Sunucumda mesela ffa da veya sykwars da kılıçla vurulmuyor ama ok ve olta ile vuruluyor neden böyle oluyor sizce?
tam olarak anlamadım o eklentilere baktım ve bir sorun gözüma çarpmadı. Skript den dolayı olma ihtimali varmı?MultiverseCore, WorldGuard ayarlarınızı kontrol ediniz.
tam olarak anlamadım o eklentilere baktım ve bir sorun gözüma çarpmadı. Skript den dolayı olma ihtimali varmı?
Pvp açık. İsterseniz skript i atabilirimSkriptlerden dolayı olabilir.
WorldGuard veya MultiverseCore ayarlarından olabilir.
Sunucuda pvp kapalı olabilir.
#Reedit by Mk4444
options:
command servers:
trigger:
if event-world is "world":
wait a tick
open chest with 5 rows named "&e&lServers" to player
format slot 2 of player with sword named "&e✔ &c&l1VS1 &e✔" with lore "&e(&c!&e)&m--------------&e(&c!&e)||||&8● &7Durum &aAktif||||&8● &7Baglanmak için tıkla||||&e(&c!&e)&m--------------&e(&c!&e)" to close then run [clear player's inventory]->[run player command "go1vs1" as op]->[send player title "&9&l1VS1" with subtitle "&e✚✚✚✚✚✚" for 5 seconds]
format slot 4 of player with bow named "&e✔ &9&lSKYWARS &e✔" with lore "&e(&c!&e)&m--------------&e(&c!&e)||||&8● &7Durum &aAktif||||&8● &7Baglanmak için tıkla||||&e(&c!&e)&m--------------&e(&c!&e)" to close then run [clear player's inventory]->[run player command "sw join" as op]->[send player title "&9&lSKYWARS" with subtitle "&e✚✚✚✚✚✚" for 5 seconds]
format slot 6 of player with golden apple named "&e✔ &c&lFFA &e✔" with lore "&e(&c!&e)&m--------------&e(&c!&e)||||&8● &7Durum &aAktif||||&8● &7Baglanmak için tıkla||||&e(&c!&e)&m--------------&e(&c!&e)" to close then run [clear player's inventory]->[run player command "joinffa" as op]->[send player title "&9&lFFA" with subtitle "&e✚✚✚✚✚✚" for 5 seconds]
format slot 20 of player with arrow named "&e✔ &a&lOITC &e✔" with lore "&e(&c!&e)&m--------------&e(&c!&e)||||&8● &7Durum &aAktif||||&8● &7Baglanmak için tıkla||||&e(&c!&e)&m--------------&e(&c!&e)" to close then run [clear player's inventory]->[run player command "mvtp oitc" as op]->[send player title "&7&lOITC" with subtitle "&e✚✚✚✚✚✚" for 5 seconds]
format slot 22 of player with chest named "&e✔ &7&lSURVIVALGAMES &e✔" with lore "&e(&c!&e)&m--------------&e(&c!&e)||||&8● &7Durum &aAktif||||&8● &7Baglanmak için tıkla||||&e(&c!&e)&m--------------&e(&c!&e)" to close then run [run player command "sgarenas" as op]
format slot 24 of player with red wool named "&e✔ &7&lBEDWARS &e✔" with lore "&e(&c!&e)&m--------------&e(&c!&e)||||&8● &7Durum &aAktif||||&8● &7Baglanmak için tıkla||||&e(&c!&e)&m--------------&e(&c!&e)" to close then run [run player command "mv tp bwlobi" as op]
format slot 40 of player with grass named "&e✔ &7&lSURVIVAL &e✔" with lore "&e(&c!&e)&m--------------&e(&c!&e)||||&8● &7Durum &aAktif||||&8● &7Baglanmak için tıkla||||&e(&c!&e)&m--------------&e(&c!&e)" to close then run [run player command "mvtp world" as op]
on quit:
set quit message to ""
command arenas:
trigger:
if event-world is "arenas":
wait a tick
open chest with 5 rows named "&e&lArenas" to player
format slot 0 of player with green clay named "&a✔ &3&l1 &a✔" with lore "||||&6Bağlanmak için tıkla!|" to close then run [run player command "1vs1 join 1" as op]
format slot 2 of player with green clay named "&a✔ &3&l2 &a✔" with lore "||||&6Baglanmak için tıkla||" to close then run [run player command "1vs1 join 2" as op]
format slot 4 of player with green clay named "&a✔ &3&l3 &a✔" with lore "||||&6Baglanmak için tıkla||" to close then run [run player command "1vs1 join 3" as op]
