- Katılım
- 6 Mart 2019
- Mesajlar
- 142
- Elmaslar
- 44
- Puanlar
- 0
- Yaş
- 24
- Minecraft
- xcosanxc
Minecraftta uzaktaki blokları bazı oyuncular göremez buna çare olarak bu skripti geliştirdim texturepackli craftingli editlenebilir kolayca ve video tanıtımlı
Bu editlenebilir en düşük sürümü
Bu editlemeye gerek duyan ama uzağı yakınlaştıran bir skriptir optifine da çalışmaz saten optifine gerekde duymaz craft veya verme kodlu
Bu En güncel halidir editlemeye gerek duymaz ve uzağı yakınlaştırır optifine çalışmaz saten optifine gerekde duymaz
Bu arada optifine da çalışmaz zoomu saten
Optifine da çalışmayanın zoomu var ayarlarda optifine ı olmayanında sağ tıklayarak zoomu var sol tık yaparak zoomu kapatabilirsiniz
BU SKRİPTİ KENDİNİZMİŞ GİBİ GÖSTERMEYİNİZ EMEKLERİME YAZIK ETMEYİNİZ!
BU SKRİPTİ KENDİNİZMİŞ GİBİ GÖSTERMEK YASAK!
Bu editlenebilir en düşük sürümü
Kod:
command /dürbün [<text>]:
trigger:
if arg-1 is not set:
send ""
send "&e&l/dürbün ver &a&lDürbün verir"
send ""
if arg-1 is "ver":
if Player has permission "op":
give 1 347 named "&d&lDürbün" to player
send "&a&lDürbün verildi"
else:
send "&c&lBu komutu gerçekleştire bilmek için op olmanız gerek!"
on load:
set {_itemdurbun} to 347 named "&d&lDürbün"
register new shaped recipe for {_itemdurbun} using glass, diamond, glass, redstone, compass, redstone, glass, diamond, glass
on rightclick with 347:
if name of player's tool is "&d&lDürbün":
if targeted block is grass:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &a&lÇimen &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is dirt:0:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lToprak &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is dirt:1:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lÇorak Toprak &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is dirt:2:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lPodzal &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is stone:0:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &7&lTaş &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is cobblestone:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &7&lKırıkTaş &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is gravel:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &7&lÇakıl &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is sand:0:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lKum &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is sand:1:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &c&lKırmızı Kum &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 17:0:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lMeşe Odunu &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 17:1:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lLadin Odunu &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 17:2:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lHuş Odunu &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 17:3:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lOrman Ağacı Odunu &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 162:0:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lAkasya Odunu &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 162:1:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lKoyu meşe Odunu &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 18:0:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &a&lMeşe Yaprağı &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 18:1:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &a&lLadin Yaprağı &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 18:2:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &a&lHuş Yaprağı &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 18:3:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &a&lOrman Ağacı Yaprağı &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 161:0:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &a&lAkasya Yaprağı &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 161:2:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &a&lKoyu Meşe Yaprağı &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
Kod:
command /dürbün [<text>]:
trigger:
if arg-1 is not set:
send ""
send "&e&l/dürbün ver &a&lDürbün verir"
send ""
if arg-1 is "ver":
if Player has permission "op":
give 1 347 named "&d&lDürbün" to player
send "&a&lDürbün verildi"
else:
send "&c&lBu komutu gerçekleştire bilmek için op olmanız gerek!"
