vForGeralt
Koydum Çalışma Masasını
- Katılım
- 27 Haziran 2019
- Mesajlar
- 53
- Elmaslar
- 1
- Puan
- 2.050
- Yaş
- 24
- Minecraft
- vForGeralt
Discord:
hsynyldrrm
Selamlar. Benim bir serverim var ve bu serverde sanal coin sistemi yapmak istiyorum. Her şey tamam coinler falan geliyor fakat bu coinleri harcayacağımız menüyü açamıyorum. /sk reload coin yaptığım zamanda consolede şöyle bir hata alıyorum:
Skript Şu şekilde:
Kod:
[21:54:28] [Server thread/ERROR]: #!#! [Skript] Severe Error:
[21:54:28] [Server thread/ERROR]: #!#! Could not load coin.sk
[21:54:28] [Server thread/ERROR]: #!#!
[21:54:28] [Server thread/ERROR]: #!#! If you're developing an add-on for Skript this likely means that you have done something wrong.
[21:54:28] [Server thread/ERROR]: #!#! If you're a server admin however please go to https://github.com/bensku/Skript/issues/
[21:54:28] [Server thread/ERROR]: #!#! and check whether this error has already been reported.
[21:54:28] [Server thread/ERROR]: #!#! If not please create a new ticket with a meaningful title, copy & paste this whole error into it (or use paste service),
[21:54:28] [Server thread/ERROR]: #!#! and describe what you did before it happened and/or what you think caused the error.
[21:54:28] [Server thread/ERROR]: #!#! If you think that it's a trigger that's causing the error please post the trigger as well.
[21:54:28] [Server thread/ERROR]: #!#! By following this guide fixing the error should be easy and done fast.
[21:54:28] [Server thread/ERROR]: #!#!
[21:54:28] [Server thread/ERROR]: #!#! Stack trace:
[21:54:28] [Server thread/ERROR]: #!#! ch.njol.skript.SkriptAPIException: No class info found for faction
[21:54:28] [Server thread/ERROR]: #!#! at ch.njol.skript.registrations.Classes.getClassInfo(Classes.java:264)
[21:54:28] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.SkriptParser.getExprInfo(SkriptParser.java:1390)
[21:54:28] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.SkriptParser.parse_i(SkriptParser.java:1111)
[21:54:28] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.SkriptParser.parse_i(SkriptParser.java:1057)
[21:54:28] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.SkriptParser.parse_i(SkriptParser.java:1057)
[21:54:28] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.SkriptParser.parse_i(SkriptParser.java:1123)
[21:54:28] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.SkriptParser.parse_i(SkriptParser.java:1084)
[21:54:28] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.SkriptParser.parse_i(SkriptParser.java:1057)
[21:54:28] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.SkriptParser.parse(SkriptParser.java:221)
[21:54:28] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.SkriptParser.parse(SkriptParser.java:176)
[21:54:28] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.Statement.parse(Statement.java:61)
[21:54:28] [Server thread/ERROR]: #!#! at ch.njol.skript.ScriptLoader.loadItems(ScriptLoader.java:754)
[21:54:28] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.TriggerSection.<init>(TriggerSection.java:56)
[21:54:28] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.Conditional.<init>(Conditional.java:46)
[21:54:28] [Server thread/ERROR]: #!#! at ch.njol.skript.ScriptLoader.loadItems(ScriptLoader.java:840)
[21:54:28] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.TriggerSection.<init>(TriggerSection.java:56)
[21:54:28] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.Conditional.<init>(Conditional.java:46)
[21:54:28] [Server thread/ERROR]: #!#! at ch.njol.skript.ScriptLoader.loadItems(ScriptLoader.java:840)
[21:54:28] [Server thread/ERROR]: #!#! at ch.njol.skript.command.Commands.loadCommand(Commands.java:467)
[21:54:28] [Server thread/ERROR]: #!#! at ch.njol.skript.ScriptLoader.loadScript(ScriptLoader.java:472)
[21:54:28] [Server thread/ERROR]: #!#! at ch.njol.skript.ScriptLoader.loadScripts(ScriptLoader.java:271)
[21:54:28] [Server thread/ERROR]: #!#! at ch.njol.skript.SkriptCommand.onCommand(SkriptCommand.java:167)
[21:54:28] [Server thread/ERROR]: #!#! at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44)
[21:54:28] [Server thread/ERROR]: #!#! at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:141)
[21:54:28] [Server thread/ERROR]: #!#! at org.bukkit.craftbukkit.v1_8_R1.CraftServer.dispatchCommand(CraftServer.java:646)
[21:54:28] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_8_R1.PlayerConnection.handleCommand(PlayerConnection.java:1115)
[21:54:28] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_8_R1.PlayerConnection.a(PlayerConnection.java:950)
[21:54:28] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_8_R1.PacketPlayInChat.a(PacketPlayInChat.java:26)
[21:54:28] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_8_R1.PacketPlayInChat.a(PacketPlayInChat.java:53)
[21:54:28] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_8_R1.PacketHandleTask.run(SourceFile:13)
[21:54:28] [Server thread/ERROR]: #!#! at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
[21:54:28] [Server thread/ERROR]: #!#! at java.util.concurrent.FutureTask.run(Unknown Source)
[21:54:28] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_8_R1.MinecraftServer.z(MinecraftServer.java:696)
[21:54:28] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_8_R1.DedicatedServer.z(DedicatedServer.java:316)
[21:54:28] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_8_R1.MinecraftServer.y(MinecraftServer.java:634)
[21:54:28] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_8_R1.MinecraftServer.run(MinecraftServer.java:537)
[21:54:28] [Server thread/ERROR]: #!#! at java.lang.Thread.run(Unknown Source)
[21:54:28] [Server thread/ERROR]: #!#!
