Skript Paylaşımı Dürbün Skripti

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xcosanxc

Bir Kömür Göründü Kaptanım!
Katılım
6 Mart 2019
Mesajlar
142
Elmaslar
44
Puan
0
Yaş
26
Minecraft
xcosanxc

Discord:

♚ ???????? ♚#1856

Minecraftta uzaktaki blokları bazı oyuncular göremez buna çare olarak bu skripti geliştirdim texturepackli craftingli editlenebilir kolayca ve video tanıtımlı

dürbüncraft.png

fotod.png

fotod1.png

dürbüngorunus2.png

dürbüngorunus3.png

dürbüngorunus4.png

Bu editlenebilir en düşük sürümü
Kod:
command /dürbün [<text>]:
    trigger:
        if arg-1 is not set:
            send ""
            send "&e&l/dürbün ver &a&lDürbün verir"
            send ""
        if arg-1 is "ver":
            if Player has permission "op":
                give 1 347 named "&d&lDürbün" to player
                send "&a&lDürbün verildi"
            else:
                send "&c&lBu komutu gerçekleştire bilmek için op olmanız gerek!"

on load:
    set {_itemdurbun} to 347 named "&d&lDürbün"
    register new shaped recipe for {_itemdurbun} using glass, diamond, glass, redstone, compass, redstone, glass, diamond, glass

on rightclick with 347:
    if name of player's tool is "&d&lDürbün":
        if targeted block is grass:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &a&lÇimen &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
        else if targeted block is dirt:0:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &e&lToprak &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
        else if targeted block is dirt:1:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &e&lÇorak Toprak &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
        else if targeted block is dirt:2:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &e&lPodzal &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
        else if targeted block is stone:0:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &7&lTaş &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
        else if targeted block is cobblestone:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &7&lKırıkTaş &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
        else if targeted block is gravel:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &7&lÇakıl &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
        else if targeted block is sand:0:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &e&lKum &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
        else if targeted block is sand:1:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &c&lKırmızı Kum &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
        else if targeted block is 17:0:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &e&lMeşe Odunu &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
        else if targeted block is 17:1:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &e&lLadin Odunu &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
        else if targeted block is 17:2:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &e&lHuş Odunu &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
        else if targeted block is 17:3:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &e&lOrman Ağacı Odunu &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
        else if targeted block is 162:0:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &e&lAkasya Odunu &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
        else if targeted block is 162:1:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &e&lKoyu meşe Odunu &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
        else if targeted block is 18:0:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &a&lMeşe Yaprağı &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
        else if targeted block is 18:1:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &a&lLadin Yaprağı &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
        else if targeted block is 18:2:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &a&lHuş Yaprağı &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
        else if targeted block is 18:3:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &a&lOrman Ağacı Yaprağı &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
        else if targeted block is 161:0:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &a&lAkasya Yaprağı &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
        else if targeted block is 161:2:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &a&lKoyu Meşe Yaprağı &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
Bu editlemeye gerek duyan ama uzağı yakınlaştıran bir skriptir optifine da çalışmaz saten optifine gerekde duymaz craft veya verme kodlu
Kod:
command /dürbün [<text>]:
    trigger:
        if arg-1 is not set:
            send ""
            send "&e&l/dürbün ver &a&lDürbün verir"
            send ""
        if arg-1 is "ver":
            if Player has permission "op":
                give 1 347 named "&d&lDürbün" to player
                send "&a&lDürbün verildi"
            else:
                send "&c&lBu komutu gerçekleştire bilmek için op olmanız gerek!"

on load:
    set {_itemdurbun} to 347 named "&d&lDürbün"
    register new shaped recipe for {_itemdurbun} using glass, diamond, glass, redstone, compass, redstone, glass, diamond, glass

on leftclick with clock:
    if name of player's tool is "&d&lDürbün":
        if {durbun.%player%} is true:
            if player doesn't have slowness:
            else:
                set {durbun.%player%} to false
                remove slowness from the player

