options:
p: &f &6&lMarket &7&l»
command /market [<text>] [<text>]:
trigger:
arg 1 isn't set:
open chest with 3 row named "&4&lSanal Market" to player
wait a tick
format slot 3 of player with cobblestone named "&7&lBloklar" with lore "&aBlok Menüsü Için Tıklayın." to close then run [execute player command "market bloklar"]
format slot 5 of player with gold ingot named "&6&lMadenler" with lore "&aMaden Menüsü Için Tıklayın." to close then run [execute player command "market maden"]
format slot 7 of player with redstone named "&4&lKızıltaş" with lore "&aKızıltaş Menüsü Için Tıklayın." to close then run [execute player command "market reds"]
format slot 12 of player with 17 named "&e&lOdunlar/Fidanlar" with lore "&aAğaç Menüsü Için Tıklayın." to close then run [execute player command "market odun"]
format slot 14 of player with seeds named "&a&lTohumlar" with lore "&aTohumlar Menüsü Için Tıklayın." to close then run [execute player command "market tohum"]
format slot 16 of player with lava bucket named "&c&lLav ve Su" with lore "&aLav ve Su Menüsü Için Tıklayın." to close then run [execute player command "market lav"]
format slot 23 of player with light green dye named "&d&lRenkler" with lore "&aRenkler Menüsü Için Tıklayın." to close then run [execute player command "market renk"]
format slot 21 of player with cactus named "&2&lMalzemeler" with lore "&aMalzemeler Menüsü Için Tıklayın." to close then run [execute player command "market malz"]
format slot 25 of player with monster spawner named "&3&lSpawner" with lore "&aSpawner Menüsü Için Tıklayın." to close then run [execute player command "market spawner"]
arg 1 is "tohum":
arg 2 isn't set:
close player's inventory
wait 0.1 second
open chest with 1 row named "&2&lTohumlar" to player
wait a tick
format slot 1 of player with 32 seeds named "&4&lBuğday Tohumu" with lore "&7Alış Fiyatı: &a550 $" to run [execute player command "market tohum tohum1"]
format slot 4 of player with 32 pumpkin seeds named "&4&lBalkabağı Tohumu" with lore "&7Alış Fiyatı: &a750 $" to run [execute player command "market tohum tohum2"]
format slot 7 of player with 32 melon seeds named "&4&lKarpuz Tohumu" with lore "&7Alış Fiyatı: &a750 $" to run [execute player command "market tohum tohum3"]
arg 2 is "tohum1":
player's balance is greater than 549:
remove 550 from player's balance
give player 32 seeds
else:
send "&f &6&lMarket &7&l» &4Yetersiz Para"
arg 2 is "tohum2":
player's balance is greater than 749:
remove 750 from player's balance
give player 32 pumpkin seeds
else:
send "&f &6&lMarket &7&l» &4Yetersiz Para"
arg 2 is "tohum3":
player's balance is greater than 749:
remove 750 from player's balance
give player 32 melon seeds
else:
send "&f &6&lMarket &7&l» &4Yetersiz Para"
arg 1 is "renk":
arg 2 isn't set:
close player's inventory
wait 0.1 second
open chest with 1 row named "&6&lRenkler" to player
wait a tick
format slot 0 of player with 32 gray dye named "&8Gri Renk" with lore "&7Alış Fiyatı: &a850 $" to run [execute player command "market renk renk1"]
format slot 1 of player with 32 pink dye named "&dPembe Renk" with lore "&7Alış Fiyatı: &a850 $" to run [execute player command "market renk renk2"]
format slot 2 of player with 32 light green dye named "&aAçık Yeşil Renk" with lore "&7Alış Fiyatı: &a850 $" to run [execute player command "market renk renk3"]
format slot 3 of player with 32 yellow dye named "&eSarı Renk" with lore "&7Alış Fiyatı: &a850 $" to run [execute player command "market renk renk4"]
format slot 4 of player with 32 purple dye named "&5Mor Renk" with lore "&7Alış Fiyatı: &a850 $" to run [execute player command "market renk renk5"]
format slot 5 of player with 32 cyan dye named "&3Turkuaz Renk" with lore "&7Alış Fiyatı: &a850 $" to run [execute player command "market renk renk6"]
format slot 6 of player with 32 light gray dye named "&7Açık Gri Renk" with lore "&7Alış Fiyatı: &a850 $" to run [execute player command "market renk renk7"]
format slot 7 of player with 32 rose red named "&4Kırmızı Renk" with lore "&7Alış Fiyatı: &a850 $" to run [execute player command "market renk renk8"]
format slot 8 of player with 32 magenta dye named "&5Eflatun Renk" with lore "&7Alış Fiyatı: &a850 $" to run [execute player command "market renk renk9"]
arg 2 is "renk1":
player's balance is greater than 849:
remove 850 from player's balance
give player 32 gray dye
else:
send "&f &6&lMarket &7&l» &4Yetersiz Para."
arg 2 is "renk2":
player's balance is greater than 849:
remove 850 from player's balance
give player 32 pink dye
else:
send "&f &6&lMarket &7&l» &4Yetersiz Para."
arg 2 is "renk3":
player's balance is greater than 849:
remove 850 from player's balance
give player 32 light green dye
else:
send "&f &6&lMarket &7&l» &4Yetersiz Para."
arg 2 is "renk4":
player's balance is greater than 849:
remove 850 from player's balance
give player 32 yellow dye
else:
send "&f &6&lMarket &7&l» &4Yetersiz Para."
arg 2 is "renk5":
player's balance is greater than 849:
remove 850 from player's balance
give player 32 purple dye
else:
send "&f &6&lMarket &7&l» &4Yetersiz Para."
arg 2 is "renk6":
player's balance is greater than 849:
remove 850 from player's balance
give player 32 cyan dye
else:
send "&f &6&lMarket &7&l» &4Yetersiz Para."
arg 2 is "renk7":
player's balance is greater than 849:
remove 850 from player's balance
give player 32 light gray dye
else:
send "&f &6&lMarket &7&l» &4Yetersiz Para."
arg 2 is "renk8":
player's balance is greater than 849:
remove 850 from player's balance
give player 32 rose red
else:
send "&f &6&lMarket &7&l» &4Yetersiz Para."
arg 2 is "renk9":
player's balance is greater than 849:
remove 850 from player's balance
give player 32 magenta dye
else:
send "&f &6&lMarket &7&l» &4Yetersiz Para."
arg 1 is "spawner":
arg 2 isn't set:
close player's inventory
wait 0.1 second
open chest with 1 row named "&3&LSpawner" to player
wait a tick
format slot 2 of player with monster spawner named "&4&lGolem Spawner" with lore "&7Alış Fiyatı: &a2,000,000 $" to run [execute player command "market spawner golem"]
arg 2 is "golem":
player's balance is greater than 1999999:
remove 2000000 from player's balance
execute console command "ss give %player% IronGolem 1"
else:
send "&f &6&lMarket &7&l» &4Yetersiz Para."
arg 1 is "lav":
arg 2 isn't set:
close the player's inventory
wait 0.1 second
open chest with 1 row named "&4&lLav ve Su" to player
wait a tick
format slot 3 of player with water bucket named "&b&lSu Kovası" with lore "&7Alış Fiyatı: &a325 $" to run [execute player command "market lav su"]
format slot 5 of player with lava bucket named "&c&lLav Kovası" with lore "&7Alış Fiyatı: &a750 $" to run [execute player command "market lav lav"]
arg 2 is "lav":
player's balance is greater than 749:
remove 750 from player's balance
give player lava bucket
else:
send "&f &6&lMarket &7&l» &4Yetersiz Para."
arg 2 is "su":
player's balance is greater than 324:
remove 324 from player's balance
give player water bucket
else:
send "&f &6&lMarket &7&l» &4Yetersiz Para."
arg 1 is "reds":
arg 2 isn't set:
close the player's inventory
wait 0.1 second
open chest with 1 row named "&4&lKızıltaş" to player
wait a tick
format slot 0 of player with 64 redstone named "&4&lKızıltaş" with lore "&7Alış Fiyatı: &a1850 $" to run [execute player command "market reds reds"]
format slot 1 of player with 64 33 named "&6&lNormal Piston" with lore "&7Alış Fiyatı: &a2000 $" to run [execute player command "market reds piston"]
format slot 2 of player with 64 29 named "&6&lYapışkan Piston" with lore "&7Alış Fiyatı: &a2350 $" to run [execute player command "market reds piston2"]
format slot 3 of player with 16 hopper named "&7&lHuni" with lore "&7Alış FiyatI: &a1850 $" to run [execute player command "market reds huni"]
arg 2 is "reds":
player's balance is greater than 1849:
remove 1850 from player's balance
give player 64 redstone
else:
send "&f &6&lMarket &7&l» &4Yetersiz Para."
arg 2 is "piston":
player's balance is greater than 1999:
remove 2000 from player's balance
give player 64 piston
else:
send "&f &6&lMarket &7&l» &4Yetersiz Para."
arg 2 is "piston2":
player's balance is greater than 2349:
remove 2350 from player's balance
give player 64 sticky piston
else:
send "&f &6&lMarket &7&l» &4Yetersiz Para."
arg 2 is "huni":
player's balance is greater than 1849:
remove 1850 from player's balance
give player 16 hopper
else:
send "&f &6&lMarket &7&l» &4Yetersiz Para."
