Çözüldü yetkiye göre fiyat

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Yalçın Melih

Birisi mi Spawnlandı?
Katılım
16 Mayıs 2020
Mesajlar
7
Elmaslar
2
Puan
0
Yaş
24
Minecraft
MelihY

Discord:

Melih Yalçın#5709

benim bi otosat skriptim var. Açma ve kapama komutları güzel satış yapılırken yetkilere göre farklı fiyatlarda satılsın istiyorum yetkileri ben gruplara veririm
örnek için elmas satışı yapabilirsiniz değişken {otoelmas::%player%} bu
normal fiyatı 5m
vip ve vip+ fiyatı 7,5m
mvip ve üstü 10m yapanlara şimdidne çok teşekkürlr
 
Kod:
on pickup diamond:
    if {otoelmas::%player%} is set:
        if player has 640 diamond:
            remove 640 diamond from player
            if player has permission "otosat.vip":
                add 7500000 to player's balance
                send "&7VIP olduğun için &a640 &7elmas &c7.5M &7fiyatına satıldı!" to player
            else if player has permission "otosat.mvip":
                add 10000000 to player's balance
                send "&7MVIP olduğun için &a640 &7elmas &c10M &7fiyatına satıldı!" to player
            else:
                add 5000000 to player's balance
                send "&a640 &7elmas &c5M &7fiyatına satıldı!" to player
Buyur. Vip ve Vip+ gruplarına "otosat.vip", mvip ve üstü gruplara "otosat.mvip" yetkisini vermen gerekir.
640 olunca satılmasını ayarladım. Bunu değiştirmek istersen 640 yazan yerleri istediğin sayıya çevirebilirsin.
 
