Skript Paylaşımı Superhero Skripti / Hatalar Düzeldildi!

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EfeKarademir12

Somon Balığı Selam Vermeye Geldi
Katılım
10 Temmuz 2016
Mesajlar
22
Elmaslar
6
Puan
0
Yaş
24
Merhaba SuperHero Skripti Yazdım Ve Paylaşıyım Dedim
3qY65r.png

Kod:
/superhero | Belirli Kahraman Kitlerini Verir
/kv | Hero Kitlerini Kaydetmek için Gerekli Eşyaları Verir
/ks | Hero Kitlerini Kaydeder
PrP1Zb.png

Kod:
options:
    p: &8&l[&e&lSuper Hero&8&l]
    perm: &4&lYou Don't Have The Permission!
    
    
command /superhero [<text>] [<player>]:
    permission: super.hero.vip
    permission message: {@perm}
    trigger:
        if arg 1 is not set:
            if arg 2 is not set:
                    open chest with 1 rows named "&4Super Hero Gui Sistemi" to player
                    format slot 0 of player with blaze rod named "&6Hadesin Rodu" to close then run [make player execute command "superhero hades"]
                    format slot 1 of player with iron axe named "&bThorun Baltası" to close then run [make player execute command "superhero thor"]
                    format slot 2 of player with diamond sword named "&cSupermanın Yumrugu" to close then run [make player execute command "superhero superman"]
                    format slot 3 of player with diamond boots named "&dFlashın Botu" to close then run [make player execute command "superhero flash"]
                    format slot 4 of player with gold sword named "&aEdit Kılıc" to close then run [make player execute command "superhero supersword"]
                    format slot 8 of player with feather named "&cCoded By Endless" to close
        if arg 1 is "hades":
            if arg 2 is not set:
                if {hadeskit::%player%} is set:
                    restore inventory of player to {hadeskit::%player%}
                    send "{@p} &aHades Kiti Verildi!"
        if arg 1 is "thor":
            if arg 2 is not set:
                if {thorkit::%player%} is set:
                    restore inventory of player to {thorkit::%player%}
                    send "{@p} &aThor Kiti Verildi!"
        if arg 1 is "superman":
            if arg 2 is not set:
                if {superman::%player%} is set:
                    restore inventory of player to {superman::%player%}
                    send "{@p} &aSuperman Kiti Verildi!"
        if arg 1 is "flash":
            if arg 2 is not set:
                if {flashkit::%player%} is set:
                    restore inventory of player to {flashkit::%player%}
                    send "{@p} &aFlash Kiti Verildi!"
        if arg 1 is "supersword" or "superkilic" or "editkilic":
            if arg 2 is not set:
                if {superkilic::%player%} is set:
                    restore inventory of player to {superkilic::%player%}
                    send "{@p} &aSuper Kilic Verildi!"
                    
                    
command /ks [<text>]:
    permission: super.hero.op
    permission message: {@perm}
    trigger:
        if arg 1 is not set:
            send "{@p} &aLutfen Kahraman kiti ismi yaz!"
        if arg 1 is "flash":
            if player has diamond boots named "&dFlashın Botu":
                set {flashkit::%player%} to serialized inventory of player
                send "&dFlash Kiti Kaydedildi!"
                wait 3 seconds
                clear player's inventory
            else:
                send "{@p} &dFlashın Botunu Almalısın!"
        if arg 1 is "hades":
            if player has blaze rod named "&6Hadesin Rodu":
                set {hadeskit::%player%} to serialized inventory of player
                send "&dHades Kiti Kaydedildi!"
                wait 3 seconds
                clear player's inventory
        if arg 1 is "thor":
            if player has iron axe named "&cThorun Baltası":
                set {thorkit::%player%} to serialized inventory of player
                send "&dThor Kiti Kaydedildi!"
                wait 3 seconds
                clear player's inventory
        if arg 1 is "superman":
            if player has diamond sword named "&bSupermanın Yumrugu":
                set {superman::%player%} to serialized inventory of player
                send "{@p} &dSuperman Kiti Kaydedildi!"
                wait 3 seconds
                clear player's inventory
        if arg 1 is "supersword" or "superkilic" or "editkilic":
            if player has diamond sword named "&aSuper Sword":
                set {supersword::%player%} to serialized inventory of player
                send "{@p} &dSuper Kilic Kiti Kaydedildi!"
                wait 3 seconds
                clear player's inventory
                