on load:
set {_itemdurbun} to 347 named "&d&lDürbün"
register new shaped recipe for {_itemdurbun} using glass, diamond, glass, redstone, compass, redstone, glass, diamond, glass
on leftclick with clock:
if name of player's tool is "&d&lDürbün":
if {durbun.%player%} is true:
if player doesn't have slowness:
else:
set {durbun.%player%} to false
remove slowness from the player
on rightclick with clock:
if name of player's tool is "&d&lDürbün":
if targeted block is grass:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &a&lÇimen &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
if player doesn't have slowness:
if {durbun.zaman.%player%} is true:
player is holding 347 named "&d&lDürbün":
apply potion of slowness 255 to the player for 999999999 seconds
set {durbun.zaman.%player%} to false
wait 1 tick
set {durbun.zaman.%player%} to true
set {durbun.%player%} to true
else:
set {durbun.zaman.%player%} to true
else if targeted block is dirt:0:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lToprak &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
if player doesn't have slowness:
if {durbun.zaman.%player%} is true:
player is holding 347 named "&d&lDürbün":
apply potion of slowness 255 to the player for 999999999 seconds
set {durbun.zaman.%player%} to false
wait 1 tick
set {durbun.zaman.%player%} to true
set {durbun.%player%} to true
else:
set {durbun.zaman.%player%} to true
else if targeted block is dirt:1:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lÇorak Toprak &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
if player doesn't have slowness:
if {durbun.zaman.%player%} is true:
player is holding 347 named "&d&lDürbün":
apply potion of slowness 255 to the player for 999999999 seconds
set {durbun.zaman.%player%} to false
wait 1 tick
set {durbun.zaman.%player%} to true
set {durbun.%player%} to true
else:
set {durbun.zaman.%player%} to true
else if targeted block is dirt:2:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lPodzal &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
if player doesn't have slowness:
if {durbun.zaman.%player%} is true:
player is holding 347 named "&d&lDürbün":
apply potion of slowness 255 to the player for 999999999 seconds
set {durbun.zaman.%player%} to false
wait 1 tick
set {durbun.zaman.%player%} to true
set {durbun.%player%} to true
else:
set {durbun.zaman.%player%} to true
else if targeted block is stone:0:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &7&lTaş &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
if player doesn't have slowness:
if {durbun.zaman.%player%} is true:
player is holding 347 named "&d&lDürbün":
apply potion of slowness 255 to the player for 999999999 seconds
set {durbun.zaman.%player%} to false
wait 1 tick
set {durbun.zaman.%player%} to true
set {durbun.%player%} to true
else:
set {durbun.zaman.%player%} to true
else if targeted block is cobblestone:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &7&lKırıkTaş &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
if player doesn't have slowness:
if {durbun.zaman.%player%} is true:
player is holding 347 named "&d&lDürbün":
apply potion of slowness 255 to the player for 999999999 seconds
set {durbun.zaman.%player%} to false
wait 1 tick
set {durbun.zaman.%player%} to true
set {durbun.%player%} to true
else:
set {durbun.zaman.%player%} to true
else if targeted block is gravel:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &7&lÇakıl &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
if player doesn't have slowness:
if {durbun.zaman.%player%} is true:
player is holding 347 named "&d&lDürbün":
apply potion of slowness 255 to the player for 999999999 seconds
set {durbun.zaman.%player%} to false
wait 1 tick
set {durbun.zaman.%player%} to true
set {durbun.%player%} to true
else:
set {durbun.zaman.%player%} to true
else if targeted block is sand:0:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lKum &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
if player doesn't have slowness:
if {durbun.zaman.%player%} is true:
player is holding 347 named "&d&lDürbün":
apply potion of slowness 255 to the player for 999999999 seconds
set {durbun.zaman.%player%} to false
wait 1 tick
set {durbun.zaman.%player%} to true
set {durbun.%player%} to true
else:
set {durbun.zaman.%player%} to true
