Tanıtım Super Delivery Man

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Proomp

Ziyaretçi
Sürümler: 1.8 - 1.12
Fiyat: 6.50 Avro

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Sunucunuz için çok güçlü bir ödül eklentisi!

Ödül başına tamamen yapılandırılabilir, mysql desteği, oy veren desteği, ödül başına üç farklı durum ve daha fazlası!

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ÖZELLİKLERİ​


  • Özelleştirilebilir Menü ➽ Boyut, Title, sesler, eşyalar ve daha fazlası!
  • Optimize edilmiş kod ➽ Yüksek düzeyde optimize edilmiş kod
  • Gerçek Zamanlı Menü Güncelleme ➽ Menüyü, bekleme süresinin gerçek zamanını gösterecek şekilde güncelleyin.
  • Tam Bekleme Süresi formatı ➽ Ödül başına tamamen yapılandırılabilir bekleme süresi formatı.
  • Bekleme süresi ➽ İstediğiniz süreyi ayarlayabilirsiniz; günler, haftalar, aylar vs!
  • Kendi hologram sistemi (Güncellendi) ➽ Kaynak:
    Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
  • YENİ! Kendi NPC sistemi (PUBLIC API)
    Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
  • Animasyonlu hologramlarHologramlarda animasyonlu çizgiler gösterme imkanı
  • Ödül menüsünde kafa desteği ➽ Skinli kafalar. Herhangi bir web sayfasında bir kafa (head) değeri arayın ve daha önce bir "head:" ile head'i (kafa) göstermek istediğiniz item_id'ye koyun. Ör:
    Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
  • Hologramlarda talep edilebilir ödüller değişkeni ➽ Oyuncunun hologramlarda talep edebileceği ödül sayısını gösterme imkanı.
  • SQL ➽ bir MySQL veritabanı veya yerel bir SQLite veritabanı kullanır
  • Oy vereni destekler ➽ Oylama ağları için
  • 2 Farklı Ödül türü ➽ normal ve oy veren .
  • 2 Farklı Cooldown türü ➽ normal ve one_time
  • 3 yapılandırılabilir durum ➽ talep edilebilir, bekleme süresi ve izinsiz
  • Durum başına özelleştirilebilir mesaj ➽ 3 durum için mesajlar: talep edilebilir, bekleme süresi ve izinsiz
  • Katılım Mesajı ➽ 3 durum katılım mesajı: ödül yok, tekil ve çoğul.
  • Her ödül son derece yapılandırılabilir
  • Ve daha fazlası!

KOMUTLAR VE İZİNLER

  • /sdm create ➽ Bir NPC oluşturur - sdm.admin
  • /sdm list ➽ Aktif NPC'leri listeler - sdm.admin
  • /sdm remove [id] ➽ Seçilen NPC'yi kaldırır - sdm.admin
  • /sdm reload ➽ Eklentiyi yeniden yükler - sdm.admin
  • /sdm gui ➽ Ödül menüsünü açar - Bunu herkes kullanabilir

DOSYALAR​

YAML:
#IS REQUIERED!
# *-*-* REMEMBER TO CONFIGURE REWARDS.YML AFTER START THE SERVER AND CREATING THE SQL TABLE *-*-*
MySQL:
 # if it is true, plugin will use mysql db, if it is false, plugin will use sqlite local db
  enable: true
  ip: localhost
  port: 3306
  database: deliveryman
  user: root
  pass: 1234

# Use votifier ?
Votifier:
  enable: true
  # recive the vote only if the player is online
  only_online: true
  # more possible configuration on Rewards.yml

# Npc configuration
Npc:
 # es.eltrueno.deliveryman.npc skin name
  skin: Zealock
  holograms_heigh: 1.5
  # This will be displayed in the hologram ussing the variable <animation>
  # Per second update
  # <player> = player's name
  # <rewards> = number of rewards to claim
  rewards_animation:
    frame1:
      none: '&4You do not have any reward'
      singular: '&fHey <player> you have <rewards> Reward!'
      plural: '&fHey <player> you have <rewards> Rewards!'
    frame2:
      none: '&4You do not have any reward'
      singular: '&cHey <player> you have <rewards> Reward!'
      plural: '&cHey <player> you have <rewards> Rewards!'
  # Holograms up the name
  # <player> = player's name
  # <rewards> = number of rewards to claim
  holograms:
 - '<animation>'
  - '&bThe Delivery Man'
  - '&e&lRIGHT CLICK'

