- Katılım
- 9 Mart 2015
- Mesajlar
- 3.214
- Elmaslar
- 2.019
- Puan
- 19.975
- Konum
- Adıyaman
- Minecraft
- TheGaMeLiFe_HD
Discord:
BloodyX#4069
Merhaba Arkdaşlar Sizlere Bugün toplu Halde Bir Skript Paylaşacagım inşallah konum yararlı olur
1 anticrash
2 chatkilit
3 No Crash
4 oylama skripti
5 şans kutusu
6 Lagtemizle
7 paraver.sk
8 şans kılıcı
9 bot ac
10 vip sec
11 spawnda fly yasak
12 tabloyu gizle
1 begeni atarsanız sevinirim :)
1 anticrash
Kod:
on command:
command contains "̇":
cancel event
Kod:
Command /chatkilit <text>:
permission: chat.kilit
trigger:
if arg 1 is "kapat":
set {kilitli} to true
broadcast "&cSohbet kısa bir süreliğine kilitlenmiştir."
else:
if arg 1 is "ac":
set {kilitli} to false
broadcast "&aSohbet tekrardan aktiftir."
on chat:
{kilitli} is true:
cancel event
send "&cSohbet kilitlidir konuşamazsın." to player
Kod:
command /f [<text>] [<text>]:
trigger:
arg 1 is set
arg 1 is "desc"
arg 2 is set
arg 2 contains "asdjasuıosadİ"
execute player command "/f desc Empty faction description!"
message "&f&l[ &e&l&oAnti Crash &f&l] &cHayır dostum bunu yapamazsın!"
Kod:
#////////// Oylama (Vote) - Skript by Leqo \\\\\\\\\
options:
P: &2[&aOylama&2]
command /oyla <integer> <text>:
permission: skript.op
usage: &b/oyla &3<&bSure&3> <&bKonu&3>
trigger:
set {yes} to 0
set {no} to 0
loop all players:
set {oyla.%loop-player%} to false
broadcast "{@P} &c%player% &8adli oyuncu oylama baslatti"
broadcast "&6&l[&eSoru&6&l]: &b%arg-2%"
broadcast "{@P} &7&lKabul etmek icin, &a&l/evet&7 , reddetmek icin &c&l/hayir &7&lyaziniz."
broadcast "&3&l[&b&lZaman&3&l] &7&lOylamanin bitmesine kalan sure &2&l%arg-1%&7&l saniye"
set {OylamaBitis} to true
loop arg-1 times:
wait 1 second
broadcast "{@P} &6&lOylama tamamlandi"
broadcast "{@P} &a&lEvet&7 sayisi &6&l%{yes}%"
broadcast "{@P} &c&lHayir&7 sayisi &6&l%{no}%"
set {OylamaBitis} to false
command /evet:
trigger:
if {OylamaBitis} is true:
if {oyla.%player%} is false:
add 1 to {yes}
message "{@P} &3Oyunuzu basariyla kullandiniz"
set {oyla.%player%} to true
else:
message "{@P} &cZaten oyunuzu kullanmissiniz."
else:
message "{@P} &cSuanda yururlukte olan bir oylama yok"
command /hayir:
trigger:
if {OylamaBitis} is true:
if {oyla.%player%} is false:
add 1 to {no}
message "{@P} &3Oyunuzu basariyla kullandiniz"
set {oyla.%player%} to true
else:
message "{@P} &cZaten oyunuzu kullanmissiniz."
