denemedeneme
Odunlara Vur Vur Vur!
- Katılım
- 28 Aralık 2019
- Mesajlar
- 38
- Elmaslar
- 13
- Puan
- 910
- Yaş
- 22
- Minecraft
- Hyperrz
Discord:
Mert
Mert
Reynixan#8044
Mert
ben bişey bulamadım amaÖrneğin "bloklar" adında bir shop kategorisi varsa ve configde "blok" yazıyorsa tıklanınca açılmaz.
Config deki shop isimleri ile shops.yml deki isimleri kontrol et, karşılaştır.
#Name of the main GUI
shopMenuName: "&3&lShop menu"
#Size of the main GUI, valid values are 9, 18, 27, 36, 45 and 54
shopMenuSize: 9
#Define whether selling all with middle mouse button is enabled
enableSellAll: true
#Define whether the buy GUI with option to select quantity is enabled
enableBuyGUI: true
#Define whether the sell GUI with option to select quantity is enabled
enableSellGUI: true
#Define whether sell all button in SellGUI is enabled (enableSellGUI has to be enabled too)
enableSellGUISellAll: true
#Define whether after closing/buying/selling the shop GUI should be opened again
returnToShop: true
#Define whether the quick buy/sell option should be enabled (amount selection gui will stay open until player closes it)
quickBuySell: false
#Define whether lines containing the %buy% placeholder should be hidden for unbuyable items
hideBuyPriceForUnbuyable: true
#Define whether lines containing the %sell% placeholder should be hidden for unsellable items
hideSellPriceForUnsellable: true
#Define whether buy and sell buttons should be inverted (false - LMB buy, RMB sell / true - LMB sell, RMB buy)
invertBuySell: false
#Maximum amount of enchantments players can add to an item, set to -1 for no limit
maxEnchantments: 3
#Choose whether players should be able to buy enchantments only 1 level higher than current (eg. player has sword with Sharpness 1, they could buy only Sharpness 2)
limitEnchantmentLevelDiff: false
#Define whether the amount selection double click bug fix should be enabled
enableAmountSelectionFix: true
#Define whether players should be able to use sell all option to sell all their items (allowAllSellAllStackSizes = true) or only amount multiplied by the original stack size of the shop item (allowAllSellAllStackSizes = false)
allowAllSellAllStackSizes: false
#Define whether all prices should be rounded up, down, to the nearest whole number or not rounded (valid values are UP, DOWN, NEAREST and NONE)
roundPrices: none
#Define whether main menu (/shop command) should be disabled. The only way to access shops will be to use /shop <id> when you disable it.
disableMainMenu: false
#Choose if different messages should be sent when someone buy/sell items for $0 (MSG_ITEM_BOUGHTFREE, MSG_ITEM_SOLDFREE, MSG_ITEM_SOLDALLFREE)
useDifferentMessagesForFreeItems: true
#Choose which items stack size should be capped at 16 inside the amount selection GUI so players can't buy eg. oversized ender pearl stacks
#Format is same as for regular items in shops.yml
itemStackSizeCappedAt:
1:
material: ENDER_PEARL
size: 16
2:
material: SNOW_BALL
size: 16
3:
material: SIGN
size: 16
4:
material: EGG
size: 16
5:
material: BUCKET
size: 1
#Choose what gamemodes will prevent players from accessing shops. Valid values: ADVENTURE, CREATIVE, SPECTATOR, SURVIVAL
disableShopsInGamemodes:
- ADVENTURE
- CREATIVE
- SPECTATOR
#Format of item lores in shops, %buy% will be replaced with the buy price and %sell% with sell price
shopItemLoreFormat:
#This lore will be applied to items
item:
- "&7Buy price: &c%buy%$"
- "&7Sell price: &a%sell%$"
- "&9Click with MMB to sell all"
#This lore will be applied to items in the buy GUI (when enableBuyGUI is set to true)
