Towyn plugininin türkçeleştirilmiş hali

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Üzgünüz bu konu cevaplar için kapatılmıştır...

adnan6767

Somon Balığı Selam Vermeye Geldi
Katılım
9 Kasım 2018
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Minecraft
_ByHack_
Merhaba arkadaşalr ben towy plugininin türkçeleştirilmiş halini bulamadım da sizde varsa atabilirmisiniz
 
Anılcan diye bir arkadaşım yapıyor plugin paketlerine bakarsan görürsün yakın zamanda çıkacak o paket.
 
Son düzenleme:
Kod:
name: Towny

version: 0.47

language: english

author: ElgarL

website: 'Towny Advanced - A plugin for Minecraft - Palmergames.com'

description: >

    Language file for all game messages.  Do not alter this file.

    If you wish to change any of the entries, make a copy named something else.

    Alternate language files can be enabled by altering the

    [language] entry in config.yml



#

#

#         You MUST retain spacing in the texts.

#  If a text begins or ends with a space, it must remain that way.

#

#

#       %s = data to be supplied by the plugin.



# Text colouring

# --------------

# Black = &0, Navy = &1, Green = &2, Blue = &3, Red = &4

# Purple = &5, Gold = &6, LightGray = &7, Gray = &8

# DarkPurple = &9, LightGreen = &a, LightBlue = &b

# Rose = &c, LightPurple = &d, Yellow = &e, White = &f





default_towny_prefix: '&6[Towny] &b'

default_town_prefix: '&6[%s] &b'

default_nation_prefix: '&6[%s] &6'



unclaimed_plot_name: 'Unowned'

unclaimed_zone_name: 'Wilderness'



############################################################

# +------------------------------------------------------+ #

# |help messages                                         | #

# +------------------------------------------------------+ #

############################################################





help_0: 'General Towny Help'

help_1: 'Try the following commands to learn more about towny.'

help_2: 'Town Chat'

help_3: 'Nation Chat'



town_help_1: 'Your towns status'

town_help_2: '[mayor]'

town_help_3: 'Selected towns status'

town_help_4: 'Shortcut to the towns status of your location.'

town_help_5: 'Teleport to towns spawn.'

town_help_6: 'New town with you as mayor.'

town_help_7: 'New town with target mayor.'

town_help_8: 'List commands for mayors.'

town_help_9: 'Todays the day!'

town_help_10: 'List all online residents in town'



mayor_help_3: 'Claim area not attached to town'

mayor_help_4: 'Claim around you to a radius of X'

mayor_help_5: 'Claim to the maximum radius'

mayor_help_6: 'Unclaim this town block'

mayor_help_7: 'Attempt to unclaim around you.'

mayor_help_8: 'Attempt to unclaim all townblocks.'



nation_help_1: 'Your nations status'

nation_help_2: '[nation]'

nation_help_3: 'Target nations status'

nation_help_4: 'List all nations'

nation_help_5: 'Leave your nation'

nation_help_6: 'Create a new nation'

nation_help_7: 'List the king commands'

nation_help_8: 'Create a new nation'

nation_help_9: 'List all online residents in nation'



king_help_1: 'Nation King Help'

king_help_2: 'Set your alliance.'

king_help_3: 'Set your enemies.'



res_1: 'Your status'

res_2: '[resident]'

res_3: 'Target player''s status'

res_4: 'List all active players'

res_5: 'for help'

res_6: 'Online match'

res_7: 'Exact name'



mode_1: 'Show the map between each townblock'

mode_2: 'Attempt to claim as you walk'

mode_3: 'Attempt to unclaim as you walk'

mode_4: 'Default chat to town channel'

mode_5: 'Default chat to nation channel'

mode_6: 'Can place %s in enemy borders to make warzones.'



plot_perms: 'Use %s instead of %s for plot permissions.'

plot_perms_1: 'Resident plots don''t make use of outsider permissions.'



res_list: 'Residents'

res_sing: 'Resident'

mayor_sing: 'Mayor'

admin_sing: 'Admin'

town_sing: 'Town'

nation_sing: 'Nation'

nation_plu: 'Nations'

king_sing: 'King'

town_plu: 'Towns'

world_plu: 'Worlds'

world_sing: 'World'



world_help_1: 'Current world''s status'

world_help_2: '[world]'

world_help_3: 'Target worlds''s status'

world_help_4: 'List all worlds'

world_help_5: 'Regenerate this chunk'

townyadmin_help_1: 'Unclaim this town block'

townyadmin_help_2: 'Attempt to unclaim around you.'



ta_panel_1: 'Towny Admin Panel'

ta_panel_2: 'WarTime: '

ta_panel_3: 'Health Regen: '

ta_panel_4: 'World Mob Removal: '

ta_panel_4_1: 'Town Mob Removal: '

ta_panel_5: 'Daily Timer: '

ta_panel_6: 'Economy: '

ta_panel_7: 'Bank Accounts: '

ta_panel_8: 'Server'

ta_panel_9: 'Memory: '

ta_panel_10: 'Threads: '

ta_panel_11: 'Time: '



admin_panel_1: 'Admin panel'

admin_panel_2: 'reload Towny'

admin_panel_3: 'Run the new day code'



msg_block_claim: 'Claim this town block'

msg_plot_nfs: 'Take down a plot for sale'

msg_nfs_abr: '&e''fs'' and ''nfs'' are accepted abbreviations for ''forsale'' and ''notforsale''.'

msg_plot_fs: 'Put this area up for auction.'



############################################################

# +------------------------------------------------------+ #

# |   Messages                                           | #

# +------------------------------------------------------+ #

############################################################



msg_buy: '&bBought %d %s for %s.'

msg_buy_resident_plot: '&b%s bought %s''s plot for %s!'

msg_couldnt_pay_taxes: '&b%s couldn''t pay taxes and was kicked from the %s.'

msg_couldnt_pay_plot_taxes: '&b%s couldn''t pay taxes and lost ownership of a plot.'

msg_payed_town_tax: '&bPayed town tax of '

msg_payed_plot_cost: '&bPayed %s for %s plots in %s'

msg_payed_resident_tax: '&bPayed resident tax of '

msg_bankrupt_town: ' couldn''t afford to remain a town.'

msg_bankrupt_nation: ' couldn''t afford to remain a nation.'

msg_nation_not_peaceful: '&bNation couldn''t afford it''s peaceful state.'

msg_nation_cant_peaceful: '&bNation couldn''t afford to become a peaceful nation.'

msg_peaceful_disabled: '&bNation peace is disabled globally.'

msg_you_paid: '&bYou paid %s to set peaceful status.'

msg_nation_set_peace: '&bSuccessfully changed nation''s state.'

