Hafiz01
Odunlara Vur Vur Vur!
- Katılım
- 13 Temmuz 2018
- Mesajlar
- 25
- Elmaslar
- 2
- Puan
- 3.750
- Yaş
- 23
- Minecraft
- PentaCost01
Discord:
Ömür Tuna Anıl#9447
Bitane Zsp Diye Bi Skript buldum çok iyi çalışıyor fakat bi sorun var konsolda çalışmıyo satış yapıcağımız için site üzerinden çalışmıyor oyunda çalışıyor konsolda çalışmama sebebi nedir ? Çözümü Nedir ?
Skript:
Skript:
Kod:
#pımcı ZeusPro
#Discord: ZeusPro#2402
#Skype: CengizReizTr
#-------------------Kullanım-------------------
#/ZSp [SpawnerTürü] [Kişi] [SpawnerSayısı]
#/Hak [SpawnerTürü] [Kişi] [HakSayısı]
#-------------------Ayarlar--------------------
options:
server: &f&lS&6&lC&2&l N&b&lW &7&l» #Sunucu İsmi
variables:
{limit::spawner} = false #Spawner Limiti
{dsp::%player%} = 0 #Demir Spawner
{asp::%player%} = 0 #Altın Spawner
{zsp::%player%} = 0 #Zümrüt Spawner
{esp::%player%} = 0 #Elmas Spawner
{dbsp::%player%} = 0 #Demir Blok Spawner
{absp::%player%} = 0 #Altin Blok Spawner
{zbsp::%player%} = 0 #Zumrut Blok Spawner
{ebsp::%player%} = 0 #Elmas Blok Spawner
{dspp::%player%} = 2 #Demir Spawner Limiti
{aspp::%player%} = 0 #Altın Spawner Limiti
{zspp::%player%} = 0 #Zümrüt Spawner Limiti
{espp::%player%} = 0 #Elmas Spawner Limiti
{sp::%player%} = 0 #Toplam Spawner Sayısı
command /zsp [<text>] [<player>] [<number>]:
trigger:
if player has permission "op":
if arg 1 is not set:
send "{@server} &7Kullanım &7/&3ZSp &7[&fDemir&7/&6Altın&7/&bElmas&7] [&aIsim&7] [&aAdet&7]" to player
if arg 1 is "demir" or "iron":
if arg 2 is not set:
if arg 3 is set:
execute console command "give %player% iron_ore %arg-3% name:&7Demir_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &fDemir &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %player% iron_ore 1 name:&7Demir_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &fDemir &aSpawner Verildi." to player
if arg 2 is set:
if arg 3 is set:
execute console command "give %arg-2% iron_ore %arg-3% name:&7Demir_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &fDemir &aSpawner Verildi." to arg-2
send "{@server} &fDemir &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %arg-2% iron_ore 1 name:&7Demir_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &fDemir &aSpawner Verildi." to arg-2
send "{@server} &fDemir &aSpawner Verildi." to player
if arg 1 is "demirblok" or "ironblock":
if arg 2 is not set:
if arg 3 is set:
execute console command "give %player% iron_block %arg-3% name:&7Demir_Blok_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &fDemir Blok &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %player% iron_block 1 name:&7Demir_Blok_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &fDemir Blok &aSpawner Verildi." to player
if arg 2 is set:
if arg 3 is set:
execute console command "give %arg-2% iron_block %arg-3% name:&7Demir_Blok_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &fDemir Blok &aSpawner Verildi." to arg-2
send "{@server} &fDemir Blok &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %arg-2% iron_block 1 name:&7Demir_Blok_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &fDemir Blok &aSpawner Verildi." to arg-2
send "{@server} &fDemir Blok &aSpawner Verildi." to player
if arg 1 is "altın" or "gold" or "altin":
if arg 2 is not set:
if arg 3 is set:
execute console command "give %player% gold_ore %arg-3% name:&7Altın_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &6Altın &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %player% gold_ore 1 name:&7Altın_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &6Altın &aSpawner Verildi." to player
if arg 2 is set:
if arg 3 is set:
execute console command "give %arg-2% gold_ore %arg-3% name:&7Altın_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &6Altın &aSpawner Verildi." to arg-2
send "{@server} &6Altın &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %arg-2% gold_ore 1 name:&7Altın_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &6Altın &aSpawner Verildi." to arg-2
send "{@server} &6Altın &aSpawner Verildi." to player
if arg 1 is "altınblok" or "goldblock" or "altinblok":
if arg 2 is not set:
if arg 3 is set:
execute console command "give %player% gold_block %arg-3% name:&7Altın_Blok_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &6Altın Blok &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %player% gold_block 1 name:&7Altın_Blok_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &6Altın Blok &aSpawner Verildi." to player
if arg 2 is set:
if arg 3 is set:
execute console command "give %arg-2% gold_block %arg-3% name:&7Altın_Blok_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &6Altın Blok &aSpawner Verildi." to arg-2
send "{@server} &6Altın Blok &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %arg-2% gold_block 1 name:&7Altın_Blok_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &6Altın Blok &aSpawner Verildi." to arg-2
send "{@server} &6Altın Blok &aSpawner Verildi." to player
if arg 1 is "zümrüt" or "emerald" or "zumrut":
if arg 2 is not set:
if arg 3 is set:
execute console command "give %player% emerald_ore %arg-3% name:&7Zümrüt_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &2Zümrüt &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %player% emerald_ore 1 name:&7Zümrüt_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &2Zümrüt &aSpawner Verildi." to player
if arg 2 is set:
if arg 3 is set:
execute console command "give %arg-2% emerald_ore %arg-3% name:&7Zümrüt_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &2Zümrüt &aSpawner Verildi." to arg-2
send "{@server} &2Zümrüt &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %arg-2% emerald_ore 1 name:&7Zümrüt_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &2Zümrüt &aSpawner Verildi." to arg-2
send "{@server} &bZümrüt &aSpawner Verildi." to player
if arg 1 is "zümrütblok" or "emeraldblock" or "zumrutblok":
if arg 2 is not set:
if arg 3 is set:
execute console command "give %player% emerald_block %arg-3% name:&7Zümrüt_Blok_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &2Zümrüt Blok &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %player% emerald_block 1 name:&7Zümrüt_Blok_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &2Zümrüt Blok &aSpawner Verildi." to player
if arg 2 is set:
if arg 3 is set:
execute console command "give %arg-2% emerald_block %arg-3% name:&7Zümrüt_Blok_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &2Zümrüt Blok &aSpawner Verildi." to arg-2
send "{@server} &2Zümrüt Blok &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %arg-2% emerald_block 1 name:&7Zümrüt_Blok_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &2Zümrüt Blok &aSpawner Verildi." to arg-2
send "{@server} &bZümrüt Blok &aSpawner Verildi." to player
if arg 1 is "elmas" or "dia" or "diamond":
if arg 2 is not set:
if arg 3 is set:
execute console command "give %player% diamond_ore %arg-3% name:&7Elmas_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &bElmas &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %player% diamond_ore 1 name:&7Elmas_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &bElmas &aSpawner Verildi." to player
if arg 2 is set:
if arg 3 is set:
execute console command "give %arg-2% diamond_ore %arg-3% name:&7Elmas_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &bElmas &aSpawner Verildi." to arg-2
send "{@server} &bElmas &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %arg-2% diamond_ore 1 name:&7Elmas_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &bElmas &aSpawner Verildi." to arg-2
send "{@server} &bElmas &aSpawner Verildi." to player
if arg 1 is "elmasblok" or "diablok" or "diamondblock":
if arg 2 is not set:
if arg 3 is set:
execute console command "give %player% diamond_block %arg-3% name:&7Elmas_Blok_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &bElmas Blok &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %player% diamond_block 1 name:&7Elmas_Blok_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &bElmas Blok &aSpawner Verildi." to player
if arg 2 is set:
if arg 3 is set:
execute console command "give %arg-2% diamond_block %arg-3% name:&7Elmas_Blok_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &bElmas Blok &aSpawner Verildi." to arg-2
send "{@server} &bElmas Blok &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %arg-2% diamond_block 1 name:&7Elmas_Blok_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &bElmas Blok &aSpawner Verildi." to arg-2