itemBuyGUI:
- "&7Buy price: &c%buy%$"
#This lore will be applied to items in the sell GUI (when enableSellGUI is set to true)
itemSellGUI:
- "&7Sell price: &a%sell%$"
#This lore will be applied to the sell all button in the sell GUI (when enableSellGUI and enableSellGUISellAll are set to true)
itemSellGUISellAll:
- "&7Sell all for: &a%sell%$"
#This one to permissions
permission:
- "&7Buy price: &c%buy%$"
#And this one to enchantments
enchantment:
- "&7Buy price: &c%buy%$"
#And the last one to commands
command:
- "&7Buy price: &c%buy%$"
#Logging settings
log:
#Define whether transactions will be logged to the console/main server log
toConsole: true
#Define whether transactions will be logged to a separate log
toFile: false
#Date format of transactions (http://docs.oracle.com/javase/7/docs/api/java/text/SimpleDateFormat.html)
formatDate: "yyyy/MM/dd HH:mm:ss"
#Log message for bought items
formatBuy: "%player% bought %amount% x %item% for %price%$ from %shop% shop"
#Log message for sold items
formatSell: "%player% sold %amount% x %item% for %price%$ to %shop% shop"
#Log message for sold all items
formatSellAll: "%player% sold all %amount% x %item% for %price%$ to %shop% shop"
buttons:
#"Go back button"
goBack:
item:
#Material name, full list can be found here: http://wiki.brcdev.net/Materials
material: NETHER_STAR
#Amount of the item
amount: 1
#(optional) Data value, for example 1 for WOOD:1 means spruce wood planks
damage: 0
#(optional) Custom name
name: "&cBack to categories"
#(optional) Lore, can contain multiple lines
lore:
- "&aClick here to return to the main menu"
#Slot in each shop's GUI
slot: 49
#"Previous page" button
previousPage:
item:
material: PAPER
quantity: 1
name: "&e&lPrevious page"
slot: 45
#"Next page" button
nextPage:
item:
material: PAPER
quantity: 1
name: "&e&lNext page"
slot: 53
#Elements of the buy/sell GUI
amountSelectionGUI:
#Size of the GUI, valid values are 9, 18, 27, 36, 45 and 54
size: 54
#Slot of the item being bought/sold
itemSlot: 22
#Buttons
buttons:
#"Set to 1" button
set1:
item:
material: STAINED_GLASS_PANE
quantity: 1
damage: 14
name: "&c&lSet to 1"
slot: 18
#"Remove 10" button
remove10:
item:
material: STAINED_GLASS_PANE
quantity: 10
damage: 14
name: "&c&lRemove 10"
slot: 19
#"Remove 1" button
remove1:
item:
material: STAINED_GLASS_PANE
quantity: 1
damage: 14
name: "&c&lRemove 1"
slot: 20
#"Add 1" button
add1:
item:
material: STAINED_GLASS_PANE
quantity: 1
damage: 5
name: "&a&lAdd 1"
slot: 24
#"Add 10" button
add10:
item:
material: STAINED_GLASS_PANE
quantity: 10
damage: 5
name: "&a&lAdd 10"
slot: 25
#"Set to 16" button
set16:
item:
material: STAINED_GLASS_PANE
quantity: 16
damage: 5
name: "&a&lSet to 16"
slot: 26
#"Set to 64" button
set64:
item:
material: STAINED_GLASS_PANE
quantity: 64
damage: 5
name: "&a&lSet to 64"
slot: 26
#"Confirm" button
confirm:
item:
material: STAINED_GLASS
quantity: 1
damage: 5
name: "&a&lConfirm"
slot: 39
#"Sell all" button
sellAll:
item:
material: STAINED_GLASS
quantity: 1
damage: 5
name: "&a&lSell all"
slot: 40
#"Cancel" button
cancel:
item:
material: STAINED_GLASS
quantity: 1
damage: 14
name: "&c&lCancel"
slot: 41
shopMenuItems:
#Has to be unique, value doesn't matter
1:
item:
#The same rules apply for material, amount, damage and lore as for goBackButton
material: GRASS
quantity: 1
name: "&9&lBlocks"
#Shop ID from shops.yml
shop: "blocks"
#Slot in shops menu, counting from 0 to 53
slot: 0
2:
item:
material: COOKED_CHICKEN
quantity: 1
damage: 0
name: "&2&lFood"
lore:
- "&7Get some yummy food here!"