arg 1 is "malz":
arg 2 isn't set:
close player's inventory
wait 0.1 second
open chest with 1 row named "&4&lMalzemeler" to player
wait a tick
format slot 0 of player with 64 cactus named "&2&lKaktüs" with lore "&7Alış Fiyatı: &a1520||&7Satış Fiyatı: &a1050 $" to run [execute player command "market malz kaktüs"]
format slot 1 of player with 64 338 named "&2&lŞeker Kamışı" with lore "&7Alış Fiyatı: &a825 $||&7Satış Fiyatı: &a500 $" to run [execute player command "market malz şeker"]
format slot 2 of player with 64 egg named "&2&lYumurta" with lore "&7Alış Fiyatı: &a825 $||&7Satış Fiyatı: &a500 $" to run [execute player command "market malz yumurta"]
format slot 3 of player with 64 bone named "&2&lKemik" with lore "&7Alış Fiyatı: &a525 $||&7Satış Fiyatı: &a255 $" to run [execute player command "market malz kemik"]
format slot 4 of player with 64 351:3 named "&2&lKakao" with lore "&7Alış Fiyatı: &a825 $||&7Satış Fiyatı: &a725 $" to run [execute player command "market malz kakao"]
format slot 5 of player with 64 wheat named "&2&lBuğday" with lore "&7Alış Fiyatı: &a655 $||&7Satış Fiyatı: &a425 $" to run [execute player command "market malz buğday"]
arg 2 is "kaktüs":
close player's inventory
wait 0.1 second
open chest with 1 row named "&4&lKaktüs" to player
format slot 3 of player with emerald block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a1520 $" to run [execute player command "market malz kaktüs_al"]
format slot 5 of player with redstone block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a1050 $" to run [execute player command "market malz kaktüs_sat"]
arg 2 is "kaktüs_al":
player's balance is greater than 1519:
remove 1520 from player's balance
give player 64 cactus
else:
send "{@p} &4Yetersiz Para"
arg 2 is "kaktüs_sat":
player has 64 of cactus:
add 1050 to player's balance
remove 64 cactus from player
send "{@p} &aSatma Başarılı!"
else:
send "{@p} &4Yetersiz Eşya"
arg 2 is "şeker":
close player's inventory
wait 0.1 second
open chest with 1 row named "&4&lKömür" to player
format slot 3 of player with emerald block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a825 $" to run [execute player command "market malz şeker_al"]
format slot 5 of player with redstone block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a500 $" to run [execute player command "market malz şeker_sat"]
arg 2 is "şeker_al":
player's balance is greater than 824:
remove 825 from player's balance
give player 64 sugar cane
else:
send "{@p} &4Yetersiz Para"
arg 2 is "şeker_sat":
player has 64 of sugar cane:
add 500 to player's balance
remove 64 sugar cane from player
send "{@p} &aSatma Başarılı!"
else:
send "{@p} &4Yetersiz Eşya"
arg 2 is "yumurta":
close player's inventory
wait 0.1 second
open chest with 1 row named "&4&lYumurta" to player
format slot 3 of player with emerald block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a825 $" to run [execute player command "market malz yumurta_al"]
format slot 5 of player with redstone block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a500 $" to run [execute player command "market malz yumurta_sat"]
arg 2 is "yumurta_al":
player's balance is greater than 824:
remove 825 from player's balance
give player 64 egg
else:
send "{@p} &4Yetersiz Para"
arg 2 is "yumurta_sat":
player has 64 of egg:
add 500 to player's balance
remove 64 egg from player
send "{@p} &aSatma Başarılı!"
else:
send "{@p} &4Yetersiz Eşya"
arg 2 is "kemik":
close player's inventory
wait 0.1 second
open chest with 1 row named "&4&lKemik" to player
format slot 3 of player with emerald block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a525 $" to run [execute player command "market malz kemik_al"]
format slot 5 of player with redstone block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a255 $" to run [execute player command "market malz kemik_sat"]
arg 2 is "kemik_al":
player's balance is greater than 524:
remove 525 from player's balance
give player 64 bone
else:
send "{@p} &4Yetersiz Para"
arg 2 is "kemik_sat":
player has 64 of bone:
add 255 to player's balance
remove 64 bone from player
send "{@p} &aSatma Başarılı!"
else:
send "{@p} &4Yetersiz Eşya"
arg 2 is "kakao":
close player's inventory
wait 0.1 second
open chest with 1 row named "&4&lKakao" to player
format slot 3 of player with emerald block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a825 $" to run [execute player command "market malz kakao_al"]
format slot 5 of player with redstone block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a725 $" to run [execute player command "market malz kakao_sat"]
arg 2 is "kakao_al":
player's balance is greater than 824:
remove 825 from player's balance
give player 64 351:3
else:
send "{@p} &4Yetersiz Para"
arg 2 is "kakao_sat":
player has 64 of 351:3:
add 725 to player's balance
remove 64 351:3 from player
send "{@p} &aSatma Başarılı!"
else:
send "{@p} &4Yetersiz Eşya"
arg 2 is "buğday":
close player's inventory
wait 0.1 second
open chest with 1 row named "&4&lKakao" to player
format slot 3 of player with emerald block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a655 $" to run [execute player command "market malz buğday_al"]
format slot 5 of player with redstone block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a425 $" to run [execute player command "market malz buğday_sat"]
arg 2 is "buğday_al":
player's balance is greater than 654:
remove 655 from player's balance
give player 64 wheat
else:
send "{@p} &4Yetersiz Para"
arg 2 is "buğday_sat":
player has 64 of wheat:
add 425 to player's balance
remove 64 wheat from player
send "{@p} &aSatma Başarılı!"
else:
send "{@p} &4Yetersiz Eşya"
arg 1 is "maden":
arg 2 isn't set:
close player's inventory
wait 0.1 second
open chest with 1 row named "&4&lMadenler" to player
wait a tick
format slot 1 of player with 64 263 named "&8&lKömür" with lore "&7Alış Fiyatı: &a2000 $||&7Satış Fiyatı: &a1000 $" to run [execute player command "market maden maden1"]
format slot 3 of player with 64 iron ingot named "&7&lDemir" with lore "&7Alış Fiyatı: &a25000 $||&7Satış Fiyatı: &a18000 $" to run [execute player command "market maden maden2"]
format slot 5 of player with 64 gold ingot named "&6&lAltın" with lore "&7Alış Fiyatı: &a30000 $||&7Satış Fiyatı: &a25000 $" to run [execute player command "market maden maden3"]
format slot 7 of player with 64 diamond named "&b&lElmas" with lore "&7Alış Fiyatı: &a35000 $||&7Satış Fiyatı: &a28000 $" to run [execute player command "market maden maden4"]
arg 2 is "maden1":
close player's inventory
wait 0.1 second
open chest with 1 row named "&4&lKömür" to player
format slot 3 of player with emerald block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a2000 $" to run [execute player command "market maden maden1_al"]
format slot 5 of player with redstone block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a1000 $" to run [execute player command "market maden maden1_sat"]
arg 2 is "maden1_al":
player's balance is greater than 1999:
remove 2000 from player's balance
give player 64 coal
else:
send "{@p} &4Yetersiz Para"
arg 2 is "maden1_sat":
player has 64 coal:
remove 64 coal from player
add 1000 to player's balance
else:
send "{@p} &4Yetersiz Eşya"
arg 2 is "maden2":
close player's inventory
wait 0.1 second
open chest with 1 row named "&4&lDemir" to player
format slot 3 of player with emerald block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a25000 $" to run [execute player command "market maden maden2_al"]
format slot 5 of player with redstone block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a18000 $" to run [execute player command "market maden maden2_sat"]
arg 2 is "maden2_al":
player's balance is greater than 24999:
remove 25000 from player's balance
give player 64 iron ingot
else:
send "{@p} &4Yetersiz Para"
arg 2 is "maden2_sat":
player has a iron ingot:
set {_item.%player%} to number of iron ingot in the player's inventory*281.25
add {_item.%player%} to player's balance
remove all iron ingots from player
send "{@p} &aSatma Başarılı!"
else:
send "{@p} &4Yetersiz Eşya"
arg 2 is "maden3":
close player's inventory
wait 0.1 second
open chest with 1 row named "&4&lAltın" to player
format slot 3 of player with emerald block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a33000 $" to run [execute player command "market maden maden3_al"]
format slot 5 of player with redstone block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a25000 $" to run [execute player command "market maden maden3_sat"]
arg 2 is "maden3_al":
player's balance is greater than 31999:
remove 32000 from player's balance
give player 64 gold ingot
else:
send "{@p} &4Yetersiz Para"
arg 2 is "maden3_sat":
player has a gold ingot:
set {_item.%player%} to number of gold ingot in the player's inventory*390.625
add {_item.%player%} to player's balance
remove all gold ingots from player
send "{@p} &aSatma Başarılı!"