else:
message "{@P} &cSuanda yururlukte olan bir oylama yok"
Kod:
on rightclick on chest:
loop {Sandiklars::*}:
loop-value contains air:
cancel event
if player has gold nugget named "&6Anahtar":
remove 1 gold nugget from player
open chest with 1 row named "&e&lSans Kutusu" to player
wait 1 second
format slot 0 of player with glass pane named "" to close
format slot 1 of player with glass pane named "" to close
format slot 2 of player with glass pane named "" to close
format slot 3 of player with glass pane named "" to close
format slot 5 of player with glass pane named "" to close
format slot 6 of player with glass pane named "" to close
format slot 7 of player with glass pane named "" to close
format slot 8 of player with glass pane named "" to close
play raw sound "note.bass" at player with pitch 1 volume 100
format slot 4 of player with 10 glass named "" to close
play raw sound "note.bass" at player with pitch 1 volume 100
wait 1 second
format slot 4 of player with 9 glass named "" to close
play raw sound "note.bass" at player with pitch 1 volume 100
wait 1 second
format slot 4 of player with 8 glass named "" to close
play raw sound "note.bass" at player with pitch 1 volume 100
wait 1 second
format slot 4 of player with 7 glass named "" to close
play raw sound "note.bass" at player with pitch 1 volume 100
wait 1 second
format slot 4 of player with 6 glass named "" to close
play raw sound "note.bass" at player with pitch 1 volume 100
wait 1 second
format slot 4 of player with 5 glass named "" to close
play raw sound "note.bass" at player with pitch 1 volume 100
wait 1 second
format slot 4 of player with 4 glass named "" to close
play raw sound "note.bass" at player with pitch 1 volume 100
wait 1 second
format slot 4 of player with 3 glass named "" to close
play raw sound "note.bass" at player with pitch 1 volume 100
wait 1 second
format slot 4 of player with 2 glass named "" to close
play raw sound "note.bass" at player with pitch 1 volume 100
wait 1 second
format slot 4 of player with glass named "&bHediyen seciliyor" to close
play raw sound "note.bass" at player with pitch 1 volume 100
wait 2 second
chance of 4%:
format slot 4 of player with gold ingot named "&bUltraVip cikti bana tıkla!" to close then run [make console execute command "ultravip %player%"]
play raw sound "random.levelup" at player with pitch 1 volume 100
stop
chance of 20%:
format slot 4 of player with 5 diamond chestplate named "&bP5 Set cikti Bana tıkla" to close then run [make player execute command "alsikgotpopo p5"]
play raw sound "random.levelup" at player with pitch 1 volume 100
stop
chance of 30%:
format slot 4 of player with 3 diamond chestplate named "&bP3 Set cikti bana tıkla" to close then run [make player execute command "alsikgotpopo p3"]
play raw sound "random.levelup" at player with pitch 1 volume 100
stop
chance of 5%:
format slot 4 of player with diamond picaxe named "&bOP Kazması çikti bana tıkla" to close then run [make player execute command "alsikgotpopo op"]
play raw sound "random.levelup" at player with pitch 1 volume 100
stop
chance of 90%:
format slot 4 of player with stone named "&eMaalesef hic birşey çikmadi" to close
play raw sound "mob.creeper.death" at player with pitch 1 volume 100
stop
else:
send "&6Sans kutusunu acmak icin Anahtara ihtiyacin var!"
on mine of lapis ore:
chance of 10%:
drop 1 diamond
send "&bO&6yun &bE&6siri &3Lapis kazarken elmas buldun!"
on mine of stone:
chance of 5%:
give gold nugget named "&6Anahtar" to player
send "&bO&6yun &bE&6siri &3Tas kazarken sans kutusu anahtari buldun!"