[21:54:28] [Server thread/ERROR]: #!#! Version Information:
[21:54:28] [Server thread/ERROR]: #!#! Skript: 2.2-dev25
[21:54:28] [Server thread/ERROR]: #!#! Bukkit: 1.8-R0.1-SNAPSHOT
[21:54:28] [Server thread/ERROR]: #!#! Minecraft: 1.8
[21:54:28] [Server thread/ERROR]: #!#! Java: 1.8.0_191 (Java HotSpot(TM) 64-Bit Server VM 25.191-b12)
[21:54:28] [Server thread/ERROR]: #!#! OS: Windows Server 2012 R2 amd64 6.3
[21:54:28] [Server thread/ERROR]: #!#!
[21:54:28] [Server thread/ERROR]: #!#! Running CraftBukkit: false
[21:54:28] [Server thread/ERROR]: #!#!
[21:54:28] [Server thread/ERROR]: #!#! Current node: remove 1 {coin.%player%} from player (coin.sk, line 77)
[21:54:28] [Server thread/ERROR]: #!#! Current item: null
[21:54:28] [Server thread/ERROR]: #!#!
[21:54:28] [Server thread/ERROR]: #!#! Thread: Server thread
[21:54:28] [Server thread/ERROR]: #!#!
[21:54:28] [Server thread/ERROR]: #!#! End of Error.
[21:54:28] [Server thread/ERROR]: #!#!
options:
p: &e&lCoin &7>
kiriktasadet: 256
menuIsmi: &6Old&cCoin &dMenüsü
variables:
{coin.%player%} = 0
{kirilankiriktas.%player%} = 0
{oldurulen.%player%} = 0
command /coinver [<offline player>] [<number>]:
trigger:
player has permission "coinver.admin":
arg 1 isn't set:
send "{@p} &c/coinver &7<&3oyuncu&7> &7<&amiktar&7>" to player
stop
arg 2 isn't set:
send "{@p} &c/coinver &7<&3oyuncu&7> &7<&amiktar&7>" to player
stop
arg 1 is set:
add arg 2 to {coin.%arg 1%}
send "{@p} &a%arg 1% &7adlı oyuncuya &e%arg 2% &7coin verdin!" to player
send "{@p} &bYetkililerden birisi sana &e%arg 2% &bcoin verdi!" to arg 1
stop
else:
send "{@p} &cGerekli yetkiye sahip değilsin!" to player
command /coinal [<offline player>] [<number>]:
trigger:
player has permission "coinal.admin":
arg 1 isn't set:
send "{@p} &c/coinal &7<&3oyuncu&7> &7<&amiktar&7>" to player
stop
arg 2 isn't set:
send "{@p} &c/coinal &7<&3oyuncu&7> &7<&amiktar&7>" to player
stop
arg 1 is set:
remove arg 2 from {coin.%arg 1%}
send "{@p} &a%arg 1% &7adlı oyuncudan &e%arg 2% &7coin aldın!" to player
send "{@p} &bYetkililerden birisi senden &e%arg 2% &bcoin aldın!" to arg 1
stop
else:
send "{@p} &cGerekli yetkiye sahip değilsin!" to player
on break of Cobblestone:
add 1 to {kirilankiriktas.%player%}
if {kirilankiriktas.%player%} is greater than or equal to 256:
add 0.5 to {coin.%player%}
set {kirilankiriktas.%player%} to 0
remove {@kiriktasadet} Cobblestone from player
send "{@p} &6256 adet &cKırıktaş &e0.5 &6Old&cCoine Dönüştürüldü!!" to player
on death:
if attacker is a player:
if victim is a player:
add 1 to {oldurulen.%player%}
if {oldurulen.%attacker%} is greater than or equal to 10:
add 1 to {coin.%attacker%}
set {oldurulen.%attacker%} to 0
send "{@p} &610 kişi öldürdüğün için &e1 &6Old&cCoin Kazandın!" to attacker
command /oldcoin:
trigger:
send "&6Old&cCoinin &7&l>> &a%{coin.%player%}%"
command /coinsp:
trigger:
open chest with 1 rows named "{@menuIsmi}" to player
format slot 0 of player with spawner named "&4Zombi SP &8(&a1 Coin&8)" to close then run [make player execute "coinmenu kazma"]
command /cm [<text>]:
trigger:
if arg 1 is "kazma":
if {coin.%player%} is greater than or equal to 1:
remove 1 {coin.%player%} from player
give player to diamond pickaxe
else:
send "&7> &cEnvanterinde yeteri kadar {@coinIsmi} &cbulunmamakta!"