# Message on join
JoinMessage:
  enable: true
  # delay betwen join and send the message (in seconds)
  message_delay: 1
  # Placeholders:
  # <rewards> = number of rewards to claim
  # <player> = player's name
  #
  # when player have 0 rewards to claim
  none_message:
 - '&b================================'
  - ''
  - '&eOh! Sorry <player>, but I do not have any reward for you now. Come back later!'
  - ''
  - '&b================================'
  # when player have 1 es.eltrueno.deliveryman.reward to claim
  singular_message:
 - '&b================================'
  - ''
  - '&eHey <player>, come here! I have 1 reward for you!'
  - ''
  - '&b================================'
  # when player have more than 1 rewards to claim
  plural_message:
 - '&b================================'
  - ''
  - '&eHey <player>, come here! I have <rewards> rewards for you!'
  - ''
  - '&b================================'

RewardMenu:
 # menu title
  title: '&8The Delivery Man'
  # 1-6
  rows: 3
  # close menu when click a item to get a vote link
  vote_close: true
  # Close menu on click
  auto_close: false

#WARNING! Only for advanzed users, the bad modification of this can cause severe lag problems or bugs.
#I am not responsible of any problems after modify this.
Advanzed_settings:
 # possible methods: ram / cpu
  #
  # RAM: use more ram (recommended if your server has a bad cpu or have tps problems)
  # How it works? When a player join, it creates on ram a inventory only for this player and when
  # player left, it remove it. So each second, if player has inventory opened, this inventory will
  # be updated.
  #
  # CPU: use more cpu (recommended if your server ram is ussed by other plugins or things)
  # How it works? Each time a player click to open the menu, it creates a task for this player. This task
  # will update the inventory every second. The task will be canceled when the player close the menu
  #
  update_method: ram

  #How often will be updated the animation hologram.
  #(Only animation es.eltrueno.deliveryman.hologram. Reward variable inside of it won't be updated here)
  #(ticks)
  animation_update: 20

  #How often will be updated the reward menu.
  #Menu only update for the players that has the menu opened. (no innecasery lag)
  #(ticks)
  menu_update: 20