çok sağolun hocam miktar ve fiyatlar için bir option kısmı ayarlarmsınız
 
Şu skript işini görebilir, kendine göre ayarlayabilirsin.
Kod:
options:
    p: Sunucuİsmi
    otodemirfiyat: 144000000
    otodemiradet: 320
    otoaltınfiyat: 432000000
    otoaltınadet: 320
    otoelmasfiyat: 1296000000
    otoelmasadet: 320
    otozümrütfiyat: 3888000000
    otozümrütadet: 320
    cevherfiyat: 11664000000
    cevheradet: 320
    ecevherfiyat: 34992000000
    ecevheradet: 320
on quit:
    set {otosatdemir::%player%} to false
    set {otosataltın::%player%} to false
    set {otosatelmas::%player%} to false
    set {otosatzümrüt::%player%} to false
    set {otosattaş::%player%} to false
    set {otosatyosunlutaş::%player%} to false
    set {otosatcevher::%player%} to false
on join:
    while player is online:
        wait 1 second
        if {otosatdemir::%player%} is true:
            if player has {@otodemiradet} iron block:
                remove {@otodemiradet} iron block from player's inventory
                send "{@p} &a{@otodemiradet} &7adet &7demir blok &a{@otodemirfiyat} TL&7'ye &7satılmıştır." to player
                add {@otodemirfiyat} to player's money
        if {otosataltın::%player%} is true:
            if player has {@otoaltınadet} gold block:
                remove {@otoaltınadet} gold block from player's inventory
                send "{@p} &a{@otoaltınadet} &7adet &7altın blok &a{@otoaltınfiyat} TL&7'ye &7satılmıştır." to player
                add {@otoaltınfiyat} to player's money
        if {otosatelmas::%player%} is true:
            if player has {@otoelmasadet} diamond block:
                remove {@otoelmasadet} diamond block from player's inventory
                send "{@p} &a{@otoelmasadet} &7adet &7elmas blok &a{@otoelmasfiyat} TL&7'ye &7satılmıştır." to player
                add {@otoelmasfiyat} to player's money
        if {otosatzümrüt::%player%} is true:
            if player has {@otozümrütadet} emerald block:
                remove {@otozümrütadet} emerald block from player's inventory
                send "{@p} &a{@otozümrütadet} &7adet &7zümrüt blok &a{@otozümrütfiyat} TL&7'ye &7satılmıştır." to player
                add {@otozümrütfiyat} to player's money
        if {otosatcevher::%player%} is true:
            if player has {@cevheradet} emerald ore:
                remove {@cevheradet} emerald ore from player's inventory
                send "{@p} &a{@cevheradet} &7adet &7zümrüt cevheri &a{@cevherfiyat} TL&7'ye &7satılmıştır." to player
                add {@cevherfiyat} to player's money
        if {otosatecevher::%player%} is true:
            if player has {@ecevheradet} diamond ore:
                remove {@ecevheradet} diamond ore from player's inventory
                send "{@p} &a{@ecevheradet} &7adet &7elmas cevheri &a{@ecevherfiyat} TL&7'ye &7satılmıştır." to player
                add {@ecevherfiyat} to player's money
command /otosatayar [<Text>]:
    trigger:
        if arg 1 is set:
            if arg 1 is "demir":
                if {otosatdemir::%player%} is false:
                    send "{@p} &7Otomatik Demir Blok Satışı &aAKTIF" to player
                    send "{@p} &7Envanterinde Toplam &a320 &7Demir Blok Olduğunda Satar" to player
                    set {otosatdemir::%player%} to true
                else:
                    send "{@p} &7Otomatik Demir Blok Satışı &cDEVREDIŞI" to player
                    set {otosatdemir::%player%} to false
            if arg 1 is "altın":
                if {otosataltın::%player%} is false:
                    send "{@p} &7Otomatik Altın Blok Satışı &aAKTIF" to player
                    send "{@p} &7Envanterinde Toplam &a320 &7Altın Blok Olduğunda Satar" to player
                    set {otosataltın::%player%} to true
                else:
                    send "{@p} &7Otomatik Altın Blok Satışı &cDEVREDIŞI" to player
                    set {otosataltın::%player%} to false
            if arg 1 is "elmas":
                if {otosatelmas::%player%} is false:
                    send "{@p} &7Otomatik Elmas Blok Satışı &aAKTIF" to player
                    send "{@p} &7Envanterinde Toplam &a320 &7Elmas Blok Olduğunda Satar" to player
                    set {otosatelmas::%player%} to true
                else:
                    send "{@p} &7Otomatik Elmas Blok Satışı &cDEVREDIŞI" to player
                    set {otosatelmas::%player%} to false
            if arg 1 is "zümrüt":
                if {otosatzümrüt::%player%} is false:
                    send "{@p} &7Otomatik Zümrüt Blok Satışı &aAKTIF" to player
                    send "{@p} &7Envanterinde Toplam &a320 &7Zümrüt Blok Olduğunda Satar" to player
                    set {otosatzümrüt::%player%} to true
                else:
                    send "{@p} &7Otomatik Zümrüt Blok Satışı &cDEVREDIŞI" to player
                    set {otosatzümrüt::%player%} to false
            if arg 1 is "zümrütcevheri":
                if {otosatcevher::%player%} is false:
                    send "{@p} &7Otomatik Zümrüt Cevheri Satışı &aAKTIF" to player