send "{@server} &bElmas Blok &aSpawner Verildi." to player
else:
send "{@server} &7Bu komutu kullanamazsın." to player
command /asp [<text>] [<player>] [<number>]:
usage: /asp [<text>] [<player>] [<number>
trigger:
if player has permission ".*":
if arg 1 is not set:
send "{@server} &7Kullanım &7/&3ZSp &7[&fDemir&7/&6Altın&7/&bElmas&7] [&aIsim&7] [&aAdet&7]" to player
if arg 1 is "demir" or "iron":
if arg 2 is not set:
if arg 3 is set:
execute console command "give %player% iron_ore %arg-3% name:&7Demir_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &fDemir &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %player% iron_ore 1 name:&7Demir_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &fDemir &aSpawner Verildi." to player
if arg 2 is set:
if arg 3 is set:
execute console command "give %arg-2% iron_ore %arg-3% name:&7Demir_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &fDemir &aSpawner Verildi." to arg-2
send "{@server} &fDemir &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %arg-2% iron_ore 1 name:&7Demir_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &fDemir &aSpawner Verildi." to arg-2
send "{@server} &fDemir &aSpawner Verildi." to player
if arg 1 is "demirblok" or "ironblock":
if arg 2 is not set:
if arg 3 is set:
execute console command "give %player% iron_block %arg-3% name:&7Demir_Blok_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &fDemir Blok &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %player% iron_block 1 name:&7Demir_Blok_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &fDemir Blok &aSpawner Verildi." to player
if arg 2 is set:
if arg 3 is set:
execute console command "give %arg-2% iron_block %arg-3% name:&7Demir_Blok_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &fDemir Blok &aSpawner Verildi." to arg-2
send "{@server} &fDemir Blok &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %arg-2% iron_block 1 name:&7Demir_Blok_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &fDemir Blok &aSpawner Verildi." to arg-2
send "{@server} &fDemir Blok &aSpawner Verildi." to player
if arg 1 is "altın" or "gold" or "altin":
if arg 2 is not set:
if arg 3 is set:
execute console command "give %player% gold_ore %arg-3% name:&7Altın_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &6Altın &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %player% gold_ore 1 name:&7Altın_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &6Altın &aSpawner Verildi." to player
if arg 2 is set:
if arg 3 is set:
execute console command "give %arg-2% gold_ore %arg-3% name:&7Altın_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &6Altın &aSpawner Verildi." to arg-2
send "{@server} &6Altın &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %arg-2% gold_ore 1 name:&7Altın_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &6Altın &aSpawner Verildi." to arg-2
send "{@server} &6Altın &aSpawner Verildi." to player
if arg 1 is "altınblok" or "goldblock" or "altinblok":
if arg 2 is not set:
if arg 3 is set:
execute console command "give %player% gold_block %arg-3% name:&7Altın_Blok_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &6Altın Blok &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %player% gold_block 1 name:&7Altın_Blok_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &6Altın Blok &aSpawner Verildi." to player
if arg 2 is set:
if arg 3 is set:
execute console command "give %arg-2% gold_block %arg-3% name:&7Altın_Blok_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &6Altın Blok &aSpawner Verildi." to arg-2
send "{@server} &6Altın Blok &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %arg-2% gold_block 1 name:&7Altın_Blok_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &6Altın Blok &aSpawner Verildi." to arg-2
send "{@server} &6Altın Blok &aSpawner Verildi." to player
if arg 1 is "zümrüt" or "emerald" or "zumrut":
if arg 2 is not set:
if arg 3 is set:
execute console command "give %player% emerald_ore %arg-3% name:&7Zümrüt_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &2Zümrüt &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %player% emerald_ore 1 name:&7Zümrüt_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &2Zümrüt &aSpawner Verildi." to player