else:
send "{@p} &4Yetersiz Eşya"
arg 2 is "maden4":
close player's inventory
wait 0.1 second
open chest with 1 row named "&4&lElmas" to player
format slot 3 of player with emerald block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a35000 $" to run [execute player command "market maden maden4_al"]
format slot 5 of player with redstone block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a28000 $" to run [execute player command "market maden maden4_sat"]
arg 2 is "maden4_al":
player's balance is greater than 34999:
remove 35000 from player's balance
give player 64 diamond
else:
send "{@p} &4Yetersiz Para"
arg 2 is "maden4_sat":
player has a diamond:
set {_item.%player%} to number of diamond in the player's inventory*437.5
add {_item.%player%} to player's balance
remove all diamonds from player
send "{@p} &aSatma Başarılı!"
else:
send "{@p} &4Yetersiz Eşya"
arg 1 is "bloklar":
arg 2 is "diğer":
close the player's inventory
wait 0.1 second
open chest with 1 row named "&4&lDiğerleri" to player
wait a tick
format slot 1 of player with 5 crafting table named "&7&lCrafting Table" with lore "&7Alış Fiyatı: &a100 $" to run [execute player command "market bloklar crafting"]
format slot 4 of player with 5 furnace named "&7&lFırın" with lore "&7Alış Fiyatı: &a100 $" to run [execute player command "market bloklar furnace"]
format slot 7 of player with 5 chest named "&7&lSandık" with lore "&7Alış Fiyatı: &a100 $" to run [execute player command "market bloklar sandık"]
arg 2 is "crafting":
player's balance is greater than 99:
remove 100 from player's balance
give player 5 crafting table
arg 2 is "furnace":
player's balance is greater than 99:
remove 100 from player's balance
give player 5 furnace
arg 2 is "sandık":
player's balance is greater than 99:
remove 100 from player's balance
give player 5 chest
arg 2 isn't set:
close player's inventory
wait 0.1 second
open chest with 3 row named "&4&lBloklar" to player
wait a tick
format slot 9 of player with cobblestone named "&7&lNormal Bloklar" with lore "&aTaş, Kırıktaş, Kuvars vs." to run [execute player command "market bloklar normal"]
format slot 11 of player with cobblestone stairs named "&7&lMerdivenler" with lore "&aTaş Merdiven, Kırıktaş Merdiven vs." to run [execute player command "market bloklar merdiven"]
format slot 13 of player with cobblestone slab named "&7&lBasamaklar" with lore "&aTaş Basamak, Kırıktaş Basamak vs." to run [execute player command "market bloklar basamak"]
format slot 15 of player with chest named "&7&lDiğerleri" with lore "&aSandık, Fırın, Çalışma Masası vs." to run [execute player command "market bloklar diğer"]
arg 2 is "basamak":
close the player's inventory
wait 0.1 second
open chest with 1 row named "&4&lBasamaklar" to player
wait a tick
format slot 4 of player with 64 cobblestone slab named "&7&lKırıktaş Merdiven" with lore "&7Alış Fiyatı: &a750 $" to run [execute player command "market bloklar tas_bas"]
arg 2 is "tas_bas":
player's balance is greater than 749:
give player 64 cobblestone slab
remove 750 from player's balance
else:
send "{@p} &4Yetersiz Para."
arg 2 is "merdiven":
close the player's inventory
wait 0.1 second
open chest with 1 row named "&4&lMerdivenler" to player
wait a tick
format slot 3 of player with 64 cobblestone stairs named "&7&lKırıktaş Merdiven" with lore "&7Alış Fiyatı: &a720 $" to run [execute player command "market bloklar tas_mer"]
format slot 5 of player with 64 stone brick stairs named "&7&lTaş Tuğla Merdiven" with lore "&7Alış Fiyatı: &a720 $" to run [execute player command "market bloklar tas1_mer"]
arg 2 is "tas_mer":
player's balance is greater than 719:
give player 64 cobblestone stairs
remove 720 from player's balance
send "{@p} &aSatın Alma Başarılı."
else:
send "{@p} &4Yetersiz Para. &c%player's balance%/720"
arg 2 is "tas1_mer":
player's balance is greater than 719:
give player 64 stone bricks stairs
remove 720 from player's balance
send "{@p} &aSatın Alma Başarılı."
else:
send "{@p} &4Yetersiz Para. &c%player's balance%/720"
arg 2 is "normal":
close the player's inventory
wait 0.1 second
open chest with 1 row named "&4&lNormal Bloklar" to player
wait a tick
format slot 0 of player with 64 stone named "&7&lTaş" with lore "&7Alış Fiyatı: &a850 $||&7Satış Fiyatı: &a625 $" to run [execute player command "market bloklar taş"]
format slot 1 of player with 64 cobblestone named "&7&lKırıktaş" with lore "&7Alış Fiyatı: &a625 $||&7Satış Fiyatı: &a520 $" to run [execute player command "market bloklar kırıktaş"]
format slot 2 of player with 64 dirt named "&7&lToprak" with lore "&7Alış Fiyatı: &a755 $||&7Satış Fiyatı: &a255 $" to run [execute player command "market bloklar toprak"]
format slot 3 of player with 64 grass named "&7&lÇimen" with lore "&7Alış Fiyatı: &a1050 $||&7Satış Fiyatı: &A355 $" to run [execute player command "market bloklar çimen"]
format slot 4 of player with 64 stone bricks named "&7&lTaş Tuğla" with lore "&7Alış Fiyatı: &a1150 $||&7Satış FiyatI: &a755 $" to run [execute player command "market bloklar taştuğla"]
format slot 5 of player with 64 bricks block named "&7&lTuğla" with lore "&7Alış Fiyatı: &a1150 $||&7Satış Fiyatı: &a755 $" to run [execute player command "market bloklar tuğla"]
format slot 6 of player with 64 quartz block named "&7&lKuvars Blok" with lore "&7Alış Fiyatı: &a1450 $||&7Satış Fiyatı: &a1250 $" to run [execute player command "market bloklar kuvars"]
format slot 7 of player with 64 sand named "&7&lKum" with lore "&7Alış Fiyatı: &a750 $||&7Satış Fiyatı: &a325 $" to run [execute player command "market bloklar kum"]
format slot 8 of player with 64 red sand named "&7&lKırmızı Kum" with lore "&7Alış Fiyatı: &a850 $||&7Satış Fiyatı: &a425 $" to run [execute player command "market bloklar kırmızı_kum"]
arg 2 is "kırmızı_kum":
close the player's inventory
wait 0.1 second
open chest with 1 row named "&4&lKırmızı Kum" to player
wait a tick
format slot 3 of player with redstone block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a850 $" to run [execute player command "market bloklar kkum_al"]
format slot 5 of player with emerald block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a425 $" to run [execute player command "market bloklar kkum_sat"]
arg 2 is "kkum_al":
player's balance is greater than 849:
give player 64 red sand
remove 850 from player's balance
send "{@p} &aSatın Alma Başarılı. Alınan Eşya: &cKırmızı Kum"
else:
send "{@p} &4Yetersiz Para. &c%player's balance%/850"
arg 2 is "kkum_sat":
player has 64 of red sand:
remove 64 red sand from player
send "{@p} &aSatma Başarılı. Satılan Eşya: &cKırmızı Kum"
add 425 to player's balance
else:
send "{@p} &4Yetersiz Eşya. 64 Kırmızı Kum"
arg 2 is "kum":
close the player's inventory
wait 0.1 second
open chest with 1 row named "&4&lKum" to player
wait a tick
format slot 3 of player with redstone block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a750 $" to run [execute player command "market bloklar kum_al"]
format slot 5 of player with emerald block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a325 $" to run [execute player command "market bloklar kum_sat"]
format slot 8 of player with book named "&4&lMenüye Dön" to run [execute player command "market bloklar normal"]
arg 2 is "kum_al":
player's balance is greater than 749:
give player 64 sand
remove 750 from player's balance
send "{@p} &aSatın Alma Başarılı. Alınan Eşya: &cKum"
else:
send "{@p} &4Yetersiz Para. &c%player's balance%/750"
arg 2 is "kum_sat":
player has 64 of sand:
remove 64 sand from player
send "{@p} &aSatma Başarılı. Satılan Eşya: &cKum"
add 325 to player's balance
else:
send "{@p} &4Yetersiz Eşya. 64 Kum"
arg 2 is "kuvars":
close the player's inventory
wait 0.1 second
open chest with 1 row named "&4&lKuvars" to player
wait a tick
format slot 8 of player with book named "&4&lMenüye Dön" to run [execute player command "market bloklar normal"]
format slot 3 of player with redstone block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a 1450 $" to run [execute player command "market bloklar kuvars_al"]
format slot 5 of player with emerald block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a1250 $" to run [execute player command "market bloklar kuvars_sat"]
arg 2 is "kuvars_al":
player's balance is greater than 1449:
give player 64 quartz block
remove 1450 from player's balance
send "{@p} &aSatın Alma Başarılı. Alınan Eşya: &cKuvars"
else:
send "{@p} &4Yetersiz Para. &c%player's balance%/1450"
arg 2 is "kuvars_sat":
player has 64 of quartz block:
remove 64 quartz block from player
send "{@p} &aSatma Başarılı. Satılan Eşya: &cKuvars"
add 1250 to player's balance
else:
send "{@p} &4Yetersiz Eşya. 64 Kuvars"
arg 2 is "tuğla":
close the player's inventory
wait 0.1 second
open chest with 1 row named "&4&lTuğla" to player
wait a tick
format slot 3 of player with redstone block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a1150 $" to run [execute player command "market bloklar tuğla_al"]
format slot 8 of player with book named "&4&lMenüye Dön" to run [execute player command "market bloklar normal"]
format slot 5 of player with emerald block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a755 $" to run [execute player command "market bloklar tuğla_sat"]
