is false:
            format slot 25 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &a&lZümrüt &e&lSatma &cKapalı" to run [execute player command "otosat zümrüt ac"]
         
        if {demirblokotosat.%player%} is true:
            format slot 37 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &f&lDemirBlok &e&lSatma &aAçık" to run [execute player command "otosat demirblok kapat§"]
        if {demirblokotosat.%player%} is false:
            format slot 37 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &f&lDemirBlok &e&lSatma &cKapalı" to run [execute player command "otosat demirblok ac"]
         
        if {altinblokotosat.%player%} is true:
            format slot 39 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &e&lAltınBlok Satma &aAçık" to run [execute player command "otosat altınblok kapat§"]
        if {altinblokotosat.%player%} is false:
            format slot 39 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &e&lAltınBlok Satma &cKapalı" to run [execute player command "otosat altınblok ac"]
         
        if {elmasblokotosat.%player%} is true:
            format slot 41 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &b&lElmasBlok &e&lSatma &aAçık" to run [execute player command "otosat elmasblok kapat§"]
        if {elmasblokotosat.%player%} is false:
            format slot 41 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &b&lElmasBlok &e&lSatma &cKapalı" to run [execute player command "otosat elmasblok ac"]
         
        if {zumrutblokotosat.%player%} is true:
            format slot 43 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &a&lZümrütBlok &e&lSatma &aAçık" to run [execute player command "otosat zümrütblok kapat§"]
        if {zumrutblokotosat.%player%} is false:
            format slot 43 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &a&lZümrütBlok &e&lSatma &cKapalı" to run [execute player command "otosat zümrütblok ac"]

        format slot 0 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 1 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 2 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 3 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 4 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 5 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 6 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 7 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 8 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 9 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 17 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 18 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 26 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 27 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 10 of player with 1 iron ingot named "&f&lDemir" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
        format slot 12 of player with 1 gold ingot named "&e&lAltın" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
        format slot 14 of player with 1 diamond named "&b&lElmas" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
        format slot 16 of player with 1 emerald named "&a&lZümrüt" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
        format slot 28 of player with 1 iron block named "&f&lDemirBlok" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
        format slot 30 of player with 1 gold block named "&e&lAltınBlok" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
        format slot 32 of player with 1 diamond block named "&b&lElmasBlok" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
        format slot 34 of player with 1 emerald block named "&a&lZümrütBlok" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
        format slot 35 of player with 1 stained glass pane:2 named "&a&lZümrüt Blok" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
        format slot 36 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
        format slot 44 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
        format slot 45 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
        format slot 46 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
        format slot 47 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
        format slot 48 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
        format slot 49 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
        format slot 50 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
        format slot 51 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
        format slot 52 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
        format slot 53 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]