shop: "food"
slot: 1
3:
item:
material: GOLD_INGOT
quantity: 1
damage: 0
name: "&3&lOres"
shop: "ores"
slot: 2
4:
item:
material: IRON_PICKAXE
quantity: 1
name: "&8&lTools"
shop: "tools"
slot: 3
5:
item:
material: DIAMOND_CHESTPLATE
quantity: 1
name: "&4&lArmor"
shop: "armor"
slot: 4
6:
item:
material: WHEAT
quantity: 1
name: "&5&lFarming"
shop: "farming"
slot: 5
7:
item:
material: SPIDER_EYE
quantity: 1
name: "&9&lMob drops"
shop: "drops"
slot: 6
8:
item:
material: INK_SACK
quantity: 1
damage: 12
name: "&2&lDyes"
shop: "dyes"
slot: 7
9:
item:
material: SADDLE
quantity: 1
name: "&3&lMiscellanous"
shop: "miscellanous"
slot: 8
shops:
blocks:
name: "&9&lBlocks (page %page%)"
items:
1:
type: item
item:
material: GRASS
quantity: 64
buyPrice: 50
sellPrice: 5
slot: 0
2:
type: item
item:
material: DIRT
quantity: 64
buyPrice: 30
sellPrice: 3
slot: 1
3:
type: item
item:
material: GRAVEL
quantity: 64
buyPrice: 50
sellPrice: 5
slot: 2
4:
type: item
item:
material: COBBLESTONE
quantity: 64
buyPrice: 30
sellPrice: 3
slot: 3
5:
type: item
item:
material: MOSSY_COBBLESTONE
quantity: 64
buyPrice: 50
sellPrice: 5
slot: 4
6:
type: item
item:
material: STONE
quantity: 64
buyPrice: 50
sellPrice: 5
slot: 5
7:
type: item
item:
material: STONE
quantity: 64
damage: 1
buyPrice: 30
sellPrice: 8
slot: 6
8:
type: item
item:
material: STONE
quantity: 64
damage: 3
buyPrice: 30
sellPrice: 3
slot: 7
9:
type: item
item:
material: STONE
quantity: 64
damage: 5
buyPrice: 30
sellPrice: 3
slot: 8
10:
type: item
item:
material: LOG
quantity: 32
buyPrice: 100
sellPrice: 10
slot: 9
11:
type: item
item:
material: LOG
quantity: 32
damage: 1
buyPrice: 100
sellPrice: 10
slot: 10
12:
type: item
item:
material: LOG
quantity: 32
damage: 2
buyPrice: 100
sellPrice: 10
slot: 11
13:
type: item
item:
material: LOG
quantity: 32
damage: 3
buyPrice: 100
sellPrice: 10
slot: 12
14:
type: item
item:
material: LOG_2
quantity: 32
buyPrice: 100
sellPrice: 10
slot: 13
15:
type: item
item:
material: LOG_2
quantity: 32
damage: 1
buyPrice: 100
sellPrice: 10
slot: 14
16:
type: item
item:
material: SNOW_BLOCK
quantity: 16
buyPrice: 20
sellPrice: 2
slot: 15
17:
type: item
item:
material: ICE
quantity: 16
buyPrice: 30
sellPrice: 3
slot: 16
18:
type: item
item:
material: PACKED_ICE
quantity: 16
buyPrice: 30
sellPrice: 3
slot: 17
19:
type: item
item:
material: SPONGE
quantity: 8
buyPrice: 100
sellPrice: 10
slot: 18
20:
type: item
item:
material: SAND
quantity: 64
buyPrice: 30
sellPrice: 3
slot: 19
21:
type: item
item:
material: SANDSTONE
quantity: 32
buyPrice: 30
sellPrice: 3
slot: 20
22:
type: item
item:
material: SAND
quantity: 64
damage: 1
buyPrice: 30
sellPrice: 3
slot: 21
23:
type: item
item:
material: RED_SANDSTONE
quantity: 32
buyPrice: 30
sellPrice: 3
slot: 22
24:
type: item
item:
material: GLASS
quantity: 16
buyPrice: 20
sellPrice: 4
slot: 23
25:
type: item
item:
material: CLAY
quantity: 32
buyPrice: 40
sellPrice: 4
slot: 24
26:
type: item
item:
material: HARD_CLAY
quantity: 32
buyPrice: 50
sellPrice: 5
slot: 25
27:
type: item
item:
material: BRICK
quantity: 64
buyPrice: 70
sellPrice: 7
slot: 26
28:
type: item
item:
material: OBSIDIAN
quantity: 16
buyPrice: 30
sellPrice: 3
slot: 27
29:
type: item
item:
material: NETHERRACK
quantity: 64
buyPrice: 30
sellPrice: 3
slot: 28
30:
type: item
item:
material: GLOWSTONE
quantity: 64
buyPrice: 50
sellPrice: 5
slot: 29
31:
type: item
item:
material: SOUL_SAND
quantity: 64
buyPrice: 30
sellPrice: 3
slot: 30
32:
type: item
item:
material: NETHER_BRICK
quantity: 64
buyPrice: 50
sellPrice: 5
slot: 31
33:
type: item
item:
material: ENDER_STONE
quantity: 64
buyPrice: 30
sellPrice: 3
slot: 32
34:
type: item
item:
material: PRISMARINE
quantity: 64
buyPrice: 50
sellPrice: 5
slot: 33
35:
type: item
item:
material: BOOKSHELF
quantity: 16
buyPrice: 30
sellPrice: 6
slot: 34
36:
type: item
item:
material: ENCHANTMENT_TABLE
quantity: 1
buyPrice: 100
sellPrice: 20
slot: 35
food:
name: "&2&lFood (page %page%)"
size: 36
buttons:
goBack:
slot: 31
previousPage:
slot: 30
nextPage:
slot: 32
items:
1:
type: item
item:
material: MELON
quantity: 10
buyPrice: 30
sellPrice: 6
slot: 0
2:
type: item
item:
material: APPLE
quantity: 1
buyPrice: 20
sellPrice: 4
slot: 1
3:
type: item
item:
material: GOLDEN_APPLE
quantity: 1
buyPrice: 100
sellPrice: 20
slot: 2
4:
type: item
item:
material: GOLDEN_APPLE
quantity: 1
damage: 1
buyPrice: 1000
sellPrice: 200
slot: 3
5:
type: item
item:
material: CARROT_ITEM
quantity: 10
buyPrice: 30
sellPrice: 6
slot: 4
6:
type: item
item:
material: PUMPKIN_PIE
quantity: 1
buyPrice: 20
sellPrice: 4
slot: 5
7:
type: item
item:
material: BREAD
quantity: 1
buyPrice: 25
sellPrice: 5
slot: 6
8:
type: item
item:
material: COOKED_CHICKEN
quantity: 1
buyPrice: 25
sellPrice: 5
slot: 7
9:
type: item
item:
material: BAKED_POTATO
quantity: 10
buyPrice: 30
sellPrice: 6
slot: 8
10:
type: item
item:
material: MUSHROOM_SOUP
quantity: 1
buyPrice: 20
sellPrice: 4
slot: 9
11:
type: item
item:
material: COOKED_FISH
quantity: 1
buyPrice: 20
sellPrice: 4
slot: 10
12:
type: item
item:
material: COOKED_FISH
quantity: 1
damage: 1
buyPrice: 25
sellPrice: 5
slot: 11
13:
type: item
item:
material: COOKED_RABBIT
quantity: 1
buyPrice: 20
sellPrice: 4
slot: 12
14:
type: item
item:
material: RABBIT_STEW
quantity: 1
buyPrice: 40
sellPrice: 8
slot: 13
15:
type: item
item:
material: GRILLED_PORK
quantity: 1
buyPrice: 30
sellPrice: 6
slot: 14
16:
type: item
item:
material: COOKED_BEEF
quantity: 1
buyPrice: 30
sellPrice: 6
slot: 15
17:
type: item
item:
material: COOKED_MUTTON
quantity: 1
buyPrice: 25
sellPrice: 5
slot: 16
18:
type: item
item:
material: COOKIE
quantity: 10
buyPrice: 30
sellPrice: 6
slot: 17
19:
type: item
item:
material: CAKE
quantity: 1
buyPrice: 50
sellPrice: 10
slot: 18
ores:
name: "&3&lOres (page %page%)"
size: 27
buttons:
goBack:
slot: 22
previousPage:
slot: 21
nextPage:
slot: 23
items:
1:
type: item
item:
material: COAL
quantity: 32
buyPrice: 100
sellPrice: 10
slot: 0
2:
type: item
item:
material: REDSTONE
quantity: 64
buyPrice: 20
sellPrice: 4
slot: 1
3:
type: item
item:
material: INK_SACK
quantity: 64
damage: 4
buyPrice: 20
sellPrice: 4
slot: 2
4:
type: item
item:
material: IRON_INGOT
quantity: 8
buyPrice: 300
sellPrice: 30
slot: 3
5:
type: item
item:
material: GOLD_INGOT
quantity: 8
buyPrice: 300
sellPrice: 30
slot: 4
6:
type: item
item:
material: DIAMOND
quantity: 8
buyPrice: 1000
sellPrice: 100
slot: 5
7:
type: item
item:
material: EMERALD
quantity: 8
buyPrice: 200
sellPrice: 40
slot: 6
8:
type: item
item:
material: QUARTZ
quantity: 64
buyPrice: 20
sellPrice: 4
slot: 7
tools:
name: "&8&lTools (page %page%)"
size: 36
buttons:
goBack:
slot: 31
previousPage:
slot: 30
nextPage:
slot: 32
items:
1:
type: item
item:
material: GOLD_PICKAXE
quantity: 1
buyPrice: 50
sellPrice: 10
slot: 0
2:
type: item
item:
material: IRON_PICKAXE
quantity: 1
buyPrice: 100
sellPrice: 20
slot: 1
3:
type: item
item:
material: DIAMOND_PICKAXE
quantity: 1
buyPrice: 1000
sellPrice: 200
slot: 2
4:
type: item
item:
material: GOLD_AXE
quantity: 1
buyPrice: 50
sellPrice: 10
slot: 3
5:
type: item
item:
material: IRON_AXE
quantity: 1
buyPrice: 100
sellPrice: 20
slot: 4
6:
type: item
item:
material: DIAMOND_AXE
quantity: 1
buyPrice: 1000
sellPrice: 200
slot: 5
7:
type: item
item:
material: GOLD_SPADE
quantity: 1
buyPrice: 50
sellPrice: 5
slot: 6
8:
type: item
item:
material: IRON_SPADE
quantity: 1
buyPrice: 100
sellPrice: 10
slot: 7
9:
type: item
item:
material: DIAMOND_SPADE
quantity: 1
buyPrice: 750
sellPrice: 150
slot: 8
10:
type: item
item:
material: GOLD_HOE
quantity: 1
buyPrice: 50
sellPrice: 10
slot: 9
11:
type: item
item:
material: IRON_HOE
quantity: 1
buyPrice: 100
sellPrice: 20
slot: 10
12:
type: item
item:
material: DIAMOND_HOE
quantity: 1
buyPrice: 1000
sellPrice: 200
slot: 11
13:
type: item
item:
material: FLINT_AND_STEEL
quantity: 1
buyPrice: 50
sellPrice: 10
slot: 12
14:
type: item
item:
material: SHEARS
quantity: 1
buyPrice: 100
sellPrice: 20
slot: 13
15:
type: item
item:
material: FISHING_ROD
quantity: 1
buyPrice: 150
sellPrice: 30
slot: 14
armor:
name: "&4&lArmor (page %page%)"
items:
1:
type: item
item:
material: LEATHER_HELMET
quantity: 1
buyPrice: 40
sellPrice: 8
slot: 1
2:
type: item
item:
material: GOLD_HELMET
quantity: 1
buyPrice: 160
sellPrice: 32