                    send "{@p} &7Envanterinde Toplam &a320 &7Zümrüt Cevheri Olduğunda Satar" to player
                    set {otosatcevher::%player%} to true
                else:
                    send "{@p} &7Otomatik Zümrüt Cevheri Satışı &cDEVREDIŞI" to player
                    set {otosatcevher::%player%} to false
            if arg 1 is "elmascevheri":
                if {otosatecevher::%player%} is false:
                    send "{@p} &7Otomatik Elmas Cevheri Satışı &aAKTIF" to player
                    send "{@p} &7Envanterinde Toplam &a320 &7Elmas Cevheri Olduğunda Satar" to player
                    set {otosatecevher::%player%} to true
                else:
                    send "{@p} &7Otomatik Elmas Cevheri Satışı &cDEVREDIŞI" to player
                    set {otosatecevher::%player%} to false
command /otosat [<Text>]:
    trigger:
        if arg 1 is not set:
            open virtual chest with size 3 named "&lOTOSAT" to player
            wait 1 tick
            make gui slot 0 of player with iron block named "&fDemir Blok" with lore "" to nothing
            if {otosatdemir::%player%} is false:
                make gui slot 18 of player with gray dye named "&fDemir Blok" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar demir"
            else:
                make gui slot 18 of player with light green dye named "&fDemir Blok" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar demir"
            make gui slot 1 of player with gold block named "&6Altın Blok" with lore "" to nothing
            if {otosataltın::%player%} is false:
                make gui slot 19 of player with gray dye named "&6Altın Blok" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar altın"
            else:
                make gui slot 19 of player with light green dye named "&6Altın Blok" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar altın"
            make gui slot 2 of player with diamond block named "&bElmas Blok" with lore "" to nothing
            if {otosatelmas::%player%} is false:
                make gui slot 20 of player with gray dye named "&bElmas Blok" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar elmas"
            else:
                make gui slot 20 of player with light green dye named "&bElmas Blok" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar elmas"
            make gui slot 3 of player with emerald block named "&aZümrüt Blok" with lore "" to nothing   
            if {otosatzümrüt::%player%} is false:
                make gui slot 21 of player with gray dye named "&aZümrüt Blok" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar zümrüt"
            else:
                make gui slot 21 of player with light green dye named "&aZümrüt Blok" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar zümrüt"
            make gui slot 4 of player with emerald ore named "&2Zümrüt Cevheri" with lore "" to nothing   
            if {otosatcevher::%player%} is false:
                make gui slot 22 of player with gray dye named "&aZümrüt Cevheri" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar zümrütcevheri"
            else:
                make gui slot 22 of player with light green dye named "&aZümrüt Cevheri" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar zümrütcevheri"
            make gui slot 5 of player with diamond ore named "&9Elmas Cevheri" with lore "" to nothing   
            if {otosatecevher::%player%} is false:
                make gui slot 23 of player with gray dye named "&9Elmas Cevheri" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar elmascevheri"
            else:
                make gui slot 23 of player with light green dye named "&9Elmas Cevheri" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar elmascevheri"
on join:
    while player is online:
        wait 1 second
        if {otosatdemir::%player%} is true:
            if player has 576 iron ingot:
                remove 576 iron ingot from player's inventory
                send "{@p} &a576 &7adet &ademir &a64 &ademir bloğa &7çevirilmiştir." to player
                add 64 iron block to player's inventory
        if {otosataltın::%player%} is true:
            if player has 576 gold ingot:
                remove 576 gold ingot from player's inventory
                send "{@p} &a576 &7adet &aaltın &a64 &aaltın bloğa &7çevirilmiştir." to player
                add 64 gold block to player's inventory
        if {otosatelmas::%player%} is true:
            if player has 576 diamond:
                remove 576 diamond from player's inventory
                send "{@p} &a576 &7adet &aelmas &a64 &aelmas bloğa &7çevirilmiştir." to player
                add 64 diamond block to player's inventory
        if {otosatzümrüt::%player%} is true:
            if player has 576 emerald:
                remove 576 emerald from player's inventory
                send "{@p} &a576 &7adet &azümrüt &a64 &azümrüt bloğa &7çevirilmiştir." to player
                add 64 emerald block to player's inventory
                