on rightclick with clock:
    if name of player's tool is "&d&lDürbün":
        if targeted block is grass:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &a&lÇimen &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
            if player doesn't have slowness:
                if {durbun.zaman.%player%} is true:
                    player is holding 347 named "&d&lDürbün":
                        apply potion of slowness 255 to the player for 999999999 seconds
                        set {durbun.zaman.%player%} to false
                        wait 1 tick
                        set {durbun.zaman.%player%} to true
                        set {durbun.%player%} to true
            else:
                set {durbun.zaman.%player%} to true
        else if targeted block is dirt:0:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &e&lToprak &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
            if player doesn't have slowness:
                if {durbun.zaman.%player%} is true:
                    player is holding 347 named "&d&lDürbün":
                        apply potion of slowness 255 to the player for 999999999 seconds
                        set {durbun.zaman.%player%} to false
                        wait 1 tick
                        set {durbun.zaman.%player%} to true
                        set {durbun.%player%} to true
            else:
                set {durbun.zaman.%player%} to true
        else if targeted block is dirt:1:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &e&lÇorak Toprak &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
            if player doesn't have slowness:
                if {durbun.zaman.%player%} is true:
                    player is holding 347 named "&d&lDürbün":
                        apply potion of slowness 255 to the player for 999999999 seconds
                        set {durbun.zaman.%player%} to false
                        wait 1 tick
                        set {durbun.zaman.%player%} to true
                        set {durbun.%player%} to true
            else:
                set {durbun.zaman.%player%} to true
        else if targeted block is dirt:2:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &e&lPodzal &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
            if player doesn't have slowness:
                if {durbun.zaman.%player%} is true:
                    player is holding 347 named "&d&lDürbün":
                        apply potion of slowness 255 to the player for 999999999 seconds
                        set {durbun.zaman.%player%} to false
                        wait 1 tick
                        set {durbun.zaman.%player%} to true
                        set {durbun.%player%} to true
            else:
                set {durbun.zaman.%player%} to true
        else if targeted block is stone:0:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &7&lTaş &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
            if player doesn't have slowness:
                if {durbun.zaman.%player%} is true:
                    player is holding 347 named "&d&lDürbün":
                        apply potion of slowness 255 to the player for 999999999 seconds
                        set {durbun.zaman.%player%} to false
                        wait 1 tick
                        set {durbun.zaman.%player%} to true
                        set {durbun.%player%} to true
            else:
                set {durbun.zaman.%player%} to true
        else if targeted block is cobblestone:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &7&lKırıkTaş &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
            if player doesn't have slowness:
                if {durbun.zaman.%player%} is true:
                    player is holding 347 named "&d&lDürbün":
                        apply potion of slowness 255 to the player for 999999999 seconds
                        set {durbun.zaman.%player%} to false
                        wait 1 tick
                        set {durbun.zaman.%player%} to true
                        set {durbun.%player%} to true
            else:
                set {durbun.zaman.%player%} to true
        else if targeted block is gravel:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &7&lÇakıl &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
            if player doesn't have slowness:
                if {durbun.zaman.%player%} is true:
                    player is holding 347 named "&d&lDürbün":
                        apply potion of slowness 255 to the player for 999999999 seconds
                        set {durbun.zaman.%player%} to false
                        wait 1 tick
                        set {durbun.zaman.%player%} to true
                        set {durbun.%player%} to true
            else:
                set {durbun.zaman.%player%} to true
        else if targeted block is sand:0:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &e&lKum &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
            if player doesn't have slowness:
                if {durbun.zaman.%player%} is true:
                    player is holding 347 named "&d&lDürbün":
                        apply potion of slowness 255 to the player for 999999999 seconds
                        set {durbun.zaman.%player%} to false
                        wait 1 tick
                        set {durbun.zaman.%player%} to true
                        set {durbun.%player%} to true
            else:
                set {durbun.zaman.%player%} to true
        else if targeted block is sand:1:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &c&lKırmızı Kum &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
            if player doesn't have slowness:
                if {durbun.zaman.%player%} is true:
                    player is holding 347 named "&d&lDürbün":
                        apply potion of slowness 255 to the player for 999999999 seconds
                        set {durbun.zaman.%player%} to false
                        wait 1 tick
                        set {durbun.zaman.%player%} to true
                        set {durbun.%player%} to true
            else:
                set {durbun.zaman.%player%} to true
        else if targeted block is 17:0:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &e&lMeşe Odunu &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
            if player doesn't have slowness:
                if {durbun.zaman.%player%} is true:
                    player is holding 347 named "&d&lDürbün":
                        apply potion of slowness 255 to the player for 999999999 seconds
                        set {durbun.zaman.%player%} to false
                        wait 1 tick
                        set {durbun.zaman.%player%} to true
                        set {durbun.%player%} to true
            else:
                set {durbun.zaman.%player%} to true
        else if targeted block is 17:1:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &e&lLadin Odunu &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
            if player doesn't have slowness:
                if {durbun.zaman.%player%} is true:
                    player is holding 347 named "&d&lDürbün":
                        apply potion of slowness 255 to the player for 999999999 seconds
                        set {durbun.zaman.%player%} to false
                        wait 1 tick
                        set {durbun.zaman.%player%} to true
                        set {durbun.%player%} to true
            else:
                set {durbun.zaman.%player%} to true
        else if targeted block is 17:2:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &e&lHuş Odunu &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
            if player doesn't have slowness:
                if {durbun.zaman.%player%} is true:
                    player is holding 347 named "&d&lDürbün":
                        apply potion of slowness 255 to the player for 999999999 seconds
                        set {durbun.zaman.%player%} to false
                        wait 1 tick
                        set {durbun.zaman.%player%} to true
                        set {durbun.%player%} to true
            else:
                set {durbun.zaman.%player%} to true
        else if targeted block is 17:3:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &e&lOrman Ağacı Odunu &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
            if player doesn't have slowness:
                if {durbun.zaman.%player%} is true:
                    player is holding 347 named "&d&lDürbün":
                        apply potion of slowness 255 to the player for 999999999 seconds
                        set {durbun.zaman.%player%} to false
                        wait 1 tick
                        set {durbun.zaman.%player%} to true
                        set {durbun.%player%} to true
            else:
                set {durbun.zaman.%player%} to true
        else if targeted block is 162:0:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &e&lAkasya Odunu &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
            if player doesn't have slowness:
                if {durbun.zaman.%player%} is true:
                    player is holding 347 named "&d&lDürbün":
                        apply potion of slowness 255 to the player for 999999999 seconds
                        set {durbun.zaman.%player%} to false
                        wait 1 tick
                        set {durbun.zaman.%player%} to true
                        set {durbun.%player%} to true
            else:
                set {durbun.zaman.%player%} to true
        else if targeted block is 162:1:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &e&lKoyu meşe Odunu &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
            if player doesn't have slowness:
                if {durbun.zaman.%player%} is true:
                    player is holding 347 named "&d&lDürbün":
                        apply potion of slowness 255 to the player for 999999999 seconds
                        set {durbun.zaman.%player%} to false
                        wait 1 tick
                        set {durbun.zaman.%player%} to true
                        set {durbun.%player%} to true
            else:
                set {durbun.zaman.%player%} to true
        else if targeted block is 18:0:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &a&lMeşe Yaprağı &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
            if player doesn't have slowness:
                if {durbun.zaman.%player%} is true:
                    player is holding 347 named "&d&lDürbün":
                        apply potion of slowness 255 to the player for 999999999 seconds
                        set {durbun.zaman.%player%} to false
                        wait 1 tick
                        set {durbun.zaman.%player%} to true
                        set {durbun.%player%} to true
            else:
                set {durbun.zaman.%player%} to true
        else if targeted block is 18:1:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &a&lLadin Yaprağı &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
            if player doesn't have slowness:
                if {durbun.zaman.%player%} is true:
                    player is holding 347 named "&d&lDürbün":
                        apply potion of slowness 255 to the player for 999999999 seconds
                        set {durbun.zaman.%player%} to false
                        wait 1 tick
                        set {durbun.zaman.%player%} to true
                        set {durbun.%player%} to true
            else:
                set {durbun.zaman.%player%} to true
        else if targeted block is 18:2:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &a&lHuş Yaprağı &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
            if player doesn't have slowness:
                if {durbun.zaman.%player%} is true:
                    player is holding 347 named "&d&lDürbün":
                        apply potion of slowness 255 to the player for 999999999 seconds
                        set {durbun.zaman.%player%} to false
                        wait 1 tick
                        set {durbun.zaman.%player%} to true
                        set {durbun.%player%} to true
            else:
                set {durbun.zaman.%player%} to true
        else if targeted block is 18:3:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &a&lOrman Ağacı Yaprağı &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
            if player doesn't have slowness:
                if {durbun.zaman.%player%} is true:
                    player is holding 347 named "&d&lDürbün":
                        apply potion of slowness 255 to the player for 999999999 seconds
                        set {durbun.zaman.%player%} to false
                        wait 1 tick
                        set {durbun.zaman.%player%} to true
                        set {durbun.%player%} to true
            else:
                set {durbun.zaman.%player%} to true
        else if targeted block is 161:0:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &a&lAkasya Yaprağı &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
            if player doesn't have slowness:
                if {durbun.zaman.%player%} is true:
                    player is holding 347 named "&d&lDürbün":
                        apply potion of slowness 255 to the player for 999999999 seconds
                        set {durbun.zaman.%player%} to false
                        wait 1 tick
                        set {durbun.zaman.%player%} to true
                        set {durbun.%player%} to true
            else:
                set {durbun.zaman.%player%} to true
        else if targeted block is 161:2:
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            execute console command "tm amessage %player% &a&lKoyu Meşe Yaprağı &d&l%{_location}%"
            clear {Durbun::%location of targeted block%}
            if player doesn't have slowness:
                if {durbun.zaman.%player%} is true:
                    player is holding 347 named "&d&lDürbün":
                        apply potion of slowness 255 to the player for 999999999 seconds
                        set {durbun.zaman.%player%} to false
                        wait 1 tick
                        set {durbun.zaman.%player%} to true
                        set {durbun.%player%} to true
            else:
                set {durbun.zaman.%player%} to true
Bu En güncel halidir editlemeye gerek duymaz ve uzağı yakınlaştırır optifine çalışmaz saten optifine gerekde duymaz
Kod:
command /dürbün [<text>]:
    trigger:
        if arg-1 is not set:
            send ""
            send "&e&l/dürbün ver &a&lDürbün verir"
            send ""
        if arg-1 is "ver":
            if Player has permission "op":
                give 1 347 named "&d&lDürbün" to player
                send "&a&lDürbün verildi"
            else:
                send "&c&lBu komutu gerçekleştire bilmek için op olmanız gerek!"