     
command /otosat [<text>] [<text>]:
    trigger:
        if arg-1 is not set:
            send " "
            send "&e&l/otosat liste &a&lOtomatik satmaların listelerini gösterir"
            send "&e&l/otosat menu &a&lOtomatik satma menüsünü açar"
            send "&e&l/otosat [<Maden>] aç &a&lOtomatik satmayı açar"
            send "&e&l/otosat [<Maden>] kapa &a&lOtomatik satmayı kapar"
            send ""
        if arg-1 is "menu":
            execute player command "otosatmenu§"
        if arg-1 is "demir":
            if arg-2 is "aç":
                send "&e&lOtosat &f&lDemir &a&lAçıldı"
                set {demirotosat.%player%} to true
        if arg-1 is "demir":
            if arg-2 is "kapa":
                send "&e&lOtosat &f&lDemir &c&lKapatıldı"
                set {demirotosat.%player%} to false
        if arg-1 is "altın":
            if arg-2 is "aç":
                send "&e&lOtosat &e&lAltın &a&lAçıldı"
                set {altinotosat.%player%} to true
        if arg-1 is "altın":
            if arg-2 is "kapa":
                send "&e&lOtosat &e&lAltın &c&lKapatıldı"
                set {altinotosat.%player%} to false
        if arg-1 is "elmas":
            if arg-2 is "aç":
                send "&e&lOtosat &b&lElmas &a&lAçıldı"
                set {elmasotosat.%player%} to true
        if arg-1 is "elmas":
            if arg-2 is "kapa":
                send "&e&lOtosat &b&lElmas &c&lKapatıldı"
                set {elmasotosat.%player%} to false
        if arg-1 is "zümrüt":
            if arg-2 is "aç":
                send "&e&lOtosat &a&lZümrüt &a&lAçıldı"
                set {zumrutotosat.%player%} to true
        if arg-1 is "zümrüt":
            if arg-2 is "kapa":
                send "&e&lOtosat &a&lZümrüt &c&lKapatıldı"
                set {zumrutotosat.%player%} to false
        if arg-1 is "demirblok":
            if arg-2 is "aç":
                send "&e&lOtosat &f&lDemirBlok &a&lAçıldı"
                set {demirblokotosat.%player%} to true
        if arg-1 is "demirblok":
            if arg-2 is "kapa":
                send "&e&lOtosat &f&lDemirBlok &c&lKapatıldı"
                set {demirblokotosat.%player%} to false
        if arg-1 is "altınblok":
            if arg-2 is "aç":
                send "&e&lOtosat &e&lAltınBlok &a&lAçıldı"
                set {altinblokotosat.%player%} to true
        if arg-1 is "altınblok":
            if arg-2 is "kapa":
                send "&e&lOtosat &e&lAltınBlok &c&lKapatıldı"
                set {altinblokotosat.%player%} to false
        if arg-1 is "elmasblok":
            if arg-2 is "aç":
                send "&e&lOtosat &b&lElmasBlok &a&lAçıldı"
                set {elmasblokotosat.%player%} to true
        if arg-1 is "elmasblok":
            if arg-2 is "kapa":
                send "&e&lOtosat &b&lElmasBlok &c&lKapatıldı"
                set {elmasblokotosat.%player%} to false
        if arg-1 is "zümrütblok":
            if arg-2 is "aç":
                send "&e&lOtosat &a&lZümrütBlok &a&lAçıldı"
                set {zumrutblokotosat.%player%} to true
        if arg-1 is "zümrütblok":
            if arg-2 is "kapa":
                send "&e&lOtosat &a&lZümrütBlok &c&lKapatıldı"
                set {zumrutblokotosat.%player%} to false
        if arg-1 is "demir":
            if arg-2 is "ac":
                send "&e&lOtosat &f&lDemir &a&lAçıldı" #menünün aç kapa şeyi
                set {demirotosat.%player%} to true
                execute player command "otosatmenu§"
        if arg-1 is "demir":
            if arg-2 is "kapat§":
                send "&e&lOtosat &f&lDemir &c&lKapatıldı"
                set {demirotosat.%player%} to false
                execute player command "otosatmenu§"
        if arg-1 is "altın":
            if arg-2 is "ac":
                send "&e&lOtosat &e&lAltın &a&lAçıldı"
                set {altinotosat.%player%} to true
                execute player command "otosatmenu§"
        if arg-1 is "altın":
            if arg-2 is "kapat§":
                send "&e&lOtosat &e&lAltın &c&lKapatıldı"
                set {altinotosat.%player%} to false
                execute player command "otosatmenu§"
        if arg-1 is "elmas":
            if arg-2 is "ac":
                send "&e&lOtosat &b&lElmas &a&lAçıldı"
                set {elmasotosat.%player%} to true
                execute player command "otosatmenu§"
        if arg-1 is "elmas":
            if arg-2 is "kapat§":
                send "&e&lOtosat &b&lElmas &c&lKapatıldı"
                set {elmasotosat.%player%} to false
                execute player command "otosatmenu§"
        if arg-1 is "zümrüt":
            if arg-2 is "ac":
                send "&e&lOtosat &a&lZümrüt &a&lAçıldı"
                set {zumrutotosat.%player%} to true
                execute player command "otosatmenu§"
        if arg-1 is "zümrüt":
            if arg-2 is "kapat§":
                send "&e&lOtosat &a&lZümrüt &c&lKapatıldı"
                set {zumrutotosat.%player%} to false
                execute player command "otosatmenu§"
        if arg-1 is "demirblok":
            if arg-2 is "ac":
                send "&e&lOtosat &f&lDemirBlok &a&lAçıldı"
                set {demirblokotosat.%player%} to true
                execute player command "otosatmenu§"
        if arg-1 is "demirblok":
            if arg-2 is "kapat§":
                send "&e&lOtosat &f&lDemirBlok &c&lKapatıldı"
                set {demirblokotosat.%player%} to false
                execute player command "otosatmenu§"
        if arg-1 is "altınblok":
            if arg-2 is "ac":
                send "&e&lOtosat &e&lAltınBlok &a&lAçıldı"
                set {altinblokotosat.%player%} to true
                execute player command "otosatmenu§"
        if arg-1 is "altınblok":
            if arg-2 is "kapat§":
                send "&e&lOtosat &e&lAltınBlok &c&lKapatıldı"
                set {altinblokotosat.%player%} to false
                execute player command "otosatmenu§"
        if arg-1 is "elmasblok":
            if arg-2 is "ac":
                send "&e&lOtosat &b&lElmasBlok &a&lAçıldı"
                set {elmasblokotosat.%player%} to true
                execute player command "otosatmenu§"
        if arg-1 is "elmasblok":
            if arg-2 is "kapat§":
                send "&e&lOtosat &b&lElmasBlok &c&lKapatıldı"
                set {elmasblokotosat.%player%} to false
                execute player command "otosatmenu§"
        if arg-1 is "zümrütblok":
            if arg-2 is "ac":
                send "&e&lOtosat &a&lZümrütBlok &a&lAçıldı"
                set {zumrutblokotosat.%player%} to true
                execute player command "otosatmenu§"
        if arg-1 is "zümrütblok":
            if arg-2 is "kapat§":
                send "&e&lOtosat &a&lZümrütBlok &c&lKapatıldı"
                set {zumrutblokotosat.%player%} to false
                execute player command "otosatmenu§"
        if arg-1 is "liste":
            if arg-2 is not set:
                send ""
                send "&d&l{@demirmiktar} &f&lDemir &e&l{@demirpara} &a&lmiktarında para ediyor"
                send "&d&l{@altinmiktar} &e&lAltın &e&l{@altinpara} &a&lmiktarında para ediyor"
                send "&d&l{@elmasmiktar} &b&lElmas &e&l{@elmaspara} &a&lmiktarında para ediyor"
                send "&d&l{@zumrutmiktar} &a&lZümrüt &e&l{@zumrutpara} &a&lmiktarında para ediyor"
                send "&d&l{@demirblokmiktar} &f&lDemir Blok &e&l{@demirblokpara} &a&lmiktarında para ediyor"
                send "&d&l{@altinblokmiktar} &e&lAltın Blok &e&l{@altinblokpara} &a&lmiktarında para ediyor"
                send "&d&l{@elmasblokmiktar} &b&lElmas Blok &e&l{@elmasblokpara} &a&lmiktarında para ediyor"
                send "&d&l{@zumrutblokmiktar} &a&lZümrütBlok &e&l{@zumrutblokpara} &a&lmiktarında para ediyor"
                send ""