command /otosatçubuk:
    trigger:
        give 1 stick named "&eSatış Çubuğu &8(&dSandığa Sol Tıkla&8)" to player
 
Kod:
options:
    elmasadet:  640
    elmasfiyat:  5000000
    elmasvip:  7500000
    elmasmvip:  10000000 

on pickup diamond:
    if {otoelmas::%player%} is set:
        if player has {@elmasadet} diamond:
            remove {@elmasadet} diamond from player
            if player has permission "otosat.vip":
                add {@elmasvip} to player's balance
                send "&7VIP olduğun için &a{@elmasadet} &7elmas &c%{@elmasvip} / 1000000%M &7fiyatına satıldı!" to player
            else if player has permission "otosat.mvip":
                add {@elmasmvip} to player's balance
                send "&7MVIP olduğun için &a{@elmasadet} &7elmas &c%{@elmasmvip} / 1000000%M &7fiyatına satıldı!" to player
            else:
                add {@elmasfiyat} to player's balance
                send "&a{@elmasadet} &7elmas &c%{@elmasfiyat} / 1000000%M &7fiyatına satıldı!" to player
Buyur, options kısmı ekledim oradan rahatlıkla ayarlayabilirsin.
 
Şu skript işini görebilir, kendine göre ayarlayabilirsin.
Kod:
options:
    p: Sunucuİsmi
    otodemirfiyat: 144000000
    otodemiradet: 320
    otoaltınfiyat: 432000000
    otoaltınadet: 320
    otoelmasfiyat: 1296000000
    otoelmasadet: 320
    otozümrütfiyat: 3888000000
    otozümrütadet: 320
    cevherfiyat: 11664000000
    cevheradet: 320
    ecevherfiyat: 34992000000
    ecevheradet: 320
on quit:
    set {otosatdemir::%player%} to false
    set {otosataltın::%player%} to false
    set {otosatelmas::%player%} to false
    set {otosatzümrüt::%player%} to false
    set {otosattaş::%player%} to false
    set {otosatyosunlutaş::%player%} to false
    set {otosatcevher::%player%} to false
on join:
    while player is online:
        wait 1 second
        if {otosatdemir::%player%} is true:
            if player has {@otodemiradet} iron block:
                remove {@otodemiradet} iron block from player's inventory
                send "{@p} &a{@otodemiradet} &7adet &7demir blok &a{@otodemirfiyat} TL&7'ye &7satılmıştır." to player
                add {@otodemirfiyat} to player's money
        if {otosataltın::%player%} is true:
            if player has {@otoaltınadet} gold block:
                remove {@otoaltınadet} gold block from player's inventory
                send "{@p} &a{@otoaltınadet} &7adet &7altın blok &a{@otoaltınfiyat} TL&7'ye &7satılmıştır." to player
                add {@otoaltınfiyat} to player's money
        if {otosatelmas::%player%} is true:
            if player has {@otoelmasadet} diamond block:
                remove {@otoelmasadet} diamond block from player's inventory
                send "{@p} &a{@otoelmasadet} &7adet &7elmas blok &a{@otoelmasfiyat} TL&7'ye &7satılmıştır." to player
                add {@otoelmasfiyat} to player's money
        if {otosatzümrüt::%player%} is true:
            if player has {@otozümrütadet} emerald block:
                remove {@otozümrütadet} emerald block from player's inventory
                send "{@p} &a{@otozümrütadet} &7adet &7zümrüt blok &a{@otozümrütfiyat} TL&7'ye &7satılmıştır." to player
                add {@otozümrütfiyat} to player's money
        if {otosatcevher::%player%} is true:
            if player has {@cevheradet} emerald ore:
                remove {@cevheradet} emerald ore from player's inventory
                send "{@p} &a{@cevheradet} &7adet &7zümrüt cevheri &a{@cevherfiyat} TL&7'ye &7satılmıştır." to player
                add {@cevherfiyat} to player's money
        if {otosatecevher::%player%} is true:
            if player has {@ecevheradet} diamond ore:
                remove {@ecevheradet} diamond ore from player's inventory
                send "{@p} &a{@ecevheradet} &7adet &7elmas cevheri &a{@ecevherfiyat} TL&7'ye &7satılmıştır." to player
                add {@ecevherfiyat} to player's money
command /otosatayar [<Text>]:
    trigger:
        if arg 1 is set:
            if arg 1 is "demir":
                if {otosatdemir::%player%} is false:
                    send "{@p} &7Otomatik Demir Blok Satışı &aAKTIF" to player
                    send "{@p} &7Envanterinde Toplam &a320 &7Demir Blok Olduğunda Satar" to player
                    set {otosatdemir::%player%} to true
                else:
                    send "{@p} &7Otomatik Demir Blok Satışı &cDEVREDIŞI" to player
                    set {otosatdemir::%player%} to false
            if arg 1 is "altın":
                if {otosataltın::%player%} is false:
                    send "{@p} &7Otomatik Altın Blok Satışı &aAKTIF" to player
                    send "{@p} &7Envanterinde Toplam &a320 &7Altın Blok Olduğunda Satar" to player
                    set {otosataltın::%player%} to true
                else:
                    send "{@p} &7Otomatik Altın Blok Satışı &cDEVREDIŞI" to player
                    set {otosataltın::%player%} to false
            if arg 1 is "elmas":
                if {otosatelmas::%player%} is false:
                    send "{@p} &7Otomatik Elmas Blok Satışı &aAKTIF" to player
                    send "{@p} &7Envanterinde Toplam &a320 &7Elmas Blok Olduğunda Satar" to player
                    set {otosatelmas::%player%} to true
                else:
                    send "{@p} &7Otomatik Elmas Blok Satışı &cDEVREDIŞI" to player
                    set {otosatelmas::%player%} to false
            if arg 1 is "zümrüt":
                if {otosatzümrüt::%player%} is false:
                    send "{@p} &7Otomatik Zümrüt Blok Satışı &aAKTIF" to player
