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Odunlara Vur Vur Vur!
Selamlar arkadaşlar forumda gördüğüm bi rank skriptini kendime uyarlamaya çalıştım fakat skriptlerden fazla anlamıyorum yaptım fakat çalışmıyor yardımcı olursanız sevinirim.
Aldığım hata bu:
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Buyrun Skript:
Aldığım hata bu:
Değerli ziyaretçimiz, içeriği görebilmek için
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Buyrun Skript:
Kod:
command /rutbe:
trigger:
open chest with 2 rows named "&6Rütbeler" to player
with 5 tick
format slot 0 of player with diamond sword named "&2SkyLord" to close then run [execute player command "/skylordoll"]
format slot 1 of player with diamond sword named "&2SkyKing" to close then run [execute player command "/skykingoll"]
format slot 2 of player with diamond sword named "&2SkyZeus" to close then run [execute player command "/skyzeusoll"]
format slot 3 of player with diamond sword named "&2SkyGod" to close then run [execute player command "/skygodoll"]
format slot 4 of player with diamond sword named "&2SkyLegend" to close then run [execute player command "/skylegendoll"]
format slot 5 of player with diamond sword named "&2SkyLeader" to close then run [execute player command "/skyleaderoll"]
format slot 6 of player with diamond sword named "&2SkyThor" to close then run [execute player command "/skythoroll"]
format slot 7 of player with diamond sword named "&2SkyPoseidon" to close then run [execute player command "/skyposeidonoll"]
format slot 8 of player with diamond sword named "&2HTZeus" to close then run [execute player command "/htzeusoll"]
format slot 9 of player with diamond sword named "&2HTThor" to close then run [execute player command "/htthoroll"]
format slot 13 of player with diamond sword named "&2HTPoseidon" to close then run [execute player command "/htposeidonoll"]
format slot 15 of player with diamond sword named "&2HTGod" to close then run [execute player command "/htgodoll"]
command /skylordoll:
trigger:
if asb player's island level is greater than 10000:
if {skylord::%player%} is not set:
set {skylord::%player%} to true
run player command "manudel %player%" as op
run player command "manuadd %player% skylord" as op
broadcast "&5&lHyper&f&lTeam >> %player% Adlı Oyuncumuz Skylord Olmuştur, Bilginize..."
give 57 64 named "&6SkyLord Hediyesi" to player
else:
send "Daha Önce Bu Yetkiyi Almışsınız"
else:
send "&6Adanız 10k Level Değil" to player
command /skykingoll:
trigger:
if asb player's island level is greater than 50000:
if {skylord::%player%} is set:
if {skyking::%player%} is not set:
set {skyking::%player%} to true
run player command "manudel %player%" as op
run player command "manuadd %player% skyking" as op
broadcast "&5&lHyper&f&lTeam >> %player% Adlı Oyuncumuz SkyKing Olmuştur, Bilginize..."
give 57 64 named "&6SkyKing Hediyesi" to player
else:
send "Daha Önce Bu Yetkiyi Almışsınız"
else:
send "Önce SkyLord Olmalısın"
else:
send "&6Adanız 50k Level Değil" to player
command /skyzeusoll:
trigger:
if asb player's island level is greater than 100000:
if {skyking::%player%} is set:
if {skyzues::%player%} is not set:
set {skyzeus::%player%} to true
run player command "manudel %player%" as op
run player command "manuadd %player% skyzeus" as op
broadcast "&5&lHyper&f&lTeam %player% Adlı Oyuncumuz SkyZeus Olmuştur, Bilginize..."
give 57 64 named "&6SkyZeus Hediyesi" to player
else:
send "Daha Önce Bu Yetkiyi Almışsınız"
else:
send "Önce SkyKing Olmalısın"
else:
send "&6Adanız 100k Level Değil" to player
command /skygodoll:
trigger:
if asb player's island level is greater than 500000:
if {skyzeus::%player%} is set:
if {skygod::%player%} is not set:
set {skygod::%player%} to true
run player command "manudel %player%" as op
run player command "manuadd %player% skygod" as op
broadcast "&5&lHyper&f&lTeam %player% Adlı Oyuncumuz SkyGod Olmuştur, Bilginize..."
give 57 64 named "&6SkyGod Hediyesi" to player
else:
send "Daha Önce Bu Yetkiyi Almışsınız"
else:
send "Önce SkyZeus Olmalısın"
else:
send "&6Adanız 500k Level Değil" to player
command /skygodoll:
trigger:
if asb player's island level is greater than 500000:
if {skyzeus::%player%} is set:
if {skygod::%player%} is not set:
set {skygod::%player%} to true
run player command "manudel %player%" as op
run player command "manuadd %player% skygod" as op
broadcast "&5&lHyper&f&lTeam %player% Adlı Oyuncumuz SkyGod Olmuştur, Bilginize..."
give 57 64 named "&6SkyGod Hediyesi" to player
else:
send "Daha Önce Bu Yetkiyi Almışsınız"
else:
send "Önce SkyZeus Olmalısın"
else:
send "&6Adanız 500k Level Değil" to player
command /skylegendoll:
trigger:
if asb player's island level is greater than 550000:
if {skygod::%player%} is set:
if {skylegend::%player%} is not set:
set {skylegend::%player%} to true
run player command "manudel %player%" as op
run player command "manuadd %player% skylegend" as op
broadcast "&5&lHyper&f&lTeam %player% Adlı Oyuncumuz SkyLegend Olmuştur, Bilginize..."