slot: 2
3:
type: item
item:
material: IRON_HELMET
quantity: 1
buyPrice: 480
sellPrice: 96
slot: 3
4:
type: item
item:
material: DIAMOND_HELMET
quantity: 1
buyPrice: 800
sellPrice: 160
slot: 4
5:
type: item
item:
material: LEATHER_CHESTPLATE
quantity: 1
buyPrice: 50
sellPrice: 10
slot: 10
6:
type: item
item:
material: GOLD_CHESTPLATE
quantity: 1
buyPrice: 200
sellPrice: 40
slot: 11
7:
type: item
item:
material: IRON_CHESTPLATE
quantity: 1
buyPrice: 600
sellPrice: 120
slot: 12
8:
type: item
item:
material: DIAMOND_CHESTPLATE
quantity: 1
buyPrice: 1000
sellPrice: 200
slot: 13
9:
type: item
item:
material: LEATHER_LEGGINGS
quantity: 1
buyPrice: 50
sellPrice: 10
slot: 19
10:
type: item
item:
material: GOLD_LEGGINGS
quantity: 1
buyPrice: 200
sellPrice: 40
slot: 20
11:
type: item
item:
material: IRON_LEGGINGS
quantity: 1
buyPrice: 600
sellPrice: 120
slot: 21
12:
type: item
item:
material: DIAMOND_LEGGINGS
quantity: 1
buyPrice: 1000
sellPrice: 200
slot: 22
13:
type: item
item:
material: LEATHER_BOOTS
quantity: 1
buyPrice: 30
sellPrice: 6
slot: 28
14:
type: item
item:
material: GOLD_BOOTS
quantity: 1
buyPrice: 120
sellPrice: 24
slot: 29
15:
type: item
item:
material: IRON_BOOTS
quantity: 1
buyPrice: 360
sellPrice: 72
slot: 30
16:
type: item
item:
material: DIAMOND_BOOTS
quantity: 1
buyPrice: 600
sellPrice: 120
slot: 31
17:
type: item
item:
material: WOOD_SWORD
quantity: 1
buyPrice: 20
sellPrice: 4
slot: 6
18:
type: item
item:
material: GOLD_SWORD
quantity: 1
buyPrice: 50
sellPrice: 10
slot: 15
19:
type: item
item:
material: IRON_SWORD
quantity: 1
buyPrice: 100
sellPrice: 20
slot: 24
20:
type: item
item:
material: DIAMOND_SWORD
quantity: 1
buyPrice: 1000
sellPrice: 200
slot: 33
21:
type: item
item:
material: BOW
quantity: 1
buyPrice: 100
sellPrice: 20
slot: 7
22:
type: item
item:
material: ARROW
quantity: 10
buyPrice: 50
sellPrice: 10
slot: 16
23:
type: item
item:
material: SNOW_BALL
quantity: 16
buyPrice: 30
sellPrice: 5
slot: 25
24:
type: item
item:
material: FIREBALL
quantity: 1
buyPrice: 50
sellPrice: 5
slot: 34
farming:
name: "&5&lFarming (page %page%)"
size: 36
buttons:
goBack:
slot: 31
previousPage:
slot: 30
nextPage:
slot: 32
items:
1:
type: item
item:
material: SEEDS
quantity: 16
buyPrice: 20
sellPrice: 2
slot: 0
2:
type: item
item:
material: PUMPKIN_SEEDS
quantity: 16
buyPrice: 50
sellPrice: 5
slot: 1
3:
type: item
item:
material: MELON_SEEDS
quantity: 16
buyPrice: 50
sellPrice: 5
slot: 2
4:
type: item
item:
material: INK_SACK
quantity: 16
damage: 3
buyPrice: 50
sellPrice: 5
slot: 3
5:
type: item
item:
material: NETHER_STALK
quantity: 16
buyPrice: 50
sellPrice: 5
slot: 4
6:
type: item
item:
material: SUGAR_CANE
quantity: 16
buyPrice: 50
sellPrice: 5
slot: 5
7:
type: item
item:
material: WHEAT