format slot 6 of player with green clay named "&a✔ &3&l4 &a✔" with lore "||||&6Baglanmak için tıkla||" to close then run [run player command "1vs1 join 4" as op]
format slot 8 of player with green clay named "&a✔ &3&l5 &a✔" with lore "||||&6Baglanmak için tıkla||" to close then run [run player command "1vs1 join 5" as op]
format slot 10 of player with green clay named "&a✔ &3&l6 &a✔" with lore "||||&6Baglanmak için tıkla||" to close then run [run player command "1vs1 join 6" as op]
format slot 12 of player with green clay named "&a✔ &3&l7 &a✔" with lore "||||&6Baglanmak için tıkla||" to close then run [run player command "1vs1 join 7" as op]
format slot 14 of player with green clay named "&a✔ &3&l8 &a✔" with lore "||||&6Baglanmak için tıkla||" to close then run [run player command "1vs1 join 8" as op]
format slot 16 of player with green clay named "&a✔ &3&l9 &a✔" with lore "||||&6Baglanmak için tıkla||" to close then run [run player command "1vs1 join 9" as op]
format slot 18 of player with green clay named "&a✔ &3&l10 &a✔" with lore "||||&6Baglanmak için tıkla||" to close then run [run player command "1vs1 join 10" as op]
format slot 22 of player with green clay named "&a✔ &3&l11 &a✔" with lore "||||&6Baglanmak için tıkla||" to close then run [run player command "1vs1 join 11" as op]
format slot 26 of player with green clay named "&a✔ &3&l12 &a✔" with lore "||||&6Baglanmak için tıkla||" to close then run [run player command "1vs1 join 12" as op]
format slot 39 of player with blue clay named "&a✔ &c&lLeave &a✔" to close then run [run player command "1vs1 leave" as op]
format slot 41 of player with red clay named "&a✔ &c&lAuto join &a✔" to close then run [run player command "1vs1 rjoin" as op]
command sgarenas:
trigger:
if event-world is "world":
wait 5 ticks
open chest with 1 rows named "&7SURVIVALGAMES ARENAS" to player
format slot 1 of player with green clay named "&a✔ &7SURVIVALGAMES &c&l1 &a✔" with lore "&e(&c!&e)&m--------------&e(&c!&e)||||&8● &7Baglanmak için tıkla||||&e(&c!&e)&m--------------&e(&c!&e)" to close then run [run player command "sg join 1" as op]
format slot 4 of player with green clay named "&a✔ &7SURVIVALGAMES &c&l2 &a✔" with lore "&e(&c!&e)&m--------------&e(&c!&e)||||&8● &7Baglanmak için tıkla||||&e(&c!&e)&m--------------&e(&c!&e)" to close then run [run player command "sg join 2" as op]
format slot 7 of player with green clay named "&a✔ &7SURVIVALGAMES &c&l3 &a✔" with lore "&e(&c!&e)&m--------------&e(&c!&e)||||&8● &7Baglanmak için tıkla||||&e(&c!&e)&m--------------&e(&c!&e)" to close then run [run player command "sg join 3" as op]
on join:
set join message to ""
heal player
make console execute command "mvtp %player% world"
set player's hunger to 20
clear player's inventory
set slot 0 of player to compass named "&e&lServers"
set slot 8 of player to ender_chest named "&e&lGadgets"
set the player's tag to "&7"
set player's tablist name to "&7%player%"
if {online.players.%player%} is not set:
set {players.%player%} to 0
if {online.staff.%player%} is not set:
set {staff.%player%} to 0
on click with compass:
if event-world is "world":
run player command "/servers" as op
if event-world is "arenas":
run player command "/arenas" as op
on world change:
if "%future event-world%" is "world":
if "%past event-world%" is "skywars" or "1" or "2" or "3" or "bedwarslobi" or "BuildBattle":
wait 0.1 seconds
make console execute command "mvtp %player% world"
clear player's inventory
send player title "&c&lLOBİ" with subtitle "&e✚✚✚✚✚✚" for 5 seconds
wait 3 ticks