msg_nation_allow_peaceful: '&bNation permissions to remain peaceful are now: %s'

msg_mobremoval_world: '&bBlocking world mob spawns: %s'

msg_mobremoval_town: '&bPermit blocking town mob spawns: %s'

msg_nation_peaceful: '&bYour nation is now'

msg_tax_exempt: '&bTown staff are exempt from taxes.'

msg_del_nation: '&bThe nation %s was disbanded!'

msg_del_resident: '&b%s lost all his Towny data!'

msg_del_town: '&bThe town of %s fell into ruin!'

msg_join_nation: '&bThe town of %s joined the nation!'

msg_join_town: '&b%s joined the town!'

msg_friend_add: '&b%s added you as a friend.'

msg_friend_remove: '&b%s removed you as a friend.'

msg_removed: '&bRemoved '

msg_from_list: ' from your friend list.'

msg_to_list: ' to your friend list.'

msg_left_town: '&b%s left town'

msg_you_left: '&bYou left %s.'

msg_not_mayor: '&bYou are not the mayor.'

msg_not_king: '&bYou are not the king.'

msg_not_mayor_ass: '&bYou are not the mayor or an assistant.'

msg_not_king_ass: '&bYou are not the king or an assistant.'

msg_own_nation_disallow: '&bYou can not do this to your own nation.'

msg_no_perms_claim: '&bYou do not have permission to expand your town.'

msg_outpost_disable: '&bOutposts are not available.'

msg_kicked_by: '&bYou were kicked from town by %s.'

msg_kicked: '&b%s kicked %s from town.'

msg_nation_kicked_by: '&bYour town was kicked from the nation by %s.'

msg_town_left_nation: '&bYour town left the nation of %s.'

msg_nation_town_left: '&bThe town of %s left your nation.'

msg_nation_kicked: '&b%s kicked %s from the nation.'

msg_raised_ass: '&b%s raised %s to %s assistants.'

msg_lowered_to_res_by: '&bYou were demoted to a regular resident by %s.'

msg_lowered_to_res: '&b%s demoted %s to regular resident.'

msg_invalid_name: '&bNone of those names were valid.'

msg_invited_join_town: '&b%s invited %s to the town.'

msg_invited_join_nation: '&b%s invited %s to the nation.'

msg_deny_invite: '&b%s denied your invite.'

msg_invited: '&bYou''ve been invited to join the %s.'

msg_town_online: 'Online in Town'

msg_nation_online: 'Online in Nation'



msg_allied_nations: '&b%s allied with the nations %s.'

msg_enemy_nations: '&b%s developed a hatred for the nations %s.'

msg_enemy_to_neutral: '&b%s has changed it''s status to peaceful towards %s.'

msg_added_ally: '&b%s allied with your nation.'

msg_removed_ally: '&b%s canceled the alliance with your nation.'

msg_added_enemy: '&b%s has developed a hatred towards your nation.'

msg_removed_enemy: '&b%s has become peaceful towards your nation.'

msg_unable_ally_enemy: '&cUnable to ally %s as they have us as enemies.'

msg_deny_ally: '&b%s denied your request for an alliance.'

msg_accept_ally: '&bThe nation %s accepted your request for an alliance.'

msg_ally_req_sent: '&bThe request for an alliance has been sent to the nation %s.'

msg_ally_request: '&bThe %s would like to form an alliance.'

msg_unable_ally_offline: "&cUnable to request an alliance because the mayor of the target nation is offline."

msg_unable_ally_npc: "&cUnable to request an alliance because the mayor of the target nation is an NPC."



msg_claimed: '&2Successfully claimed'

msg_unclaimed: '&2Successfully unclaimed'

msg_not_claimable: '&cThis world is not claimable.'

msg_abandoned_area: '&bAbandoned area %s'

msg_admin_unclaim_area: '&cForcefully unclaimed area  %s'

msg_abandoned_area_1: '&bYour town abandoned the area'

msg_no_money_purchase_plot: '&cYou don''t have enough money to purchase this plot.'

msg_town_no_money_purchase_plot: '&cThe town doesn''t have enough money to purchase back this plot.'

msg_no_funds_new_town: '&c%s can''t afford to settle a new town here.'

msg_no_funds_claim: '&cTown cannot afford to claim %s  town blocks costing %s. Add more money into the town bank.'

msg_no_funds_to_buy: '&cTown cannot afford to buy %s %s costing %s. Add more money into the town bank.'

msg_annexed_area: '&2Annexed area %s'

msg_max_plot_own: '&cYou cannot own more than %s plots.'

msg_max_outposts_own: '&cYou cannot own more than %s outposts.'

msg_wait_locked: '&2Please be patient, the plots will become available soon.'

msg_no_funds_new_nation: '&cThe town can''t afford to start a new nation.'

msg_already_claimed: '&cThis area has already been claimed by: %s'

msg_already_claimed_1: '&cThis area (%s) already belongs to someone.'

msg_already_claimed_2: '&cThis area has already been claimed.'

msg_too_close: '&cThis area is too close to another town.'

msg_too_far: '&cThis area is too far away from the other towns.'

msg_not_claimed: '&bThis area (%s) hasn''t been claimed.'

msg_not_claimed_1: '&bThis area has not been claimed.'

msg_not_own_area: '&cYou do not own the selected area.'

msg_not_own_place: '&bThis place is not owned by anyone.'

msg_area_not_own: '&cThis area does not belong to you.'

msg_area_not_recog: '&cThis area isn''t recognized by Towny.'

msg_specify_name: '&bSpecify town name'

msg_specify_nation_name: '&bSpecify nation name'

msg_peasant_right: '&bA peasant hasn''t the right to force his leaders into the throne.'

msg_cost_spawn: '&bYou were charged %s to teleport to the town''s spawn.'

msg_cost_spawn_refund: '&bYou were refunded the charge for using town spawn.'

msg_town_spawn_warmup: '&bWaiting to teleport...'

msg_town_rename_disabled: '&bTown Renaming Disabled'

msg_town_set_name: '&b%s renamed town to %s.'

msg_nation_set_name: '&b%s renamed nation to %s.'



msg_changed_pvp: '&c%s PVP has been %s.'

msg_changed_public: '&cThe Town''s public status is now %s.'

msg_changed_expl: '&cExplosions in %s are now %s.'

msg_changed_fire: '&cFirespread in %s is now %s.'

msg_changed_mobs: '&cMonster spawns in %s are now %s.'

msg_changed_taxpercent: '&cPercentage based taxes are now %s.'

msg_changed_open: '&cInviteless joining is now %s.'

msg_toggle_open_on_warning: 'Warning: Townperms should be turned off if town is set open. Type ''/town set perm off'' followed by ''/town set perm reset''.'



