command /sandık:
permission: op
trigger:
give 1 chest named "&eSandık Satıcı" to player
on place of chest:
if name of player's tool is "&eSandık Satıcı":
set {_location} to location of targeted block
set {sandıksatar::%{_location}%} to {_location}
wait 2 tick
send "Sandık satar yereleştirildi."
on break of chest:
if {sandıksatar::%location of targeted block%} is set:
cancel event
set block to air
remove location of targeted block from {sandıksatar::*}
clear {sandıksatar::%location of targeted block%}
drop 1 chest named "&eSandık Satıcı"
send "sandık satıcı kırıldı"
command /asdver:
trigger:
loop {sandıksatar::*}:
add 64 diamond block named "&aAAAAAA" to block at loop-value
command /asdsil:
trigger:
subtract 64 diamond block named "&aAAAAAA" from {sandıksatar::*}