#ChatRengi
#ChatRengi
#ChatRengi
command /renk:
permission : vip.renk
permission message : &4Bunu kullanmaya yetkin yok
trigger:
open chest with 3 rows named "//&d&oVip Yazi Rengi Menusu&r//" to player
format slot 0 of player with red glass pane named "&cAcik Kirmizi" to close then run "renkayarla %player% Light Red"
format slot 1 of player with light blue glass pane named "&3Acik Mavi" to close then run "renkayarla %player% Cyan"
format slot 2 of player with purple glass pane named "&5Mor" to close then run "renkayarla %player% Purple"
format slot 3 of player with light green glass pane named "&aAcik Yesil" to close then run "renkayarla %player% Light Green"
format slot 4 of player with light gray glass pane named "&7Acik Gri" to close then run "renkayarla %player% Light Gray"
format slot 5 of player with yellow glass pane named "&eSari" to close then run "renkayarla %player% Yellow"
format slot 6 of player with green glass pane named "&2Yesil" to close then run "renkayarla %player% Green"
format slot 7 of player with blue glass pane named "&1Mavi" to close then run "renkayarla %player% Blue"
format slot 26 of player with white glass pane named "&f&l&oRengi Sifirla" to close then run "renksifirla %player%"
command /renkayarla <player> <text>:
usage : /renkayarla [oyuncu] [renk]
executable by : console
trigger:
if arg 1 is set:
set {chatrengi.%arg 1%} to arg 2
wait 3 ticks
message "&6[&5VipRenk&6]&a Istedigin renk basariyla &5%{chatrengi.%arg 1%}%&a olarak ayarlandi" to arg 1
on chat:
if {chatrengi.%player%} is set:
set message to "<%{chatrengi.%player%}%>%message%"
command /renksifirla <player>:
executable by: console
trigger:
delete {chatrengi.%arg 1%}
message "&6[&5VipRenk&6]&a Konusma rengi basariyla sifirlandi" to arg 1
Efe#0001
piyasada var bu :DKod:#ChatRengi #ChatRengi #ChatRengi command /renk: permission : vip.renk permission message : &4Bunu kullanmaya yetkin yok trigger: open chest with 3 rows named "//&d&oVip Yazi Rengi Menusu&r//" to player format slot 0 of player with red glass pane named "&cAcik Kirmizi" to close then run "renkayarla %player% Light Red" format slot 1 of player with light blue glass pane named "&3Acik Mavi" to close then run "renkayarla %player% Cyan" format slot 2 of player with purple glass pane named "&5Mor" to close then run "renkayarla %player% Purple" format slot 3 of player with light green glass pane named "&aAcik Yesil" to close then run "renkayarla %player% Light Green" format slot 4 of player with light gray glass pane named "&7Acik Gri" to close then run "renkayarla %player% Light Gray" format slot 5 of player with yellow glass pane named "&eSari" to close then run "renkayarla %player% Yellow" format slot 6 of player with green glass pane named "&2Yesil" to close then run "renkayarla %player% Green" format slot 7 of player with blue glass pane named "&1Mavi" to close then run "renkayarla %player% Blue" format slot 26 of player with white glass pane named "&f&l&oRengi Sifirla" to close then run "renksifirla %player%" command /renkayarla <player> <text>: usage : /renkayarla [oyuncu] [renk] executable by : console trigger: if arg 1 is set: set {chatrengi.%arg 1%} to arg 2 wait 3 ticks message "&6[&5VipRenk&6]&a Istedigin renk basariyla &5%{chatrengi.%arg 1%}%&a olarak ayarlandi" to arg 1 on chat: if {chatrengi.%player%} is set: set message to "<%{chatrengi.%player%}%>%message%" command /renksifirla <player>: executable by: console trigger: delete {chatrengi.%arg 1%} message "&6[&5VipRenk&6]&a Konusma rengi basariyla sifirlandi" to arg 1
lefleetz
options:
prefix: &8[&3ChatColor&8]
perm: chatcolor.color
noperm: &cYou don't have access to that!
