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- Minecraft
- linux1827
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linux_yt
Anladım skinrestorerin config.yml sini paylaşabilirmisin?
##################################
# SkinsRestorer config #
##################################
# We from SRTeam thank you for using our plugin!
# We recommend you read the official installation guide before asking for help:
#Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
# We have prepared a few resources to help you configure the plugin:
# General help:Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
# Commands and permissions:Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
# Translations and messages:Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
# If you encounter issues, you can do the following:
# Read the troubleshooting guide:Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
# For advanced help or other, go to our Discord Server:Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
# (?) Step by step installation guide:Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
# (!) IF YOU ARE USING A PROXY (BungeeCord, Waterfall or Velocity), YOU NEED TO INSTALL SKINSRESTORER ON THE PROXY AND ALL SERVERS! (!)
# (!) YOU ALSO NEED TO CONFIGURE YOUR SERVERS TO DETECT THE PROXY! (!)
# (!) AND YOU ALSO NEED TO PUT THE SAME CONFIG FILE IN ALL PROXIES AND SERVERS! (!)
# (!) You can find detailed proxy instructions here:Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
##########
# Locale #
##########
# Translation & message options here
# To learn more about translations and how to make custom translations, visit:Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
messages:
# A locale code for the locale you want to use by default for messages and commands.
# Has to be a string separated by an underscore.
locale: tr
# A locale code for the messages and commands sent to the console.
# This is useful if you want to use a different locale for the console than for players.
# We recommend keeping this at the default value because we mostly only provide support in English.
# Has to be a string separated by an underscore.
consoleLocale: tr
# Disable the message prefix in SkinsRestorer messages.
disablePrefix: false
# Every message sent by the plugin will use the players client locale if a translation is available.
# If disabled, the config locale will be used instead.
perIssuerLocale: true
# How dates are formatted by the plugin in messages. Format is explained here:
#Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
dateFormat: dd MMMM yyyy
############
# Database #
############
# Settings for databases skin storage (recommended for large networks with a lot of skins)
# [!] Make sure you have the correct permissions set for your MySQL user. [!]
# [!] Make sure to fill in database.connectionOptions if you're using certificate / ssl authentication. [!]
# [!] If you're not using ssl, change sslMode=trust to sslMode=disable [!]
database:
enabled: false
host: localhost
port: 3306
database: db
username: root
password: pass
maxPoolSize: 10
tablePrefix: sr_
connectionOptions: sslMode=trust&serverTimezone=UTC
############
# Commands #
############
# Control behaviour of commands.
# To learn more about commands and permissions, visit:Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
commands:
# For all player commands to work by default, you need to give players the permission 'skinsrestorer.player'.
# This option allows you to force the default permission (skinsrestorer.player) to be given to all players.
# A value of 'false' will disable this behaviour, and players will need to be given the permission explicitly.
# This is because some platforms (like BungeeCord) do not have a default permission system.
# If your platform supports default permissions, this option is ignored.
forceDefaultPermissions: true
# Players cooldown in seconds when changing skins (set to 0 to disable).
# SkinErrorCooldown is used when an error or invalid url occurs.
# Can be bypassed with 'skinsrestorer.bypasscooldown'.
skinChangeCooldown: 30
skinErrorCooldown: 5
# When enabled, only websites from the list below is allowed to be set using /skin url <url>
# [?] this is useful if you host your own image server.
restrictSkinUrls:
enabled: false
list:
-Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
-Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
-Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
-Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
-Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
-Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
-Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
-Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
# Skins in this list will be disabled, so users can't set them.
# Can be bypassed with 'skinsrestorer.bypassdisabled'.
disabledSkins:
enabled: false
list:
- steve
- owner
# To enable per skin permissions you must agree to these rules:
# - Do not monetize players being able to use their own skin
# - Do not force players to steve skins and make them pay to use their own skin
# - You can charge them for custom skins, but not their own skin
# If you agree, set this to: 'I will follow the rules'
perSkinPermissionsConsent: ''