arg 2 is "tuğla_al":
player's balance is greater than 1149:
give player 64 bricks block
remove 1150 from player's balance
send "{@p} &aSatın Alma Başarılı. Alınan Eşya: &cTuğla"
else:
send "{@p} &4Yetersiz Para. &c%player's balance%/1150"
arg 2 is "tuğla_sat":
player has 64 of bricks block:
remove 64 bricks block from player
send "{@p} &aSatma Başarılı. Satılan Eşya: &cTuğla"
add 755 to player's balance
else:
send "{@p} &4Yetersiz Eşya. 64 Tuğla"
arg 2 is "taştuğla":
close the player's inventory
wait 0.1 second
open chest with 1 row named "&4&lTaş Tuğla" to player
wait a tick
format slot 8 of player with book named "&4&lMenüye Dön" to run [execute player command "market bloklar normal"]
format slot 3 of player with redstone block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a1150 $" to run [execute player command "market bloklar taştuğla_al"]
format slot 5 of player with emerald block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a755 $" to run [execute player command "market bloklar taştuğla_sat"]
arg 2 is "taştuğla_al":
player's balance is greater than 1149:
give player 64 stone bricks
remove 1150 from player's balance
send "{@p} &aSatın Alma Başarılı. Alınan Eşya: &cTaş Tuğla"
else:
send "{@p} &4Yetersiz Para. &c%player's balance%/1150"
arg 2 is "taştuğla_sat":
player has 64 of stone bricks:
remove 64 stone bricks from player
send "{@p} &aSatma Başarılı. Satılan Eşya: &cTaş Tuğla"
add 755 to player's balance
else:
send "{@p} &4Yetersiz Eşya. 64 Taş Tuğla"
arg 2 is "çimen":
close the player's inventory
wait 0.1 second
open chest with 1 row named "&4&lÇimen" to player
wait a tick
format slot 8 of player with book named "&4&lMenüye Dön" to run [execute player command "market bloklar normal"]
format slot 3 of player with redstone block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a1050 $" to run [execute player command "market bloklar çimen_al"]
format slot 5 of player with emerald block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a355 $" to run [execute player command "market bloklar çimen_sat"]
arg 2 is "çimen_al":
player's balance is greater than 1049:
give player 64 grass
remove 1050 from player's balance
send "{@p} &aSatın Alma Başarılı. Alınan Eşya: &cÇimen"
else:
send "{@p} &4Yetersiz Para. &c%player's balance%/1050"
arg 2 is "çimen_sat":
player has 64 of grass:
remove 64 grass from player
send "{@p} &aSatma Başarılı. Satılan Eşya: &cToprak"
add 355 to player's balance
else:
send "{@p} &4Yetersiz Eşya. 64 Çimen"
arg 2 is "toprak":
close the player's inventory
wait 0.1 second
open chest with 1 row named "&4&lKırıktaş" to player
wait a tick
format slot 8 of player with book named "&4&lMenüye Dön" to run [execute player command "market bloklar normal"]
format slot 3 of player with redstone block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a755 $" to run [execute player command "market bloklar toprak_al"]
format slot 5 of player with emerald block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a255 $" to run [execute player command "market bloklar toprak_sat"]
arg 2 is "toprak_al":
player's balance is greater than 754:
give player 64 dirt
remove 755 from player's balance
send "{@p} &aSatın Alma Başarılı. Alınan Eşya: &cToprak"
else:
send "{@p} &4Yetersiz Para. &c%player's balance%/755"
arg 2 is "toprak_sat":
player has 64 of dirt:
remove 64 dirt from player
send "{@p} &aSatma Başarılı. Satılan Eşya: &cToprak"
add 255 to player's balance
else:
send "{@p} &4Yetersiz Eşya. 64 Toprak"
arg 2 is "kırıktaş":
close the player's inventory
wait 0.1 second
open chest with 1 row named "&4&lKırıktaş" to player
wait a tick
format slot 8 of player with book named "&4&lMenüye Dön" to run [execute player command "market bloklar normal"]
format slot 3 of player with redstone block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a625 $" to run [execute player command "market bloklar kırıktaş_al"]
format slot 5 of player with emerald block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a520 $" to run [execute player command "market bloklar kırıktaş_sat"]
arg 2 is "kırıktaş_al":
player's balance is greater than 624:
give player 64 cobblestone
remove 625 from player's balance
send "{@p} &aSatın Alma Başarılı. Alınan Eşya: &cKırıktaş"
else:
send "{@p} &4Yetersiz Para. &c%player's balance%/625"
arg 2 is "kırıktaş_sat":
player has 64 of cobblestone:
remove 64 cobblestone from player
send "{@p} &aSatma Başarılı. Satılan Eşya: &cKırıktaş"
add 520 to player's balance
else:
send "{@p} &4Yetersiz Eşya. 64 Kırıktaş"
arg 2 is "taş":
close the player's inventory
wait 0.1 second
open chest with 1 row named "&4&lTaş" to player
wait a tick
format slot 8 of player with book named "&4&lMenüye Dön" to run [execute player command "market bloklar normal"]
format slot 3 of player with redstone block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a850 $" to run [execute player command "market bloklar taş_al"]
format slot 5 of player with emerald block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a625 $" to run [execute player command "market bloklar taş_sat"]
arg 2 is "taş_al":
player's balance is greater than 849:
give player 64 stone
remove 850 from player's balance
send "{@p} &aSatın Alma Başarılı. Alınan Eşya: &cTaş"
else:
send "{@p} &4Yetersiz Para. &c%player's balance%/850"
arg 2 is "taş_sat":
player has 64 of stone:
remove 64 stone from player
send "{@p} &aSatma Başarılı. Satılan Eşya: &cTaş"
add 625 to player's balance
else:
send "{@p} &4Yetersiz Eşya. 64 Taş"
arg 1 is "odun":
arg 2 isn't set:
close player's inventory
wait 0.1 second
open chest with 1 row named "&4&lOdun" to player
wait a tick
format slot 3 of player with 17 named "&e&lOdunlar" with lore "&aOdunlar Menüsü" to run [execute player command "market odun odun"]
format slot 5 of player with oak sapling named "&e&lFidanlar" with lore "&aFidanlar Menüsü" to run [execute player command "market odun fidan"]
arg 2 is "odun":
close player's inventory
wait 0.1 second
open chest with 1 row named "&4&lOdunlar" to player
wait a tick
format slot 1 of player with 64 17 named "&eMeşe Ağacı Odunu" with lore "&7Alış Fiyatı: &a525 $" to run [execute player command "market odun odun1"]
format slot 3 of player with 64 17:1 named "&eLadin Ağacı Odunu" with lore "&7Alış Fiyatı: &a525 $" to run [execute player command "market odun odun2"]
format slot 5 of player with 64 17:2 named "&eHuş Ağacı Odunu" with lore "&7Alış Fiyatı: &a525 $" to run [execute player command "market odun odun3"]
format slot 7 of player with 64 17:3 named "&eOrman Ağacı Odunu" with lore "&7Alış Fiyatı: &a525 $" to run [execute player command "market odun odun4"]
arg 2 is "odun1":
player's balance is greater than 519:
remove 520 from player's balance
give player 64 oak wood
send "{@p} &aSatın Alma Başarılı."
else:
send "{@p} &4Yetersiz Para!"
arg 2 is "odun2":
player's balance is greater than 519:
remove 520 from player's balance
give player 64 spruce wood
send "{@p} &aSatın Alma Başarılı."
else:
send "{@p} &4Yetersiz Para!"
arg 2 is "odun3":
player's balance is greater than 519:
remove 520 from player's balance
give player 64 birch wood
send "{@p} &aSatın Alma Başarılı."
else:
send "{@p} &4Yetersiz Para!"
arg 2 is "odun4":
player's balance is greater than 519:
remove 520 from player's balance
give player 64 jungle wood
send "{@p} &aSatın Alma Başarılı."
else:
send "{@p} &4Yetersiz Para!"
arg 2 is "fidan":
close player's inventory
wait 0.1 second
open chest with 1 row named "&4&lFidanlar" to player
wait a tick
format slot 1 of player with 32 oak sapling named "&eMeşe Ağacı Fidanı" with lore "&7Alış Fiyatı: &a315 $" to run [execute player command "market odun fidan1"]
format slot 3 of player with 32 spruce sapling named "&eLadin Ağacı Fidanı" with lore "&7Alış Fiyatı: &a315 $" to run [execute player command "market odun fidan2"]
format slot 5 of player with 32 birch sapling named "&eHuş Ağacı Fidanı" with lore "&7Alış Fiyatı: &a315 $" to run [execute player command "market odun fidan3"]
format slot 7 of player with 32 jungle sapling named "&eOrman Ağacı Fidanı" with lore "&7Alış Fiyatı: &a315 $" to run [execute player command "market odun fidan4"]
arg 2 is "fidan1":
player's balance is greater than 314:
remove 315 from player's balance
give player 32 oak sapling
send "{@p} &aSatın Alma Başarılı!"
else:
send "{@p} &4Yetersiz Para!"
arg 2 is "fidan2":
player's balance is greater than 314:
remove 315 from player's balance
give player 32 spruce sapling
send "{@p} &aSatın Alma Başarılı!"
else:
send "{@p} &4Yetersiz Para!"
arg 2 is "fidan3":
player's balance is greater than 314:
remove 315 from player's balance
give player 32 birch sapling
send "{@p} &aSatın Alma Başarılı!"
else:
send "{@p} &4Yetersiz Para!"
arg 2 is "fidan4":
player's balance is greater than 314:
remove 315 from player's balance
give player 32 jungle sapling
send "{@p} &aSatın Alma Başarılı!"
else:
send "{@p} &4Yetersiz Para!"
aproxthethat#1693
Teşekkürler. Konu kilit
Merhabalar resimde ki market ''Sanal Market'' skriptine aittir. Arkadaşlar büyük ihtimal editlemişler veya kendileri yapmışlar.