set slot 0 of player to compass named "&e&lSunucular"
set slot 8 of player to ender_chest named "&e&lKozmetikler"
on world change:
if "%future event-world%" is "arenas":
if "%past event-world%" is "world":
wait 0.1 seconds
clear player's inventory
make console execute command "go1vs1"
wait 3 ticks
set slot 0 of player to compass named "&e&lSunucular"
set slot 8 of player to ender_chest named "&e&lKozmetikler"
on hunger bar change:
if event-world is "world":
cancel event
on click with ender_chest:
if event-world is "world":
run player command "/gadgetsmenu main" as op
on right click on slimeball:
if event-world is "bedwarslobi":
run player command "/lobi" as op
on right click on entity:
name of clicked entity contains "Shop"
make player execute command "/shop"
on chat:
cancel event
broadcast "%player's display name% &3&l» &7%message%" in player's world
command /go1vs1:
permission: sfeewrf.sdfgsd
trigger:
run player command "mvtp arenas" as op
set slot 4 of player to compass named "&6&lArenas"
command /clearc:
permission: sfeewrf.sdfgsd
trigger:
loop 50 times:
broadcast ""
command /spawn:
trigger:
if event-world is "survival":
make player execute command "warp spawn"
command /oitcgo:
trigger:
if event-world is "world":
wait 0.1 seconds
clear player's inventory
make player execute command "mv tp oitc"
wait 3 ticks
command /lobi:
trigger:
if event-world is "world":
send "&7&lZaten lobidesin"
if event-world is "arenas":
clear player's inventory
run player command "1vs1 leave" as op
run player command "mvtp world" as op
wait 3 ticks
set slot 0 of player to compass named "&e&lServers"
set slot 8 of player to ender_chest named "&e&lGadgets"
if event-world is "ffa":
clear player's inventory
wait 0.1 seconds
run player command "mvtp world" as op
wait 3 ticks
set slot 0 of player to compass named "&e&lServers"
set slot 8 of player to ender_chest named "&e&lGadgets"
if event-world is "skywars":
clear player's inventory
wait 0.1 seconds
run player command "sw leave" as op
run player command "sw leave" as op
wait 3 ticks
set slot 0 of player to compass named "&e&lServers"
set slot 8 of player to ender_chest named "&e&lGadgets"
if event-world is "oitc":
clear player's inventory
run player command "oitc leave" as op
wait 0.1 seconds
run player command "mvtp world" as op
wait 3 ticks
set slot 0 of player to compass named "&e&lServers"
set slot 8 of player to ender_chest named "&e&lGadgets"
if event-world is "survival":
run player command "mvtp world" as op
wait 1 seconds
wait 3 ticks
set slot 0 of player to compass named "&e&lServers"
set slot 8 of player to ender_chest named "&e&lGadgets"
if event-world is "1" or "2" or "3":
run player command "sg leave" as op
wait 0.1 seconds
run player command "mvtp world" as op
wait 1 seconds
wait 3 ticks
set slot 0 of player to compass named "&e&lServers"
set slot 8 of player to ender_chest named "&e&lGadgets"
if event-world is "BuildBattle":
run player command "bb leave" as op
wait 0.1 seconds
run player command "mvtp world" as op
wait 1 seconds
wait 3 ticks
set slot 0 of player to compass named "&e&lServers"
set slot 8 of player to ender_chest named "&e&lGadgets"
if event-world is "bedwarslobi":
run player command "bw leave" as op
wait 0.1 seconds
run player command "mvtp world" as op
wait 1 seconds
wait 3 ticks
set slot 0 of player to compass named "&e&lServers"
set slot 8 of player to ender_chest named "&e&lGadgets"
command setrank [<offline player>] [<text>]:
permission: uzumaki.server
permission message: &c&lSetRank &8> &7Buna yetkin yok!