give 57 64 named "&6SkyLegend Hediyesi" to player
else:
send "Daha Önce Bu Yetkiyi Almışsınız"
else:
send "Önce SkyGod Olmalısın"
else:
send "&6Adanız 550k Level Değil" to player
command /skyleaderoll:
trigger:
if asb player's island level is greater than 600000:
if {skylegend::%player%} is set:
if {skyleader::%player%} is not set:
set {skyleader::%player%} to true
run player command "manudel %player%" as op
run player command "manuadd %player% skyleader" as op
broadcast "&5&lHyper&f&lTeam %player% Adlı Oyuncumuz SkyLeader Olmuştur, Bilginize..."
give 57 64 named "&6SkyLeader Hediyesi" to player
else:
send "Daha Önce Bu Yetkiyi Almışsınız"
else:
send "Önce SkyLegend Olmalısın"
else:
send "&6Adanız 600k Level Değil" to player
command /skythoroll:
trigger:
if asb player's island level is greater than 650000:
if {skyleader::%player%} is set:
if {skythor::%player%} is not set:
set {skythor::%player%} to true
run player command "manudel %player%" as op
run player command "manuadd %player% skythor" as op
broadcast "&5&lHyper&f&lTeam %player% Adlı Oyuncumuz SkyThor Olmuştur, Bilginize..."
give 57 64 named "&6SkyThor Hediyesi" to player
else:
send "Daha Önce Bu Yetkiyi Almışsınız"
else:
send "Önce SkyLeader Olmalısın"
else:
send "&6Adanız 650k Level Değil" to player
command /skyposeidonoll:
trigger:
if asb player's island level is greater than 700000:
if {skythor::%player%} is set:
if {skyposeidon::%player%} is not set:
set {skyposeidon::%player%} to true
run player command "manudel %player%" as op
run player command "manuadd %player% skyposeidon" as op
broadcast "&5&lHyper&f&lTeam %player% Adlı Oyuncumuz SkyPoseidon Olmuştur, Bilginize..."
give 57 64 named "&6SkyPoseidon Hediyesi" to player
else:
send "Daha Önce Bu Yetkiyi Almışsınız"
else:
send "Önce SkyThor Olmalısın"
else:
send "&6Adanız 700k Level Değil" to player
command /htzeusoll:
trigger:
if asb player's island level is greater than 1000000:
if {skyposeidon::%player%} is set:
if {htzeus::%player%} is not set:
set {htzeus::%player%} to true
run player command "manudel %player%" as op
run player command "manuadd %player% htzeus" as op
broadcast "&5&lHyper&f&lTeam %player% Adlı Oyuncumuz HTZeus Olmuştur, Bilginize..."
give 57 64 named "&6HTZeus Hediyesi" to player
else:
send "Daha Önce Bu Yetkiyi Almışsınız"
else:
send "Önce SkyPoseidon Olmalısın"
else:
send "&6Adanız 1M Level Değil" to player
command /htthoroll:
trigger:
if asb player's island level is greater than 3000000:
if {htzeus::%player%} is set:
if {htthor::%player%} is not set:
set {htthor::%player%} to true
run player command "manudel %player%" as op
run player command "manuadd %player% htthor" as op
broadcast "&5&lHyper&f&lTeam %player% Adlı Oyuncumuz HTThor Olmuştur, Bilginize..."
give 57 64 named "&6HTThor Hediyesi" to player
else:
send "Daha Önce Bu Yetkiyi Almışsınız"
else:
send "Önce HTThor Olmalısın"
else:
send "&6Adanız 3M Level Değil" to player
command /htposeidonoll:
trigger:
if asb player's island level is greater than 5000000:
if {htthor::%player%} is set:
if {htposeidon::%player%} is not set:
set {htposeidon::%player%} to true
run player command "manudel %player%" as op
run player command "manuadd %player% htposeidon" as op
broadcast "&5&lHyper&f&lTeam %player% Adlı Oyuncumuz HTPoseidon Olmuştur, Bilginize..."
give 57 64 named "&6HTPoseidon Hediyesi" to player
else:
send "Daha Önce Bu Yetkiyi Almışsınız"
else:
send "Önce HTThor Olmalısın"
else:
send "&6Adanız 5M Level Değil" to player
command /htgodoll:
trigger:
if asb player's island level is greater than 10000000:
if {htposeidon::%player%} is set:
if {htgod::%player%} is not set:
set {htgod::%player%} to true
run player command "manudel %player%" as op
run player command "manuadd %player% htgod" as op
broadcast "&5&lHyper&f&lTeam %player% Adlı Oyuncumuz HTGod Olmuştur, Bilginize..."
give 57 64 named "&6HTGod Hediyesi" to player
else:
send "Daha Önce Bu Yetkiyi Almışsınız"
else:
send "Önce HTPoseidon Olmalısın"
else:
send "&6Adanız 10M Level Değil" to player
asb new island:
console command "manudel %player%"
delete {skylord::%player%}
delete {skyking::%player%}
delete {skyzeus::%player%}
delete {skygod::%player%}
delete {skylegend::%player%}
delete {skyleader::%player%}
delete {skythor::%player%}
delete {skyposeidon::%player%}
delete {htzeus::%player%}
delete {htthor::%player%}
delete {htposeidon::%player%}
delete {htgod::%player%}
asb reset island:
console command "manudel %player%"
delete {skylord::%player%}
delete {skyking::%player%}
delete {skyzeus::%player%}
delete {skygod::%player%}
delete {skylegend::%player%}
delete {skyleader::%player%}
delete {skythor::%player%}
delete {skyposeidon::%player%}
delete {htzeus::%player%}
delete {htthor::%player%}
delete {htposeidon::%player%}
delete {htgod::%player%}