msg_changed_world_setting: '&c%s for %s is: %s.'



msg_world_pvp: '&cThis world is PvP only.'

msg_world_mobs: '&cThis world has Monster spawns forced on.'

msg_world_expl: '&cThis world has Explosions forced on.'

msg_world_fire: '&cThis world has Fire spread forced on.'



msg_plot_pvp: '&cPVP can not be toggled in an Arena Plot.'

msg_plot_regen_wrong_size: '&cRegen can only be performed when the default plot size (16) is used.'



msg_reloaded: '&2Towny''s settings were reloaded.'

msg_undo_complete: '&2Undo complete.'

msg_give_total: '&bGave %s bonus. (Total: %s)'

mag_backup_success: '&2Backup successful.'

msg_xx_withdrew_xx: '&b%s withdrew %s from the %s bank.'

msg_xx_deposited_xx: '&b%s deposited %s into the %s bank.'

msg_insuf_funds: '&cYou don''t have that much.'

msg_err_withdraw_disabled: 'Withdrawing from this bank is disabled!'

msg_err_deposit_capped: 'Unable to desposit money. This bank is capped at %s.'



msg_set_town_home: '&bSuccessfully changed town''s home block to %s'

msg_set_town_spawn: '&bSuccessfully changed town''s spawn.'

msg_set_outpost_spawn: '&bSuccessfully changed outpost''s spawn.'

msg_set_title: '&b%s was granted the title of ''%s''.'

msg_set_surname: '&b%s was granted the surname of ''%s''.'

msg_clear_title_surname: '&bThe %s for ''%s'' was cleared.'



msg_clear_plot_material: '&bThe plot was cleared of all %s''s.'



msg_set_perms: '&bSuccessfully changed permissions to:'

msg_set_claim: '&bSuccessfully changed %s''s claimability to %s'

msg_set_perms_reset: '&bSuccessfully reset permissions on all %s plots.'



msg_usedefault: '&bThis world (%s) is now using the global default settings.'

msg_set_wild_perms: '&bSuccessfully changed %s''s wild permissions %s'

msg_set_wild_ignore: '&bSuccessfully changed %s''s wild ignore blocks to %s'

msg_set_wild_name: '&bSuccessfully changed %s''s wild name to %s'

msg_set_wild_regen: '&bSuccessfully changed %s''s wild regen to ''%s'''

msg_set_use_towny_on: '&bThis world now follows towny rules.'

msg_set_use_towny_off: '&cThis world is exempt of all towny interactions.'



msg_error_must_be_int: '&bAmount must be an integer.'

msg_error_must_be_num: '&bAmount must be a number.'

msg_must_specify_amnt: '&bMust specify amount. Eg: %s 54'

msg_town_set_tax: '&b%s has set the daily resident tax at %s'

msg_town_set_plottax: '&b%s has set the daily tax of plots at %s'

msg_town_set_plotprice: '&b%s has set the price of plots at %s'

msg_town_set_alttax: '&b%s has set the daily tax of %s plots at %s'

msg_town_set_altprice: '&b%s has set the price of %s plots at %s'

msg_town_set_nation_tax: '&b%s has set the nation tax at %s'



msg_set_nation_tag: '&b%s has set the nation tag to [%s]'

msg_set_town_tag: '&b%s has set the town tag to [%s]'

msg_reset_nation_tag: '&b%s has cleared the nation tag.'

msg_reset_town_tag: '&b%s has cleared the town tag.'



msg_mayor_abandon: '&bYou would abandon your people? Choose another mayor with ''/town set mayor'' if you''re sure.'

msg_new_day_tax: '&bA new day is here! Taxes and rent have been collected'

msg_new_day: '&bA new day is here!'

msg_new_king: '&b%s is now the king of %s!'

msg_err_new_king_notmayor: '&cNew King is not a mayor.'

msg_err_king_not_in_nation: '&cNew King doesn''t belong to this nation.'

msg_err_fight_like_king: '&cPeace is not an option! Fight like a King!'

msg_no_access_nation_bank: '&cYou don''t have access to the nation''s bank.'

msg_err_no_money: '&cThere is not enough money in the bank.'

msg_new_mayor: '&b%s is now the mayor!'

msg_new_nation: '&b%s created a new nation called %s'

msg_new_town: '&b%s created a new town called %s'

msg_plot_for_sale: '&b%s put the plot (%s) up for sale!'

msg_plot_set_type: '&bPlot type set to %s'

msg_registration: '&eWelcome %s to the server!'

msg_war_eliminated: '&6[War]&b %s was eliminated from the war.'

msg_war_forfeited: '&6[War]&b %s forfeited.'

msg_war_join: '&6[War] &b%s joined the fight!'

msg_war_join_forced: '&6[War]&b The nation of %s has been forced into war due to global settings!'

msg_war_join_nation: '&6[War]&b The nation of %s has joined the war!'

msg_war_lose_block: '&6[War]&b (%s) belonging to %s has fallen.'

msg_war_score: '&6[War]&b %s scored %d points!'

msg_war_score_nation_elim: '&6[War]&b %s was awarded %d points for eliminating the nation %s!'

msg_war_score_town_elim: '&6[War]&b %s was awarded %d points for eliminating the town %s! (%d town blocks captured)'

msg_war_score_townblock_elim: '&6[War]&b %s was awarded %d points for eliminating the town block %s!'

msg_war_score_player_kill: '&6[War]&b %s killed %s. (%d points for %s)'

msg_war_score_player_kill_defending: '&6[War]&b %s killed %s while %s was defending. (%d points for %s)'

msg_war_king_killed: '&6[War]&b %s''s king was killed!'

msg_war_mayor_killed: '&6[War]&b %s''s mayor was killed!'

msg_war_winning_nation_spoils: '&6[War]&b Winning Nation: %s won %s.'

msg_war_winning_town_spoils: '&6[War]&b Highest Score: %s won %s with the score %d.'

msg_war_cannot_do: '&cYou cannot do this when the world is at war.'

msg_war_started: '&eStarted the war countdown.'

msg_war_ended: '&eEnded the current war.'



msg_enemy_war_area_under_attack: '&6[War]&b %s (%s) is under attack by %s!'

msg_enemy_war_area_won: '&6[War]&b %s (%s) won (%s)!'

msg_enemy_war_area_defended: '&6[War]&b %s defended (%s)!'

msg_err_enemy_war_must_be_placed_above_ground: '&6[War]&c Must place flag above ground.'

msg_err_enemy_war_not_part_of_nation: '&6[War]&c This area doesn''t belong to a nation.'

msg_err_enemy_war_is_peaceful: '&6[War]&c %s is peaceful.'