trigger:
if arg-2 is not set:
send "&c&lSetRank &8> &7Use:"
send "&c/setrank &7<player> <rank>"
if arg-2 is set:
execute console command "manuadd %arg-1% %arg-2%"
send "&c&lSetRank &8> &7%arg-1% adlı oyuncu artık %arg-2%"
send "&c&lSetRank &8> &7Yetkin artık %arg-2%!" to arg 1
command list:
trigger:
loop all players:
if loop-player has permission "server.staff":
add 1 to {staff.%player%}
else:
add 1 to {players.%player%}
message ""
message "&7&m-------------&r &c&l»&cServerList&c&l« &7&m-------------"
if {staff.%player%} is less than 2:
message "&9&o»&3Online players: &3| &bNo other players online. &3|"
else:
message "&9&o»&3Online players: &3| &b%{players.%player%}% &3|"
message ""
if {staff.%player%} is less than 1:
message "&9&o»&3Online staff: &3| &bThere are no staff online. &3|"
else:
message "&9&o»&3Online staff: &3| &b%{staff.%player%}% &3|"
message ""
message "&e&o» &4Do &5/staff &4or &5/stafflist &4to view online staff."
message "&7&m----------------------------------------"
set {players.%player%} to 0
set {staff.%player%} to 0
command oyuncular:
aliases: staff
trigger:
loop all players:
clear {staff::*}
if loop-player has permission "server.staff":
add loop-player to {staff::*}
message ""
message "&6&m-------------&r &4&l»&cOyuncu Listesi&4&l« &6&m-------------"
if size of {staff::*} is 0:
message "&2Şuan çevrimiçi oyuncu yok!"
else:
message "&2Oyuncu Listesi &c%{staff::*}%!"
message "&6&m----------------------------------------"
command yardım:
trigger:
send ""
send "&6&m-------------&r &4&l»&cYardım&4&l« &6&m-------------"
send "&6● &b/lobi"
send "&6● &b/list"
send "&6● &b/oyuncular"
send "&6&m-------------&r &4&l»&cYardım&4&l« &6&m-------------"
on command "/fly":
trigger:
if player has permission "grup.vip":
if player is in "world":
stop
else:
cancel event
message "&bVIP &7olanlar sadece lobide fly açabilir."
else:
if player has permission "grup.mvip":
if player is in "world" or "bedwarslobi":
stop
else:
cancel event
message "&eMVIP &7olanlar sadece lobi ve bedwars lobide fly açabilir."
else:
if player has permission "grup.uvip":
if player is in "world" or "bedwarslobi" or "oitc":
stop
else:
cancel event
message "&aMVIP+ &7olanlar sadece lobi, survival games lobi ve oitc lobide fly açabilir."
on command:
if command is "op":
if player doesn't have permission "uzumaki.server":
send "&4Go To Console"
cancel event
if command contains ":":
if player doesn't have permission "uzumaki.server":
send "&4Nope"
cancel event
if command is "stop":
if player doesn't have permission "uzumaki.server":
send "&4Go To Console"
cancel event
if command is "bukkitomgp":
if player doesn't have permission "uzumaki.server":
send "&4Go To Console"
cancel event
if command is "pl":
if player doesn't have permission "uzumaki.server":
message "&7&l Invalid command, please try again."
cancel event
if command is "plugins":
if player doesn't have permission "uzumaki.server":
message "&7&l Invalid command, please try again."
cancel event
if command is "plugin":
if player doesn't have permission "uzumaki.server":
message "&7&l Invalid command, please try again."
cancel event
if command is "bukkit:help":
if player doesn't have permission "uzumaki.server":
message "&7&l Invalid command, please try again."
cancel event
if command is "bukkit:;pl":
if player doesn't have permission "uzumaki.server":
message "&7&l Invalid command, please try again."
cancel event
if command is "bukkit:?":
if player doesn't have permission "uzumaki.server":
message "&7&l Invalid command, please try again."
cancel event
if command is "?":
if player doesn't have permission "uzumaki.server":
message "&7&l Invalid command, please try again."
cancel event
if command is "ver":
if player doesn't have permission "uzumaki.server":
message "&7&l Invalid command, please try again."
cancel event
if command is "version":
if player doesn't have permission "uzumaki.server":
message "&7&l Invalid command, please try again."
cancel event
if command is "bukkit:;plugin":
if player doesn't have permission "uzumaki.server":
message "&7&l Invalid command, please try again."
cancel event
if command is "bukkit:;plugins":
if player doesn't have permission "uzumaki.server":
message "&7&l Invalid command, please try again."
cancel event
if command is "bukkit:me":
if player doesn't have permission "uzumaki.server":
message "&7&l Invalid command, please try again."