on pickup iron ingot:
    if {demirotosat.%player%} is true:
        if player has {@demirmiktar} iron ingot:
            remove {@demirmiktar} iron ingot from player's inventory
            execute console command "eco give %player% {@demirpara}"
            send "&e&l{@demirmiktar} &f&lDemir &e&l{@demirpara} &a&lmiktarına satıldı" to player

on pickup gold ingot:
    if {altinotosat.%player%} is true:
        if player has {@altinmiktar} gold ingot:
            remove {@altinmiktar} gold ingot from player's inventory
            execute console command "eco give %player% {@altinpara}"
            send "&e&l{@altinmiktar} &e&lAltın &e&l{@altinpara} &a&lmiktarına satıldı" to player

on pickup diamond:
    if {elmasotosat.%player%} is true:
        if player has {@elmasmiktar} diamond:
            remove {@elmasmiktar} diamond from player's inventory
            execute console command "eco give %player% {@elmaspara}"
            send "&e&l{@elmasmiktar} &b&lElmas &e&l{@elmaspara} &a&lmiktarına satıldı" to player

on pickup emerald:
    if {zumrutotosat.%player%} is true:
        if player has {@zumrutmiktar} emerald:
            remove {@zumrutmiktar} emerald from player's inventory
            execute console command "eco give %player% {@zumrutpara}"
            send "&e&l{@zumrutmiktar} &a&lZümrüt &e&l{@zumrutpara} &a&lmiktarına satıldı" to player

on pickup iron block:
    if {demirblokotosat.%player%} is true:
        if player has {@demirblokmiktar} iron block:
            remove {@demirblokmiktar} iron block from player's inventory
            execute console command "eco give %player% {@demirblokpara}"
            send "&e&l{@demirblokmiktar} &f&lDemir &e&l{@demirblokpara} &a&lmiktarına satıldı" to player

on pickup gold block:
    if {altinblokotosat.%player%} is true:
        if player has {@altinblokmiktar} gold block:
            remove {@altinblokmiktar} gold block from player's inventory
            execute console command "eco give %player% {@altinblokpara}"
            send "&e&l{@altinblokmiktar} &e&lAltın Blok &e&l{@altinblokpara} &a&lmiktarına satıldı" to player

on pickup diamond block:
    if {elmasblokotosat.%player%} is true:
        if player has {@elmasblokmiktar} diamond block:
            remove {@elmasblokmiktar} diamond block from player's inventory
            execute console command "eco give %player% {@elmasblokpara}"
            send "&e&l{@elmasblokmiktar} &b&lElmas Blok &e&l{@elmasblokpara} &a&lmiktarına satıldı" to player

on pickup emerald block:
    if {zumrutblokotosat.%player%} is true:
        if player has {@zumrutblokmiktar} emerald block:
            remove {@zumrutblokmiktar} emerald block from player's inventory
            execute console command "eco give %player% {@zumrutblokpara}"
            send "&e&l{@zumrutblokmiktar} &a&lZümrüt Blok &e&l{@zumrutblokpara} &a&lmiktarına satıldı" to player

Elmas Atarsanız Çok sevinirim Çoğu insan bu skripti kolayca değiştirmeyi arıyordu skript bilmeyende ordan ayarlayabilir
 
Son düzenleme:

xXYigitKingXx

Bir Kömür Göründü Kaptanım!
Katılım
29 Ocak 2018
Mesajlar
124
En iyi cevaplar
0
Elmaslar
6
Puanlar
960
Steam
YigitTopal
Discord
🌟quArex🌟#9860
Minecraft
xXYigitKingXx
İstediğin Bu olsa gerek

Kod:
options:
    demirpara: sen belirle
    demirmiktar:640
   
    altinpara: sen belirle
    altinmiktar:640
   
    elmaspara: sen belirle
    elmasmiktar:640
   
    zumrutpara: sen belirle
    zumrutmiktar:640
   
    demirblokpara: sen belirle
    demirblokmiktar:640
   
    altinblokpara: sen belirle
    altinblokmiktar:640
   
    elmasblokpara: sen belirle
    elmasblokmiktar:640
   
    zumrutblokpara: sen belirle
    zumrutblokmiktar:640

on login:
    set {demirotosat.%player%} to false
    set {altinotosat.%player%} to false
    set {elmasotosat.%player%} to false
    set {zumrutotosat.%player%} to false
    set {demirblokotosat.%player%} to false
    set {altinblokotosat.%player%} to false
    set {elmasblokotosat.%player%} to false
    set {zumrutblokotosat.%player%} to false
           
command /otosatmenu§:
    trigger:
        close player's inventory
        wait 2 tick
        open chest with 6 rows named "&m&b----&c]&aOTOPANEL&m&c[&b----" to player
        if {demirotosat.%player%} is true:
            format slot 19 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &f&lDemir &e&lSatma &aAçık" to run [execute player command "otosat demir kapat"]
        if {demirotosat.%player%} is false:
            format slot 19 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &f&lDemir &e&lSatma &cKapalı" to run [execute player command "otosat demir ac"]
           
        if {altinotosat.%player%} is true:
            format slot 21 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &e&lAltın Satma &aAçık" to run [execute player command "otosat altın kapat"]
        if {altinotosat.%player%} is false:
            format slot 21 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &e&lAltın Satma &cKapalı" to run [execute player command "otosat altın ac"]
           
        if {elmasotosat.%player%} is true:
            format slot 23 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &b&lElmas &e&lSatma &aAçık" to run [execute player command "otosat elmas kapat"]
        if {elmasotosat.%player%} is false:
            format slot 23 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &b&lElmas &e&lSatma &cKapalı" to run [execute player command "otosat elmas ac"]
           
