command /coinal:
trigger:
{coinspam.%player%} is not set:
if player's balance is greater than or equal to 100000:
send "&aBaşarıyla &fCoin &averildi!" to player
give 1 iron ingot named "&fCoin" to player
remove 100000 from player's balance
set {coinspam.%player%} to 10
else:
send "&cYetersiz para" to player
else:
send "&c10 saniye beklemelisin" to player
every 1 seconds:
loop all players:
{coinspam.%loop-player%} is set:
{coinspam.%loop-player%} is bigger than 1:
add -1 to {coinspam.%loop-player%}
{coinspam.%loop-player%} is 1:
delete {coinspam.%loop-player%}