if arg 2 is set:
if arg 3 is set:
execute console command "give %arg-2% emerald_ore %arg-3% name:&7Zümrüt_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &2Zümrüt &aSpawner Verildi." to arg-2
send "{@server} &2Zümrüt &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %arg-2% emerald_ore 1 name:&7Zümrüt_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &2Zümrüt &aSpawner Verildi." to arg-2
send "{@server} &bZümrüt &aSpawner Verildi." to player
if arg 1 is "zümrütblok" or "emeraldblock" or "zumrutblok":
if arg 2 is not set:
if arg 3 is set:
execute console command "give %player% emerald_block %arg-3% name:&7Zümrüt_Blok_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &2Zümrüt Blok &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %player% emerald_block 1 name:&7Zümrüt_Blok_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &2Zümrüt Blok &aSpawner Verildi." to player
if arg 2 is set:
if arg 3 is set:
execute console command "give %arg-2% emerald_block %arg-3% name:&7Zümrüt_Blok_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &2Zümrüt Blok &aSpawner Verildi." to arg-2
send "{@server} &2Zümrüt Blok &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %arg-2% emerald_block 1 name:&7Zümrüt_Blok_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &2Zümrüt Blok &aSpawner Verildi." to arg-2
send "{@server} &bZümrüt Blok &aSpawner Verildi." to player
if arg 1 is "elmas" or "dia" or "diamond":
if arg 2 is not set:
if arg 3 is set:
execute console command "give %player% diamond_ore %arg-3% name:&7Elmas_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &bElmas &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %player% diamond_ore 1 name:&7Elmas_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &bElmas &aSpawner Verildi." to player
if arg 2 is set:
if arg 3 is set:
execute console command "give %arg-2% diamond_ore %arg-3% name:&7Elmas_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &bElmas &aSpawner Verildi." to arg-2
send "{@server} &bElmas &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %arg-2% diamond_ore 1 name:&7Elmas_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &bElmas &aSpawner Verildi." to arg-2
send "{@server} &bElmas &aSpawner Verildi." to player
if arg 1 is "elmasblok" or "diablok" or "diamondblock":
if arg 2 is not set:
if arg 3 is set:
execute console command "give %player% diamond_block %arg-3% name:&7Elmas_Blok_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &bElmas Blok &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %player% diamond_block 1 name:&7Elmas_Blok_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &bElmas Blok &aSpawner Verildi." to player
if arg 2 is set:
if arg 3 is set:
execute console command "give %arg-2% diamond_block %arg-3% name:&7Elmas_Blok_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &bElmas Blok &aSpawner Verildi." to arg-2
send "{@server} &bElmas Blok &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %arg-2% diamond_block 1 name:&7Elmas_Blok_&aSpawner lore:&b&lSC&6&l NW_&3»_&7Kazma_ile_kırınız"
send "{@server} &bElmas Blok &aSpawner Verildi." to arg-2
send "{@server} &bElmas Blok &aSpawner Verildi." to player
else:
send "{@server} &7Bu komutu kullanamazsın." to player
on place:
if {limit::spawner} is "true":
if name of player's tool is "&7Demir &aSpawner":
if {dsp::%player%} is smaller than or equal to {dspp::%player%}:
set {dsp1::%location of event-block%::%player%} to location of event-block
wait 2 tick
set block to iron ore
send "{@server} &7Spawneri Başarıyla Koydun."
send "{@server} &7Spawneri Kazma İle Kırabilirsin."
add 1 to {dsp::%player%}
while {dsp1::%location of event-block%::%player%} is set:
drop 1 iron ingot
wait 12 second
else:
cancel event
send "{@server} &7Spawner Koymak İçin Hakkın Kalmamış."
if name of player's tool is "&7Demir Blok &aSpawner":
if {dbsp::%player%} is smaller than or equal to {dbspp::%player%}:
set {dbsp1::%location of event-block%::%player%} to location of event-block
wait 2 tick
set block to iron block
send "{@server} &7Spawneri Başarıyla Koydun."
send "{@server} &7Spawneri Kazma İle Kırabilirsin."