# Allows the usage of per-skin permission.
# Example: skinsrestorer.skin.xknat OR skinsrestorer.skin.Pistonmaster
# with "skinsrestorer.ownskin" players can run /skin set <their own name>.
# [!] Only enable if you have set up permissions properly and know what you are doing.
# [!] This option only works if 'commands.perSkinPermissionsConsent' is consented to.
perSkinPermissions: false
# How many commands to store in the player's command history.
# This is used for the /skin undo command.
# Use 0 to disable storing command history.
maxHistoryLength: 36
# How many favourites a player may have.
# This is used for the /skin favourite command.
# Use 0 to disable storing favourites.
maxFavouriteLength: 180
customHelp:
# Override the automatically generated translated help message with a custom one.
# This is useful if you want to have a custom help message for your server.
# This only affects the base help message when running /skin with no parameters, not the error/subcommand help messages.
enabled: false
# The custom help message to send to the player when running /skin with no parameters.
message:
- <yellow>Skin plugin Help
- <gray>---------------------
- <gray>/skin set <skin> - <yellow>Set your skin
# <!! Warning !!>
# This option will disable the /skin command from being registered on the server.
# Do not disable this unless you are overriding the /skin command with a different plugin or you don't want the skin command.
# Requires a server restart to take effect.
disableSkinCommand: false
# <!! Warning !!>
# This option will disable the /skins command from being registered on the server.
# Do not disable this unless you are overriding the /skins command with a different plugin or you don't want the GUI command.
# Requires a server restart to take effect.
disableGUICommand: false
# Control what skins appear in the /skins GUI
gui:
# Control what skin is displayed when a player does not have permission for a skin.
# This is the end part of the skin texture URL.
# You can obtain the texture URL from /sr info skin <skinName>
notUnlockedSkin: c10591e6909e6a281b371836e462d67a2c78fa0952e910f32b41a26c48c1757c
# Control custom skins in the /skins GUI
custom:
# Whether custom skins are enabled in the /skins GUI
enabled: true
# Order of custom skins relative to the other skin types
index: 0
# Whether only specific custom skins are allowed in the /skins GUI
onlyShowList: false
# Specific custom skins to show in the /skins GUI
list:
- xknat
- pistonmaster
# Control player skins in the /skins GUI
players:
# Whether player skins are enabled in the /skins GUI
enabled: false
# Order of player skins relative to the other skin types
index: 1
# Whether only specific player skins are allowed in the /skins GUI
onlyShowList: false
# Specific player skins to show in the /skins GUI
list:
- 7dcfc130-344a-4719-9fbe-3176bc2075c6
- b1ae0778-4817-436c-96a3-a72c67cda060
# Control recommended skins in the /skins GUI
recommendations:
# Whether recommended skins are enabled in the /skins GUI
enabled: true
# Order of recommended skins relative to the other skin types
index: 2
# Whether only specific recommended skins are allowed in the /skins GUI
onlyShowList: false
# Specific recommended skins to show in the /skins GUI
list:
- vampire
- space-suit
###########
# Storage #
###########
# Here you can design the plugin the way you want it.
# Enable or disable default skins
# applyForPremium: false will only put a skin on skinless/steve players.
# If there is more than one, the plugin will choose a random one.
# [?] Supports custom & url.png skins, read SkinFile Generator below. [?]
storage:
defaultSkins:
enabled: false
applyForPremium: false
list:
- xknat
- pistonmaster
# <!! Warning !!>
# Enable this will require players to run "/skin update" to update their skin.
disallowAutoUpdateSkin: false
# Time that skins are stored in the database before we request again (in minutes).
# [?] A value of 0 will disable auto updating of skins and players will need to manual run /skin update.
# [!] Lowering this value will increase the amount of requests which could be a problem on large servers.
skinExpiresAfter: 15
# How long we should cache the UUIDs of players (in minutes).
uuidExpiresAfter: 60
#########
# Proxy #
#########
# Change proxy specific settings here.
proxy:
# Disable all SkinsRestorer commands on specific backend servers.
# [!] This only works & is relevant if you're using proxies like BungeeCord / Velocity
notAllowedCommandServers:
# Whether to enable the backend server command blocking feature.
enabled: true
# Block players from executing SkinsRestorer commands before having joined a server.
ifNoServerBlockCommand: true
# When false means servers in the list are NOT allowed to execute SkinsRestorer commands, true means ONLY servers in the list are allowed to execute SkinsRestorer commands.
allowList: false
# List of servers where SkinsRestorer commands are allowed/disallowed depending on the 'allowList' setting.
list:
- auth
##########
# Server #
##########
# Change server specific settings here.
server:
# Disabling this will stop SkinsRestorer from changing skins when a player loads a server resource pack.
# When a player loads a server resource pack, their skin is reset. By default, SkinsRestorer reapplies the skin when the player reports that the resource pack has been loaded or an error has occurred.
resourcePackFix: true
# Dismounts a mounted (on a horse, or sitting) player when their skin is updated, preventing players from becoming desynced.
