on rightclick with paper:
if tool's display name is "&aBandaj":
if {%player%.bandaj} is not set:
send "&8[&a+&8] &6Bandaj sariliyor..." to player
wait 3 seconds
heal player by 1 heart
send "&8[&a+&8] &6Bandaj sarildi!" to player
set {%player%.bandaj} to false
wait 2 minutes
delete {%player%.bandaj}
else if {%player%.bandaj} is false:
send "&8[&a+&8] &6Bunu tekrar yapabilmek icin 2 dakika beklemen gerek!"
if tool's display name is "&aMedkit":
if {%player%.bandaj1} is not set:
send "&8[&a+&8] &6Medkit Kullanılıyor..." to player
wait 3 seconds
heal player by 8 heart
set {%player%.bandaj1} to false
wait 2 minutes
delete {%player%.bandaj1}
else if {%player%.bandaj1} is false:
send "&8[&a+&8] &6Bunu tekrar yapabilmek icin 2 dakika beklemen gerek!"
if tool's display name is "&aSıhiyeÇantasi":
if {%player%.bandaj2} is not set:
send "&8[&a+&8] &6SıhiyeÇantasi Kullanılıyor..." to player
wait 3 seconds
heal player by 34 heart
set {%player%.bandaj2} to false
wait 2 minutes
delete {%player%.bandaj2}
else if {%player%.bandaj2} is false:
send "&8[&a+&8] &6Bunu tekrar yapabilmek icin 2 dakika beklemen gerek!"
else:
send "&8[&a+&8] &6Elinde Bir Sağlık Eşyası YOk yok!!"
command /bandaj:
trigger:
give 1 paper named "&aBandaj" with lore "&6Kullanmak icin sag tikla!" to player
command /medkit:
trigger:
give 1 paper named "&aMedkit" with lore "&6Kullanmak icin sag tikla!" to player
command /sıhiye:
trigger:
give 1 paper named "&aSıhiyeÇantasi" with lore "&6Kullanmak icin sag tikla!" to player