else if targeted block is sand:1:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &c&lKırmızı Kum &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
if player doesn't have slowness:
if {durbun.zaman.%player%} is true:
player is holding 347 named "&d&lDürbün":
apply potion of slowness 255 to the player for 999999999 seconds
set {durbun.zaman.%player%} to false
wait 1 tick
set {durbun.zaman.%player%} to true
set {durbun.%player%} to true
else:
set {durbun.zaman.%player%} to true
else if targeted block is 17:0:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lMeşe Odunu &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
if player doesn't have slowness:
if {durbun.zaman.%player%} is true:
player is holding 347 named "&d&lDürbün":
apply potion of slowness 255 to the player for 999999999 seconds
set {durbun.zaman.%player%} to false
wait 1 tick
set {durbun.zaman.%player%} to true
set {durbun.%player%} to true
else:
set {durbun.zaman.%player%} to true
else if targeted block is 17:1:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lLadin Odunu &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
if player doesn't have slowness:
if {durbun.zaman.%player%} is true:
player is holding 347 named "&d&lDürbün":
apply potion of slowness 255 to the player for 999999999 seconds
set {durbun.zaman.%player%} to false
wait 1 tick
set {durbun.zaman.%player%} to true
set {durbun.%player%} to true
else:
set {durbun.zaman.%player%} to true
else if targeted block is 17:2:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lHuş Odunu &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
if player doesn't have slowness:
if {durbun.zaman.%player%} is true:
player is holding 347 named "&d&lDürbün":
apply potion of slowness 255 to the player for 999999999 seconds
set {durbun.zaman.%player%} to false
wait 1 tick
set {durbun.zaman.%player%} to true
set {durbun.%player%} to true
else:
set {durbun.zaman.%player%} to true
else if targeted block is 17:3:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lOrman Ağacı Odunu &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
if player doesn't have slowness:
if {durbun.zaman.%player%} is true:
player is holding 347 named "&d&lDürbün":
apply potion of slowness 255 to the player for 999999999 seconds
set {durbun.zaman.%player%} to false
wait 1 tick
set {durbun.zaman.%player%} to true
set {durbun.%player%} to true
else:
set {durbun.zaman.%player%} to true
else if targeted block is 162:0:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lAkasya Odunu &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
if player doesn't have slowness:
if {durbun.zaman.%player%} is true:
player is holding 347 named "&d&lDürbün":
apply potion of slowness 255 to the player for 999999999 seconds
set {durbun.zaman.%player%} to false
wait 1 tick
set {durbun.zaman.%player%} to true
set {durbun.%player%} to true
else:
set {durbun.zaman.%player%} to true
else if targeted block is 162:1:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lKoyu meşe Odunu &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
if player doesn't have slowness:
if {durbun.zaman.%player%} is true:
player is holding 347 named "&d&lDürbün":
apply potion of slowness 255 to the player for 999999999 seconds
set {durbun.zaman.%player%} to false
wait 1 tick
set {durbun.zaman.%player%} to true
set {durbun.%player%} to true
else:
set {durbun.zaman.%player%} to true
else if targeted block is 18:0:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &a&lMeşe Yaprağı &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
if player doesn't have slowness:
if {durbun.zaman.%player%} is true:
player is holding 347 named "&d&lDürbün":
apply potion of slowness 255 to the player for 999999999 seconds
set {durbun.zaman.%player%} to false
wait 1 tick
set {durbun.zaman.%player%} to true
set {durbun.%player%} to true
else:
set {durbun.zaman.%player%} to true
else if targeted block is 18:1:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &a&lLadin Yaprağı &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
if player doesn't have slowness:
if {durbun.zaman.%player%} is true:
player is holding 347 named "&d&lDürbün":
apply potion of slowness 255 to the player for 999999999 seconds
set {durbun.zaman.%player%} to false
wait 1 tick