command /coinmenu [<text>]:
trigger:
player has permission "coin.menu":
arg 1 isn't set:
send "{@p} &c/coinmenu &7<&3Almak İstediğin Eşyanın İsmi7> to player
stop
if arg 1 is "diamond":
if {coin.%player%} is greater than or equal to 1
remove 1 {coin.%player%} from player
give player to 64 diamond
else:
send "&7>> &cYeterli Coinin Bulunmamakta!"
p: &e&lCoin &7>
kiriktasadet: 256
menuIsmi: &6Old&cCoin &dMenüsü
variables:
{coin.%player%} = 0
{kirilankiriktas.%player%} = 0
{oldurulen.%player%} = 0
command /coinver [<offline player>] [<number>]:
trigger:
player has permission "coinver.admin":
arg 1 isn't set:
send "{@p} &c/coinver &7<&3oyuncu&7> &7<&amiktar&7>" to player
stop
arg 2 isn't set:
send "{@p} &c/coinver &7<&3oyuncu&7> &7<&amiktar&7>" to player
stop
arg 1 is set:
add arg 2 to {coin.%arg 1%}
send "{@p} &a%arg 1% &7adlı oyuncuya &e%arg 2% &7coin verdin!" to player
send "{@p} &bYetkililerden birisi sana &e%arg 2% &bcoin verdi!" to arg 1
stop
else:
send "{@p} &cGerekli yetkiye sahip değilsin!" to player
command /coinal [<offline player>] [<number>]:
trigger:
player has permission "coinal.admin":
arg 1 isn't set:
send "{@p} &c/coinal &7<&3oyuncu&7> &7<&amiktar&7>" to player
stop
arg 2 isn't set:
send "{@p} &c/coinal &7<&3oyuncu&7> &7<&amiktar&7>" to player
stop
arg 1 is set:
remove arg 2 from {coin.%arg 1%}
send "{@p} &a%arg 1% &7adlı oyuncudan &e%arg 2% &7coin aldın!" to player
send "{@p} &bYetkililerden birisi senden &e%arg 2% &bcoin aldın!" to arg 1
stop
else:
send "{@p} &cGerekli yetkiye sahip değilsin!" to player
on break of Cobblestone:
add 1 to {kirilankiriktas.%player%}
if {kirilankiriktas.%player%} is greater than or equal to 256:
add 0.5 to {coin.%player%}
set {kirilankiriktas.%player%} to 0
remove {@kiriktasadet} Cobblestone from player
send "{@p} &6256 adet &cKırıktaş &e0.5 &6Old&cCoine Dönüştürüldü!!" to player
on death:
if attacker is a player:
if victim is a player:
add 1 to {oldurulen.%player%}
if {oldurulen.%attacker%} is greater than or equal to 10:
add 1 to {coin.%attacker%}
set {oldurulen.%attacker%} to 0
send "{@p} &610 kişi öldürdüğün için &e1 &6Old&cCoin Kazandın!" to attacker
command /oldcoin:
trigger:
send "&6Old&cCoinin &7&l>> &a%{coin.%player%}%"
command /coinsp:
trigger:
open chest with 1 rows named "{@menuIsmi}" to player
format slot 0 of player with spawner named "&4Zombi SP &8(&a1 Coin&8)" to close then run [make player execute "coinmenu kazma"]
command /cm [<text>]:
trigger:
if arg 1 is "kazma":
if {coin.%player%} is greater than or equal to 1:
remove 1 {coin.%player%} from player
give player to diamond pickaxe
else:
send "&7> &cEnvanterinde yeteri kadar {@coinIsmi} &cbulunmamakta!"
command /coinmenu [<text>]:
trigger:
player has permission "coin.menu":
arg 1 isn't set:
send "{@p} &c/coinmenu &7<&3Almak İstediğin Eşyanın İsmi7> to player
stop
if arg 1 is "diamond":
if {coin.%player%} is greater than or equal to 1
remove 1 {coin.%player%} from player
give player to 64 diamond
else:
send "&7>> &cYeterli Coinin Bulunmamakta!"