  #How often will be updated the holograms.
  #This update all the, incluiding animation hologram, and incluiding reward variable of it.
  #(ticks)
  hologram_update: 160
YAML:
Rewards:
  1:
   # The slot in the menu
    slot: 11
    # permission to get the reward
    permission: 'deliveryman.reward1'
    # Types: normal // votifier (Only if you have activated votifier option in Config.yml)
    type: normal
    cooldown:
     #Types: cooldown // one_time
      type: cooldown
      #Cooldown on seconds (Only if type is cooldown)
      time: 10
    # Only If cooldown type is 'cooldown'
    # <days> / <hours> / <mins> / <secs>
    # You can use color codes
    cooldown_format:
      until_days: '<days>days, <hours>hours, <mins>minutes, <secs>seconds'
      until_hours: '<hours>hours, <mins>minutes, <secs>seconds'
      until_minutes: '<mins>minutes, <secs>seconds'
      until_seconds: '<secs>seconds'
    states:
      claimable:
        item_id: 351
        item_subid: 10
        item_amount: 1
        item_name: '&aReward 1'
        item_lore:
       - '&7You can claim this reward'
        - ''
        - '&eClick to claim!'
        message: '&aReward claimed'
        # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
        sound: LEVEL_UP
        sound_speed: 1.0
        # <player> = name of player
        claim_commands:
       - 'say <player> has claimed reward 1'
      cooldown:
        item_id: 351
        item_subid: 8
        item_amount: 1
        item_name: '&cReward 1'
        #<cooldown> = cooldown format (see it up here) ONLY IF COOLDOWN TYPE IS 'COOLDOWN'
        item_lore:
       - '&7You already picked up this'
        - '&7reward, come back later!'
        - ''
        - '&7Next reward: <cooldown>'
        message: '&cYou have already claimed this reward! Check back in <cooldown>'
        # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
        sound: ANVIL_LAND
        sound_speed: 1.0
      no_permission:
        item_id: 351
        item_subid: 1
        item_amount: 1
        item_name: '&cReward 1'
        item_lore:
       - '&cYou can not claim this reward'
        - ''
        - '&7Requieres &bdeliveryman.reward2'
        message: '&cYou do not have permissions to claim this reward!'
        # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
        sound: ANVIL_LAND
        sound_speed: 1.0
  2:
   # The slot in the menu
    slot: 13
    # permission to get the reward
    permission: 'deliveryman.reward2'
    # Types: normal // votifier (Only if you have activated votifier option in Config.yml)
    type: normal
    cooldown:
     #Types: cooldown // one_time
      type: one_time
    states:
      claimable:
        item_id: 'head:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNTA1OWQ1OWViNGU1OWMzMWVlY2Y5ZWNlMmY5Y2YzOTM0ZTQ1YzBlYzQ3NmZjODZiZmFlZjhlYTkxM2VhNzEwIn19fQ=='
        item_subid: 10
        item_amount: 1
        item_name: '&aReward 2'
        item_lore:
       - '&7You can claim this reward'
        - ''
        - '&eClick to claim!'
        message: '&aReward claimed'
        # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
        sound: LEVEL_UP
        sound_speed: 1.0
        # <player> = name of player
        claim_commands:
       - 'say <player> has claimed reward 2'
      cooldown:
        item_id: 'head:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjM3MWU0ZTFjZjZhMWEzNmZkYWUyNzEzN2ZkOWI4NzQ4ZTYxNjkyOTk5MjVmOWFmMmJlMzAxZTU0Mjk4YzczIn19fQ=='
        item_subid: 8
        item_amount: 1
        item_name: '&cReward 2'
        #<cooldown> = cooldown format (see it up here) ONLY IF COOLDOWN TYPE IS 'COOLDOWN'
        item_lore:
       - '&7You already picked up this'
        - '&7reward, come back later!'
        - ''
        - '&7You can not claim this'
        - '&7reward anymore.'
        message: '&cYou have already claimed this reward!'
        # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
        sound: ANVIL_LAND
        sound_speed: 1.0
      no_permission:
        item_id: 'head:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMWYxYjg3NWRlNDljNTg3ZTNiNDAyM2NlMjRkNDcyZmYyNzU4M2ExZjA1NGYzN2U3M2ExMTU0YjViNTQ5OCJ9fX0='
        item_subid: 1
        item_amount: 1
        item_name: '&cReward 2'
        item_lore:
       - '&cYou can not claim this reward'
        - ''
        - '&7Requieres &bdeliveryman.reward2'
        message: '&cYou do not have permissions to claim this reward!'
        # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
        sound: ANVIL_LAND
        sound_speed: 1.0
  3:
   # The slot in the menu
    slot: 15
    # permission to get the reward
    permission: 'deliveryman.reward3'
    # Types: normal // votifier (Only if you have activated votifier option in Config.yml)
    type: votifier
    # Only if type is votifier
    # Votifier service to listen (Ussually is the web url Ex: MinecraftServers.org)
    votifier_service: 'ibj.io'
    votifier_recived_message: '&aThanks for voting'
    votifier_recived_sound: LEVEL_UP
    votifier_recived_sound_speed: 1.0
    # <player> = name of player
    votifier_recived_commands:
     - 'say <player> has voted for the server, reward 3'
    cooldown:
     #Types: cooldown // one_time
      type: cooldown
      #Cooldown on seconds (Only if type is cooldown)
      time: 10
    # Only If cooldown type is 'cooldown'
    # <days> / <hours> / <mins> / <secs>
    # You can use color codes
    cooldown_format:
      until_days: '<days>days, <hours>hours, <mins>minutes, <secs>seconds'
      until_hours: '<hours>hours, <mins>minutes, <secs>seconds'
      until_minutes: '<mins>minutes, <secs>seconds'
      until_seconds: '<secs>seconds'
    states:
      claimable:
        item_id: 351
        item_subid: 10
        item_amount: 1
        item_name: '&aReward 3 Vote'
        item_lore:
       - '&7You can vote for claim this reward'
        - ''
        - '&eClick to vote!'
        message: '&aVote here: https://ibj.io/v'
        # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
        sound: CLICK
        sound_speed: 1.0
      cooldown:
        item_id: 351
        item_subid: 8
        item_amount: 1
        item_name: '&cReward 3 Vote'
        #<cooldown> = cooldown format (see it up here) ONLY IF COOLDOWN TYPE IS 'COOLDOWN'
        item_lore:
       - '&7You already have voted today'
        - '&7come back later!'
        - ''
        - '&7Next reward: <cooldown>'
        message: '&cYou have already claimed this reward! Check back in <cooldown>'
        # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
        sound: ANVIL_LAND
        sound_speed: 1.0
      no_permission:
        item_id: 351
        item_subid: 1
        item_amount: 1
        item_name: '&cReward 3'
        item_lore:
       - '&cYou can not claim this reward'
        - ''
        - '&7Requieres &bdeliveryman.reward3'
        message: '&cYou do not have permissions to claim this reward!'
        # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
        sound: ANVIL_LAND
        sound_speed: 1.0
 
Gayet güzel ve açıklayıcı bir tanıtım olmuş eline emeğine sağlık :)
 
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