set {durbun.zaman.%player%} to true
set {durbun.%player%} to true
else:
set {durbun.zaman.%player%} to true
else if targeted block is 18:2:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &a&lHuş Yaprağı &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
if player doesn't have slowness:
if {durbun.zaman.%player%} is true:
player is holding 347 named "&d&lDürbün":
apply potion of slowness 255 to the player for 999999999 seconds
set {durbun.zaman.%player%} to false
wait 1 tick
set {durbun.zaman.%player%} to true
set {durbun.%player%} to true
else:
set {durbun.zaman.%player%} to true
else if targeted block is 18:3:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &a&lOrman Ağacı Yaprağı &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
if player doesn't have slowness:
if {durbun.zaman.%player%} is true:
player is holding 347 named "&d&lDürbün":
apply potion of slowness 255 to the player for 999999999 seconds
set {durbun.zaman.%player%} to false
wait 1 tick
set {durbun.zaman.%player%} to true
set {durbun.%player%} to true
else:
set {durbun.zaman.%player%} to true
else if targeted block is 161:0:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &a&lAkasya Yaprağı &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
if player doesn't have slowness:
if {durbun.zaman.%player%} is true:
player is holding 347 named "&d&lDürbün":
apply potion of slowness 255 to the player for 999999999 seconds
set {durbun.zaman.%player%} to false
wait 1 tick
set {durbun.zaman.%player%} to true
set {durbun.%player%} to true
else:
set {durbun.zaman.%player%} to true
else if targeted block is 161:2:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &a&lKoyu Meşe Yaprağı &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
if player doesn't have slowness:
if {durbun.zaman.%player%} is true:
player is holding 347 named "&d&lDürbün":
apply potion of slowness 255 to the player for 999999999 seconds
set {durbun.zaman.%player%} to false
wait 1 tick
set {durbun.zaman.%player%} to true
set {durbun.%player%} to true
else:
set {durbun.zaman.%player%} to true
Kod:
command /dürbün [<text>]:
trigger:
if arg-1 is not set:
send ""
send "&e&l/dürbün ver &a&lDürbün verir"
send ""
if arg-1 is "ver":
if Player has permission "op":
give 1 347 named "&d&lDürbün" to player
send "&a&lDürbün verildi"
else:
send "&c&lBu komutu gerçekleştire bilmek için op olmanız gerek!"
on load:
set {_itemdurbun} to 347 named "&d&lDürbün"
register new shaped recipe for {_itemdurbun} using glass, diamond, glass, redstone, compass, redstone, glass, diamond, glass
on leftclick with clock:
if name of player's tool is "&d&lDürbün":
if {durbun.%player%} is true:
if player doesn't have slowness:
else:
set {durbun.%player%} to false
remove slowness from the player
on rightclick with clock:
if name of player's tool is "&d&lDürbün":
if targeted block is not set:
execute console command "tm amessage %player% &f&lHavaya Bakıyorsun?"
if player doesn't have slowness:
if {durbun.zaman.%player%} is true:
player is holding 347 named "&d&lDürbün":
apply potion of slowness 255 to the player for 999999999 seconds
set {durbun.zaman.%player%} to false
wait 1 tick
set {durbun.zaman.%player%} to true
set {durbun.%player%} to true
else:
set {durbun.zaman.%player%} to true
else if targeted block is set:
set {durbunblock} to targeted block
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
set {_x} to x coord of targeted block
set {_y} to y coord of targeted block
set {_z} to z coord of targeted block
execute console command "tm amessage %player% &a&l%{durbunblock}% &d&lx=%{_x}% y=%{_y}% z=%{_z}%"
clear {Durbun::%location of targeted block%}
if player doesn't have slowness:
if {durbun.zaman.%player%} is true:
player is holding 347 named "&d&lDürbün":
apply potion of slowness 255 to the player for 999999999 seconds
set {durbun.zaman.%player%} to false
wait 1 tick
set {durbun.zaman.%player%} to true
set {durbun.%player%} to true
else:
set {durbun.zaman.%player%} to true
Bu arada optifine da çalışmaz zoomu saten
Optifine da çalışmayanın zoomu var ayarlarda optifine ı olmayanında sağ tıklayarak zoomu var sol tık yaparak zoomu kapatabilirsiniz
BU SKRİPTİ KENDİNİZMİŞ GİBİ GÖSTERMEYİNİZ EMEKLERİME YAZIK ETMEYİNİZ!
BU SKRİPTİ KENDİNİZMİŞ GİBİ GÖSTERMEK YASAK!
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