Çözüldü Skript hatası

  • Konuyu Başlatan Konuyu Başlatan qwe1566
  • Başlangıç tarihi Başlangıç tarihi
  • Görüntüleme 864
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qwe1566

Birisi mi Spawnlandı?
Katılım
16 Ocak 2018
Mesajlar
3
Elmaslar
0
Puan
0
Yaş
35
İyi günler serverimdeaşşağıdaki skripti kullanıyorum
skript:
Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.

aynı skripti altın demirblock elmas vb de de kullanıyorum
fakat şöyle bi sıkıntı çıktı
spawneri yarım bloğa koyduktan sonrakırınca hala demir çııyor havadan yağıyor
smile.png

bide oyuncular sp yi koyunca pig olarak gözüküyor
Bi bakarmısınız nedendir
Teşekkürler.
 
Son düzenleme:
Önceden açtığım SkyBlock sunucusunda kullanıyordum skript bana ait değildir! işine yarardıysa beğen.

Kod:
variables:
    {dsp.%player%} = 0
    {esp.%player%} = 0
    {asp.%player%} = 0
    {zsp.%player%} = 0
    {aasp.%player%} = 0

options:
    delay: 1 # zaman
    count: 1 # adet

command /dspver [<player>] <number>:
    permission: regendnw.sp
    permission message: &cRegendNW >> &4Kullanmak Icin Yetkiniz Yok
    trigger:
        if arg 1 is set:
            if arg 2 is set:
                execute console command "manuaddp %arg 1% DSP.Kullanim"
                execute console command "give %arg 1% 52 %arg 2% name:&eDemirSpawner lore:&cKullanmadan_Once_envanterinizi_Bosaltin"
                add arg-2 to {dsp.%arg-1%}
                add arg-2 to {aasp.%arg-1%}
            else:
                send "&cKullanim : &7/dspver &c<kullaniciadi> &C<Adet>" to player
        else:
            send "&cKullanim : &7/dspver &c<kullaniciadi> &C<Adet>" to player

on place of a mob spawner:
    if name of player's tool is "&eDemirSpawner":
        if {dsp.%player%} is bigger than 0:
            set {_x} to x coord of event-location
            set {_y} to y coord of event-location
            set {_z} to z coord of event-location
            execute console command "manuaddp %player% minecraft.command.setblock"
            wait 0.3 seconds
            execute player command  "setblock %{_x}% %{_y}% %{_z}% minecraft:mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:iron_ingot,Count:1}},SpawnCount:{@count},SpawnRange:2,RequiredPlayerRange:10,delay:{@delay},MinSpawnDelay:10,MaxSpawnDelay:1,MaxNearbyEntities:9999}"
            send "&e&l » &eDemir Spawneri başariyla koydun!"
            execute console command "manudelp %player% minecraft.command.setblock"
            set {_1} to location of event-block
            add {_1} to {elmasspawner::*}
            add -1 to {dsp.%player%}
            add -1 to {aasp.%player%}
        else:
            cancel event
            Send "&cOnce Satin Almalisiniz" to player

command /spbak <player>:
    permission: regendnw.bakmak
    permission message: &cRegendNW >>  &4Kullanmak Icin Yetkiniz Yok
    trigger:
        arg 1 is set:
            send "&cRegendNW >>  &eDemir Spawner Sayisi &8= &c%{dsp.%arg 1%}%"
            send "&cRegendNW >>  &eAltin Spawner Sayisi &8= &c%{asp.%arg 1%}%"
            send "&cRegendNW >>  &eElmas Spawner Sayisi &8= &c%{esp.%arg 1%}%"
            send "&cRegendNW >>  &eZumrut Spawner Sayisi &8= &c%{zsp.%arg 1%}%"
            send "&cRegendNW >>  &cToplam Spawner Sayisi &8= &c%{aasp.%arg 1%}%"
            stop
        else:
            send "&cRegendNW >>  &7Lutfen Bir Isim Seciniz"
     
command /spver <player> <number> <text>:
    permission: regendnw.sp
    permission message: &cRegendNW >>  &4Kullanmak Icin Yetkiniz Yok
    trigger:
        if arg 1 is set:
            if arg 2 is set:
                if arg 3 is set:
                    if arg 3 is "demir":
                        execute console command "/dspver %arg 1% %arg 2%"
                        send "&cRegendNW >>  &aSpawneri Basariyla Verdiniz!" to player
                    else:
                        if arg 3 is "elmas":
                            execute console command "/espver %arg 1% %arg 2%"
                            send "&cRegendNW >>  &aSpawneri Basariyla Verdiniz!" to player
                        else:
                            if arg 3 is "altin":
                                execute console command "/aspver %arg 1% %arg 2%"
                                send "&cRegendNW >>  &aSpawneri Basariyla Verdiniz!" to player
                            else:
                                if arg 3 is "zumrut":
                                    execute console command "/zspver %arg 1% %arg 2%"
                                    send "&cRegendNW >>  &aSpawneri Basariyla Verdiniz!" to player
                else:
                    send "&cRegendNW >>  &cKullanim &7/Spver <Kullaniciadi> <adet> <Spawner>" to player
            else:
                send "&cRegendNW >>  &cKullanim &7/Spver <Kullaniciadi> <adet> <Spawner>" to player
        else:
            send "&cRegendNW >>  &cKullanim &7/Spver <Kullaniciadi> <adet> <Spawner>" to player
         
