function renkdegis(p: player, r: text):
set {renk::%{_p}%} to {_r}
on chat:
if {renk::%player%} is set:
if player have the permission "vip.renk":
set message to colored "%colored {renk::%player%}%%colored message%"
command /renk:
aliases: viprenk,renkdegis,renkdeğiş,renkdeğiştir,yazirengi,yazırengi
permission: vip.renk
permission message: &e&l> &cBu özelliği kullanabilmek için VIP almanız gerekmektedir!
trigger:
open virtual chest inventory with size 1 named "&a&lV&b&lI&c&lP&d&lR&e&ln&f&lk" to player
format gui slot 0 of player with light gray dye named "&7Açık Gri" to close then run function renkdegis(player, "&7")
format gui slot 1 of player with bone meal named "&fBeyaz" to close then run function renkdegis(player, "&f")
format gui slot 2 of player with light green dye named "&aAçık Yeşil" to close then run:
if player have the permission "vip+.renk":
renkdegis(player, "&a")
else:
send "&cBu rengi kullanabilmek için VIP+ almanız gerekmekte!" to player
format gui slot 3 of player with rose red named "&cAçık Kırmızı" to close then run:
if player have the permission "vip++.renk":
renkdegis(player, "&c")
else:
send "&cBu rengi kullanabilmek için VIP++ almanız gerekmekte!" to player