                    send "{@p} &7Envanterinde Toplam &a320 &7Zümrüt Blok Olduğunda Satar" to player
                    set {otosatzümrüt::%player%} to true
                else:
                    send "{@p} &7Otomatik Zümrüt Blok Satışı &cDEVREDIŞI" to player
                    set {otosatzümrüt::%player%} to false
            if arg 1 is "zümrütcevheri":
                if {otosatcevher::%player%} is false:
                    send "{@p} &7Otomatik Zümrüt Cevheri Satışı &aAKTIF" to player
                    send "{@p} &7Envanterinde Toplam &a320 &7Zümrüt Cevheri Olduğunda Satar" to player
                    set {otosatcevher::%player%} to true
                else:
                    send "{@p} &7Otomatik Zümrüt Cevheri Satışı &cDEVREDIŞI" to player
                    set {otosatcevher::%player%} to false
            if arg 1 is "elmascevheri":
                if {otosatecevher::%player%} is false:
                    send "{@p} &7Otomatik Elmas Cevheri Satışı &aAKTIF" to player
                    send "{@p} &7Envanterinde Toplam &a320 &7Elmas Cevheri Olduğunda Satar" to player
                    set {otosatecevher::%player%} to true
                else:
                    send "{@p} &7Otomatik Elmas Cevheri Satışı &cDEVREDIŞI" to player
                    set {otosatecevher::%player%} to false
command /otosat [<Text>]:
    trigger:
        if arg 1 is not set:
            open virtual chest with size 3 named "&lOTOSAT" to player
            wait 1 tick
            make gui slot 0 of player with iron block named "&fDemir Blok" with lore "" to nothing
            if {otosatdemir::%player%} is false:
                make gui slot 18 of player with gray dye named "&fDemir Blok" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar demir"
            else:
                make gui slot 18 of player with light green dye named "&fDemir Blok" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar demir"
            make gui slot 1 of player with gold block named "&6Altın Blok" with lore "" to nothing
            if {otosataltın::%player%} is false:
                make gui slot 19 of player with gray dye named "&6Altın Blok" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar altın"
            else:
                make gui slot 19 of player with light green dye named "&6Altın Blok" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar altın"
            make gui slot 2 of player with diamond block named "&bElmas Blok" with lore "" to nothing
            if {otosatelmas::%player%} is false:
                make gui slot 20 of player with gray dye named "&bElmas Blok" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar elmas"
            else:
                make gui slot 20 of player with light green dye named "&bElmas Blok" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar elmas"
            make gui slot 3 of player with emerald block named "&aZümrüt Blok" with lore "" to nothing  
            if {otosatzümrüt::%player%} is false:
                make gui slot 21 of player with gray dye named "&aZümrüt Blok" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar zümrüt"
            else:
                make gui slot 21 of player with light green dye named "&aZümrüt Blok" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar zümrüt"
            make gui slot 4 of player with emerald ore named "&2Zümrüt Cevheri" with lore "" to nothing  
            if {otosatcevher::%player%} is false:
                make gui slot 22 of player with gray dye named "&aZümrüt Cevheri" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar zümrütcevheri"
            else:
                make gui slot 22 of player with light green dye named "&aZümrüt Cevheri" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar zümrütcevheri"
            make gui slot 5 of player with diamond ore named "&9Elmas Cevheri" with lore "" to nothing  
            if {otosatecevher::%player%} is false:
                make gui slot 23 of player with gray dye named "&9Elmas Cevheri" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar elmascevheri"
            else:
                make gui slot 23 of player with light green dye named "&9Elmas Cevheri" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar elmascevheri"
on join:
    while player is online:
        wait 1 second
        if {otosatdemir::%player%} is true:
            if player has 576 iron ingot:
                remove 576 iron ingot from player's inventory
                send "{@p} &a576 &7adet &ademir &a64 &ademir bloğa &7çevirilmiştir." to player
                add 64 iron block to player's inventory
        if {otosataltın::%player%} is true:
            if player has 576 gold ingot:
                remove 576 gold ingot from player's inventory
                send "{@p} &a576 &7adet &aaltın &a64 &aaltın bloğa &7çevirilmiştir." to player
                add 64 gold block to player's inventory
        if {otosatelmas::%player%} is true:
            if player has 576 diamond:
                remove 576 diamond from player's inventory
                send "{@p} &a576 &7adet &aelmas &a64 &aelmas bloğa &7çevirilmiştir." to player
                add 64 diamond block to player's inventory
        if {otosatzümrüt::%player%} is true:
            if player has 576 emerald:
                remove 576 emerald from player's inventory
                send "{@p} &a576 &7adet &azümrüt &a64 &azümrüt bloğa &7çevirilmiştir." to player
                add 64 emerald block to player's inventory
               