command /espver [<player>] <number>:
    permission: regendnw.sp
    permission message: &cRegendNW >>  &4Kullanmak Icin Yetkiniz Yok
    trigger:
        if arg 1 is set:
            if arg 2 is set:
                execute console command "manuaddp %arg 1% ESP.Kullanim"
                execute console command "give %arg 1% 52 %arg 2% name:&eElmasSpawner lore:&cKullanmadan_Once_envanterinizi_Bosaltin"
                add arg-2 to {esp.%arg-1%}
                add arg-2 to {aasp.%arg-1%}
            else:
                send "&cKullanim : &7/espver &c<kullaniciadi> &C<Adet>" to player
        else:
            send "&cKullanim : &7/espver &c<kullaniciadi> &C<Adet>" to player
     
command /aspver [<player>] <number>:
    permission: regendnw.sp
    permission message: &cRegendNW >>  &4Kullanmak Icin Yetkiniz Yok
    trigger:
        if arg 1 is set:
            if arg 2 is set:
                execute console command "manuaddp %arg 1% ASP.Kullanim"
                execute console command "give %arg 1% 52 %arg 2% name:&eAltinSpawner lore:&cKullanmadan_Once_envanterinizi_Bosaltin"
                add arg-2 to {asp.%arg-1%}
                add arg-2 to {aasp.%arg-1%}
            else:
                send "&cKullanim : &7/aspver &c<kullaniciadi> &C<Adet>" to player
        else:
            send "&cKullanim : &7/aspver &c<kullaniciadi> &C<Adet>" to player
             
command /zspver [<player>] <number>:
    permission: regendnw.sp
    permission message: &cRegendNW >>  &4Kullanmak Icin Yetkiniz Yok
    trigger:
        if arg 1 is set:
            if arg 2 is set:
                execute console command "manuaddp %arg 1% ZSP.Kullanim"
                execute console command "give %arg 1% 52 %arg 2% name:&eZumrutSpawner lore:&cKullanmadan_Once_envanterinizi_Bosaltin"
                add arg-2 to {zsp.%arg-1%}
                add arg-2 to {aasp.%arg-1%}
            else:
                send "&cKullanim : &7/zspver &c<kullaniciadi> &C<Adet>" to player
        else:
            send "&cKullanim : &7/zspver &c<kullaniciadi> &C<Adet>" to player
             
on place of a mob spawner:
    if name of player's tool is "&eElmasSpawner":
        if {esp.%player%} is bigger than 0:
            set {_x} to x coord of event-location
            set {_y} to y coord of event-location
            set {_z} to z coord of event-location
            execute console command "manuaddp %player% minecraft.command.setblock"
            wait 0.3 seconds
            execute player command  "setblock %{_x}% %{_y}% %{_z}% minecraft:mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id[emoji815],Count:1}},SpawnCount:{@count},SpawnRange:2,RequiredPlayerRange:10,delay:{@delay},MinSpawnDelay:10,MaxSpawnDelay:100,MaxNearbyEntities:9999}"
            send "&e&l » &eElmas Spawneri başariyla koydun!"
            execute console command "manudelp %player% minecraft.command.setblock"
            set {_1} to location of event-block
            add {_1} to {elmasspawner::*}
            add -1 to {esp.%player%}
            add -1 to {aasp.%player%}
        else:
            cancel event
            Send "&cOnce Satin Almalisiniz" to player

on place of a mob spawner:
    if name of player's tool is "&eAltinSpawner":
        if {asp.%player%} is bigger than 0:
            set {_x} to x coord of event-location
            set {_y} to y coord of event-location
            set {_z} to z coord of event-location
            wait 0.3 seconds
            execute console command "manuaddp %player% minecraft.command.setblock"
            execute player command  "setblock %{_x}% %{_y}% %{_z}% minecraft:mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:gold_ingot,Count:1}},SpawnCount:2,SpawnCount:{@count},SpawnRange:2,RequiredPlayerRange:10,delay:{@delay},MinSpawnDelay:10,MaxSpawnDelay:100,MaxNearbyEntities:9999}"
            send "&e&l » &eAltin Spawneri başariyla koydun!"
            execute console command "manudelp %player% minecraft.command.setblock"
            set {_1} to location of event-block
            add {_1} to {elmasspawner::*}
            add -1 to {asp.%player%}
            add -1 to {aasp.%player%}
        else:
            cancel event
            Send "&cOnce Satin Almalisiniz" to player
         
on place of a mob spawner:
    if name of player's tool is "&eZumrutSpawner":
        if {zsp.%player%} is bigger than 0:
            set {_x} to x coord of event-location
            set {_y} to y coord of event-location
            set {_z} to z coord of event-location
            wait 0.3 seconds
            execute console command "manuaddp %player% minecraft.command.setblock"
            execute player command  "setblock %{_x}% %{_y}% %{_z}% minecraft:mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:emerald,Count:1}},SpawnCount:{@count},SpawnRange:2,RequiredPlayerRange:10,delay:{@delay},MinSpawnDelay:10,MaxSpawnDelay:100,MaxNearbyEntities:9999}"
            send "&e&l » &eZumrut Spawneri başariyla koydun!"
            execute console command "manudelp %player% minecraft.command.setblock"
            set {_1} to location of event-block
            add {_1} to {elmasspawner::*}
            add -1 to {zsp.%player%}
            add -1 to {aasp.%player%}
        else:
            cancel event
            Send "&cOnce Satin Almalisiniz" to player
         
command /spyenile:
    trigger:
        if player have permission "regendnw.sp":
            execute console command "sk reload spwnr"
            send "&eRNW &cSkript Basariyla Yenilendi" to player
        else:
            send "&4Bunu Yapamazsin." to player
 
Denedim yalnız olmadı spawneri oyuncular koyunca pig oluyor .
Yokmu çözümünü bilen ?
 
Zaten kullanıyorum :)
Yokmu çözümünü bilen ?
 
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