command /alsikgotpopo [<text>]:
trigger:
arg 1 is "p5":
execute console command "give %player% minecraft:diamond_sword 1 0 {display:{Name:Elmas Kılıç},ench:[{id:34,lvl:5},{id:16,lvl:5},{id:17,lvl:5}]}"
execute console command "give %player% minecraft:diamond_helmet 1 0 {display:{Name:Elmas Kask},ench:[{id:34,lvl:5},{id:0,lvl:5}]}"
execute console command "give %player% minecraft:diamond_chestplate 1 0 {display:{Name:Elmas Zırh},ench:[{id:34,lvl:5},{id:0,lvl:5}]}"
execute console command "give %player% minecraft:diamond_leggings 1 0 {display:{Name:Elmas Pantolon},ench:[{id:34,lvl:5},{id:0,lvl:5}]}"
execute console command "give %player% minecraft:diamond_boots 1 0 {display:{Name:Elmas Bot},ench:[{id:34,lvl:5},{id:0,lvl:5}]}"
send "&aP5 Set basari ile verildi iyi günler;"
arg 1 is "p3":
execute console command "give %player% minecraft:diamond_sword 1 0 {display:{Name:Elmas Kılıç},ench:[{id:34,lvl:3},{id:16,lvl:3},{id:17,lvl:3}]}"
execute console command "give %player% minecraft:diamond_helmet 1 0 {display:{Name:Elmas Kask},ench:[{id:34,lvl:3},{id:0,lvl:3}]}"
execute console command "give %player% minecraft:diamond_chestplate 1 0 {display:{Name:Elmas Zırh},ench:[{id:34,lvl:3},{id:0,lvl:3}]}"
execute console command "give %player% minecraft:diamond_leggings 1 0 {display:{Name:Elmas Pantolon},ench:[{id:34,lvl:3},{id:0,lvl:3}]}"
execute console command "give %player% minecraft:diamond_boots 1 0 {display:{Name:Elmas Bot},ench:[{id:34,lvl:3},{id:0,lvl:3}]}"
send "&aP3 Set basari ile verildi iyi günler;"
arg 1 is "op":
execute console command "give %player% minecraft:diamond_picaxe 1 0 {display:{Name:OP Kazması},ench:[{id:32,lvl:75},{id:34,lvl:75},{id:35,lvl:10}]}"
send "&aOP Kazması Set basari ile verildi iyi günler;"
command /sanskutusu [<text>]:
permission: ss.admin
permission message: &6Bu Komutu Kullanmak icin Izniniz yok!
trigger:
if arg 1 is "yap":
if player's target block is chest:
add player's target block to {Sandiklars::*}
set target block to chest
else:
send "&cSuanki baktigin blok olmaz! Sadece sandik bloklari kabul edilir."
if arg 1 is "anahtar":
give 1 gold nugget named "&6Anahtar" to player
send "&bSans Kutusu anahtari verildi" to player
if arg 1 is not set:
send "&b&m[------------&b&lSansKutusu&b&m------------]" to player
send "&c/sanskutusu yap &r-Baktiginiz sandigi Sans kutusuna cevirir" to player
send "&c/sanskutusu anahtar &r-Sans kutusu anahtari verir" to player
send "&b&m[------------&b&lSansKutusu&b&m------------]" to player
Kod:
#Bundan Sonrası Ayridir !
command /lagtemizle:
permission: lag.temizle
permission message: &4Bunu Yapmak İçin Yeterli Yetkin Bulunmamakta !
trigger:
broadcast "&7&l[&b+&7&l]&cLag Gideriliyor&a..."
wait 1 second
wait 1 second
wait 1 second
execute console command "/lagg clear"
execute console command "/lagg killmobs"
execute console command "/day"
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broadcast "&7&l-----&b&l[&e&lGameCraft&b&l]&7&l-----"
broadcast "&7&l[&b+&7&l]&cLag Giderildi !"
broadcast "&7&l[&b+&7&l]&cSohbet Temizlendi !"
Kod:
options:
prefix: &7[&b&lSunucu isimi&7]
on death:
attacker is a player
victim is a player
execute console command "money give %attacker% 5"
send "{@prefix} &a%victim% &7Adli oyuncuyu oldurdun &a5TL &7kazandin!" to attacker
8 şans kılıcı
Kod:
command /ppa:
permission: csgo.kutu
permission message: &c Bunu yapmak icin yeterli izne sahip degilsin!
trigger:
give a chest named "&8>>&a&lKutu&8<<" to player
send "&8[&a+&8] &6Kutu aciliyor..."
wait 3 seconds
remove chest named "&8>>&a&lKutu&8<<" from player's inventory
chance of 100%:
if chance of 30%:
give diamond sword of sharpness 4 named "&6&lSans Kilici" to player
send "&6Tebrikler! &cSans Kilici &6kazandin!"