Skriptin benzeri bir skript bırakıyım. Eğer sizde uğraşırsanız fotoğrafta ki gibi yapabilirsiniz. Aynı sistem çalışmaktadır.
Kod:options: p: &f &6&lMarket &7&l» command /market [<text>] [<text>]: trigger: arg 1 isn't set: open chest with 3 row named "&4&lSanal Market" to player wait a tick format slot 3 of player with cobblestone named "&7&lBloklar" with lore "&aBlok Menüsü Için Tıklayın." to close then run [execute player command "market bloklar"] format slot 5 of player with gold ingot named "&6&lMadenler" with lore "&aMaden Menüsü Için Tıklayın." to close then run [execute player command "market maden"] format slot 7 of player with redstone named "&4&lKızıltaş" with lore "&aKızıltaş Menüsü Için Tıklayın." to close then run [execute player command "market reds"] format slot 12 of player with 17 named "&e&lOdunlar/Fidanlar" with lore "&aAğaç Menüsü Için Tıklayın." to close then run [execute player command "market odun"] format slot 14 of player with seeds named "&a&lTohumlar" with lore "&aTohumlar Menüsü Için Tıklayın." to close then run [execute player command "market tohum"] format slot 16 of player with lava bucket named "&c&lLav ve Su" with lore "&aLav ve Su Menüsü Için Tıklayın." to close then run [execute player command "market lav"] format slot 23 of player with light green dye named "&d&lRenkler" with lore "&aRenkler Menüsü Için Tıklayın." to close then run [execute player command "market renk"] format slot 21 of player with cactus named "&2&lMalzemeler" with lore "&aMalzemeler Menüsü Için Tıklayın." to close then run [execute player command "market malz"] format slot 25 of player with monster spawner named "&3&lSpawner" with lore "&aSpawner Menüsü Için Tıklayın." to close then run [execute player command "market spawner"] arg 1 is "tohum": arg 2 isn't set: close player's inventory wait 0.1 second open chest with 1 row named "&2&lTohumlar" to player wait a tick format slot 1 of player with 32 seeds named "&4&lBuğday Tohumu" with lore "&7Alış Fiyatı: &a550 $" to run [execute player command "market tohum tohum1"] format slot 4 of player with 32 pumpkin seeds named "&4&lBalkabağı Tohumu" with lore "&7Alış Fiyatı: &a750 $" to run [execute player command "market tohum tohum2"] format slot 7 of player with 32 melon seeds named "&4&lKarpuz Tohumu" with lore "&7Alış Fiyatı: &a750 $" to run [execute player command "market tohum tohum3"] arg 2 is "tohum1": player's balance is greater than 549: remove 550 from player's balance give player 32 seeds else: send "&f &6&lMarket &7&l» &4Yetersiz Para" arg 2 is "tohum2": player's balance is greater than 749: remove 750 from player's balance give player 32 pumpkin seeds else: send "&f &6&lMarket &7&l» &4Yetersiz Para" arg 2 is "tohum3": player's balance is greater than 749: remove 750 from player's balance give player 32 melon seeds else: send "&f &6&lMarket &7&l» &4Yetersiz Para" arg 1 is "renk": arg 2 isn't set: close player's inventory wait 0.1 second open chest with 1 row named "&6&lRenkler" to player wait a tick format slot 0 of player with 32 gray dye named "&8Gri Renk" with lore "&7Alış Fiyatı: &a850 $" to run [execute player command "market renk renk1"] format slot 1 of player with 32 pink dye named "&dPembe Renk" with lore "&7Alış Fiyatı: &a850 $" to run [execute player command "market renk renk2"] format slot 2 of player with 32 light green dye named "&aAçık Yeşil Renk" with lore "&7Alış Fiyatı: &a850 $" to run [execute player command "market renk renk3"] format slot 3 of player with 32 yellow dye named "&eSarı Renk" with lore "&7Alış Fiyatı: &a850 $" to run [execute player command "market renk renk4"] format slot 4 of player with 32 purple dye named "&5Mor Renk" with lore "&7Alış Fiyatı: &a850 $" to run [execute player command "market renk renk5"] format slot 5 of player with 32 cyan dye named "&3Turkuaz Renk" with lore "&7Alış Fiyatı: &a850 $" to run [execute player command "market renk renk6"] format slot 6 of player with 32 light gray dye named "&7Açık Gri Renk" with lore "&7Alış Fiyatı: &a850 $" to run [execute player command "market renk renk7"] format slot 7 of player with 32 rose red named "&4Kırmızı Renk" with lore "&7Alış Fiyatı: &a850 $" to run [execute player command "market renk renk8"] format slot 8 of player with 32 magenta dye named "&5Eflatun Renk" with lore "&7Alış Fiyatı: &a850 $" to run [execute player command "market renk renk9"] arg 2 is "renk1": player's balance is greater than 849: remove 850 from player's balance give player 32 gray dye else: send "&f &6&lMarket &7&l» &4Yetersiz Para." arg 2 is "renk2": player's balance is greater than 849: remove 850 from player's balance give player 32 pink dye else: send "&f &6&lMarket &7&l» &4Yetersiz Para." arg 2 is "renk3": player's balance is greater than 849: remove 850 from player's balance give player 32 light green dye else: send "&f &6&lMarket &7&l» &4Yetersiz Para." arg 2 is "renk4": player's balance is greater than 849: remove 850 from player's balance give player 32 yellow dye else: send "&f &6&lMarket &7&l» &4Yetersiz Para." arg 2 is "renk5": player's balance is greater than 849: remove 850 from player's balance give player 32 purple dye else: send "&f &6&lMarket &7&l» &4Yetersiz Para." arg 2 is "renk6": player's balance is greater than 849: remove 850 from player's balance give player 32 cyan dye else: send "&f &6&lMarket &7&l» &4Yetersiz Para." arg 2 is "renk7": player's balance is greater than 849: remove 850 from player's balance give player 32 light gray dye else: send "&f &6&lMarket &7&l» &4Yetersiz Para." arg 2 is "renk8": player's balance is greater than 849: remove 850 from player's balance give player 32 rose red else: send "&f &6&lMarket &7&l» &4Yetersiz Para." arg 2 is "renk9": player's balance is greater than 849: remove 850 from player's balance give player 32 magenta dye else: send "&f &6&lMarket &7&l» &4Yetersiz Para." arg 1 is "spawner": arg 2 isn't set: close player's inventory wait 0.1 second open chest with 1 row named "&3&LSpawner" to player wait a tick format slot 2 of player with monster spawner named "&4&lGolem Spawner" with lore "&7Alış Fiyatı: &a2,000,000 $" to run [execute player command "market spawner golem"] arg 2 is "golem": player's balance is greater than 1999999: remove 2000000 from player's balance execute console command "ss give %player% IronGolem 1" else: send "&f &6&lMarket &7&l» &4Yetersiz Para." arg 1 is "lav": arg 2 isn't set: close the player's inventory wait 0.1 second open chest with 1 row named "&4&lLav ve Su" to player wait a tick format slot 3 of player with water bucket named "&b&lSu Kovası" with lore "&7Alış Fiyatı: &a325 $" to run [execute player command "market lav su"] format slot 5 of player with lava bucket named "&c&lLav Kovası" with lore "&7Alış Fiyatı: &a750 $" to run [execute player command "market lav lav"] arg 2 is "lav": player's balance is greater than 749: remove 750 from player's balance give player lava bucket else: send "&f &6&lMarket &7&l» &4Yetersiz Para." arg 2 is "su": player's balance is greater than 324: remove 324 from player's balance give player water bucket else: send "&f &6&lMarket &7&l» &4Yetersiz Para." arg 1 is "reds": arg 2 isn't set: close the player's inventory wait 0.1 second open chest with 1 row named "&4&lKızıltaş" to player wait a tick format slot 0 of player with 64 redstone named "&4&lKızıltaş" with lore "&7Alış Fiyatı: &a1850 $" to run [execute player command "market reds reds"] format slot 1 of player with 64 33 named "&6&lNormal Piston" with lore "&7Alış Fiyatı: &a2000 $" to run [execute player command "market reds piston"] format slot 2 of player with 64 29 named "&6&lYapışkan Piston" with lore "&7Alış Fiyatı: &a2350 $" to run [execute player command "market reds piston2"] format slot 3 of player with 16 hopper named "&7&lHuni" with lore "&7Alış FiyatI: &a1850 $" to run [execute player command "market reds huni"] arg 2 is "reds": player's balance is greater than 1849: remove 1850 from player's balance give player 64 redstone else: send "&f &6&lMarket &7&l» &4Yetersiz Para." arg 2 is "piston": player's balance is greater than 1999: remove 2000 from player's balance give player 64 piston else: send "&f &6&lMarket &7&l» &4Yetersiz Para." arg 2 is "piston2": player's balance is greater than 2349: remove 2350 from player's balance give player 64 sticky piston else: send "&f &6&lMarket &7&l» &4Yetersiz Para." arg 2 is "huni": player's balance is greater than 1849: remove 1850 from player's balance give player 16 hopper else: send "&f &6&lMarket &7&l» &4Yetersiz Para." arg 1 is "malz": arg 2 isn't set: close player's inventory wait 0.1 second open chest with 1 row named "&4&lMalzemeler" to player wait a tick format slot 0 of player with 64 cactus named "&2&lKaktüs" with lore "&7Alış Fiyatı: &a1520||&7Satış Fiyatı: &a1050 $" to run [execute player command "market malz kaktüs"] format slot 1 of player with 64 338 named "&2&lŞeker