        if {zumrutotosat.%player%} is true:
            format slot 25 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &a&lZümrüt &e&lSatma &aAçık" to run [execute player command "otosat zümrüt kapat"]
        if {zumrutotosat.%player%} is false:
            format slot 25 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &a&lZümrüt &e&lSatma &cKapalı" to run [execute player command "otosat zümrüt ac"]
           
        if {demirblokotosat.%player%} is true:
            format slot 37 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &f&lDemirBlok &e&lSatma &aAçık" to run [execute player command "otosat demirblok kapat"]
        if {demirblokotosat.%player%} is false:
            format slot 37 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &f&lDemirBlok &e&lSatma &cKapalı" to run [execute player command "otosat demirblok ac"]
           
        if {altinblokotosat.%player%} is true:
            format slot 39 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &e&lAltınBlok Satma &aAçık" to run [execute player command "otosat altınblok kapat"]
        if {altinblokotosat.%player%} is false:
            format slot 39 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &e&lAltınBlok Satma &cKapalı" to run [execute player command "otosat altınblok ac"]
           
        if {elmasblokotosat.%player%} is true:
            format slot 41 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &b&lElmasBlok &e&lSatma &aAçık" to run [execute player command "otosat elmasblok kapat"]
        if {elmasblokotosat.%player%} is false:
            format slot 41 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &b&lElmasBlok &e&lSatma &cKapalı" to run [execute player command "otosat elmasblok ac"]
           
        if {zumrutblokotosat.%player%} is true:
            format slot 43 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &a&lZümrütBlok &e&lSatma &aAçık" to run [execute player command "otosat zümrütblok kapat"]
        if {zumrutblokotosat.%player%} is false:
            format slot 43 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &a&lZümrütBlok &e&lSatma &cKapalı" to run [execute player command "otosat zümrütblok ac"]

        format slot 0 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 1 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 2 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 3 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 4 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 5 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 6 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 7 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 8 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 9 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 17 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 18 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 26 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 27 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 10 of player with 1 iron ingot named "&f&lDemir" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
        format slot 12 of player with 1 gold ingot named "&e&lAltın" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
        format slot 14 of player with 1 diamond named "&b&lElmas" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
        format slot 16 of player with 1 emerald named "&a&lZümrüt" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
        format slot 28 of player with 1 iron block named "&f&lDemirBlok" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
        format slot 30 of player with 1 gold block named "&e&lAltınBlok" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
        format slot 32 of player with 1 diamond block named "&b&lElmasBlok" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
        format slot 34 of player with 1 emerald block named "&a&lZümrütBlok" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
        format slot 35 of player with 1 stained glass pane:2 named "&a&lZümrüt Blok" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
        format slot 36 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
        format slot 44 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
        format slot 45 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
        format slot 46 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
        format slot 47 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
        format slot 48 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
        format slot 49 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
        format slot 50 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
        format slot 51 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
        format slot 52 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
        format slot 53 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]

