efe9966
Koydum Çalışma Masasını
command /meslek [<text>] [<text>]:
trigger:
if arg 1 is not set:
send "&c---------&d[Meslek Sistemi]&c---------" to player
send "&e/Meslek seç <Meslek ismi> &7- Meslek seçersin." to player
send "&e/Meslek liste &7- Meslek listesi." to player
send "&cMesleğiniz:&e %{meslek.%player%}%"
stop
if arg 1 is "seç":
if arg 2 is not set:
send "&cMeslek Sistemi:&e/Meslek seç <Meslek ismi>" to player
if arg 2 is "Oduncu":
if {meslek.%Player%} isn't set:
send "&cMeslek Sistemi:&eOduncu Oldunuz !" to player
give 1 275 to player
give 10 260 to player
apply regeneration 1 to the player for 999 days
set {meslek.%player%} to "Oduncu"
if arg 2 is "Demirci":
if {meslek.%Player%} isn't set:
send "&cMeslek Sistemi:&eDemirci Oldunuz !" to player
give 16 280 to player
give 16 265 to player
give 10 260 to player
set {meslek.%player%} to "Demirci"
if arg 2 is "Madenci":
if {meslek.%Player%} isn't set:
send "&cMeslek Sistemi:&eMadenci Oldunuz !" to player
give 1 273 to player
give 1 274 to player
give 10 260 to player
apply swiftness 1 to the player for 999 days
set {meslek.%player%} to "Madenci"
if arg 2 is "Çiftçi":
if {meslek.%Player%} isn't set:
send "&cMeslek Sistemi:&eÇiftçi Oldunuz !" to player
give 1 291 to player
give 10 295 to player
give 10 362 to player
apply regeneration 1 to the player for 999 days
give 10 260 to player
set {meslek.%player%} to "Çiftçi"
if arg 2 is "Muhafız":
if {meslek.%Player%} isn't set:
send "&cMeslek Sistemi:&eMuhafız Oldunuz !" to player
give 1 272 to player
give 1 299 to player
give 1 260 to player
give 1 298 to player
apply damage resistance 2 to the player for 999 days
set {meslek.%player%} to "Muhafız"
if arg 2 is "Seyis":
if {meslek.%Player%} isn't set:
set {meslek.%player%} to "Seyis"
send "&cMeslek Sistemi:&eSeyis Oldunuz !" to player
give 10 260 to player
give 5 329 to player
give 10 420 to player
give 1 272 to player
if arg 2 is "Avcı":
if {meslek.%Player%} isn't set:
set {meslek.%player%} to "Avcı"
send "&cMeslek Sistemi:&eAvcı Oldunuz !" to player
give 10 260 to player
apply swiftness 1 to the player for 999 days
give 1 261 to player
give 32 262 to player
if arg 2 is "Hancı":
if {meslek.%Player%} isn't set:
set {meslek.%player%} to "Hancı"
send "&cMeslek Sistemi:&eHancı Oldunuz !" to player
give 30 260 to player
give 30 373 to player
give 32 bread to player
give 32 wheat to player
if arg 1 is "liste":
send "&c---------&d[Meslek Sistemi]&c---------" to player
send "&e1_&aOduncu" to player
send "&e2_&aHancı" to player
send "&e3_&aÇiftçi" to player
send "&e4_&aDemirci" to player
send "&e5_&aMuhafız" to player
send "&e6_&aSeyis" to player
send "&e7_&aAvcı" to player
send "&e8_&aMadenci" to player
send "&e9_&cTüccar" to player
else:
send "&cMeslek Sistemi:&eZaten bir mesleğiniz var!" to player
on craft of any sword:
{meslek.%player%} isn't "Demirci":
send "&cMeslek Sistemi:&eSadece demirciler İşleyebilir" to player
cancel event
on craft of any pickaxe:
{meslek.%player%} isn't "Demirci":
send "&cMeslek Sistemi:&eSadece demirciler İşleyebilir" to player
cancel event
on craft of any chestplate:
{meslek.%player%} isn't "Demirci":
send "&cMeslek Sistemi:&eSadece demirciler İşleyebilir" to player
cancel event
on craft of any axe:
{meslek.%player%} isn't "Demirci":
send "&cMeslek Sistemi:&eSadece demirciler İşleyebilir" to player
cancel event
on craft of any spade:
{meslek.%player%} isn't "Demirci":
send "&cMeslek Sistemi:&eSadece demirciler İşleyebilir" to player
cancel event
on craft of any helmet:
{meslek.%player%} isn't "Demirci":
send "&cMeslek Sistemi:&eSadece demirciler İşleyebilir" to player
cancel event
on craft of any boots:
{meslek.%player%} isn't "Demirci":
send "&cMeslek Sistemi:&eSadece demirciler İşleyebilir" to player
cancel event
on craft of any leggings:
{meslek.%player%} isn't "Demirci":
send "&cMeslek Sistemi:&eSadece demirciler İşleyebilir" to player
cancel event
on craft of any hoe:
{meslek.%player%} isn't "Demirci":
send "&cMeslek Sistemi:&eSadece demirciler İşleyebilir" to player
cancel event
on mine of any ore:
{meslek.%player%} isn't "Madenci":
send "&cMeslek Sistemi:&eSadece Madenciler Kazabilir" to player
cancel event
on mine of stone:
{meslek.%player%} isn't "Madenci":
send "&cMeslek Sistemi:&eSadece Madenciler Kazabilir" to player
cancel event
on mine of any log:
{meslek.%player%} isn't "Oduncu":
send "&cMeslek Sistemi:&eSadece Oduncular Kesebilir" to player
cancel event
on right click with 295:
{meslek.%player%} isn't "çiftçi":
send "&cMeslek Sistemi:&eSadece Çiftçiler ekebilir" to player
cancel event
on right click with 362:
{meslek.%player%} isn't "çiftçi":
send "&cMeslek Sistemi:&eSadece Çiftçiler ekebilir" to player
cancel event
on break of wheat:
{meslek.%player%} isn't "çiftçi":
send "&cMeslek Sistemi:&eSadece Çiftçiler toplayabilir" to player
cancel event
command /mesleksil [<player>] :
permission: admin.meslek
trigger:
send "&cMeslek sistemi:&eOyuncunun mesleği silindi" to player
if arg 1 is set:
delete {meslek.%arg 1%}
send "&cMeslek sistemi:&e%player% mesleğin silindi,bilgin dahilinde değilse admine başvur." to arg 1
remove swiftness from arg 1
remove strength from arg 1
remove regeneration from arg 1
on login:
if {meslek.%player%} isn't set:
send "&cMeslek Sistemi:&eMeslek sistemi için ./meslek yazınız" to player
bu skriptte madenci yerine şef olacak envanterine 1 biftek ve ekmek var ise ve ekmek ile sağ tıklarsa o bloğa hamburger yapıldı desin 5 kere böyle yazınca 100 para versin editler misiniz?
trigger:
if arg 1 is not set:
send "&c---------&d[Meslek Sistemi]&c---------" to player
send "&e/Meslek seç <Meslek ismi> &7- Meslek seçersin." to player
send "&e/Meslek liste &7- Meslek listesi." to player
send "&cMesleğiniz:&e %{meslek.%player%}%"
stop
if arg 1 is "seç":
if arg 2 is not set:
send "&cMeslek Sistemi:&e/Meslek seç <Meslek ismi>" to player
if arg 2 is "Oduncu":
if {meslek.%Player%} isn't set:
send "&cMeslek Sistemi:&eOduncu Oldunuz !" to player
give 1 275 to player
give 10 260 to player
apply regeneration 1 to the player for 999 days
set {meslek.%player%} to "Oduncu"
if arg 2 is "Demirci":
if {meslek.%Player%} isn't set:
send "&cMeslek Sistemi:&eDemirci Oldunuz !" to player
give 16 280 to player
give 16 265 to player
give 10 260 to player
set {meslek.%player%} to "Demirci"
if arg 2 is "Madenci":
if {meslek.%Player%} isn't set:
send "&cMeslek Sistemi:&eMadenci Oldunuz !" to player
give 1 273 to player
give 1 274 to player
give 10 260 to player
apply swiftness 1 to the player for 999 days
set {meslek.%player%} to "Madenci"
if arg 2 is "Çiftçi":
if {meslek.%Player%} isn't set:
send "&cMeslek Sistemi:&eÇiftçi Oldunuz !" to player
give 1 291 to player
give 10 295 to player
give 10 362 to player
apply regeneration 1 to the player for 999 days
give 10 260 to player
set {meslek.%player%} to "Çiftçi"
if arg 2 is "Muhafız":
if {meslek.%Player%} isn't set:
send "&cMeslek Sistemi:&eMuhafız Oldunuz !" to player
give 1 272 to player
give 1 299 to player
give 1 260 to player
give 1 298 to player
apply damage resistance 2 to the player for 999 days
set {meslek.%player%} to "Muhafız"
if arg 2 is "Seyis":
if {meslek.%Player%} isn't set:
set {meslek.%player%} to "Seyis"
send "&cMeslek Sistemi:&eSeyis Oldunuz !" to player
give 10 260 to player
give 5 329 to player