msg_err_enemy_war_require_online: '&6[War]&c Require at least %d people online in %s to attack.'

msg_err_enemy_war_not_on_edge_of_town: '&6[War]&c Only allowed to attack the borders of a town.'

msg_err_enemy_war_cell_already_under_attack: '&6[War]&c This area is already under attack by %s.'

msg_err_enemy_war_reached_max_active_flags: '&6[War]&c You can''t attack more than %d areas at once.'



msg_cache_block_error: '&cYou have not been registered with Towny. Try relogging.'

msg_cache_block_error_wild: '&cNot allowed to %s in the wild.'

msg_cache_block_error_plot: '&cOwner doesn''t allow %s to %s here.'

msg_cache_block_error_locked: '&cThis plot is locked!'

msg_cache_block_error_town_resident: '&cResidents aren''t allowed to %s here.'

msg_cache_block_error_town_allies: '&cAllies aren''t allowed to %s.'

msg_cache_block_error_town_outsider: '&cOutsiders aren''t allowed to %s.'



msg_err_cant_afford_tp_town: '&cCannot afford to teleport to %s.'

msg_err_not_public: '&cThat town is not public.'

msg_err_not_open: '&cThe town %s does not have it''s doors open to everyone. Ask the mayor or an assistant to join.'

msg_err_town_spawn_forbidden: '&cTown spawn travel is forbidden.'

msg_err_town_spawn_nation_forbidden: '&cTown spawn travel to other towns in your nation is forbidden.'

msg_err_town_spawn_ally_forbidden: '&cTown spawn travel to towns allied with your nation is forbidden.'

msg_err_public_spawn_forbidden: '&cPublic spawn travel to other towns is forbidden.'

msg_err_public_spawn_enemy: '&cPublic spawn travel is forbidden for enemies.'

msg_err_town_spawn_disallowed_from: '&cTown spawn is not allowed from %s.'

msg_err_outpost_spawn: '&cThere are no outpost spawns set for this town.'



msg_err_cant_afford_tp: '&bCannot afford to teleport to your town''s spawn.'

msg_err_plot_nfs: '&cThis plot is not for sale.'

msg_err_not_part_town: '&cSelected area is not part of your town.'

msg_err_not_attached_edge: '&cSelected area not attached to edge.'

msg_err_empty_area_selection: '&cSelected area contains no valid plots.'

msg_err_not_enough_blocks: '&cNot enough available town blocks to claim this selection.'

msg_err_cant_afford_blocks: '&cTown cannot afford to claim %s town blocks costing %s'

msg_err_not_in_town_claim: '&cYou must belong to a town in order to claim plots.'

msg_err_must_belong_town: '&cYou must belong to a town.'

msg_err_dont_belong_town: '&cYou don''t belong to a town.'

msg_err_dont_belong_nation: '&bYou don''t belong to a nation.'

msg_err_not_same_nation: '&b%s doesn''t belong to your nation.'

msg_err_rect_auto: '&cOnly towns and residents can use auto.'

msg_err_invalid_radius: '&cInvalid radius. Use an integer or ''auto''.'

msg_err_not_configured: '&cThis world has not been configured by Towny.'

msg_err_updating_item_perms: '&cError updating item use permissions cache.'

msg_err_updating_switch_perms: '&cError updating switch permissions cache.'

msg_err_updating_destroy_perms: '&cError updating destroy permissions cache.'

msg_err_updating_build_perms: '&cError updating build permissions cache.'

msg_err_admin_only: '&cOnly an admin can use this command.'

msg_err_admin_only_delete: '&cOnly an admin can delete other resident data.'

msg_err_admin_only_delete_town: '&cOnly an admin can delete other town data.'

msg_err_admin_only_delete_nation: '&cOnly an admin can delete other nation data.'

msg_err_online_or_npc: '&c%s is Online or is an NPC.'

msg_err_not_registered: '&cYou are not registered'

msg_err_not_registered_1: '&c%s is not registered'

msg_err_invalid_name: '&c%s is an invalid name.'

msg_err_already_res: '&c%s already belongs to a town.'

msg_err_already_in_town: '&c%s is already a part of %s.'

msg_err_already_nation: '&cTarget town already belongs to a nation.'

msg_err_invalid_property: '&cInvalid ''%s'' property.'

msg_err_not_supported: '&cNot yet supported.'

msg_err_invalid_input: '&cInvalid input. Use %s'

msg_err_negative: '&cInput cannot be negative.'

msg_err_input_too_long: '&cInput is too long.'

msg_err_invalid_choice: '&cInvalid choice'

msg_err_invalid_sub: '&cInvalid sub command.'

msg_err_command_disable: '&cYou don''t have enough permissions for that command.'

msg_err_universe_limit: '&cThe universe cannot hold any more towns.'

msg_err_too_many_npc: '&cToo many npc''s registered.'

msg_err_negative_money: '&cYou cannot have negative money.'

msg_err_not_percentage: '&cPercentages must be below 100.'

msg_err_no_economy: '&cEconomy has not been turned on.'

msg_err_not_block_type: '&cThat is not a valid plot type!'

msg_not_allowed_join: '&c%s is not permitted to join a town.'

msg_offline_no_join: '&c%s is offline but using permissions so can''t join a town.'

msg_err_warzone_cannot_edit_material: '&cCannot %s %s in warzone.'

msg_err_warzone_cannot_use_switches: '&cCannot use switches in warzone.'

msg_err_warzone_cannot_use_item: '&cCannot use this item in a warzones.'

msg_err_cannot_perform_action: '&cCannot perform this action in the %s.'

msg_npc_flag: '&bNPC flag is now %s for %s.'



# WarFlag Economy

msg_enemy_war_purchased_warflag: '&6[War]&c You paid %s in fees to attack.'

msg_enemy_war_area_won_pillage: '&6[War]&c %s pillaged %s from %s.'

msg_enemy_war_area_won_rebuilding: '&6[War]&c %s paid %s to %s for rebuilding.'

msg_enemy_war_area_won_rebuilding_err: 'You don''t have enough to pay %s %s to aid in rebuilding.'

msg_enemy_war_area_won_rebuilding_err_global: '%s could not pay the %s. Attack at %s was canceled.'

msg_err_insuficient_funds_warflag: 'You require %s in order to place a warflag.'

msg_err_insuficient_funds_future: 'You require %s in the event you need to pay for %s.'

name_defended_attack: 'defended attack'

name_rebuilding: 'rebuilding fine'

msg_enemy_war_area_defended_attacker: '&6[War]&c You were forced to pay %s %s for your failed attack.'

msg_enemy_war_area_defended_defender: '&6[War]&c %s payed you %s for the failed attack.'

msg_enemy_war_area_defended_greater_forces: '&6[War]&c Your failed attack costed you %s.'



msg_warning_delete: '&4*** WARNING, %s WILL BE DELETED AT NEXT NEW DAY DUE TO LACK OF FUNDS ***'



# these messages are only used if town/nation creation is set to admins only



msg_admin_only_create_nation: '&cOnly admins are allowed to create nations.'

msg_admin_only_create_town: '&cOnly admins are allowed to create towns.'