       
command /otosat [<text>] [<text>]:
    trigger:
        if arg-1 is not set:
            send " "
            send "&e&l/otosat liste &a&lOtomatik satmaların listelerini gösterir"
            send "&e&l/otosat menu &a&lOtomatik satma menüsünü açar"
            send "&e&l/otosat [<Maden>] aç &a&lOtomatik satmayı açar"
            send "&e&l/otosat [<Maden>] kapa &a&lOtomatik satmayı kapar"
            send ""
        if arg-1 is "menu":
            execute player command "otosatmenu§"
        if arg-1 is "demir":
            if arg-2 is "aç":
                send "&e&lOtosat &f&lDemir &a&lAçıldı"
                set {demirotosat.%player%} to true
        if arg-1 is "demir":
            if arg-2 is "kapa":
                send "&e&lOtosat &f&lDemir &c&lKapatıldı"
                set {demirotosat.%player%} to false
        if arg-1 is "altın":
            if arg-2 is "aç":
                send "&e&lOtosat &e&lAltın &a&lAçıldı"
                set {altinotosat.%player%} to true
        if arg-1 is "altın":
            if arg-2 is "kapa":
                send "&e&lOtosat &e&lAltın &c&lKapatıldı"
                set {altinotosat.%player%} to false
        if arg-1 is "elmas":
            if arg-2 is "aç":
                send "&e&lOtosat &b&lElmas &a&lAçıldı"
                set {elmasotosat.%player%} to true
        if arg-1 is "elmas":
            if arg-2 is "kapa":
                send "&e&lOtosat &b&lElmas &c&lKapatıldı"
                set {elmasotosat.%player%} to false
        if arg-1 is "zümrüt":
            if arg-2 is "aç":
                send "&e&lOtosat &a&lZümrüt &a&lAçıldı"
                set {zumrutotosat.%player%} to true
        if arg-1 is "zümrüt":
            if arg-2 is "kapa":
                send "&e&lOtosat &a&lZümrüt &c&lKapatıldı"
                set {zumrutotosat.%player%} to false
        if arg-1 is "demirblok":
            if arg-2 is "aç":
                send "&e&lOtosat &f&lDemirBlok &a&lAçıldı"
                set {demirblokotosat.%player%} to true
        if arg-1 is "demirblok":
            if arg-2 is "kapa":
                send "&e&lOtosat &f&lDemirBlok &c&lKapatıldı"
                set {demirblokotosat.%player%} to false
        if arg-1 is "altınblok":
            if arg-2 is "aç":
                send "&e&lOtosat &e&lAltınBlok &a&lAçıldı"
                set {altinblokotosat.%player%} to true
        if arg-1 is "altınblok":
            if arg-2 is "kapa":
                send "&e&lOtosat &e&lAltınBlok &c&lKapatıldı"
                set {altinblokotosat.%player%} to false
        if arg-1 is "elmasblok":
            if arg-2 is "aç":
                send "&e&lOtosat &b&lElmasBlok &a&lAçıldı"
                set {elmasblokotosat.%player%} to true
        if arg-1 is "elmasblok":
            if arg-2 is "kapa":
                send "&e&lOtosat &b&lElmasBlok &c&lKapatıldı"
                set {elmasblokotosat.%player%} to false
        if arg-1 is "zümrütblok":
            if arg-2 is "aç":
                send "&e&lOtosat &a&lZümrütBlok &a&lAçıldı"
                set {zumrutblokotosat.%player%} to true
        if arg-1 is "zümrütblok":
            if arg-2 is "kapa":
                send "&e&lOtosat &a&lZümrütBlok &c&lKapatıldı"
                set {zumrutblokotosat.%player%} to false
        if arg-1 is "demir":
            if arg-2 is "ac":
                send "&e&lOtosat &f&lDemir &a&lAçıldı" #menünün aç kapa şeyi
                set {demirotosat.%player%} to true
                execute player command "otosatmenu§"
        if arg-1 is "demir":
            if arg-2 is "kapat":
                send "&e&lOtosat &f&lDemir &c&lKapatıldı"
                set {demirotosat.%player%} to false
                execute player command "otosatmenu§"
        if arg-1 is "altın":
            if arg-2 is "ac":
                send "&e&lOtosat &e&lAltın &a&lAçıldı"
                set {altinotosat.%player%} to true
                execute player command "otosatmenu§"
        if arg-1 is "altın":
            if arg-2 is "kapat":
                send "&e&lOtosat &e&lAltın &c&lKapatıldı"
                set {altinotosat.%player%} to false
                execute player command "otosatmenu§"
        if arg-1 is "elmas":
            if arg-2 is "ac":
                send "&e&lOtosat &b&lElmas &a&lAçıldı"
                set {elmasotosat.%player%} to true
                execute player command "otosatmenu§"
        if arg-1 is "elmas":
            if arg-2 is "kapat":
                send "&e&lOtosat &b&lElmas &c&lKapatıldı"
                set {elmasotosat.%player%} to false
                execute player command "otosatmenu§"
        if arg-1 is "zümrüt":
            if arg-2 is "ac":
                send "&e&lOtosat &a&lZümrüt &a&lAçıldı"
                set {zumrutotosat.%player%} to true
                execute player command "otosatmenu§"
        if arg-1 is "zümrüt":
            if arg-2 is "kapat":
                send "&e&lOtosat &a&lZümrüt &c&lKapatıldı"
                set {zumrutotosat.%player%} to false
                execute player command "otosatmenu§"
        if arg-1 is "demirblok":
            if arg-2 is "ac":
                send "&e&lOtosat &f&lDemirBlok &a&lAçıldı"
                set {demirblokotosat.%player%} to true
                execute player command "otosatmenu§"
        if arg-1 is "demirblok":
            if arg-2 is "kapat":
                send "&e&lOtosat &f&lDemirBlok &c&lKapatıldı"
                set {demirblokotosat.%player%} to false
                execute player command "otosatmenu§"
        if arg-1 is "altınblok":
            if arg-2 is "ac":
                send "&e&lOtosat &e&lAltınBlok &a&lAçıldı"
                set {altinblokotosat.%player%} to true
                execute player command "otosatmenu§"
        if arg-1 is "altınblok":
            if arg-2 is "kapat":
                send "&e&lOtosat &e&lAltınBlok &c&lKapatıldı"
                set {altinblokotosat.%player%} to false
                execute player command "otosatmenu§"
        if arg-1 is "elmasblok":
            if arg-2 is "ac":
                send "&e&lOtosat &b&lElmasBlok &a&lAçıldı"
                set {elmasblokotosat.%player%} to true
                execute player command "otosatmenu§"
        if arg-1 is "elmasblok":
            if arg-2 is "kapat":
                send "&e&lOtosat &b&lElmasBlok &c&lKapatıldı"
                set {elmasblokotosat.%player%} to false
                execute player command "otosatmenu§"
        if arg-1 is "zümrütblok":
            if arg-2 is "ac":
                send "&e&lOtosat &a&lZümrütBlok &a&lAçıldı"
                set {zumrutblokotosat.%player%} to true
                execute player command "otosatmenu§"
        if arg-1 is "zümrütblok":
            if arg-2 is "kapat":
                send "&e&lOtosat &a&lZümrütBlok &c&lKapatıldı"
                set {zumrutblokotosat.%player%} to false
                execute player command "otosatmenu§"

on pickup iron ingot:
    if {demirotosat.%player%} is true:
        if player has {@demirmiktar} iron ingot:
            remove {@demirmiktar} iron ingot from player's inventory
            execute console command "eco give %player% {@demirpara}"

on pickup gold ingot:
    if {altinotosat.%player%} is true:
        if player has {@altinmiktar} gold ingot:
            remove {@altinmiktar} gold ingot from player's inventory
            execute console command "eco give %player% {@altinpara}"

on pickup diamond:
    if {elmasotosat.%player%} is true:
        if player has {@elmasmiktar} diamond:
            remove {@elmasmiktar} diamond from player's inventory
            execute console command "eco give %player% {@elmaspara}"