add 1 to {dsp::%player%}
while {dsp1::%location of event-block%::%player%} is set:
drop 1 iron block
wait 12 second
else:
cancel event
send "{@server} &7Spawner Koymak İçin Hakkın Kalmamış."
if name of player's tool is "&7Altın &aSpawner":
if {asp::%player%} is smaller than or equal to {aspp::%player%}:
set {asp1::%location of event-block%::%player%} to location of event-block
wait 2 tick
set block to gold ore
send "{@server} &7Spawneri Başarıyla Koydun." to player
send "{@server} &7Spawneri Kazma İle Kırabilirsin." to player
add 1 to {asp::%player%}
while {asp1::%location of event-block%::%player%} is set:
drop 1 gold ingot
wait 12 second
else:
cancel event
send "{@server} &7Spawner Koymak İçin Hakkın Kalmamış" to player
if name of player's tool is "&7Altın Blok &aSpawner":
if {absp::%player%} is smaller than or equal to {abspp::%player%}:
set {absp1::%location of event-block%::%player%} to location of event-block
wait 2 tick
set block to gold block
send "{@server} &7Spawneri Başarıyla Koydun." to player
send "{@server} &7Spawneri Kazma İle Kırabilirsin." to player
add 1 to {absp::%player%}
while {absp1::%location of event-block%::%player%} is set:
drop 1 gold block
wait 12 second
else:
cancel event
send "{@server} &7Spawner Koymak İçin Hakkın Kalmamış" to player
if name of player's tool is "&7Zümrüt &aSpawner":
if {zsp::%player%} is smaller than or equal to {zspp::%player%}:
set {zsp1::%location of event-block%::%player%} to location of event-block
wait 2 tick
set block to emerald ore
send "{@server} &7Spawneri Başarıyla Koydun." to player
send "{@server} &7Spawneri Kazma İle Kırabilirsin." to player
wait 2 tick
add 1 to {zsp::%player%}
while {zsp1::%location of event-block%::%player%} is set:
drop 1 emerald
wait 12 second
else:
cancel event
send "{@server} &7Spawner Koymak İçin Hakkın Kalmamış" to player
if name of player's tool is "&7Zümrüt Blok &aSpawner":
if {zbsp::%player%} is smaller than or equal to {zbspp::%player%}:
set {zbsp1::%location of event-block%::%player%} to location of event-block
wait 2 tick
set block to emerald block
send "{@server} &7Spawneri Başarıyla Koydun." to player
send "{@server} &7Spawneri Kazma İle Kırabilirsin." to player
wait 2 tick
add 1 to {zbsp::%player%}
while {zbsp1::%location of event-block%::%player%} is set:
drop 1 emerald block
wait 12 second
else:
cancel event
send "{@server} &7Spawner Koymak İçin Hakkın Kalmamış" to player
if name of player's tool is "&7Elmas &aSpawner":
if {esp::%player%} is smaller than or equal to {espp::%player%}:
set {esp1::%location of event-block%::%player%} to location of event-block
wait 2 tick
set block to diamond ore
send "{@server} &7Spawneri Başarıyla Koydun." to player
send "{@server} &7Spawneri Kazma İle Kırabilirsin." to player
wait 2 tick
add 1 to {esp::%player%}
while {esp1::%location of event-block%::%player%} is set:
drop 1 diamond
wait 12 second
else:
cancel event
send "{@server} &7Spawner Koymak İçin Hakkın Kalmamış" to player
if name of player's tool is "&7Elmas Blok &aSpawner":
if {ebsp::%player%} is smaller than or equal to {ebspp::%player%}:
set {ebsp1::%location of event-block%::%player%} to location of event-block
wait 2 tick
set block to diamond block
send "{@server} &7Spawneri Başarıyla Koydun." to player
send "{@server} &7Spawneri Kazma İle Kırabilirsin." to player
wait 2 tick
add 1 to {ebsp::%player%}
while {ebsp1::%location of event-block%::%player%} is set:
drop 1 diamond block
wait 12 second
else:
cancel event
send "{@server} &7Spawner Koymak İçin Hakkın Kalmamış" to player
else:
if name of player's tool is "&7Demir &aSpawner":
set {dsp1::%location of event-block%::%player%} to location of event-block
wait 2 tick
set block to iron ore
send "{@server} &7Spawneri Başarıyla Koydun."