cancel event
if command is "minecraft:me":
if player doesn't have permission "uzumaki.server":
message "&7&l Invalid command, please try again."
cancel event
if command is "bukkit:ver":
if player doesn't have permission "uzumaki.server":
message "&7&l Invalid command, please try again."
cancel event
if command is "bukkit:version":
if player doesn't have permission "uzumaki.server":
message "&7&l Invalid command, please try again."
cancel event
if command is "bukkit:?":
if player doesn't have permission "uzumaki.server":
message "&7&l Invalid command, please try again."
cancel event
if command is "/calc":
if player doesn't have permission "uzumaki.server":
message "&7&l Invalid command, please try again."
cancel event
else:
stop
if command is "/calculate":
if player doesn't have permission "uzumaki.server":
message "&7&l Invalid command, please try again."
cancel event
else:
stop
if command is "worldedit:/calc":
if player doesn't have permission "uzumaki.server":
message "&7&l Invalid command, please try again."
cancel event
else:
stop
if command is "worldedit:calculate":
if player doesn't have permission "uzumaki.server":
message "&7&l Invalid command, please try again."
cancel event
else:
stop
if command is "worldedit:/solve":
if player doesn't have permission "uzumaki.server":
message "&7&l Invalid command, please try again."
cancel event
else:
stop
if command is "worldedit:/eval":
if player doesn't have permission "uzumaki.server":
message "&7&l Invalid command, please try again."
cancel event
else:
stop
if command is "worldedit:/evaluate":
if player doesn't have permission "uzumaki.server":
message "&7&l Invalid command, please try again."
cancel event
else:
stop
if command is "/eval":
if player doesn't have permission "uzumaki.server":
message "&7&l Invalid command, please try again."
cancel event
else:
stop
if command is "/evaluate":
if player doesn't have permission "uzumaki.server":
message "&7&l Invalid command, please try again."
cancel event
else:
stop
if command is "/solve":
if player doesn't have permission "uzumaki.server":
message "&7&l Invalid command, please try again."
cancel event
else:
stop
if command is "about":
if player doesn't have permission "uzumaki.server":
message "&7&l Invalid command, please try again."
cancel event
if command is "icanhasbukkit":
if player doesn't have permission "uzumaki.server":
message "&7&l Invalid command, please try again."
cancel event
if command is "bukkit:about":
if player doesn't have permission "uzumaki.server":
message "&7&l Invalid command, please try again."
cancel event
command /ver <text>:
trigger:
if arg 1 is not set:
message "&7&l Invalid command, please try again."
if arg 1 is "[<tab>]":
message "&7&l Invalid command, please try again."
command /? <text>:
trigger:
if arg 1 is not set:
message "&7&l Invalid command, please try again."
if arg 1 is "[<tab>]":
message "&7&l Invalid command, please try again."
command /version <text>:
trigger:
if arg 1 is not set:
message "&7&l Invalid command, please try again."
if arg 1 is "[<tab>]":
message "&7&l Invalid command, please try again."
command /about <text>:
trigger:
if arg 1 is not set:
message "&7&l Invalid command, please try again."
if arg 1 is "[<tab>]":
message "&7&l Invalid command, please try again."
command /bukkit:about <text>:
trigger:
if arg 1 is not set:
message "&7&l Invalid command, please try again."
if arg 1 is "[<tab>]":
message "&7&l Invalid command, please try again."
command /bukkit:ver <text>:
trigger:
if arg 1 is not set:
message "&7&l Invalid command, please try again."
if arg 1 is "[<tab>]":
message "&7&l Invalid command, please try again."
command /bukkit:version <text>:
trigger:
if arg 1 is not set:
message "&7&l Invalid command, please try again."
if arg 1 is "[<tab>]":
message "&7&l Invalid command, please try again."
Sizce bundan kaynaklı olabilir mi?
Hatanın çözümünü buraya yazarsanız aynı sorunu yaşayanlar için konu yardımcı kaynak olsun.
Konu sahibi ile özelden iletişime geçildi, sorun halledilecek.
Konu kilit!
Hatanın çözümünü buraya yazarsanız aynı sorunu yaşayanlar için konu yardımcı kaynak olsun.
Büyük bir topluluğun parçası ol, etkinliklere katıl ve özel hediyeler kazanma şansı yakala!