# Required residents to be part of a nation

msg_err_not_enough_residents_new_nation: '&cYour town does not have enough residents to create a nation.'

msg_err_not_enough_residents_join_nation: '&bThe town %s does not have enough residents to join a nation.'

msg_not_enough_residents_no_longer_capital: '&bThe nation''s old capital no longer has enough residents to be the capital of the nation. The new capital of the nation is %s.'

msg_town_not_enough_residents_left_nation: '&bThe town %s no longer has enough residents to be a member of a nation, and has been removed from the nation.'

msg_nation_disbanded_town_not_enough_residents: '&bThe town %s no longer has enough residents to run the nation and has forced the nation to disband.'

msg_not_enough_residents_refunded: '&bYou have been refunded $%s for your nation being disbanded due to not having enough residents.'

msg_not_enough_residents_capital: '&bThe town %s does not have enough residents to be the capital of the nation.'



list_page: '&bPage %s of %s'

list_err_not_enough_pages: '&cOnly %s pages available'



# Added in 0.30

msg_war_a_player_has_no_town: '&6[War]&f One of the players in combat has no town and cannot interfere during the War Event.'

msg_war_a_player_has_no_nation: '&6[War]&f One of the players in combat has a town without a nation and cannot interfere during the War Event.'

msg_war_a_player_has_a_neutral_nation: '&6[War]&f One of the players in combat is part of a neutral nation and cannot interfere during the War Event.'

msg_war_a_player_has_been_removed_from_war: '&6[War]&f One of the players in combat is part of a town which cannot interfere with the War Event.'

msg_war_a_player_is_an_ally: '&6[War]&f One of the players in combat considers the other an ally.'



msg_war_player_cant_be_jailed_plot_fallen: '&6[War]&f The player could not be put in jail, the jail plot has 0 hp.'



# Added in 0.31

msg_err_tax_minimum_not_met: 'You cannot set your town tax below %s.'



msg_unknown_rank_available_ranks: 'Unknown rank %s. Permissible ranks are %s.'

msg_no_permission_to_give_rank: 'You do not have permission to grant this rank.'

msg_you_have_been_given_rank: 'You have been granted the %s rank of %s.'

msg_you_have_given_rank: 'You have granted the %s rank of %s to %s.'

msg_resident_not_your_town: 'That resident isn''t a member of a town!'

msg_resident_already_has_rank: '%s already holds this %s rank.'

msg_you_have_had_rank_taken: 'You have been demoted from the %s rank of %s.'

msg_you_have_taken_rank_from: 'You have removed the %s rank of %s from %s.'

msg_resident_doesnt_have_rank: '%s doesn''t hold this %s rank.'



msg_town_has_no_jails: 'Town does not have any jails set.'

msg_no_permission_to_jail_your_residents: 'You do not have permission to jail your own residents.'

msg_resident_not_part_of_any_town: 'That player is not a part of any town.'

msg_player_not_jailed_in_your_town: 'That player is not jailed in your town.'

msg_cannot_spawn_while_jailed: 'Can not spawn while Jailed.'

msg_cannot_abandon_town_while_jailed: 'Abandoning your town is not allowed when you are jailed.'

msg_player_escaped_jail_by_leaving_town: '%s has escaped jail by becoming a nomad.'

msg_set_jail_spawn: 'Successfully set jail plot''s spawn.'

msg_killed_attempting_to_escape_jail: '&4%s was killed attempting to escape jail.'

msg_err_jailed_players_no_teleport: '&4Jailed players cannot be teleported!'

msg_player_escaped_jail_into_wilderness: '&4%s has escaped jail by running into the %s'



msg_err_invalid_string_board_not_set: 'Invalid string, Town Board not set.'



msg_plot_name_removed: 'Plot name removed.'

msg_plot_name_set_to: 'Plot name set to [%s].'

msg_plot_price_too_expensive: 'Plot price too expensive.'



msg_you_robbed_player: 'You robbed %s of %s.'

msg_player_robbed_you: '%s robbed you of %s.'

msg_you_lost_money: 'You lost %s for dying.'

msg_player_couldnt_pay_player_town_bank_paying_instead: '%s''s wallet couldn''t satisfy %s. %s taken from town bank.'



msg_err_wartime_could_not_take_deathfunds: 'Could not take wartime death funds.'

msg_err_could_not_take_deathfunds: 'Could not take death funds.'

msg_you_lost_money_dying: 'You lost %s.'

msg_your_town_lost_money_dying: 'Your town lost %s.'

msg_your_nation_lost_money_dying: 'Your nation lost %s.'

msg_err_couldnt_take_deathfunds: 'Could not take death funds.'

msg_err_couldnt_take_town_deathfunds: 'Could not take town death funds.'

msg_err_couldnt_take_nation_deathfunds: 'Could not take nation death funds.'

msg_you_gained_money_for_killing: 'You gained %s for killing %s.'



msg_err_ender_pearls_disabled: '&4Ender Pearls are disabled!'

msg_err_no_sleep_in_enemy_inn: '&4You cannot sleep in an enemy''s Inn.'

msg_err_cant_use_bed: '&4You do not own the land this bed occupies and it is not an Inn plot.'



msg_war_seeding_spoils_with: '&6[War]&f Seeding spoils of war with %s'

msg_war_total_seeding_spoils: '&6[War]&f Total spoils of war at play for this war: %s'

msg_war_activate_war_hud_tip: '&6[War]&f Use ''/towny war hud'' to activate the War hud.'

msg_war_town_under_attack: 'Your town is under attack!'

msg_war_nation_under_attack: 'Your nation is under attack!'

msg_war_nations_ally_under_attack: 'Your nation''s ally %s, is under attack!'

msg_war_homeblock_under_attack: 'Your town''s homeblock is under attack!'

msg_war_nation_member_homeblock_under_attack: 'Your nation member %s''s townblock is under attack!'

msg_war_nation_ally_homeblock_under_attack: 'Your nation''s ally %s''s homeblock is under attack!'

msg_war_town_ran_out_of_money: 'Your town ran out of funds to support itself in war.'

msg_war_town_lost_money_townblock: 'Your town lost %s.'

msg_war_jailbreak: '&6[War]&f There has been a jailbreak in %s, freeing %s prisioner(s)!'

msg_war_town_removed_from_war_titlemsg: 'Your town has been removed from the war'

msg_war_nation_removed_from_war_titlemsg: 'Your nation has been removed from the war'

msg_war_append_townblocks_fallen: ' town blocks fallen)'



msg_town_plots_revenue_disclaimer: '&aRevenue shown is estimated and whether the owner of the plot can pay is a factor.'

msg_town_set_perm_syntax_error: 'Invalid word combination for this command. See ''/town set perm ?'' For proper command syntax.'

msg_plot_set_perm_syntax_error: 'Invalid word combination for this command. See ''/plot set perm ?'' For proper command syntax.'