send "{@server} &7Spawneri Kazma İle Kırabilirsin."
add 1 to {dsp::%player%}
while {dsp1::%location of event-block%::%player%} is set:
drop 1 iron ingot
wait 12 second
if name of player's tool is "&7Demir Blok &aSpawner":
set {dbsp1::%location of event-block%::%player%} to location of event-block
wait 2 tick
set block to iron block
send "{@server} &7Spawneri Başarıyla Koydun."
send "{@server} &7Spawneri Kazma İle Kırabilirsin."
add 1 to {dbsp::%player%}
while {dbsp1::%location of event-block%::%player%} is set:
drop 1 iron block
wait 12 second
if name of player's tool is "&7Altın &aSpawner":
set {asp1::%location of event-block%::%player%} to location of event-block
wait 2 tick
set block to gold ore
send "{@server} &7Spawneri Başarıyla Koydun." to player
send "{@server} &7Spawneri Kazma İle Kırabilirsin." to player
add 1 to {asp::%player%}
while {asp1::%location of event-block%::%player%} is set:
drop 1 gold ingot
wait 12 second
if name of player's tool is "&7Altın Blok &aSpawner":
set {absp1::%location of event-block%::%player%} to location of event-block
wait 2 tick
set block to gold block
send "{@server} &7Spawneri Başarıyla Koydun." to player
send "{@server} &7Spawneri Kazma İle Kırabilirsin." to player
add 1 to {absp::%player%}
while {absp1::%location of event-block%::%player%} is set:
drop 1 gold block
wait 12 second
if name of player's tool is "&7Zümrüt &aSpawner":
set {zsp1::%location of event-block%::%player%} to location of event-block
wait 2 tick
set block to emerald ore
send "{@server} &7Spawneri Başarıyla Koydun." to player
send "{@server} &7Spawneri Kazma İle Kırabilirsin." to player
wait 2 tick
add 1 to {zsp::%player%}
while {zsp1::%location of event-block%::%player%} is set:
drop 1 emerald
wait 12 second
if name of player's tool is "&7Zümrüt Blok &aSpawner":
set {zbsp1::%location of event-block%::%player%} to location of event-block
wait 2 tick
set block to emerald block
send "{@server} &7Spawneri Başarıyla Koydun." to player
send "{@server} &7Spawneri Kazma İle Kırabilirsin." to player
wait 2 tick
add 1 to {zbsp::%player%}
while {zbsp1::%location of event-block%::%player%} is set:
drop 1 emerald block
wait 12 second
if name of player's tool is "&7Elmas &aSpawner":
set {esp1::%location of event-block%::%player%} to location of event-block
wait 2 tick
set block to diamond ore
send "{@server} &7Spawneri Başarıyla Koydun." to player
send "{@server} &7Spawneri Kazma İle Kırabilirsin." to player
wait 2 tick
add 1 to {esp::%player%}
while {esp1::%location of event-block%::%player%} is set:
drop 1 diamond
wait 12 second
if name of player's tool is "&7Elmas Blok &aSpawner":
set {ebsp1::%location of event-block%::%player%} to location of event-block
wait 2 tick
set block to diamond block
send "{@server} &7Spawneri Başarıyla Koydun." to player
send "{@server} &7Spawneri Kazma İle Kırabilirsin." to player
wait 2 tick
add 1 to {ebsp::%player%}
while {ebsp1::%location of event-block%::%player%} is set:
drop 1 diamond block
wait 12 second
on break:
if {dsp1::%location of event-block%::%player%} is set:
remove 1 from {dsp::%player%}
cancel event
set block to air
clear {dsp1::%location of event-block%::%player%}
remove location of event-block from {dsp1::*}
give 1 iron ore named "&7Demir &aSpawner" with lore "&b&lSC&6&l NW &3» &7Kazma ile kırınız" to player
send "{@server} &7Spawnerin verildi." to player