Kamışı" with lore "&7Alış Fiyatı: &a825 $||&7Satış Fiyatı: &a500 $" to run [execute player command "market malz şeker"] format slot 2 of player with 64 egg named "&2&lYumurta" with lore "&7Alış Fiyatı: &a825 $||&7Satış Fiyatı: &a500 $" to run [execute player command "market malz yumurta"] format slot 3 of player with 64 bone named "&2&lKemik" with lore "&7Alış Fiyatı: &a525 $||&7Satış Fiyatı: &a255 $" to run [execute player command "market malz kemik"] format slot 4 of player with 64 351:3 named "&2&lKakao" with lore "&7Alış Fiyatı: &a825 $||&7Satış Fiyatı: &a725 $" to run [execute player command "market malz kakao"] format slot 5 of player with 64 wheat named "&2&lBuğday" with lore "&7Alış Fiyatı: &a655 $||&7Satış Fiyatı: &a425 $" to run [execute player command "market malz buğday"] arg 2 is "kaktüs": close player's inventory wait 0.1 second open chest with 1 row named "&4&lKaktüs" to player format slot 3 of player with emerald block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a1520 $" to run [execute player command "market malz kaktüs_al"] format slot 5 of player with redstone block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a1050 $" to run [execute player command "market malz kaktüs_sat"] arg 2 is "kaktüs_al": player's balance is greater than 1519: remove 1520 from player's balance give player 64 cactus else: send "{@p} &4Yetersiz Para" arg 2 is "kaktüs_sat": player has 64 of cactus: add 1050 to player's balance remove 64 cactus from player send "{@p} &aSatma Başarılı!" else: send "{@p} &4Yetersiz Eşya" arg 2 is "şeker": close player's inventory wait 0.1 second open chest with 1 row named "&4&lKömür" to player format slot 3 of player with emerald block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a825 $" to run [execute player command "market malz şeker_al"] format slot 5 of player with redstone block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a500 $" to run [execute player command "market malz şeker_sat"] arg 2 is "şeker_al": player's balance is greater than 824: remove 825 from player's balance give player 64 sugar cane else: send "{@p} &4Yetersiz Para" arg 2 is "şeker_sat": player has 64 of sugar cane: add 500 to player's balance remove 64 sugar cane from player send "{@p} &aSatma Başarılı!" else: send "{@p} &4Yetersiz Eşya" arg 2 is "yumurta": close player's inventory wait 0.1 second open chest with 1 row named "&4&lYumurta" to player format slot 3 of player with emerald block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a825 $" to run [execute player command "market malz yumurta_al"] format slot 5 of player with redstone block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a500 $" to run [execute player command "market malz yumurta_sat"] arg 2 is "yumurta_al": player's balance is greater than 824: remove 825 from player's balance give player 64 egg else: send "{@p} &4Yetersiz Para" arg 2 is "yumurta_sat": player has 64 of egg: add 500 to player's balance remove 64 egg from player send "{@p} &aSatma Başarılı!" else: send "{@p} &4Yetersiz Eşya" arg 2 is "kemik": close player's inventory wait 0.1 second open chest with 1 row named "&4&lKemik" to player format slot 3 of player with emerald block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a525 $" to run [execute player command "market malz kemik_al"] format slot 5 of player with redstone block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a255 $" to run [execute player command "market malz kemik_sat"] arg 2 is "kemik_al": player's balance is greater than 524: remove 525 from player's balance give player 64 bone else: send "{@p} &4Yetersiz Para" arg 2 is "kemik_sat": player has 64 of bone: add 255 to player's balance remove 64 bone from player send "{@p} &aSatma Başarılı!" else: send "{@p} &4Yetersiz Eşya" arg 2 is "kakao": close player's inventory wait 0.1 second open chest with 1 row named "&4&lKakao" to player format slot 3 of player with emerald block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a825 $" to run [execute player command "market malz kakao_al"] format slot 5 of player with redstone block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a725 $" to run [execute player command "market malz kakao_sat"] arg 2 is "kakao_al": player's balance is greater than 824: remove 825 from player's balance give player 64 351:3 else: send "{@p} &4Yetersiz Para" arg 2 is "kakao_sat": player has 64 of 351:3: add 725 to player's balance remove 64 351:3 from player send "{@p} &aSatma Başarılı!" else: send "{@p} &4Yetersiz Eşya" arg 2 is "buğday": close player's inventory wait 0.1 second open chest with 1 row named "&4&lKakao" to player format slot 3 of player with emerald block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a655 $" to run [execute player command "market malz buğday_al"] format slot 5 of player with redstone block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a425 $" to run [execute player command "market malz buğday_sat"] arg 2 is "buğday_al": player's balance is greater than 654: remove 655 from player's balance give player 64 wheat else: send "{@p} &4Yetersiz Para" arg 2 is "buğday_sat": player has 64 of wheat: add 425 to player's balance remove 64 wheat from player send "{@p} &aSatma Başarılı!" else: send "{@p} &4Yetersiz Eşya" arg 1 is "maden": arg 2 isn't set: close player's inventory wait 0.1 second open chest with 1 row named "&4&lMadenler" to player wait a tick format slot 1 of player with 64 263 named "&8&lKömür" with lore "&7Alış Fiyatı: &a2000 $||&7Satış Fiyatı: &a1000 $" to run [execute player command "market maden maden1"] format slot 3 of player with 64 iron ingot named "&7&lDemir" with lore "&7Alış Fiyatı: &a25000 $||&7Satış Fiyatı: &a18000 $" to run [execute player command "market maden maden2"] format slot 5 of player with 64 gold ingot named "&6&lAltın" with lore "&7Alış Fiyatı: &a30000 $||&7Satış Fiyatı: &a25000 $" to run [execute player command "market maden maden3"] format slot 7 of player with 64 diamond named "&b&lElmas" with lore "&7Alış Fiyatı: &a35000 $||&7Satış Fiyatı: &a28000 $" to run [execute player command "market maden maden4"] arg 2 is "maden1": close player's inventory wait 0.1 second open chest with 1 row named "&4&lKömür" to player format slot 3 of player with emerald block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a2000 $" to run [execute player command "market maden maden1_al"] format slot 5 of player with redstone block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a1000 $" to run [execute player command "market maden maden1_sat"] arg 2 is "maden1_al": player's balance is greater than 1999: remove 2000 from player's balance give player 64 coal else: send "{@p} &4Yetersiz Para" arg 2 is "maden1_sat": player has 64 coal: remove 64 coal from player add 1000 to player's balance else: send "{@p} &4Yetersiz Eşya" arg 2 is "maden2": close player's inventory wait 0.1 second open chest with 1 row named "&4&lDemir" to player format slot 3 of player with emerald block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a25000 $" to run [execute player command "market maden maden2_al"] format slot 5 of player with redstone block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a18000 $" to run [execute player command "market maden maden2_sat"] arg 2 is "maden2_al": player's balance is greater than 24999: remove 25000 from player's balance give player 64 iron ingot else: send "{@p} &4Yetersiz Para" arg 2 is "maden2_sat": player has a iron ingot: set {_item.%player%} to number of iron ingot in the player's inventory*281.25 add {_item.%player%} to player's balance remove all iron ingots from player send "{@p} &aSatma Başarılı!" else: send "{@p} &4Yetersiz Eşya" arg 2 is "maden3": close player's inventory wait 0.1 second open chest with 1 row named "&4&lAltın" to player format slot 3 of player with emerald block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a33000 $" to run [execute player command "market maden maden3_al"] format slot 5 of player with redstone block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a25000 $" to run [execute player command "market maden maden3_sat"] arg 2 is "maden3_al": player's balance is greater than 31999: remove 32000 from player's balance give player 64 gold ingot else: send "{@p} &4Yetersiz Para" arg 2 is "maden3_sat": player has a gold ingot: set {_item.%player%} to number of gold ingot in the player's inventory*390.625 add {_item.%player%} to player's balance remove all gold ingots from player send "{@p} &aSatma Başarılı!" else: send "{@p} &4Yetersiz Eşya" arg 2 is "maden4": close player's inventory wait 0.1 second open chest with 1 row named "&4&lElmas" to player format slot 3 of player with emerald block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a35000 $" to run [execute player command "market maden maden4_al"] format slot 5 of player with redstone block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a28000 $" to run [execute player command "market maden maden4_sat"] arg 2 is "maden4_al": player's balance is greater than 34999: remove 35000 from player's balance give player 64 diamond else: send "{@p} &4Yetersiz Para" arg 2 is "maden4_sat": player has a diamond: set {_item.