give 10 420 to player
give 1 272 to player
if arg 2 is "Avcı":
if {meslek.%Player%} isn't set:
set {meslek.%player%} to "Avcı"
send "&cMeslek Sistemi:&eAvcı Oldunuz !" to player
give 10 260 to player
apply swiftness 1 to the player for 999 days
give 1 261 to player
give 32 262 to player
if arg 2 is "Hancı":
if {meslek.%Player%} isn't set:
set {meslek.%player%} to "Hancı"
send "&cMeslek Sistemi:&eHancı Oldunuz !" to player
give 30 260 to player
give 30 373 to player
give 32 bread to player
give 32 wheat to player
if arg 1 is "liste":
send "&c---------&d[Meslek Sistemi]&c---------" to player
send "&e1_&aOduncu" to player
send "&e2_&aHancı" to player
send "&e3_&aÇiftçi" to player
send "&e4_&aDemirci" to player
send "&e5_&aMuhafız" to player
send "&e6_&aSeyis" to player
send "&e7_&aAvcı" to player
send "&e8_&aMadenci" to player
send "&e9_&cTüccar" to player
else:
send "&cMeslek Sistemi:&eZaten bir mesleğiniz var!" to player
on craft of any sword:
{meslek.%player%} isn't "Demirci":
send "&cMeslek Sistemi:&eSadece demirciler İşleyebilir" to player
cancel event
on craft of any pickaxe:
{meslek.%player%} isn't "Demirci":
send "&cMeslek Sistemi:&eSadece demirciler İşleyebilir" to player
cancel event
on craft of any chestplate:
{meslek.%player%} isn't "Demirci":
send "&cMeslek Sistemi:&eSadece demirciler İşleyebilir" to player
cancel event
on craft of any axe:
{meslek.%player%} isn't "Demirci":
send "&cMeslek Sistemi:&eSadece demirciler İşleyebilir" to player
cancel event
on craft of any spade:
{meslek.%player%} isn't "Demirci":
send "&cMeslek Sistemi:&eSadece demirciler İşleyebilir" to player
cancel event
on craft of any helmet:
{meslek.%player%} isn't "Demirci":
send "&cMeslek Sistemi:&eSadece demirciler İşleyebilir" to player
cancel event
on craft of any boots:
{meslek.%player%} isn't "Demirci":
send "&cMeslek Sistemi:&eSadece demirciler İşleyebilir" to player
cancel event
on craft of any leggings:
{meslek.%player%} isn't "Demirci":
send "&cMeslek Sistemi:&eSadece demirciler İşleyebilir" to player
cancel event
on craft of any hoe:
{meslek.%player%} isn't "Demirci":
send "&cMeslek Sistemi:&eSadece demirciler İşleyebilir" to player
cancel event
on mine of any ore:
{meslek.%player%} isn't "Madenci":
send "&cMeslek Sistemi:&eSadece Madenciler Kazabilir" to player
cancel event
on mine of stone:
{meslek.%player%} isn't "Madenci":
send "&cMeslek Sistemi:&eSadece Madenciler Kazabilir" to player
cancel event
on mine of any log:
{meslek.%player%} isn't "Oduncu":
send "&cMeslek Sistemi:&eSadece Oduncular Kesebilir" to player
cancel event
on right click with 295:
{meslek.%player%} isn't "çiftçi":
send "&cMeslek Sistemi:&eSadece Çiftçiler ekebilir" to player
cancel event
on right click with 362:
{meslek.%player%} isn't "çiftçi":
send "&cMeslek Sistemi:&eSadece Çiftçiler ekebilir" to player
cancel event
on break of wheat:
{meslek.%player%} isn't "çiftçi":
send "&cMeslek Sistemi:&eSadece Çiftçiler toplayabilir" to player
cancel event
command /mesleksil [<player>] :
permission: admin.meslek
trigger:
send "&cMeslek sistemi:&eOyuncunun mesleği silindi" to player
if arg 1 is set:
delete {meslek.%arg 1%}
send "&cMeslek sistemi:&e%player% mesleğin silindi,bilgin dahilinde değilse admine başvur." to arg 1
remove swiftness from arg 1
remove strength from arg 1
remove regeneration from arg 1
on login:
if {meslek.%player%} isn't set:
send "&cMeslek Sistemi:&eMeslek sistemi için ./meslek yazınız" to player
bu skriptte madenci yerine şef olacak envanterine 1 biftek ve ekmek var ise ve ekmek ile sağ tıklarsa o bloğa hamburger yapıldı desin 5 kere böyle yazınca 100 para versin editler misiniz?