on pickup emerald:
    if {zumrutotosat.%player%} is true:
        if player has {@zumrutmiktar} emerald:
            remove {@zumrutmiktar} emerald from player's inventory
            execute console command "eco give %player% {@zumrutpara}"

on pickup iron block:
    if {demirblokotosat.%player%} is true:
        if player has {@demirblokmiktar} iron block:
            remove {@demirblokmiktar} iron block from player's inventory
            execute console command "eco give %player% {@demirblokpara}"

on pickup gold block:
    if {altinblokotosat.%player%} is true:
        if player has {@altinblokmiktar} gold block:
            remove {@altinblokmiktar} gold block from player's inventory
            execute console command "eco give %player% {@altinblokpara}"

on pickup diamond block:
    if {elmasblokotosat.%player%} is true:
        if player has {@elmasblokmiktar} diamond block:
            remove {@elmasblokmiktar} diamond block from player's inventory
            execute console command "eco give %player% {@elmasblokpara}"

on pickup emerald block:
    if {zumrutblokotosat.%player%} is true:
        if player has {@zumrutblokmiktar} emerald block:
            remove {@zumrutblokmiktar} emerald block from player's inventory
            execute console command "eco give %player% {@zumrutblokpara}"
Elmasımı bekliyorum :)
teşekkürler hemen deniyorumm
 

xXYigitKingXx

Bir Kömür Göründü Kaptanım!
Katılım
29 Ocak 2018
Mesajlar
124
En iyi cevaplar
0
Elmaslar
6
Puanlar
960
Steam
YigitTopal
Discord
🌟quArex🌟#9860
Minecraft
xXYigitKingXx
İstediğin Bu olsa gerek

Kod:
options:
    demirpara: sen belirle
    demirmiktar:640
  
    altinpara: sen belirle
    altinmiktar:640
  
    elmaspara: sen belirle
    elmasmiktar:640
  
    zumrutpara: sen belirle
    zumrutmiktar:640
  
    demirblokpara: sen belirle
    demirblokmiktar:640
  
    altinblokpara: sen belirle
    altinblokmiktar:640
  
    elmasblokpara: sen belirle
    elmasblokmiktar:640
  
    zumrutblokpara: sen belirle
    zumrutblokmiktar:640

on login:
    set {demirotosat.%player%} to false
    set {altinotosat.%player%} to false
    set {elmasotosat.%player%} to false
    set {zumrutotosat.%player%} to false
    set {demirblokotosat.%player%} to false
    set {altinblokotosat.%player%} to false
    set {elmasblokotosat.%player%} to false
    set {zumrutblokotosat.%player%} to false
          
command /otosatmenu§:
    trigger:
        close player's inventory
        wait 2 tick
        open chest with 6 rows named "&m&b----&c]&aOTOPANEL&m&c[&b----" to player
        if {demirotosat.%player%} is true:
            format slot 19 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &f&lDemir &e&lSatma &aAçık" to run [execute player command "otosat demir kapat"]
        if {demirotosat.%player%} is false:
            format slot 19 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &f&lDemir &e&lSatma &cKapalı" to run [execute player command "otosat demir ac"]
          
        if {altinotosat.%player%} is true:
            format slot 21 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &e&lAltın Satma &aAçık" to run [execute player command "otosat altın kapat"]
        if {altinotosat.%player%} is false:
            format slot 21 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &e&lAltın Satma &cKapalı" to run [execute player command "otosat altın ac"]
          
        if {elmasotosat.%player%} is true:
            format slot 23 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &b&lElmas &e&lSatma &aAçık" to run [execute player command "otosat elmas kapat"]
        if {elmasotosat.%player%} is false:
            format slot 23 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &b&lElmas &e&lSatma &cKapalı" to run [execute player command "otosat elmas ac"]
          
        if {zumrutotosat.%player%} is true:
            format slot 25 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &a&lZümrüt &e&lSatma &aAçık" to run [execute player command "otosat zümrüt kapat"]
        if {zumrutotosat.%player%} is false:
            format slot 25 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &a&lZümrüt &e&lSatma &cKapalı" to run [execute player command "otosat zümrüt ac"]
          
        if {demirblokotosat.%player%} is true:
            format slot 37 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &f&lDemirBlok &e&lSatma &aAçık" to run [execute player command "otosat demirblok kapat"]
        if {demirblokotosat.%player%} is false:
            format slot 37 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &f&lDemirBlok &e&lSatma &cKapalı" to run [execute player command "otosat demirblok ac"]
          
        if {altinblokotosat.%player%} is true:
            format slot 39 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &e&lAltınBlok Satma &aAçık" to run [execute player command "otosat altınblok kapat"]
        if {altinblokotosat.%player%} is false:
            format slot 39 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &e&lAltınBlok Satma &cKapalı" to run [execute player command "otosat altınblok ac"]
          
        if {elmasblokotosat.%player%} is true:
            format slot 41 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &b&lElmasBlok &e&lSatma &aAçık" to run [execute player command "otosat elmasblok kapat"]
        if {elmasblokotosat.%player%} is false:
            format slot 41 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &b&lElmasBlok &e&lSatma &cKapalı" to run [execute player command "otosat elmasblok ac"]
          
        if {zumrutblokotosat.%player%} is true:
            format slot 43 of player with 1 stained glass pane:5 named "&a&lAçık" with lore "&e&lOtomatik &a&lZümrütBlok &e&lSatma &aAçık" to run [execute player command "otosat zümrütblok kapat"]
        if {zumrutblokotosat.%player%} is false:
            format slot 43 of player with 1 stained glass pane:14 named "&c&lKapalı" with lore "&e&lOtomatik &a&lZümrütBlok &e&lSatma &cKapalı" to run [execute player command "otosat zümrütblok ac"]