command /kv:
    permission: super.hero.op
    permission message: {@perm}
    trigger:   
        if arg 1 is "hades":
            give blaze rod named "&6Hadesin Rodu" to player
            send "&dVerildi!"
        if arg 1 is "flash":
            give diamond boots named "&dFlashın Botu" to player
            send "&dVerildi!"
        if arg 1 is "superman":
            give diamond sword named "&bSupermanın Yumrugu" to player
            send "&dVerildi"
        if arg 1 is "supersword" or "editkilic" or "superkilic":
            give diamond sword named "&aSuper Sword"
            send "&dVerildi!"
        if arg 1 is "thor":
            give iron axe named "&cThorun Baltası" to player
            send "&dVerildi!"
    
on rightclick with a iron axe:
    if display name of player's tool contains "&cThorun Baltasi":
        cancel event
        execute console command "lighting %player%"
        clear player's inventory
        apply strength 5 to the player for 123123123123 seconds
        apply speed 3 to the player for 123123123123123 seconds
        apply healt boost 5 to the player for 12312312312 seconds
        give diamond helmet of unbreaking 366, protection 466 named "&cThorun Kaski" to player
        give diamond chestplate of unbreaking 366, protection 466 named "&cThorun Goguslugu" to player
        give diamond leggings of unbreaking 366, protection 466 named "&cThorun Pantolonu" to player
        give diamond boots of unbreaking 366, protection 466 named "&cThorun Botu" to player
        
on rightclick with a diamond sword:
    if display name of player's tool contains "&aSuper Sword":
        cancel event
        execute console command "lighting %player%"
        clear player's inventory
        give diamond sword of sharpness 155 named "&aSuper Sword" to player
    if display name of players tool contains "&bSupermanın Yumrugu":
        cancel event
        execute console command "lighting %player%"
        clear player's inventory
        give diamond sword of sharpness 655 named "&aSupermanın Yumrugu" to player
        give stone named "&bUcus" to player
        give bow of power 155, infinity 1, flame 1 named "&cLazer At" to player
        give arrow of unbreaking 3 named "&dLazer Mermisi" to player
        give diamond helmet of unbreaking 355, protection 355 named "&bSupermanın Kaskı" to player
        give diamond chestplate of unbreaking 355, protection 355 named "&bSupermanın Goguslugu" to player
        give diamond leggings of unbreaking 355, protection 355 named "&bSupermanın Pantolonu" to player
        give diamond boots of unbreaking 355, protection 355 named "&bSupermanın Botu" to player

on rightclick with a blaze rod:
    if display name of player's tool contains "&6Hadesin Rodu":
        cancel event
        execute console command "burn %player%"
        clear player's inventory
        wait 0.1 seconds
        apply fire_residence 5 to the player for 12312312312 seconds
        give diamond helmet of unbreaking 255, protection 255 named "&6Hadesin Kaskı" to player
        give diamond chestplate of unbreaking 255, protection 255 named "&6Hadesin Goguslugu" to player
        give diamond leggings of unbreaking 255, protection 255 named "&6Hadesin Pantolonu" to player
        give diamond boots of unbreaking 255, protection 255 named "&6Hadesin Botu" to player
        apply strength 4 to the player for 123123123132123 seconds

on armor equip:
    if display name of player's tool contains "&dFlashın Botu":
        apply speed 1 to the player for 12312312312312 seconds
        
on rightclick:
    if player has diamond boots named "&dFlashın Botu":
        apply speed 2 to the player for 1321231231321 seconds
        wait 15 seconds
        apply speed 3 to the player for 1231231321231 seconds
        wait 30 seconds
        apply speed 4 to the player for 1231231231233 seconds
        wait 50 seconds
        apply speed 5 to the player for 1231231231231 seconds
        apply 120 seconds
        apply speed 10 to the player for 13123123123123 seconds
        
on rightclick with a stone:
    if display name of player's tool contains "&bUcus":
        set player's flight mode to true
        send "&aSuperman Ucus Modu Aktif!!"
 