command /otosatçubuk:
    trigger:
        give 1 stick named "&eSatış Çubuğu &8(&dSandığa Sol Tıkla&8)" to player
Yok hocam görmez bunda tek fiyat var
Gönderi otomatik olarak birleştirildi:

Kod:
options:
    elmasadet:  640
    elmasfiyat:  5000000
    elmasvip:  7500000
    elmasmvip:  10000000

on pickup diamond:
    if {otoelmas::%player%} is set:
        if player has {@elmasadet} diamond:
            remove {@elmasadet} diamond from player
            if player has permission "otosat.vip":
                add {@elmasvip} to player's balance
                send "&7VIP olduğun için &a{@elmasadet} &7elmas &c%{@elmasvip} / 1000000%M &7fiyatına satıldı!" to player
            else if player has permission "otosat.mvip":
                add {@elmasmvip} to player's balance
                send "&7MVIP olduğun için &a{@elmasadet} &7elmas &c%{@elmasmvip} / 1000000%M &7fiyatına satıldı!" to player
            else:
                add {@elmasfiyat} to player's balance
                send "&a{@elmasadet} &7elmas &c%{@elmasfiyat} / 1000000%M &7fiyatına satıldı!" to player
Buyur, options kısmı ekledim oradan rahatlıkla ayarlayabilirsin.
çok sağol deniyorum
Gönderi otomatik olarak birleştirildi:

teşekkürler biraz editledim ve çok güzel oldu
 
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