nexi
nexi is the best!
Beyler skriptern hiç anlamıyorum skripter değilim çünkü ancak pluginerim sunucu paketi yaparkende skriptlere ihtiyac vardır bu yüzden skript konusunda yardımınıza ihtiyacım var elimde kazikazan skripti var ancak 1 tane hatası var çözebilen lütfen acil yardım etsin. saygılar.
Kazikazan skripti:
Kazikazan skripti:
Kod:
on right click on chest with lever:
cancel event
if {sandik::%location of targeted block%} is set:
if tool's name is "&eKazı Kazan &fAnahtarı":
remove 1 lever named "&eKazı Kazan &fAnahtarı" from player
create gui with virtual chest inventory:
change gui inventory to name "&8&l❃ &eKazı Kazan &8&l❃" and size 3
make gui slot (numbers between 0 and 26) with white stained glass pane named "&8❃ &6Tıkla ve aç &8❃":
add 1 to {kazıldı.%player%}
if chance of 70%:
make gui slot gui-slot with 5 iron ingot named "&E5 TL"
execute console command "money give %player% 5"
else if chance of 25%:
make gui slot gui-slot with 15 gold ingot named "&e15 TL"
execute console command "money give %player% 15"
else if chance of 20%:
make gui slot gui-slot with 50 diamond named "&e50 TL"
execute console command "money give %player% 50"
else if chance of 10%:
make gui slot gui-slot with emerald named "&f&l100 TL"
execute console command "money give %player% 100"
else:
make gui slot gui-slot with 1 iron ingot named "&e1 TL"
execute console command "money give %player% 1"
if {kazıldı.%player%} is 3:
delete {kazıldı.%player%}
close inventory of player
open last gui to player
else:
send "&cAnahtara ihtiyacın var"
on place of chest:
if tool's name is "&eKazı Kazan &fKasası":
remove 1 chest named "&eKazı Kazan &fKasası" from player
set {_loc} to location of targeted block
set {sandik::%{_loc}%} to {_loc}
create interactive holo object "&a&lKazı Kazan" with id "%{sandikloc}%" at location of block above {sandik::%location of targeted block%}
send "&aBaşarıyla Kazı Kazan sandığı kuruldu"
on break of chest:
if {sandik::%location of targeted block%} is set:
delete {sandik::%location of targeted block%}
send "&aBaşarıyla sandık kaldırıldı"
delete holo object "%{sandik::%{_loc}%}%"
command /kasaver:
permission: op
trigger:
give 1 chest named "&eKazı Kazan &fKasası" to player
command /anahtarver:
permission: op
trigger:
give 1 lever named "&eKazı Kazan &fAnahtarı" to player
on place of lever:
if tool's name is "&eKazı Kazan &fAnahtarı":
cancel event
send "&cAnahtarları yere koyamazsın!"
on right click on chest:
if {sandik::%location of targeted block%} is set:
cancel event