%player%} to number of diamond in the player's inventory*437.5 add {_item.%player%} to player's balance remove all diamonds from player send "{@p} &aSatma Başarılı!" else: send "{@p} &4Yetersiz Eşya" arg 1 is "bloklar": arg 2 is "diğer": close the player's inventory wait 0.1 second open chest with 1 row named "&4&lDiğerleri" to player wait a tick format slot 1 of player with 5 crafting table named "&7&lCrafting Table" with lore "&7Alış Fiyatı: &a100 $" to run [execute player command "market bloklar crafting"] format slot 4 of player with 5 furnace named "&7&lFırın" with lore "&7Alış Fiyatı: &a100 $" to run [execute player command "market bloklar furnace"] format slot 7 of player with 5 chest named "&7&lSandık" with lore "&7Alış Fiyatı: &a100 $" to run [execute player command "market bloklar sandık"] arg 2 is "crafting": player's balance is greater than 99: remove 100 from player's balance give player 5 crafting table arg 2 is "furnace": player's balance is greater than 99: remove 100 from player's balance give player 5 furnace arg 2 is "sandık": player's balance is greater than 99: remove 100 from player's balance give player 5 chest arg 2 isn't set: close player's inventory wait 0.1 second open chest with 3 row named "&4&lBloklar" to player wait a tick format slot 9 of player with cobblestone named "&7&lNormal Bloklar" with lore "&aTaş, Kırıktaş, Kuvars vs." to run [execute player command "market bloklar normal"] format slot 11 of player with cobblestone stairs named "&7&lMerdivenler" with lore "&aTaş Merdiven, Kırıktaş Merdiven vs." to run [execute player command "market bloklar merdiven"] format slot 13 of player with cobblestone slab named "&7&lBasamaklar" with lore "&aTaş Basamak, Kırıktaş Basamak vs." to run [execute player command "market bloklar basamak"] format slot 15 of player with chest named "&7&lDiğerleri" with lore "&aSandık, Fırın, Çalışma Masası vs." to run [execute player command "market bloklar diğer"] arg 2 is "basamak": close the player's inventory wait 0.1 second open chest with 1 row named "&4&lBasamaklar" to player wait a tick format slot 4 of player with 64 cobblestone slab named "&7&lKırıktaş Merdiven" with lore "&7Alış Fiyatı: &a750 $" to run [execute player command "market bloklar tas_bas"] arg 2 is "tas_bas": player's balance is greater than 749: give player 64 cobblestone slab remove 750 from player's balance else: send "{@p} &4Yetersiz Para." arg 2 is "merdiven": close the player's inventory wait 0.1 second open chest with 1 row named "&4&lMerdivenler" to player wait a tick format slot 3 of player with 64 cobblestone stairs named "&7&lKırıktaş Merdiven" with lore "&7Alış Fiyatı: &a720 $" to run [execute player command "market bloklar tas_mer"] format slot 5 of player with 64 stone brick stairs named "&7&lTaş Tuğla Merdiven" with lore "&7Alış Fiyatı: &a720 $" to run [execute player command "market bloklar tas1_mer"] arg 2 is "tas_mer": player's balance is greater than 719: give player 64 cobblestone stairs remove 720 from player's balance send "{@p} &aSatın Alma Başarılı." else: send "{@p} &4Yetersiz Para. &c%player's balance%/720" arg 2 is "tas1_mer": player's balance is greater than 719: give player 64 stone bricks stairs remove 720 from player's balance send "{@p} &aSatın Alma Başarılı." else: send "{@p} &4Yetersiz Para. &c%player's balance%/720" arg 2 is "normal": close the player's inventory wait 0.1 second open chest with 1 row named "&4&lNormal Bloklar" to player wait a tick format slot 0 of player with 64 stone named "&7&lTaş" with lore "&7Alış Fiyatı: &a850 $||&7Satış Fiyatı: &a625 $" to run [execute player command "market bloklar taş"] format slot 1 of player with 64 cobblestone named "&7&lKırıktaş" with lore "&7Alış Fiyatı: &a625 $||&7Satış Fiyatı: &a520 $" to run [execute player command "market bloklar kırıktaş"] format slot 2 of player with 64 dirt named "&7&lToprak" with lore "&7Alış Fiyatı: &a755 $||&7Satış Fiyatı: &a255 $" to run [execute player command "market bloklar toprak"] format slot 3 of player with 64 grass named "&7&lÇimen" with lore "&7Alış Fiyatı: &a1050 $||&7Satış Fiyatı: &A355 $" to run [execute player command "market bloklar çimen"] format slot 4 of player with 64 stone bricks named "&7&lTaş Tuğla" with lore "&7Alış Fiyatı: &a1150 $||&7Satış FiyatI: &a755 $" to run [execute player command "market bloklar taştuğla"] format slot 5 of player with 64 bricks block named "&7&lTuğla" with lore "&7Alış Fiyatı: &a1150 $||&7Satış Fiyatı: &a755 $" to run [execute player command "market bloklar tuğla"] format slot 6 of player with 64 quartz block named "&7&lKuvars Blok" with lore "&7Alış Fiyatı: &a1450 $||&7Satış Fiyatı: &a1250 $" to run [execute player command "market bloklar kuvars"] format slot 7 of player with 64 sand named "&7&lKum" with lore "&7Alış Fiyatı: &a750 $||&7Satış Fiyatı: &a325 $" to run [execute player command "market bloklar kum"] format slot 8 of player with 64 red sand named "&7&lKırmızı Kum" with lore "&7Alış Fiyatı: &a850 $||&7Satış Fiyatı: &a425 $" to run [execute player command "market bloklar kırmızı_kum"] arg 2 is "kırmızı_kum": close the player's inventory wait 0.1 second open chest with 1 row named "&4&lKırmızı Kum" to player wait a tick format slot 3 of player with redstone block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a850 $" to run [execute player command "market bloklar kkum_al"] format slot 5 of player with emerald block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a425 $" to run [execute player command "market bloklar kkum_sat"] arg 2 is "kkum_al": player's balance is greater than 849: give player 64 red sand remove 850 from player's balance send "{@p} &aSatın Alma Başarılı. Alınan Eşya: &cKırmızı Kum" else: send "{@p} &4Yetersiz Para. &c%player's balance%/850" arg 2 is "kkum_sat": player has 64 of red sand: remove 64 red sand from player send "{@p} &aSatma Başarılı. Satılan Eşya: &cKırmızı Kum" add 425 to player's balance else: send "{@p} &4Yetersiz Eşya. 64 Kırmızı Kum" arg 2 is "kum": close the player's inventory wait 0.1 second open chest with 1 row named "&4&lKum" to player wait a tick format slot 3 of player with redstone block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a750 $" to run [execute player command "market bloklar kum_al"] format slot 5 of player with emerald block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a325 $" to run [execute player command "market bloklar kum_sat"] format slot 8 of player with book named "&4&lMenüye Dön" to run [execute player command "market bloklar normal"] arg 2 is "kum_al": player's balance is greater than 749: give player 64 sand remove 750 from player's balance send "{@p} &aSatın Alma Başarılı. Alınan Eşya: &cKum" else: send "{@p} &4Yetersiz Para. &c%player's balance%/750" arg 2 is "kum_sat": player has 64 of sand: remove 64 sand from player send "{@p} &aSatma Başarılı. Satılan Eşya: &cKum" add 325 to player's balance else: send "{@p} &4Yetersiz Eşya. 64 Kum" arg 2 is "kuvars": close the player's inventory wait 0.1 second open chest with 1 row named "&4&lKuvars" to player wait a tick format slot 8 of player with book named "&4&lMenüye Dön" to run [execute player command "market bloklar normal"] format slot 3 of player with redstone block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a 1450 $" to run [execute player command "market bloklar kuvars_al"] format slot 5 of player with emerald block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a1250 $" to run [execute player command "market bloklar kuvars_sat"] arg 2 is "kuvars_al": player's balance is greater than 1449: give player 64 quartz block remove 1450 from player's balance send "{@p} &aSatın Alma Başarılı. Alınan Eşya: &cKuvars" else: send "{@p} &4Yetersiz Para. &c%player's balance%/1450" arg 2 is "kuvars_sat": player has 64 of quartz block: remove 64 quartz block from player send "{@p} &aSatma Başarılı. Satılan Eşya: &cKuvars" add 1250 to player's balance else: send "{@p} &4Yetersiz Eşya. 64 Kuvars" arg 2 is "tuğla": close the player's inventory wait 0.1 second open chest with 1 row named "&4&lTuğla" to player wait a tick format slot 3 of player with redstone block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a1150 $" to run [execute player command "market bloklar tuğla_al"] format slot 8 of player with book named "&4&lMenüye Dön" to run [execute player command "market bloklar normal"] format slot 5 of player with emerald block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a755 $" to run [execute player command "market bloklar tuğla_sat"] arg 2 is "tuğla_al": player's balance is greater than 1149: give player 64 bricks