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Silinen üye 92065
Ziyaretçi
F-ItemSpawner'de o sorun var maalesef başka spawnere geçmenizi öneririm.Serverimde FitemSpawner kullanıyorum adam adasindan ışınlanıp spawna falan gidiyor ama spawner hala çalışıyor yardım edebilecek biri varmı
ZiyaBRN#8832
#============================
#Yapimci : Bioflugel.
#============================
options:
prefix: &b&lRainy&6&lMC &a&l>
itemdemir: 1
itemdemirblok: 1
itemaltin: 1
itemaltinblok: 1
itemelmas: 1
itemelmasblok: 1
itemzumrut: 1
itemzumrutblok: 1
command /itemsp [<text>] [<text>] [<player>] [<integer>]:
permission: item.spawner
permission message:{@prefix} &cBunun Icin Yetkin Yok.
trigger:
if arg 1 is not set:
message "&6&m&l============================================="
message "{@prefix} &3Liste : &c/ItemSp Liste"
message "{@prefix} &3Bilgi : &c/ItemSp Bilgi"
message "{@prefix} &3Give : &c/ItemSp ver <spawner> <oyuncu> <miktar>"
message "&6&m&l=============================================="
if arg 1 is "liste":
message "&6&m&l==================="
message "{@prefix} &fDemir"
message "{@prefix} &fDemirBlok"
message "{@prefix} &6Altin"
message "{@prefix} &6AltinBlok"
message "{@prefix} &bElmas"
message "{@prefix} &bElmasBlok"
message "{@prefix} &aZumrut"
message "{@prefix} &aZumrutBlok"
message "&6&m&l==================="
if arg 1 is "Bilgi":
message "&6&m&l============================================"
message "{@prefix} &3Skript By > &6&lBioflugel"
message "{@prefix} &3Kendi Skriptiniz Gibi Paylasmayiniz!"
message "{@prefix} &3Iyi Kullanmalar"
message "{@prefix} &3Skype : &clive:alevlibebekler"
message "&6&m&l============================================"
if arg 1 is "ver":
if arg 2 is "Demir":
if arg 3 is set:
if arg 4 is set:
give arg-4 of iron_ore named "&fDemir Spawner" to arg 3
message "{@prefix} &a%arg 3% &cAdli Oyuncuya &a%arg 2% &cAdli Spawner Verildi"
else:
message "{@prefix} &cMiktar Giriniz"
cancel event
else:
message "{@prefix} &cOyuncu Giriniz"
cancel event
else:
message "{@prefix} &cSpawer Giriniz Liste Icin /ItemSp Liste"
cancel event
if arg 2 is "DemirBlok":
if arg 3 is set:
if arg 4 is set:
give arg-4 of iron_block named "&fDemirBlok Spawner" to arg 3
message "{@prefix} &a%arg 3% &cAdli Oyuncuya &a%arg 2% &cAdli Spawner Verildi"
else:
message "{@prefix} &cMiktar Giriniz"
cancel event
else:
message "{@prefix} &cOyuncu Giriniz"
cancel event
else:
message "{@prefix} &cSpawer Giriniz Liste Icin /ItemSp Liste"
cancel event
if arg 2 is "Altin":
if arg 3 is set:
if arg 4 is set:
give arg-4 of gold_ore named "&6Altin Spawner" to arg 3
message "{@prefix} &a%arg 3% &cAdli Oyuncuya &a%arg 2% &cAdli Spawner Verildi"
else:
message "{@prefix} &cMiktar Giriniz"
cancel event
else:
message "{@prefix} &cOyuncu Giriniz"
cancel event
else:
message "{@prefix} &cSpawer Giriniz Liste Icin /ItemSp Liste"
cancel event
if arg 2 is "AltinBlok":
if arg 3 is set:
if arg 4 is set:
give arg-4 of gold_block named "&6AltinBlok Spawner" to arg 3
message "{@prefix} &a%arg 3% &cAdli Oyuncuya &a%arg 2% &cAdli Spawner Verildi"
else:
message "{@prefix} &cMiktar Giriniz"
cancel event
else:
message "{@prefix} &cOyuncu Giriniz"
cancel event
else:
message "{@prefix} &cSpawer Giriniz Liste Icin /ItemSp Liste"
cancel event
if arg 2 is "Elmas":
if arg 3 is set:
if arg 4 is set:
give arg-4 of diamond_ore named "&bElmas Spawner" to arg 3
message "{@prefix} &a%arg 3% &cAdli Oyuncuya &a%arg 2% &cAdli Spawner Verildi"
else:
message "{@prefix} &cMiktar Giriniz"
cancel event
else:
message "{@prefix} &cOyuncu Giriniz"
cancel event
else:
message "{@prefix} &cSpawer Giriniz Liste Icin /ItemSp Liste"
cancel event
if arg 2 is "ElmasBlok":
if arg 3 is set:
if arg 4 is set:
give arg-4 of diamond_block named "&bElmasBlok Spawner" to arg 3
message "{@prefix} &a%arg 3% &cAdli Oyuncuya &a%arg 2% &cAdli Spawner Verildi"
else:
message "{@prefix} &cMiktar Giriniz"
cancel event
else:
message "{@prefix} &cOyuncu Giriniz"
cancel event
else:
message "{@prefix} &cSpawer Giriniz Liste Icin /ItemSp Liste"
cancel event
if arg 2 is "Zumrut":
if arg 3 is set:
if arg 4 is set:
give arg-4 of emerald_ore named "&aZumrut Spawner" to arg 3
message "{@prefix} &a%arg 3% &cAdli Oyuncuya &a%arg 2% &cAdli Spawner Verildi"
else:
message "{@prefix} &cMiktar Giriniz"
cancel event
else:
message "{@prefix} &cOyuncu Giriniz"
cancel event
else:
message "{@prefix} &cSpawer Giriniz Liste Icin /ItemSp Liste"
cancel event
if arg 2 is "ZumrutBlok":
if arg 3 is set:
if arg 4 is set:
give arg-4 of emerald_block named "&aZumrutBlok Spawner" to arg 3
message "{@prefix} &a%arg 3% &cAdli Oyuncuya &a%arg 2% &cAdli Spawner Verildi"
else:
message "{@prefix} &cMiktar Giriniz"
cancel event
else:
message "{@prefix} &cOyuncu Giriniz"
cancel event
else:
message "{@prefix} &cSpawer Giriniz Liste Icin /ItemSp Liste"
cancel event
#______________________________________________________________________________________________________
#/!demirspawner!\____________________________________________
on place of iron_ore:
if name of player's tool is "&fDemir Spawner":
add event-location to {itemdemirsp::*}
set {rmcc::sahip::%event-location%} to player
on break of iron_ore:
loop {itemdemirsp::*}:
if loop-value is event-location:
remove event-location from {itemdemirsp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 iron_ore named "&fDemir Spawner" to player
#____________________________________________________________
#/!demirblokspawner!\_________________________________________
on place of iron_block:
if name of player's tool is "&fDemirBlok Spawner":
add event-location to {itemdemirbloksp::*}
set {rmcc::sahip::%event-location%} to player
on break of iron_block:
loop {itemdemirbloksp::*}:
if loop-value is event-location:
remove event-location from {itemdemirbloksp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 iron_block named "&fDemirBlok Spawner" to player
#_____________________________________________________________
#/!altinspawner!\_____________________________________________
on place of gold_ore:
if name of player's tool is "&6Altin Spawner":
add event-location to {itemaltinsp::*}
set {rmcc::sahip::%event-location%} to player
on break of gold_ore:
loop {itemaltinsp::*}:
if loop-value is event-location:
remove event-location from {itemaltinsp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 gold_ore named "&6Altin Spawner" to player
#_____________________________________________________________
#/!altinblokspawner!\_____________________________________________
on place of gold_block:
if name of player's tool is "&6AltinBlok Spawner":
add event-location to {itemaltinbloksp::*}
set {rmcc::sahip::%event-location%} to player
on break of gold_block:
loop {itemaltinbloksp::*}:
if loop-value is event-location:
remove event-location from {itemaltinbloksp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 gold_block named "&6AltinBlok Spawner" to player
#_____________________________________________________________
#/!elmasspawner!\_____________________________________________
on place of diamond_ore:
if name of player's tool is "&bElmas Spawner":
add event-location to {itemelmassp::*}
set {rmcc::sahip::%event-location%} to player
on break of diamond_ore:
loop {itemelmassp::*}:
if loop-value is event-location:
remove event-location from {itemelmassp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 diamond_ore named "&bElmas Spawner" to player
#_____________________________________________________________
#/!elmasblokspawner!\_____________________________________________
on place of diamond_block:
if name of player's tool is "&bElmasBlok Spawner":
add event-location to {itemelmasbloksp::*}
set {rmcc::sahip::%event-location%} to player
on break of diamond_block:
loop {itemelmasbloksp::*}:
if loop-value is event-location:
remove event-location from {itemelmasbloksp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 diamond_block named "&bElmasBlok Spawner" to player
#_____________________________________________________________
#/!zumrutspawner!\_____________________________________________
on place of emerald_ore:
if name of player's tool is "&aZumrut Spawner":
add event-location to {itemzumrutsp::*}
set {rmcc::sahip::%event-location%} to player
on break of emerald_ore:
loop {itemzumrutsp::*}:
if loop-value is event-location:
remove event-location from {itemzumrutsp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 emerald_ore named "&aZumrut Spawner" to player
#_____________________________________________________________
#/!zumrutblokspawner!\_____________________________________________
on place of emerald_block:
if name of player's tool is "&aZumrutBlok Spawner":
add event-location to {itemzumrutbloksp::*}
set {rmcc::sahip::%event-location%} to player
on break of emerald_block:
loop {itemzumrutbloksp::*}:
if loop-value is event-location:
remove event-location from {itemzumrutbloksp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 emerald_block named "&aZumrutBlok Spawner" to player
#_____________________________________________________________
#/!Zamanlayicilar!\___________________________________________
#Demir
every {@itemdemir} second:
loop {itemdemirsp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop 1 of iron ingot at loop-value
#Demir Blok
every {@itemdemirblok} second:
loop {itemdemirbloksp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop 1 of iron block at loop-value
#Altin
every {@itemaltin} second:
loop {itemaltinsp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop 1 of gold ingot at loop-value
#Altin Blok
every {@itemaltinblok} second:
loop {itemaltinbloksp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop 1 of gold block at loop-value
#Elmas
every {@itemelmas} second:
loop {itemelmassp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop 1 of diamond at loop-value
#ElmasBlok
every {@itemelmasblok} second:
loop {itemelmasbloksp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop 1 of diamond block at loop-value
#Zumrut
every {@itemzumrut} second:
loop {itemzumrutsp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop 1 of emerald at loop-value
#zumrutblok
every {@itemzumrutblok} second:
loop {itemzumrutbloksp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop 1 of emerald block at loop-value
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