        format slot 0 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 1 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 2 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 3 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 4 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 5 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 6 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 7 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 8 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 9 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 17 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 18 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 26 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 27 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to run [execute player command ""]
        format slot 10 of player with 1 iron ingot named "&f&lDemir" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
        format slot 12 of player with 1 gold ingot named "&e&lAltın" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
        format slot 14 of player with 1 diamond named "&b&lElmas" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
        format slot 16 of player with 1 emerald named "&a&lZümrüt" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
        format slot 28 of player with 1 iron block named "&f&lDemirBlok" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
        format slot 30 of player with 1 gold block named "&e&lAltınBlok" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
        format slot 32 of player with 1 diamond block named "&b&lElmasBlok" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
        format slot 34 of player with 1 emerald block named "&a&lZümrütBlok" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
        format slot 35 of player with 1 stained glass pane:2 named "&a&lZümrüt Blok" with lore "&e&lAlttan otosat &aaç &e&lveya &ckapa" to run [execute player command ""]
        format slot 36 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
        format slot 44 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
        format slot 45 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
        format slot 46 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
        format slot 47 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
        format slot 48 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
        format slot 49 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
        format slot 50 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
        format slot 51 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
        format slot 52 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]
        format slot 53 of player with 1 stained glass pane:2 named "&e&lPikachu&d&lCraft" to close then run [execute player command ""]

      
command /otosat [<text>] [<text>]:
    trigger:
        if arg-1 is not set:
            send " "
            send "&e&l/otosat liste &a&lOtomatik satmaların listelerini gösterir"
            send "&e&l/otosat menu &a&lOtomatik satma menüsünü açar"
            send "&e&l/otosat [<Maden>] aç &a&lOtomatik satmayı açar"
            send "&e&l/otosat [<Maden>] kapa &a&lOtomatik satmayı kapar"
            send ""
        if arg-1 is "menu":
            execute player command "otosatmenu§"
        if arg-1 is "demir":
            if arg-2 is "aç":
                send "&e&lOtosat &f&lDemir &a&lAçıldı"
                set {demirotosat.%player%} to true
        if arg-1 is "demir":
            if arg-2 is "kapa":
                send "&e&lOtosat &f&lDemir &c&lKapatıldı"
                set {demirotosat.%player%} to false
        if arg-1 is "altın":
            if arg-2 is "aç":
                send "&e&lOtosat &e&lAltın &a&lAçıldı"
                set {altinotosat.%player%} to true
        if arg-1 is "altın":
            if arg-2 is "kapa":
                send "&e&lOtosat &e&lAltın &c&lKapatıldı"
                set {altinotosat.%player%} to false
        if arg-1 is "elmas":
            if arg-2 is "aç":
                send "&e&lOtosat &b&lElmas &a&lAçıldı"
                set {elmasotosat.%player%} to true
        if arg-1 is "elmas":
            if arg-2 is "kapa":
                send "&e&lOtosat &b&lElmas &c&lKapatıldı"
                set {elmasotosat.%player%} to false
        if arg-1 is "zümrüt":
            if arg-2 is "aç":
                send "&e&lOtosat &a&lZümrüt &a&lAçıldı"
                set {zumrutotosat.%player%} to true
        if arg-1 is "zümrüt":
            if arg-2 is "kapa":
                send "&e&lOtosat &a&lZümrüt &c&lKapatıldı"
                set {zumrutotosat.%player%} to false
        if arg-1 is "demirblok":
            if arg-2 is "aç":
                send "&e&lOtosat &f&lDemirBlok &a&lAçıldı"
                set {demirblokotosat.%player%} to true
        if arg-1 is "demirblok":
            if arg-2 is "kapa":
                send "&e&lOtosat &f&lDemirBlok &c&lKapatıldı"
                set {demirblokotosat.%player%} to false
        if arg-1 is "altınblok":
            if arg-2 is "aç":
                send "&e&lOtosat &e&lAltınBlok &a&lAçıldı"
                set {altinblokotosat.%player%} to true
        if arg-1 is "altınblok":
            if arg-2 is "kapa":
                send "&e&lOtosat &e&lAltınBlok &c&lKapatıldı"
                set {altinblokotosat.%player%} to false
        if arg-1 is "elmasblok":
            if arg-2 is "aç":
                send "&e&lOtosat &b&lElmasBlok &a&lAçıldı"
                set {elmasblokotosat.%player%} to true
        if arg-1 is "elmasblok":
            if arg-2 is "kapa":
                send "&e&lOtosat &b&lElmasBlok &c&lKapatıldı"
                set {elmasblokotosat.%player%} to false
        if arg-1 is "zümrütblok":
            if arg-2 is "aç":
                send "&e&lOtosat &a&lZümrütBlok &a&lAçıldı"
                set {zumrutblokotosat.%player%} to true
        if arg-1 is "zümrütblok":
            if arg-2 is "kapa":
                send "&e&lOtosat &a&lZümrütBlok &c&lKapatıldı"
                set {zumrutblokotosat.%player%} to false
        if arg-1 is "demir":
            if arg-2 is "ac":
                send "&e&lOtosat &f&lDemir &a&lAçıldı" #menünün aç kapa şeyi
                set {demirotosat.%player%} to true
                execute player command "otosatmenu§"
        if arg-1 is "demir":
            if arg-2 is "kapat":
                send "&e&lOtosat &f&lDemir &c&lKapatıldı"
                set {demirotosat.%player%} to false
                execute player command "otosatmenu§"
        if arg-1 is "altın":
            if arg-2 is "ac":
                send "&e&lOtosat &e&lAltın &a&lAçıldı"
                set {altinotosat.%player%} to true
                execute player command "otosatmenu§"
        if arg-1 is "altın":
            if arg-2 is "kapat":
                send "&e&lOtosat &e&lAltın &c&lKapatıldı"
                set {altinotosat.%player%} to false
                execute player command "otosatmenu§"
        if arg-1 is "elmas":
            if arg-2 is "ac":
                send "&e&lOtosat &b&lElmas &a&lAçıldı"
                set {elmasotosat.%player%} to true
                execute player command "otosatmenu§"
        if arg-1 is "elmas":
            if arg-2 is "kapat":
                send "&e&lOtosat &b&lElmas &c&lKapatıldı"
                set {elmasotosat.%player%} to false
                execute player command "otosatmenu§"
        if arg-1 is "zümrüt":
            if arg-2 is "ac":
                send "&e&lOtosat &a&lZümrüt &a&lAçıldı"
                set {zumrutotosat.%player%} to true
                execute player command "otosatmenu§"
        if arg-1 is "zümrüt":
            if arg-2 is "kapat":
                send "&e&lOtosat &a&lZümrüt &c&lKapatıldı"
                set {zumrutotosat.%player%} to false
                execute player command "otosatmenu§"
        if arg-1 is "demirblok":
            if arg-2 is "ac":
                send "&e&lOtosat &f&lDemirBlok &a&lAçıldı"
                set {demirblokotosat.%player%} to true
                execute player command "otosatmenu§"
        if arg-1 is "demirblok":
            if arg-2 is "kapat":
                send "&e&lOtosat &f&lDemirBlok &c&lKapatıldı"
                set {demirblokotosat.%player%} to false
                execute player command "otosatmenu§"
        if arg-1 is "altınblok":
            if arg-2 is "ac":
                send "&e&lOtosat &e&lAltınBlok &a&lAçıldı"
                set {altinblokotosat.%player%} to true
                execute player command "otosatmenu§"
        if arg-1 is "altınblok":
            if arg-2 is "kapat":
                send "&e&lOtosat &e&lAltınBlok &c&lKapatıldı"
                set {altinblokotosat.%player%} to false
                execute player command "otosatmenu§"
        if arg-1 is "elmasblok":
            if arg-2 is "ac":
                send "&e&lOtosat &b&lElmasBlok &a&lAçıldı"
                set {elmasblokotosat.%player%} to true
                execute player command "otosatmenu§"
        if arg-1 is "elmasblok":
            if arg-2 is "kapat":
                send "&e&lOtosat &b&lElmasBlok &c&lKapatıldı"
                set {elmasblokotosat.%player%} to false
                execute player command "otosatmenu§"
        if arg-1 is "zümrütblok":
            if arg-2 is "ac":
                send "&e&lOtosat &a&lZümrütBlok &a&lAçıldı"
                set {zumrutblokotosat.%player%} to true
                execute player command "otosatmenu§"
        if arg-1 is "zümrütblok":
            if arg-2 is "kapat":
                send "&e&lOtosat &a&lZümrütBlok &c&lKapatıldı"
                set {zumrutblokotosat.%player%} to false
                execute player command "otosatmenu§"