block remove 1150 from player's balance send "{@p} &aSatın Alma Başarılı. Alınan Eşya: &cTuğla" else: send "{@p} &4Yetersiz Para. &c%player's balance%/1150" arg 2 is "tuğla_sat": player has 64 of bricks block: remove 64 bricks block from player send "{@p} &aSatma Başarılı. Satılan Eşya: &cTuğla" add 755 to player's balance else: send "{@p} &4Yetersiz Eşya. 64 Tuğla" arg 2 is "taştuğla": close the player's inventory wait 0.1 second open chest with 1 row named "&4&lTaş Tuğla" to player wait a tick format slot 8 of player with book named "&4&lMenüye Dön" to run [execute player command "market bloklar normal"] format slot 3 of player with redstone block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a1150 $" to run [execute player command "market bloklar taştuğla_al"] format slot 5 of player with emerald block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a755 $" to run [execute player command "market bloklar taştuğla_sat"] arg 2 is "taştuğla_al": player's balance is greater than 1149: give player 64 stone bricks remove 1150 from player's balance send "{@p} &aSatın Alma Başarılı. Alınan Eşya: &cTaş Tuğla" else: send "{@p} &4Yetersiz Para. &c%player's balance%/1150" arg 2 is "taştuğla_sat": player has 64 of stone bricks: remove 64 stone bricks from player send "{@p} &aSatma Başarılı. Satılan Eşya: &cTaş Tuğla" add 755 to player's balance else: send "{@p} &4Yetersiz Eşya. 64 Taş Tuğla" arg 2 is "çimen": close the player's inventory wait 0.1 second open chest with 1 row named "&4&lÇimen" to player wait a tick format slot 8 of player with book named "&4&lMenüye Dön" to run [execute player command "market bloklar normal"] format slot 3 of player with redstone block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a1050 $" to run [execute player command "market bloklar çimen_al"] format slot 5 of player with emerald block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a355 $" to run [execute player command "market bloklar çimen_sat"] arg 2 is "çimen_al": player's balance is greater than 1049: give player 64 grass remove 1050 from player's balance send "{@p} &aSatın Alma Başarılı. Alınan Eşya: &cÇimen" else: send "{@p} &4Yetersiz Para. &c%player's balance%/1050" arg 2 is "çimen_sat": player has 64 of grass: remove 64 grass from player send "{@p} &aSatma Başarılı. Satılan Eşya: &cToprak" add 355 to player's balance else: send "{@p} &4Yetersiz Eşya. 64 Çimen" arg 2 is "toprak": close the player's inventory wait 0.1 second open chest with 1 row named "&4&lKırıktaş" to player wait a tick format slot 8 of player with book named "&4&lMenüye Dön" to run [execute player command "market bloklar normal"] format slot 3 of player with redstone block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a755 $" to run [execute player command "market bloklar toprak_al"] format slot 5 of player with emerald block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a255 $" to run [execute player command "market bloklar toprak_sat"] arg 2 is "toprak_al": player's balance is greater than 754: give player 64 dirt remove 755 from player's balance send "{@p} &aSatın Alma Başarılı. Alınan Eşya: &cToprak" else: send "{@p} &4Yetersiz Para. &c%player's balance%/755" arg 2 is "toprak_sat": player has 64 of dirt: remove 64 dirt from player send "{@p} &aSatma Başarılı. Satılan Eşya: &cToprak" add 255 to player's balance else: send "{@p} &4Yetersiz Eşya. 64 Toprak" arg 2 is "kırıktaş": close the player's inventory wait 0.1 second open chest with 1 row named "&4&lKırıktaş" to player wait a tick format slot 8 of player with book named "&4&lMenüye Dön" to run [execute player command "market bloklar normal"] format slot 3 of player with redstone block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a625 $" to run [execute player command "market bloklar kırıktaş_al"] format slot 5 of player with emerald block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a520 $" to run [execute player command "market bloklar kırıktaş_sat"] arg 2 is "kırıktaş_al": player's balance is greater than 624: give player 64 cobblestone remove 625 from player's balance send "{@p} &aSatın Alma Başarılı. Alınan Eşya: &cKırıktaş" else: send "{@p} &4Yetersiz Para. &c%player's balance%/625" arg 2 is "kırıktaş_sat": player has 64 of cobblestone: remove 64 cobblestone from player send "{@p} &aSatma Başarılı. Satılan Eşya: &cKırıktaş" add 520 to player's balance else: send "{@p} &4Yetersiz Eşya. 64 Kırıktaş" arg 2 is "taş": close the player's inventory wait 0.1 second open chest with 1 row named "&4&lTaş" to player wait a tick format slot 8 of player with book named "&4&lMenüye Dön" to run [execute player command "market bloklar normal"] format slot 3 of player with redstone block named "&a&lEşyayı Satın Al" with lore "&7Alış Fiyatı: &a850 $" to run [execute player command "market bloklar taş_al"] format slot 5 of player with emerald block named "&a&lEşyayı Sat" with lore "&7Satış Fiyatı: &a625 $" to run [execute player command "market bloklar taş_sat"] arg 2 is "taş_al": player's balance is greater than 849: give player 64 stone remove 850 from player's balance send "{@p} &aSatın Alma Başarılı. Alınan Eşya: &cTaş" else: send "{@p} &4Yetersiz Para. &c%player's balance%/850" arg 2 is "taş_sat": player has 64 of stone: remove 64 stone from player send "{@p} &aSatma Başarılı. Satılan Eşya: &cTaş" add 625 to player's balance else: send "{@p} &4Yetersiz Eşya. 64 Taş" arg 1 is "odun": arg 2 isn't set: close player's inventory wait 0.1 second open chest with 1 row named "&4&lOdun" to player wait a tick format slot 3 of player with 17 named "&e&lOdunlar" with lore "&aOdunlar Menüsü" to run [execute player command "market odun odun"] format slot 5 of player with oak sapling named "&e&lFidanlar" with lore "&aFidanlar Menüsü" to run [execute player command "market odun fidan"] arg 2 is "odun": close player's inventory wait 0.1 second open chest with 1 row named "&4&lOdunlar" to player wait a tick format slot 1 of player with 64 17 named "&eMeşe Ağacı Odunu" with lore "&7Alış Fiyatı: &a525 $" to run [execute player command "market odun odun1"] format slot 3 of player with 64 17:1 named "&eLadin Ağacı Odunu" with lore "&7Alış Fiyatı: &a525 $" to run [execute player command "market odun odun2"] format slot 5 of player with 64 17:2 named "&eHuş Ağacı Odunu" with lore "&7Alış Fiyatı: &a525 $" to run [execute player command "market odun odun3"] format slot 7 of player with 64 17:3 named "&eOrman Ağacı Odunu" with lore "&7Alış Fiyatı: &a525 $" to run [execute player command "market odun odun4"] arg 2 is "odun1": player's balance is greater than 519: remove 520 from player's balance give player 64 oak wood send "{@p} &aSatın Alma Başarılı." else: send "{@p} &4Yetersiz Para!" arg 2 is "odun2": player's balance is greater than 519: remove 520 from player's balance give player 64 spruce wood send "{@p} &aSatın Alma Başarılı." else: send "{@p} &4Yetersiz Para!" arg 2 is "odun3": player's balance is greater than 519: remove 520 from player's balance give player 64 birch wood send "{@p} &aSatın Alma Başarılı." else: send "{@p} &4Yetersiz Para!" arg 2 is "odun4": player's balance is greater than 519: remove 520 from player's balance give player 64 jungle wood send "{@p} &aSatın Alma Başarılı." else: send "{@p} &4Yetersiz Para!" arg 2 is "fidan": close player's inventory wait 0.1 second open chest with 1 row named "&4&lFidanlar" to player wait a tick format slot 1 of player with 32 oak sapling named "&eMeşe Ağacı Fidanı" with lore "&7Alış Fiyatı: &a315 $" to run [execute player command "market odun fidan1"] format slot 3 of player with 32 spruce sapling named "&eLadin Ağacı Fidanı" with lore "&7Alış Fiyatı: &a315 $" to run [execute player command "market odun fidan2"] format slot 5 of player with 32 birch sapling named "&eHuş Ağacı Fidanı" with lore "&7Alış Fiyatı: &a315 $" to run [execute player command "market odun fidan3"] format slot 7 of player with 32 jungle sapling named "&eOrman Ağacı Fidanı" with lore "&7Alış Fiyatı: &a315 $" to run [execute player command "market odun fidan4"] arg 2 is "fidan1": player's balance is greater than 314: remove 315 from player's balance give player 32 oak sapling send "{@p} &aSatın Alma Başarılı!" else: send "{@p} &4Yetersiz Para!" arg 2 is "fidan2": player's balance is greater than 314: remove 315 from player's balance give player 32 spruce sapling send "{@p} &aSatın Alma Başarılı!" else: send "{@p} &4Yetersiz Para!" arg 2 is "fidan3": player's balance is greater than 314: remove 315 from player's balance give player 32 birch sapling send "{@p} &aSatın Alma Başarılı!" else: send "{@p} &4Yetersiz Para!" arg 2 is "fidan4": player's balance is greater than 314: remove 315 from player's balance give player 32 jungle sapling send "{@p} &aSatın Alma Başarılı!" else: send "{@p} &4Yetersiz Para!"
Büyük bir topluluğun parçası ol, etkinliklere katıl ve özel hediyeler kazanma şansı yakala!