Alıntı İse Alıntı Yazın (Alıntı Demiyorum)
Resim Eklesen İyi Olurdu Anlamayan İllaki Olacak
Kod:
[00:24:16 ERROR]: indentation error: expected 16 spaces, but found 20 spaces (superhero.sk, line 12: open chest with 1 rows named "&4Super Hero Gui Sistemi" toplayer')
[00:24:16 ERROR]: indentation error: expected 16 spaces, but found 20 spaces (superhero.sk, line 13: format slot 0 of player with blaze rod named "&6Hadesin Rodu" to close then run [make player execute command "superhero')
[00:24:16 WARN]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (superhero.sk, line 11: if arg 2 is not set:')
[00:24:16 ERROR]: indentation error: expected 0 spaces, but found 20 spaces (superhero.sk, line 16: format slot 1 of player with iron axe named "&bThorun Baltas─▒" to close then run [make player execute command "superhero thor"]')
[00:24:16 ERROR]: indentation error: expected 0 spaces, but found 20 spaces (superhero.sk, line 17: format slot 2 of player with diamond sword named "&cSuperman─▒n Yumrugu" to close then run [make player execute command "superhero')
[00:24:16 ERROR]: indentation error: expected 0 spaces, but found 20 spaces (superhero.sk, line 20: format slot 3 of player with diamond boots named "&dFlash─▒n Botu" to close then run [make player execute command "superhero')
[00:24:16 ERROR]: indentation error: expected 0 spaces, but found 20 spaces (superhero.sk, line 23: format slot 4 of player with gold sword named "&aEdit K─▒l─▒c" to close then run [make player execute command "superhero supersword"]')
[00:24:16 ERROR]: indentation error: expected 0 spaces, but found 20 spaces (superhero.sk, line 24: format slot 8 of player with feather named "&cCoded By Endless" to close')
[00:24:16 ERROR]: indentation error: expected 0 spaces, but found 8 spaces (superhero.sk, line 25: if arg 1 is "hades":')
[00:24:16 ERROR]: indentation error: expected 0 spaces, but found 12 spaces (superhero.sk, line 26: if arg 2 is not set:')
[00:24:16 ERROR]: indentation error: expected 0 spaces, but found 16 spaces (superhero.sk, line 27: if {hadeskit::%player%} is set:')
[00:24:16 ERROR]: indentation error: expected 0 spaces, but found 20 spaces (superhero.sk, line 28: restore inventory of player to {hadeskit::%player%}')
[00:24:16 ERROR]: indentation error: expected 0 spaces, but found 20 spaces (superhero.sk, line 29: send "{@p} &aHades Kiti Verildi!"')
[00:24:16 ERROR]: indentation error: expected 0 spaces, but found 8 spaces (superhero.sk, line 30: if arg 1 is "thor":')
[00:24:16 ERROR]: indentation error: expected 0 spaces, but found 12 spaces (superhero.sk, line 31: if arg 2 is not set:')
[00:24:16 ERROR]: indentation error: expected 0 spaces, but found 16 spaces (superhero.sk, line 32: if {thorkit::%player%} is set:')
[00:24:16 ERROR]: indentation error: expected 0 spaces, but found 20 spaces (superhero.sk, line 33: restore inventory of player to {thorkit::%player%}')
[00:24:16 ERROR]: indentation error: expected 0 spaces, but found 20 spaces (superhero.sk, line 34: send "{@p} &aThor Kiti Verildi!"')
[00:24:16 ERROR]: indentation error: expected 0 spaces, but found 8 spaces (superhero.sk, line 35: if arg 1 is "superman":')
[00:24:16 ERROR]: indentation error: expected 0 spaces, but found 12 spaces (superhero.sk, line 36: if arg 2 is not set:')
[00:24:16 ERROR]: indentation error: expected 0 spaces, but found 16 spaces (superhero.sk, line 37: if {superman::%player%} is set:')
[00:24:16 ERROR]: indentation error: expected 0 spaces, but found 20 spaces (superhero.sk, line 38: restore inventory of player to {superman::%player%}')
[00:24:16 ERROR]: indentation error: expected 0 spaces, but found 20 spaces (superhero.sk, line 39: send "{@p} &aSuperman Kiti Verildi!"')
[00:24:16 ERROR]: indentation error: expected 0 spaces, but found 8 spaces (superhero.sk, line 40: if arg 1 is "flash":')
[00:24:16 ERROR]: indentation error: expected 0 spaces, but found 12 spaces (superhero.sk, line 41: if arg 2 is not set:')
[00:24:16 ERROR]: indentation error: expected 0 spaces, but found 16 spaces (superhero.sk, line 42: if {flashkit::%player%} is set:')
[00:24:16 ERROR]: indentation error: expected 0 spaces, but found 20 spaces (superhero.sk, line 43: restore inventory of player to {flashkit::%player%}')
[00:24:16 ERROR]: indentation error: expected 0 spaces, but found 20 spaces (superhero.sk, line 44: send "{@p} &aFlash Kiti Verildi!"')
[00:24:16 ERROR]: indentation error: expected 0 spaces, but found 8 spaces (superhero.sk, line 45: if arg 1 is "supersword" or "superkilic" or "editkilic":')
[00:24:16 ERROR]: indentation error: expected 0 spaces, but found 12 spaces (superhero.sk, line 46: if arg 2 is not set:')
[00:24:16 ERROR]: indentation error: expected 0 spaces, but found 16 spaces (superhero.sk, line 47: if {superkilic::%player%} is set:')
[00:24:16 ERROR]: indentation error: expected 0 spaces, but found 20 spaces (superhero.sk, line 48: restore inventory of player to {superkilic::%player%}')
[00:24:16 ERROR]: indentation error: expected 0 spaces, but found 20 spaces (superhero.sk, line 49: send "{@p} &aSuper Kilic Verildi!"')
[00:24:16 ERROR]: invalid line - all code has to be put into triggers (superhero.sk, line 15: hades"]')
[00:24:16 ERROR]: invalid line - all code has to be put into triggers (superhero.sk, line 19: superman"]')
[00:24:16 ERROR]: invalid line - all code has to be put into triggers (superhero.sk, line 22: flash"]')
[00:24:16 ERROR]: This command doesn't have any arguments (superhero.sk, line 95: if arg 1 is "hades":')
[00:24:16 ERROR]: This command doesn't have any arguments (superhero.sk, line 98: if arg 1 is "flash":')
[00:24:16 ERROR]: This command doesn't have any arguments (superhero.sk, line 101: if arg 1 is "superman":')
[00:24:16 ERROR]: This command doesn't have any arguments (superhero.sk, line 104: if arg 1 is "supersword" or "editkilic" or "superkilic":')
[00:24:16 ERROR]: This command doesn't have any arguments (superhero.sk, line 107: if arg 1 is "thor":')
[00:24:16 ERROR]: 'boost 5' is not a number (superhero.sk, line 118: apply healt boost 5 to the player for 12312312312 seconds')
[00:24:16 ERROR]: 'players tool' is not an item stack (superhero.sk, line 130: if display name of players tool contains "&bSuperman─▒n Yumrugu":')
[00:24:16 ERROR]: 'fire_residence' is not a potion (superhero.sk, line 149: apply fire_residence 5 to the player for 12312312312 seconds')
[00:24:16 ERROR]: can't understand this event: 'on armor equip' (superhero.sk, line 156: on armor equip:')
[00:24:16 ERROR]: 'apply 120 seconds' is not a boolean (yes/no) (superhero.sk, line 169: apply 120 seconds')
[00:24:16 INFO]: Loaded 12 scripts with a total of 12 triggers and 33 commands in 0.66 seconds
[00:24:16 INFO]: [Skript] Encountered 46 errors while reloading the config and all scripts!
46 Hata Verdi Düzenlemenizi İstiyorum.@erenkarademir12
 