quantity: 16
buyPrice: 50
sellPrice: 5
slot: 6
8:
type: item
item:
material: PUMPKIN
quantity: 16
buyPrice: 50
sellPrice: 5
slot: 7
9:
type: item
item:
material: MELON
quantity: 16
buyPrice: 50
sellPrice: 5
slot: 8
10:
type: item
item:
material: CACTUS
quantity: 16
buyPrice: 20
sellPrice: 2
slot: 9
11:
type: item
item:
material: SAPLING
quantity: 16
buyPrice: 20
sellPrice: 2
slot: 10
12:
type: item
item:
material: SAPLING
quantity: 16
damage: 1
buyPrice: 20
sellPrice: 2
slot: 11
13:
type: item
item:
material: SAPLING
quantity: 16
damage: 2
buyPrice: 20
sellPrice: 2
slot: 12
14:
type: item
item:
material: SAPLING
quantity: 16
damage: 3
buyPrice: 20
sellPrice: 2
slot: 13
15:
type: item
item:
material: SAPLING
quantity: 16
damage: 4
buyPrice: 20
sellPrice: 2
slot: 14
16:
type: item
item:
material: SAPLING
quantity: 16
damage: 5
buyPrice: 50
sellPrice: 5
slot: 15
17:
type: item
item:
material: BROWN_MUSHROOM
quantity: 8
buyPrice: 50
sellPrice: 5
slot: 16
18:
type: item
item:
material: RED_MUSHROOM
quantity: 8
buyPrice: 50
sellPrice: 5
slot: 17
dyes:
name: "&2&lDyes (page %page%)"
size: 36
buttons:
goBack:
slot: 31
previousPage:
slot: 30
nextPage:
slot: 32
items:
1:
type: item
item:
material: INK_SACK
quantity: 16
damage: 0
buyPrice: 50
sellPrice: 5
slot: 0
2:
type: item
item:
material: INK_SACK
quantity: 16
damage: 1
buyPrice: 100
sellPrice: 20
slot: 1
3:
type: item
item:
material: INK_SACK
quantity: 16
damage: 2
buyPrice: 100
sellPrice: 20
slot: 2
4:
type: item
item:
material: INK_SACK
quantity: 16
damage: 3
buyPrice: 50
sellPrice: 5
slot: 3
5:
type: item
item:
material: INK_SACK
quantity: 16
damage: 4
buyPrice: 20
sellPrice: 4
slot: 4
6:
type: item
item:
material: INK_SACK
quantity: 16
damage: 5
buyPrice: 100
sellPrice: 20
slot: 5
7:
type: item
item:
material: INK_SACK
quantity: 16
damage: 6
buyPrice: 100
sellPrice: 20
slot: 6
8:
type: item
item:
material: INK_SACK
quantity: 16
damage: 7
buyPrice: 100
sellPrice: 20
slot: 7
9:
type: item
item:
material: INK_SACK
quantity: 16
damage: 8
buyPrice: 100
sellPrice: 20
slot: 8
10:
type: item
item:
material: INK_SACK
quantity: 16
damage: 9
buyPrice: 100
sellPrice: 20
slot: 9
11:
type: item
item:
material: INK_SACK
quantity: 16
damage: 10
buyPrice: 100
sellPrice: 20
slot: 10
12:
type: item
item:
material: INK_SACK
quantity: 16
damage: 11
buyPrice: 100
sellPrice: 20
slot: 11
13:
type: item
item:
material: INK_SACK
quantity: 16
damage: 12
buyPrice: 100
sellPrice: 20
slot: 12
14:
type: item
item:
material: INK_SACK
quantity: 16
damage: 13
buyPrice: 100
sellPrice: 20
slot: 13
15:
type: item
item:
material: INK_SACK
quantity: 16
damage: 14
buyPrice: 100
sellPrice: 20
slot: 14
16:
type: item
item:
material: INK_SACK
quantity: 16
damage: 15
buyPrice: 100
sellPrice: 20