# Added in 0.32

msg_err_townadmintownrank_wrong_town: 'That resident doesn''t belong to that town.'

msg_err_resident_already_an_outlaw: 'That player is already considered an outlaw by your town.'

msg_err_not_outlaw_in_your_town: 'You cannot set a town member as an outlaw.'

msg_you_have_been_declared_outlaw: 'You have been declared an outlaw in %s. Don''t be caught dead in that town.'

msg_you_have_declared_an_outlaw: '%s has been declared an outlaw in %s.'

msg_you_have_been_undeclared_outlaw: 'You are no longer an outlaw in %s.'

msg_you_have_undeclared_an_outlaw: '%s is no longer an outlaw in %s.'

msg_err_player_not_an_outlaw: 'That player was not listed as an outlaw.'

msg_err_outlaw_in_open_town: 'You cannot join an open town that has deemed you an outlaw.'

msg_you_are_an_outlaw_in_this_town: '&4Be careful %s considers you an outlaw, dying here could mean jail.'

msg_err_town_not_close_enough_to_nation: '%s''s homeblock isn''t near enough to your capital''s homeblock to join your nation.'

msg_nation_town_moved_their_homeblock_too_far: '%s''s homeblock was moved too far away from your nation''s capital''s homeblock and has been removed from your nation.'



# Added in 0.33

msg_err_invalid_radius_number: '&cInvalid radius amount. Use an %s or less.'



# Added in 0.34

msg_err_max_residents_per_town_reached: '&cMaximum number of residents (%s) already reached.'



# Added in 0.35

msg_err_resident_doesnt_meet_invite_cooldown: '&cThe player %s has not been on the server long enough to be invited to a town, please wait.'

msg_cant_toggle_pvp_outsider_in_town: 'There is an outsider in your town, you can''t change your pvp status!'

msg_err_unclaim_not_outpost: 'Unable to unclaim, this plot is not an outpost!'

outpost_plu: 'Outposts'



# Added in 0.36

msg_err_not_enough_residents: 'There are not enough residents in this town to do that.'



# Added in 0.37

msg_err_friendly_fire_disable: 'Friendly fire is disabled!'



# Added in 0.38

msg_claim_error: '&cAnother plugin stopped the claim of (%s)/(%s) town blocks, could not complete the operation.'



# Added in 0.39

msg_err_town_spawn_forbidden_war: '&cTown spawn travel is only allowed during war.'

msg_err_town_spawn_forbidden_peace: '&cTown spawn travel is forbidden during war.'

msg_err_town_spawn_nation_forbidden_war: '&cTown spawn travel to other towns in your nation is only allowed during war.'

msg_err_town_spawn_nation_forbidden_peace: '&cTown spawn travel to other towns in your nation is forbidden during war.'

msg_err_town_spawn_ally_forbidden_war: '&cTown spawn travel to towns allied with your nation is only allowed during war.'

msg_err_town_spawn_ally_forbidden_false: '&cTown spawn travel to towns allied with your nation is forbidden during war.'

msg_err_public_spawn_forbidden_war: '&cPublic spawn travel to other towns is only allowed during war.'

msg_err_public_spawn_forbidden_peace: '&cPublic spawn travel to other towns is forbidden during war.'



# Added in 0.40

mayor_help_9: 'Attempt to unclaim an outpost'



# Added in 0.41 (Invite-Update)

invite_plu: 'Invites'

invite_sent_by: 'Invite Sent By'

invite_help_1: 'Accept an invite to join a town'

invite_help_2: 'Decline an invite to join a town'

invite_help_3: 'List all of your invites'

town_invite_help_1: 'Invite a player to your town'

town_invite_help_2: 'Revoke an invite, that was sent to a player'

town_invite_help_3: 'Lists all of your sent invites'

town_invite_help_4: 'Lists all of the invites you''ve received'

town_invite_help_5: 'Accept a request to join a nation'

town_invite_help_6: 'Deny a request to join a nation'

nation_invite_help_1: 'Invite a town to your nation'

nation_invite_help_2: 'Revoke an invite, that was sent to a town'

nation_invite_help_3: 'List all of the invites sent to towns'

nation_ally_help_1: 'Try to add an ally to your nation'

nation_ally_help_2: 'Try to remove an ally of your nation'

nation_ally_help_3: 'Lists all of the ally-requests you''ve sent'

nation_ally_help_4: 'Lists all of the ally-requests you''ve received'

nation_ally_help_5: 'Accept a request to ally a nation'

nation_ally_help_6: 'Deny a request to ally a nation'

nation_ally_help_7: 'Revoke an ally request'

msg_err_player_no_invites: '&cYou do not have any invites!'

msg_err_player_has_multiple_invites: '&cYou have multiple invites, please specify!'

msg_err_player_has_too_many_invites: '%s has too many invites, ask them to decline some, before inviting again.'

msg_err_player_already_invited: '&bYou have already invited %s to join your town!'

msg_err_town_no_invites: '&bTown does not have any invites!'

msg_err_town_specify_invite: '&cPlease specify the invite!'

msg_err_town_has_too_many_invites: '&bTown %s has too many invites, ask them to decline some, before inviting again.'

msg_err_town_sent_too_many_invites: '&bTown has sent too many invites, revoke some before trying again!'

msg_err_town_already_invited: '&bYou have already invited %s to join your nation!'

msg_err_nation_specify_invite: '&cPlease specify the request!'

msg_err_nation_no_requests: '&bNation does not have any ally requests!'

msg_err_nation_sent_too_many_invites: '&bNation has sent too many invites, revoke some before trying again!'

msg_err_nation_sent_too_many_requests: '&bNation has sent too many requests, revoke some before trying again!'

msg_err_nation_has_too_many_requests: '&bNation %s has too many requests, ask them to decline some, before requesting again.'

player_received_invites: '&bYou have received %a/%m invites.'

town_revoke_invite: '&bTown %s, revoked your invite to join them.'

town_revoke_invite_successful: '&bYou have successfully revoked an invite to join your town.'