on load:
    set {_itemdurbun} to 347 named "&d&lDürbün"
    register new shaped recipe for {_itemdurbun} using glass, diamond, glass, redstone, compass, redstone, glass, diamond, glass

on leftclick with clock:
    if name of player's tool is "&d&lDürbün":
        if {durbun.%player%} is true:
            if player doesn't have slowness:
            else:
                set {durbun.%player%} to false
                remove slowness from the player

on rightclick with clock:
    if name of player's tool is "&d&lDürbün":
        if targeted block is not set:
            execute console command "tm amessage %player% &f&lHavaya Bakıyorsun?"
            if player doesn't have slowness:
                if {durbun.zaman.%player%} is true:
                    player is holding 347 named "&d&lDürbün":
                        apply potion of slowness 255 to the player for 999999999 seconds
                        set {durbun.zaman.%player%} to false
                        wait 1 tick
                        set {durbun.zaman.%player%} to true
                        set {durbun.%player%} to true
                else:
                    set {durbun.zaman.%player%} to true
        else if targeted block is set:
            set {durbunblock} to targeted block
            set {_location} to location of targeted block
            set {Durbun::%{_location}%} to {_location}
            set {_x} to x coord of targeted block
            set {_y} to y coord of targeted block
            set {_z} to z coord of targeted block
            execute console command "tm amessage %player% &a&l%{durbunblock}% &d&lx=%{_x}% y=%{_y}% z=%{_z}%"
            clear {Durbun::%location of targeted block%}
            if player doesn't have slowness:
                if {durbun.zaman.%player%} is true:
                    player is holding 347 named "&d&lDürbün":
                        apply potion of slowness 255 to the player for 999999999 seconds
                        set {durbun.zaman.%player%} to false
                        wait 1 tick
                        set {durbun.zaman.%player%} to true
                        set {durbun.%player%} to true
                else:
                    set {durbun.zaman.%player%} to true

Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.



2.PNG


Bu arada optifine da çalışmaz zoomu saten
Optifine da çalışmayanın zoomu var ayarlarda optifine ı olmayanında sağ tıklayarak zoomu var sol tık yaparak zoomu kapatabilirsiniz


BU SKRİPTİ KENDİNİZMİŞ GİBİ GÖSTERMEYİNİZ EMEKLERİME YAZIK ETMEYİNİZ!

BU SKRİPTİ KENDİNİZMİŞ GİBİ GÖSTERMEK YASAK!
 
Son düzenleme:
Başarılı bir skript olmuş. Ben yakınlaştırmasını beklemiştim. Daha iyi şeyler bekliyoruz.
 

Oldukça hoş bir şey olmuş. Kısa kodlar ile böyle güzel ve özgün bir şey üretmeniz forum adına güzel olmuş :)
 
Stok'uma ekliyorum güzel skripte benziyor.
 
Hangi addonlar gerekli yazar mısınız
 

Bu arada Virüs taraması eksik kalmış. Onu eklemediğin için konun kaldırılabilir.
 
Başarılı bir skript olmuş. Ben yakınlaştırmasını beklemiştim. Daha iyi şeyler bekliyoruz.

Şey yakınlaştırmak için effect eklemem lazım effecetlerde bug yaşana bilir mesela adamlar o effectden varsa sağ tıklayığ bidaha tıklayıp kaldıra bilir
 




Evet ondan bahsediyorum ve kurallar gereğince içinde olan şey ne olursa olsun eklemesi gerekiyor.

Şey ben hiç bir şey anlamadım ne yapmam gerek virüslümü hiç bir fikrim yok ben nasıl yapcam dediğini ve virüs taramalı olup olmadığı nerden anlaşılıyor
 
Güzel bir skript olmuş, başarılar.
 
Durum
Üzgünüz bu konu cevaplar için kapatılmıştır...

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