# File override = ./plugins/SkinsRestorer/disableDismountPlayer.txt
dismountPlayerOnSkinUpdate: true
# Remounts a player that was dismounted after a skin update (above option must be true).
# Disabling this is only recommended if you use plugins that allow you ride other players, or use sit. Otherwise you could get errors or players could be kicked for flying.
# File override = ./plugins/SkinsRestorer/disableRemountPlayer.txt
remountPlayerOnSkinUpdate: true
# Dismounts all passengers mounting a player (such as plugins that let you ride another player), preventing those players from becoming desynced.
# File override = ./plugins/SkinsRestorer/enableDismountEntities.txt
dismountPassengersOnSkinUpdate: false
sound:
# Play a sound when a player runs /skin to change their skin.
enabled: true
# Sound to play when a player runs /skin to change their skin.
# You can find the allowed format and values at
#Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
value: ENTITY_PLAYER_TELEPORT, 0.7
login:
# Stops the process of setting a skin if the LoginEvent was canceled by an AntiBot plugin.
# [?] Unsure? leave this true for better performance.
noSkinIfLoginCanceled: true
# This will make SkinsRestorer always apply the skin even if the player joins as premium on an online mode server.
alwaysApplyPremium: false
api:
# Here you can fill in your APIKey for lower MineSkin request times.
# Key can be requested fromDeğerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
# [?] A key is not required, but recommended.
mineskinAPIKey: key
# SkinsRestorer uses MineSkin to generate usable skins from links.
# All skins generated by MineSkin are by default shown in their public gallery on their website.
# Enabling this option will hide all skins generated by MineSkin from their public gallery.
mineskinSecretSkins: false
# SkinsRestorer provides curated recommended skins for players to use
# These skin can be used via /skin random and the /skins GUI
# If you would like to opt out of this feature, set this to false.
# It will prevent loading of recommended skins from storage and downloading new ones.
# Be aware that commands like /skin random will not work without this feature.
fetchRecommendedSkins: true
###############
# Danger Zone #
###############
# ABSOLUTELY DO NOT CHANGE SETTINGS HERE IF YOU DO NOT KNOW WHAT YOU DO!
advanced:
# <!! Warning !!>
# Enabling this will stop SkinsRestorer to change skins on join.
# Handy for when you want run /skin apply to apply skin after texturepack popup
disableOnJoinSkins: false
# <!! Warning !!>
# This enables the PaperMC join event integration that allows instant skins on join.
# It is recommended over the fallback listener because it is smoother and should not lag the server.
# It also fixes all resource pack skin apply issues.
# If your players are experiencing extremely long loading screens, try disabling this.
enablePaperJoinListener: true
# <!! Warning !!>
# When enabled SkinsRestorer will not try to connect to any web server, which means the follow things won't work:
# Getting new skins from Mojang, looking up uuids of players, skin url, update checking and more.
# SkinsRestorer will only be able to access already downloaded skins.
# This is useful for servers that are not connected to the internet or have a firewall blocking connections.
noConnections: false
# Updater Settings
# <!! Warning !!>
# Using outdated version void's support, compatibility & stability.
# To block all types of automatic updates (which can risk keeping an exploit):
# Create a file called 'noupdate.txt' in the plugin directory (./plugins/SkinsRestorer/ )
################
# DEV's corner #
################
# Enable these on the dev's request
dev:
# Enable to start receiving debug messages about api requests & more.
debug: false
# End #
# Useful tools:
#
# SkinFile Generator:
# With SkinFile Generator, you can upload your own custom skin to get a unique .skin file that you can put in your skins folder, to use with SkinsRestorer.
# Check it out here:Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
#
# SkinSystem:
# With SkinSystem, you, as a server owner, can connect AuthMe with the SkinSystem website that you can host, to give your players the ability to upload custom skins.
# Check it out here:Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
#
# Useful Links #
# Website:Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
# Docs:Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
# Spigot:Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
# Github:Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
# Discord:Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.