town_received_invites: '&bTown has received %a/%m invites.'

town_sent_invites: '&bTown has sent %a/%m invites.'

nation_revoke_invite: '&bNation %s, revoked your invite to join them.'

nation_revoke_invite_successful: '&bYou have successfully revoked an invite to join your nation.'

nation_revoke_ally: '&bNation %s, revoked their ally request.'

nation_revoke_ally_successful: '&bYou have successfully revoked an ally request.'

nation_received_requests: '&bNation has received %a/%m ally requests.'

nation_sent_invites: '&bNation has sent %a/%m invites.'

nation_sent_ally_requests: '&bNation has sent %a/%m ally requests.'

no_confirmations_open: '&cYou have nothing to confirm!'

successful_cancel: '&cAction has been cancelled or has timed out!'

successful_deny: '&bInvite has been denied successfully.'

successful_deny_request: '&bAlly request has been denied successfully.'

msg_ally_removed_successfully: '&bAlly has been removed successfully.'

town_deleted_by_admin: '&bTown %s deleted successfully'

nation_deleted_by_admin: '&bNation %s deleted successfully'

are_you_sure_you_want_to_continue: 'Are you sure you want to continue?'

you_have_been_invited_to_join: 'You have been invited to join '

you_have_been_requested_to_ally: 'You have been requested to ally '

this_message_will_expire: 'This will auto-expire in 20 seconds'

player_sing: 'Player'

nation_zone_this_area_under_protection_of: 'This part of the %s is under the protection of %s'



# Added in 0.42

you_have_been_invited_to_join2: 'You have been invited to join %s'

you_have_been_requested_to_ally2: 'You have been requested to ally %s'



# Added in 0.43

town_help_11: 'Create a new town. Use ''_'' and not spaces.'

changed_plot_town: '&bYou have successfully changed the plot''s town to %s!'

not_standing_in_plot: 'You are not standing inside of a valid plot!'

msg_err_homeblock_has_not_been_set: 'Home Block has not been set, use ''/town set homeblock'' first.'

msg_err_spawn_not_within_homeblock: 'Spawn is not within the homeBlock, use ''/town set homeblock'' first.'



# Added in 0.44

# TownyChat language strings

tc_err_invalid_command: 'Error: Invalid command!'

tc_settings_reloaded: '[TownyChat] Settings reloaded!'

tc_err_unrecognized_command_format: 'Error: unrecognised command format!'

tc_channel_list_status: '(Status)'

tc_channel_list_in: 'In'

tc_channel_list_out: 'Out'

tc_err_you_dont_have_perm_mute_list: 'You don''t have permissions to see mute list'

tc_err_you_dont_have_unmute_perm: 'You don''t have unmute permissions'

tc_err_no_channel_called_channel: 'There is no channel called &f%s'

tc_err_no_muted_players_in_channel_players: 'There are no muted players in &f%s'

tc_players_muted_in_channel: '[TownyChat] &f%n &2players muted in &f%s&2: &f%s'

tc_err_no_online_players_with_name: 'There are no online players with name &f%s'

tc_err_you_dont_have_mute_perms: 'You don''t have mute permissions'

tc_err_you_cant_mute_admin: 'You can''t mute a Towny administrator.'

tc_err_you_cant_mute_chat_mod: 'You can''t mute a chat moderator.'

tc_player_already_muted_in_channel: '[TownyChat] Player is already muted in &f%s'

tc_player_is_now_muted_in_channel: '[TownyChat] &f%s &2is now muted in &f%s'

tc_player_is_not_muted_in_channel: '[TownyChat] Player is not muted in &f%s'

tc_player_is_now_unmuted_in_channel: '[TownyChat] &f%s &2is now unmuted in &f%s'

tc_err_you_are_currently_muted_in_channel: 'You are currently muted in &f%s&c!'

tc_err_you_cannot_leave_channel: 'You cannot leave &f%s'

tc_you_already_left_channel: '[TownyChat] You already left &f%s'

tc_you_left_channel: '[TownyChat] You left &f%s'

tc_you_are_now_talking_in_channel: '[TownyChat] You are now talking in &f%s'

tc_err_you_cannot_join_channel: 'You cannot join &f%s'

tc_you_are_already_in_channel: '[TownyChat] You are already in &f%s'

tc_you_joined_channel: '[TownyChat] You joined &f%s'

tc_err_you_are_already_talking_in_default_channel_help: 'You are already talking in the default channel. To switch to another channel use that channel''s command.'

tc_err_unable_to_talk_essentials_mute: 'Unable to talk...You are currently muted!'

tc_err_unable_to_talk_you_are_spamming: 'Unable to talk...You are spamming!'



msg_admin_set_plot_help_1: 'When in a town.'

msg_admin_set_plot_help_2: 'When in the wilderness.'

msg_err_not_enough_outposts_free_to_claim: 'Not enough outposts available to claim %s/%s'

msg_err_over_outposts_limit: 'You cannot teleport to your outpost, you are over your limit %s/%s'



# Status Screen elements (/res, /town, /nation, /tw, /plot perm)

# These are translated because we may (or may not) be handling longer words in a smart way.

# If you are a translator feel free to skip over this section, as it may or may not appear very nice

# in game. It would be best to see what the changes look like in game before you PR it to github.

outlaws: '&2Outlaws: &f'                    # Used on /t outlawlist

online: '&a(Online)'

registered_last_online: '&2Registered: &a%s &8| &2Last Online: &a%s'

status_perm: '&2Perm: '                     # Used on /plot perm, /res

status_permissions: '&2Permissions: '       # Used on /town

status_on: '&4ON'

status_off: '&aOFF'

status_on_good: '&aON'

status_off_bad: '&4OFF'

status_forced: '&cForced'

status_adjustable: '&aAdjustable'

status_pvp: '&2PVP: '

explosions: '  &2Explosions: '              # Used on /plot perm, /res

explosions2: '&2Explosions: '               # Used on /town and /tw

firespread: '  &2Firespread: '

mobspawns: '  &2Mob Spawns: '

owner_of_x_plots: '&2Owner of &a%s plots'

status_bank: '&2Bank: &a%s'

status_town: '&2Town: &a'

status_no_town: 'None'

status_town_ranks: '&2Town Ranks: &a'

status_nation_ranks: '&2Nation Ranks: &a'

jailed_in_town: '&2Jailed: &aYes &2in Town: &a%s'

status_friends: 'Friends'

rank_list_title: ' &3Rank List'

rank_list_mayor: '&2Mayor: &a%s'

status_title_pvp: ' &4(PVP)'

status_title_open: ' &b(Open)'

status_town_board: '&2Board: &a%s'

status_founded: '&2Founded: &7%s'

status_town_size_part_1: '&2Town Size: &a%s / %s'

status_town_size_part_2: ' &b[Bought: %s/%s]'

status_town_size_part_3: ' &b[Bonus: %s]'

status_town_size_part_4: ' &b[NationBonus: %s]'

status_town_size_part_5: ' &7[Home: '

status_town_outposts: '&2Outposts: &a%s / %s'

status_town_outposts2: ' &b[NationBonus: %s]'

status_town_outposts3: '&2Outposts: &a0 / %s'

status_town_outposts4: '&2Outposts: &a%s'

status_bank_town2: ' &7| &2Daily upkeep: &4%s'

status_bank_town3: ' &7| &2Tax: &4%s'

status_town_nation: '&2Nation: &a%s'

status_town_reslist_overlength: 'and more...'