stop
else:
send "&6Tuh be! Sadece Tas"
give 1 cobblestone to player
stop
if chance of 30%:
give diamond sword of sharpness 5 named "&3&lSuper Kilic" to player
send "&6Tebrikler! &cSuper Kilic &6kazandin!"
stop
else:
send "&6Tuh be! Sadece Tas"
stop
if chance of 30%:
give diamond helmet of protection 3 named "&a&lGuclu Kask" to player
give diamond chestplate of protection 3 named "&a&lGuclu Zirh" to player
give diamond leggings of protection 3 named "&a&lGuclu Pantolon" to player
give diamond boots of protection 3 named "&6&lGuclu Botlar" to player
send "&6Tebrikler! &cP3 Set &6kazandin!"
stop
else:
send "&6Tuh be! Sadece Tas"
stop
if chance of 10%:
give diamond helmet of protection 4 named "&6&lSans Kaski" to player
give diamond chestplate of protection 4 named "&6&lSans Zirhi" to player
give diamond leggings of protection 4 named "&6&lSans Pantolonu" to player
give diamond boots of protection 4 named "&6&lSans Botlari" to player
send "&6Tebrikler! &cP4 Set &6kazandin!"
stop
else:
send "&6Tuh be! Sadece Tas"
stop
Kod:
command /antibotac:
permission: anti.bot
permission message: &4Bu yetki belirli kişilere verilmektedir
trigger:
execute console command "/authme switchantibot on"
broadcast "&a%player% &6Tarafından Bot Koruması açılmıştır."
Kod:
command /cekilisyap:
trigger:
if player has permission "bc.cekilis":
loop all players:
add loop-player to {cekilistekiler::*}
wait 1 second
broadcast "&6&lÇekiliş &8» &7Çekilişe son &610 saniye&7!"
wait 1 second
broadcast "&6&lÇekiliş &8» &7Çekilişe son &69 saniye&7!"
wait 1 second
broadcast "&6&lÇekiliş &8» &7Çekilişe son &68 saniye&7!"
wait 1 second
broadcast "&6&lÇekiliş &8» &7Çekilişe son &67 saniye&7!"
wait 1 second
broadcast "&6&lÇekiliş &8» &7Çekilişe son &66 saniye&7!"
wait 1 second
broadcast "&6&lÇekiliş &8» &7Çekilişe son &65 saniye&7!"
wait 1 second
broadcast "&6&lÇekiliş &8» &7Çekilişe son &64 saniye&7!"
wait 1 second
broadcast "&6&lÇekiliş &8» &7Çekilişe son &63 saniye&7!"
wait 1 second
broadcast "&6&lÇekiliş &8» &7Çekilişe son &62 saniye&7!"
wait 1 second
broadcast "&6&lÇekiliş &8» &7Çekilişe son &61 saniye&7!"
wait 3 seconds
set {kazanancekilis} to random element of {cekilistekiler::*}
broadcast "&6&m-----------------------------------------------------"
broadcast " &6&lKAZANAN &8» &6&l%{kazanancekilis}%"
broadcast "&6&m-----------------------------------------------------"
Kod:
on flight toggle:
if "%region at player%" contains "spawn":
if player do not have permission "ucma.izin":
set player's fly mode to false
send "&6&lSpawn &8» &7Spawn'da Uçma Engellendi.!"
on flight toggle:
if "%region at player%" contains "spawn":
if player do not have permission "ucma.izin":
set player's fly mode to false
send "&6&lSpawn &8» &7Spawn'da Uçma Engellendi.!"
command /setspawn:
permission: setspawn
trigger:
set {spawn} to player's location
message "&6Spawn ayarlandi."
command /spawn:
trigger:
teleport player to {spawn}
message "&6&lSpawn &8» &7Spawn Yerine Geldiniz.!"
Kod:
command /tabloyugizle:
trigger:
execute player command "/featherboard toggle"