if {dbsp1::%location of event-block%::%player%} is set:
remove 1 from {dbsp::%player%}
cancel event
set block to air
clear {dbsp1::%location of event-block%::%player%}
remove location of event-block from {dbsp1::*}
give 1 iron block named "&7Demir Blok &aSpawner" with lore "&b&lSC&6&l NW &3» &7Kazma ile kırınız" to player
send "{@server} &7Spawnerin verildi." to player
if {asp1::%location of event-block%::%player%} is set:
remove 1 from {asp::%player%}
cancel event
set block to air
clear {asp1::%location of event-block%::%player%}
remove location of event-block from {asp1::*}
give 1 gold ore named "&7Altın &aSpawner" with lore "&b&lSC&6&l NW &3» &7Kazma ile kırınız" to player
send "{@server} &7Spawnerin verildi." to player
if {absp1::%location of event-block%::%player%} is set:
remove 1 from {absp::%player%}
cancel event
set block to air
clear {absp1::%location of event-block%::%player%}
remove location of event-block from {absp1::*}
give 1 gold block named "&7Altın Blok &aSpawner" with lore "&b&lSC&6&l NW &3» &7Kazma ile kırınız" to player
send "{@server} &7Spawnerin verildi." to player
if {zsp1::%location of event-block%::%player%} is set:
remove 1 from {zsp::%player%}
cancel event
set block to air
clear {zsp1::%location of event-block%::%player%}
remove location of event-block from {zsp1::*}
give 1 emerald ore named "&7Zümrüt &aSpawner" with lore "&b&lSC&6&l NW &3» &7Kazma ile kırınız" to player
send "{@server} &7Spawnerin verildi." to player
if {zbsp1::%location of event-block%::%player%} is set:
remove 1 from {zbsp::%player%}
cancel event
set block to air
clear {zbsp1::%location of event-block%::%player%}
remove location of event-block from {zbsp1::*}
give 1 emerald block named "&7Zümrüt Blok &aSpawner" with lore "&b&lSC&6&l NW &3» &7Kazma ile kırınız" to player
send "{@server} &7Spawnerin verildi." to player
if {esp1::%location of event-block%::%player%} is set:
remove 1 from {esp::%player%}
cancel event
set block to air
clear {esp1::%location of event-block%::%player%}
remove location of event-block from {esp1::*}
give 1 diamond ore named "&7Elmas &aSpawner" with lore "&b&lSC&6&l NW &3» &7Kazma ile kırınız" to player
send "{@server} &7Spawnerin verildi." to player
if {ebsp1::%location of event-block%::%player%} is set:
remove 1 from {ebsp::%player%}
cancel event
set block to air
clear {ebsp1::%location of event-block%::%player%}
remove location of event-block from {ebsp1::*}
give 1 diamond block named "&7Elmas Blok &aSpawner" with lore "&b&lSC&6&l NW &3» &7Kazma ile kırınız" to player
send "{@server} &7Spawnerin verildi." to player
command /Hak [<text>] [<player>] [<number>]:
trigger:
if player has permission "op":
if arg 1 is set:
if arg 2 is set:
if arg 3 is set:
if arg 1 is "demir" or "iron":
add arg-3 to {dspp::%arg 2%}
if arg 1 is "altın" or "gold":
add arg-3 to {aspp::%arg 2%}
if arg 1 is "dia" or "diamond" or "elmas":
add arg-3 to {espp::%arg 2%}
if arg 1 is "zümrüt" or "emerald":
add arg-3 to {zspp::%arg 2%}
send "{@server} &a%arg-2% &7adlı kişiye &61 &7adet &3%arg-1% &7Spawner kullanım hakkı verildi"
else:
send "{@server} &cSayı Girmelisin!"
else:
send "{@server} &cIsim Girmelisin!"
else:
send "{@server} &7Kullanım &7/&2Hak &7[&fDemir&7/&6Altın&7/&bElmas&7/&eEnd&7/&3Sünger&7] [&aIsim&7] [&aAdet&7]" to player
else:
send "{@server} &7Bu komutu kullanamazsın." to player