slot: 15
miscellanous:
name: "&3&lMiscellanous (page %page%)"
size: 27
buttons:
goBack:
slot: 22
previousPage:
slot: 21
nextPage:
slot: 23
items:
1:
type: item
item:
material: BUCKET
quantity: 1
buyPrice: 100
sellPrice: 10
slot: 0
2:
type: item
item:
material: WATER_BUCKET
quantity: 1
buyPrice: 200
sellPrice: 20
slot: 1
3:
type: item
item:
material: LAVA_BUCKET
quantity: 1
buyPrice: 200
sellPrice: 20
slot: 2
4:
type: item
item:
material: CAULDRON_ITEM
quantity: 1
buyPrice: 300
sellPrice: 30
slot: 3
5:
type: item
item:
material: BREWING_STAND_ITEM
quantity: 1
buyPrice: 1000
sellPrice: 100
slot: 4
6:
type: item
item:
material: BED
quantity: 1
buyPrice: 80
sellPrice: 15
slot: 5
7:
type: item
item:
material: NAME_TAG
quantity: 1
buyPrice: 100
sellPrice: 10
slot: 6
8:
type: item
item:
material: LEASH
quantity: 1
buyPrice: 20
sellPrice: 2
slot: 7
9:
type: item
item:
material: SADDLE
quantity: 1
buyPrice: 200
sellPrice: 50
slot: 8
drops:
name: "&9&lMob drops (page %page%)"
size: 36
buttons:
goBack:
slot: 31
previousPage:
slot: 30
nextPage:
slot: 32
items:
1:
type: item
item:
material: ROTTEN_FLESH
quantity: 16
buyPrice: 20
sellPrice: 2
slot: 0
2:
type: item
item:
material: BONE
quantity: 16
buyPrice: 30
sellPrice: 3
slot: 1
3:
type: item
item:
material: SULPHUR
quantity: 16
buyPrice: 30
sellPrice: 3
slot: 2
4:
type: item
item:
material: STRING
quantity: 16
buyPrice: 30
sellPrice: 3
slot: 3
5:
type: item
item:
material: SPIDER_EYE
quantity: 16
buyPrice: 50
sellPrice: 5
slot: 4
6:
type: item
item:
material: ENDER_PEARL
quantity: 4
buyPrice: 50
sellPrice: 5
slot: 5
7:
type: item
item:
material: SLIME_BALL
quantity: 16
buyPrice: 40
sellPrice: 4
slot: 6
8:
type: item
item:
material: PRISMARINE_CRYSTALS
quantity: 16
buyPrice: 50
sellPrice: 5
slot: 7
9:
type: item
item:
material: PRISMARINE_SHARD
quantity: 16
buyPrice: 30
sellPrice: 3
slot: 8
10:
type: item
item:
material: BLAZE_ROD
quantity: 16
buyPrice: 50
sellPrice: 5
slot: 9
11:
type: item
item:
material: MAGMA_CREAM
quantity: 16
buyPrice: 40
sellPrice: 4
slot: 10
12:
type: item
item:
material: GHAST_TEAR
quantity: 16
buyPrice: 50
sellPrice: 5
slot: 11
12:
type: item
item:
material: LEATHER
quantity: 16
buyPrice: 50
sellPrice: 5
slot: 11
13:
type: item
item:
material: RABBIT_HIDE
quantity: 16
buyPrice: 20
sellPrice: 2
slot: 12
14:
type: item
item:
material: RABBIT_FOOT
quantity: 16
buyPrice: 50
sellPrice: 5
slot: 13
15:
type: item
item:
material: INK_SACK
quantity: 16
buyPrice: 50
sellPrice: 5
slot: 14
16:
type: item
item:
material: FEATHER
quantity: 16
buyPrice: 20
sellPrice: 2
slot: 15
17:
type: item
item:
material: EGG
quantity: 16
buyPrice: 20
sellPrice: 2
slot: 16
Mert
Büyük bir topluluğun parçası ol, etkinliklere katıl ve özel hediyeler kazanma şansı yakala!