on pickup iron ingot:
    if {demirotosat.%player%} is true:
        if player has {@demirmiktar} iron ingot:
            remove {@demirmiktar} iron ingot from player's inventory
            execute console command "eco give %player% {@demirpara}"

on pickup gold ingot:
    if {altinotosat.%player%} is true:
        if player has {@altinmiktar} gold ingot:
            remove {@altinmiktar} gold ingot from player's inventory
            execute console command "eco give %player% {@altinpara}"

on pickup diamond:
    if {elmasotosat.%player%} is true:
        if player has {@elmasmiktar} diamond:
            remove {@elmasmiktar} diamond from player's inventory
            execute console command "eco give %player% {@elmaspara}"

on pickup emerald:
    if {zumrutotosat.%player%} is true:
        if player has {@zumrutmiktar} emerald:
            remove {@zumrutmiktar} emerald from player's inventory
            execute console command "eco give %player% {@zumrutpara}"

on pickup iron block:
    if {demirblokotosat.%player%} is true:
        if player has {@demirblokmiktar} iron block:
            remove {@demirblokmiktar} iron block from player's inventory
            execute console command "eco give %player% {@demirblokpara}"

on pickup gold block:
    if {altinblokotosat.%player%} is true:
        if player has {@altinblokmiktar} gold block:
            remove {@altinblokmiktar} gold block from player's inventory
            execute console command "eco give %player% {@altinblokpara}"

on pickup diamond block:
    if {elmasblokotosat.%player%} is true:
        if player has {@elmasblokmiktar} diamond block:
            remove {@elmasblokmiktar} diamond block from player's inventory
            execute console command "eco give %player% {@elmasblokpara}"

on pickup emerald block:
    if {zumrutblokotosat.%player%} is true:
        if player has {@zumrutblokmiktar} emerald block:
            remove {@zumrutblokmiktar} emerald block from player's inventory
            execute console command "eco give %player% {@zumrutblokpara}"
Elmasımı bekliyorum :)
çalışmadı /otosat yazıom liste için bunu yaz falna yazılar çıkıor ama komutlar çalışmıor 51 adet hata çıktı
 

xcosanxc

Bir Kömür Göründü Kaptanım!
Katılım
6 Mart 2019
Mesajlar
148
En iyi cevaplar
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Elmaslar
40
Puanlar
490
Discord
♚ 𝓧𝓒𝓞𝓢𝓐𝓝𝓧𝓒 ♚#1856
Minecraft
xcosanxc
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