sitozin
Alpho320#9202
on death:
victim is a player
attacker is a player
add 1 to {öldürme::%attacker%}
command /top10:
trigger:
set {_encokpuanlar::*} to sort {öldürme::*} from highest to lowest with format "@index: @value"
loop 10 times:
send "&b%loop-number%. &6%{_encokpuanlar::%loop-number%}%"
command /top10sil:
trigger:
if player have permission "top.sil":
delete {öldürme::*}
delete {_encokpuanlar::*}
olmadıScoreboards Kullanmanı Tavsiye Ederim Ama Buyur:
Kod:on death: victim is a player attacker is a player add 1 to {öldürme::%attacker%} command /top10: trigger: set {_encokpuanlar::*} to sort {öldürme::*} from highest to lowest with format "@index: @value" loop 10 times: send "&b%loop-number%. &6%{_encokpuanlar::%loop-number%}%" command /top10sil: trigger: if player have permission "top.sil": delete {öldürme::*} delete {_encokpuanlar::*}
ZiyaBRN#8832
on command "/top10":
cancel event
loop {oldurme::*}:
add 1 to {_size}
if {_low.to.high.list::%loop-value%} is not set:
set {_low.to.high.list::%loop-value%} to loop-index
else:
set {_n} to 0
loop {_size} times:
set {_n} to {_n}+1
{_low.to.high.list::%loop-value-1%.%{_n}%} is not set
set {_low.to.high.list::%loop-value-1%.%{_n}%} to loop-index
stop loop
wait 1 tick
set {_n} to size of {_low.to.high.list::*}
loop {_low.to.high.list::*}:
set {_high.to.low.list::%{_n}%} to loop-value
set {_n} to {_n}-1
wait 1 tick
set {_topnumber} to 0
send "&8&m----------&8[ &6Top 10 Öldürme &8]&m----------"
loop {_high.to.low.list::*}:
add 1 to {_topnumber}
set {_player} to "%loop-value%" parsed as offlineplayer
send "&8[&b%{_topnumber}%&8] &6%{_player}%&8: &c%{oldurme::%loop-value%}%"
if {_topnumber} > 9:
stop
on death:
if victim is player:
if attacker is player:
add 1 to {oldurme::%attacker%}
command /top10:
trigger:
loop {stats::kills::*}:
add 1 to {_size}
if {_low.to.high.list::%loop-value%} is not set:
set {_low.to.high.list::%loop-value%} to loop-index
else:
set {_n} to 0
loop {_size} times:
set {_n} to {_n}+1
{_low.to.high.list::%loop-value-1%.%{_n}%} is not set
set {_low.to.high.list::%loop-value-1%.%{_n}%} to loop-index
stop loop
wait 1 tick
set {_n} to size of {_low.to.high.list::*}
loop {_low.to.high.list::*}:
set {_high.to.low.list::%{_n}%} to loop-value
set {_n} to {_n}-1
wait 1 tick
send " top10 "
send " "
loop {_high.to.low.list::*}:
add 1 to {_result}
send "&a%loop-value%&8: &e%{killtop.kills::%loop-value%}% oldurme" to player
if {_result} is 10:
stop
Büyük bir topluluğun parçası ol, etkinliklere katıl ve özel hediyeler kazanma şansı yakala!