status_town_reslist: '&2Residents &a[%s]&2: &f'

status_nation_peaceful: '&7Peaceful'

status_nation_king: '&2King: &a%s'

status_nation_tax: '  &2NationTax: &4%s'

status_nation_assistants: '&2Assistants: &f'

status_nation_towns: '&2Towns &a[%s]&2: &f'

status_nation_allies: '&2Allies &a[%s]&2: &f'

status_nation_enemies: '&2Enemies &a[%s]&2: &f'

status_world_claimable: ' &aClaimable'

status_world_noclaims: ' &cNoClaims'

status_world_forcepvp: '&2ForcePVP: '

status_world_fire: '&2Fire: '

status_world_forcefire: '&2Force Fire: '

status_world_forceexplosion: '&2Force Explosion: '

status_world_worldmobs: '&2World Mobs: '

status_world_forcetownmobs: '&2Force TownMobs: '

status_world_unclaimrevert: '&2Unclaim Revert: '

status_world_explrevert: '&2Explosion Revert: '

status_world_ignoredblocks: '&2Ignored Blocks:'

status_res_taxexempt: '&2Staff are exempt from paying town taxes.'

status_res_tax: '&2Town Tax: &a'

status_res_plottax: '&2Total Plot Taxes: &a'

status_res_totaltax: '&2Total Tax to pay: &a'



# Added in 0.45

msg_err_enemy_war_your_town_has_no_claims: 'You cannot attack while your town has 0 townblocks claimed.'

msg_err_unable_to_use_bank_outside_nation_capital: 'You cannot make use of your nation bank outside of the nation capital.'

msg_err_unable_to_use_bank_outside_your_town: 'You cannot make use of your town bank outside of your town.'

msg_time_until_a_new_day: 'Time until a New Day: '

msg_hours: ' hours'

msg_minutes: ' minutes'

msg_seconds: ' seconds'

msg_err_invalid_string_nationboard_not_set: 'Invalid string, Nation Board not set.'



msg_plot_evict: 'Plot successfully evicted.'

msg_no_one_to_evict: 'No one to evict from this plot.'



# Added in 0.46

nation_help_10: 'Teleport to the nations spawn.'

msg_nation_spawn_warmup: '&bWaiting to teleport...'

msg_set_nation_spawn: '&bSuccessfully changed nation''s spawn.'

msg_err_cant_afford_tp_nation: '&cCannot afford to teleport to %s.'

msg_err_nationspawn_has_not_been_set: '&cNation spawn has not been set.'

msg_err_spawn_not_within_nationtowns: '&cThe nation spawn has to be in a town that is part of the nation.'

msg_err_spawn_not_within_capital: '&cThe nation spawn has to be in the capital town.'

msg_err_nation_spawn_war: '&cNation spawns are not amiable during war time.'

msg_err_nation_not_public: '&cThat nation is not public.'

msg_nation_toggle_public: '&aSuccessfully toggled the nation setting public.'

status_yes: '&aYES'

status_no: '&cNO'

status_public: '&2Public: '

msg_err_unable_to_use_bank_outside_bank_plot: 'You cannot use that command outside of a bank or home plot.'

msg_err_nation_spawn_forbidden: '&cNation spawn travel is forbidden.'

msg_err_nation_spawn_forbidden_war: '&cNation spawn travel is only allowed during war.'

msg_err_nation_spawn_forbidden_peace: '&cNation spawn travel is forbidden during war.'

msg_err_nation_spawn_ally_forbidden: '&cNation spawn travel to allied nations is forbidden.'

msg_err_nation_spawn_nation_forbidden_war: '&cNation spawn travel to other allied nations is only allowed during war.'

msg_err_nation_spawn_nation_forbidden_peace: '&Nation spawn travel to other allied nations is forbidden during war.'

msg_err_public_nation_spawn_forbidden: '&cPublic spawn travel to other nations is forbidden.'

msg_err_public_nation_spawn_forbidden_war: '&cPublic spawn travel to other nations is only allowed during war.'

msg_err_public_nation_spawn_forbidden_peace: '&cPublic spawn travel to other nations is forbidden during war.'

msg_spawn_cost_set_to: '&b%s has set the price of using /%s spawn to %s'

msg_err_cannot_set_spawn_cost_more_than: '&cYou cannot set the spawn cost higher than %s'

msg_err_ally_isnt_public: '&cYour ally, %s, does not have public spawning enabled. Teleport denied.'

msg_nation_changed_public: '&cThe Nation''s public status is now %s.'

status_public2: '&2Public'



# Added in 0.47:

status_plot_type: '&2Plot Type: &a'



msg_no_self_jailing: 'You cannot jail yourself.'

online2: ' &a(Online)'

build: 'Build'

destroy: 'Destroy'

switch: 'Switch'

item_use: 'Item_Use'

owner_status: 'Owner'

towny_map_header: 'Towny Map '

towny_map_unclaimed: 'Unclaimed'

towny_map_claimed: 'Claimed'

towny_map_forsale: 'For Sale'

towny_map_yourtown: 'Your Town'

towny_map_yourplot: 'Your Plot'

towny_map_ally: 'Ally'

towny_map_enemy: 'Enemy'

enabled: 'Enabled'

disabled: 'Disabled'

forced: 'Forced'

adjustable: 'Adjustable'

msg_no_funds_new_town2: '&c%s can''t afford to settle a new town here, which costs %s.'

msg_no_funds_new_nation2: '&cThe town can''t afford to start a new nation, which costs %s.'

msg_no_funds_claim2: '&cTown cannot afford to claim %s town blocks costing %s. Add %s to the town bank using /t deposit %s'

msg_err_cant_afford_blocks2: '&cTown cannot afford to claim %s town blocks costing %s. Add %s to the town bank using /t deposit %s'

msg_err_not_enough_variables: '&cNot enough variables: '
 
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