Moderatör tarafından düzenlendi:
Resim ekleyiniz lütfen yoksa konunuzu arşive taşıyacağım.
 
Basit bir skript.
Ancak emek var.
Başarılar...
 
Hatalı Sanırsam Hata Veriyor Düzeltmelisiniz.
 
tmm hataları düzeltiriz :)[DOUBLEPOST=1498304587,1498304542][/DOUBLEPOST]tmm hataları düzeltiriz :) alıntı değil kendim yazdım tamamen :) resim ekleyemiyorum çünkü internetim yüzünden serverlara bağlanamıyorum :)[DOUBLEPOST=1498304671][/DOUBLEPOST]Aslında Bir hata yok sanırsam bende vermiyor utf-8 yaparsanız belki düzelir :)[DOUBLEPOST=1498323988][/DOUBLEPOST]Çok pardon hatayı farkettim :)
 
tmm hataları düzeltiriz :)[DOUBLEPOST=1498304587,1498304542][/DOUBLEPOST]tmm hataları düzeltiriz :) alıntı değil kendim yazdım tamamen :) resim ekleyemiyorum çünkü internetim yüzünden serverlara bağlanamıyorum :)[DOUBLEPOST=1498304671][/DOUBLEPOST]Aslında Bir hata yok sanırsam bende vermiyor utf-8 yaparsanız belki düzelir :)[DOUBLEPOST=1498323988][/DOUBLEPOST]Çok pardon hatayı farkettim :)
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