messageformat: &f%player%&8: %{color.%player%}%%message%
command /chatcolor [<text>]:
aliases: /cc
permission: {@perm}
permission message: {@noperm}
trigger:
if arg 1 is "list":
message "{@prefix} &cRED &eYELLOW &9BLUE &aGREEN &fOFF"
if arg 1 is not "RED" or "YELLOW" or "BLUE" or "GREEN" or "OFF":
message "{@prefix} &fInvaild option&8: &7%arg-1%"
if arg 1 is "RED":
set {color.%player%} to "&c"
message "{@prefix} &fYour chat color is now &cred&f."
if arg 1 is "YELLOW":
set {color.%player%} to "&e"
message "{@prefix} &fYour chat color is now &eyellow&f."
if arg 1 is "BLUE":
set {color.%player%} to "&9"
message "{@prefix} &fYour chat color is now &9blue&f."
if arg 1 is "GREEN":
set {color.%player%} to "&a"
message "{@prefix} &fYour chat color is now &agreen&f."
if arg 1 is "OFF":
delete {color.%player%}
message "{@prefix} &fYour chat color is now &fwhite&f."
if arg 1 is not set:
message "{@prefix} &fChatColor developed by &bSkify&f." #Please don't remove if your kind enough <3
message "{@prefix} &7Type &8/ChatColor list &7for list of colors."
message "{@prefix} &7/ChatColor <Color>"
on chat:
if {color.%player%} is set:
set message format to "{@messageformat}"
Efe#0001
/renk lazım ama.Yabancı sitelerden bulduğum bir kod. İşini görecektir diye düşünüyorum.Kod:options: prefix: &8[&3ChatColor&8] perm: chatcolor.color noperm: &cYou don't have access to that! messageformat: &f%player%&8: %{color.%player%}%%message% command /chatcolor [<text>]: aliases: /cc permission: {@perm} permission message: {@noperm} trigger: if arg 1 is "list": message "{@prefix} &cRED &eYELLOW &9BLUE &aGREEN &fOFF" if arg 1 is not "RED" or "YELLOW" or "BLUE" or "GREEN" or "OFF": message "{@prefix} &fInvaild option&8: &7%arg-1%" if arg 1 is "RED": set {color.%player%} to "&c" message "{@prefix} &fYour chat color is now &cred&f." if arg 1 is "YELLOW": set {color.%player%} to "&e" message "{@prefix} &fYour chat color is now &eyellow&f." if arg 1 is "BLUE": set {color.%player%} to "&9" message "{@prefix} &fYour chat color is now &9blue&f." if arg 1 is "GREEN": set {color.%player%} to "&a" message "{@prefix} &fYour chat color is now &agreen&f." if arg 1 is "OFF": delete {color.%player%} message "{@prefix} &fYour chat color is now &fwhite&f." if arg 1 is not set: message "{@prefix} &fChatColor developed by &bSkify&f." #Please don't remove if your kind enough <3 message "{@prefix} &7Type &8/ChatColor list &7for list of colors." message "{@prefix} &7/ChatColor <Color>" on chat: if {color.%player%} is set: set message format to "{@messageformat}"
lefleetz
/renk lazım ama.
options:
prefix: &8[&3Renk&8]
perm: vip.renk
noperm: &cMaalesef, yetkiniz bulunmuyor!
messageformat: &f%player%&8: %{color.%player%}%%message%
command /renk [<text>]:
aliases: /renk
permission: {@perm}
permission message: {@noperm}
trigger:
if arg 1 is "list":
message "{@prefix} &cRED &eYELLOW &9BLUE &aGREEN &fOFF"
if arg 1 is not "RED" or "YELLOW" or "BLUE" or "GREEN" or "OFF":
message "{@prefix} &fInvaild option&8: &7%arg-1%"
if arg 1 is "RED":
set {color.%player%} to "&c"
message "{@prefix} &fYour chat color is now &cred&f."
if arg 1 is "YELLOW":
set {color.%player%} to "&e"
message "{@prefix} &fYour chat color is now &eyellow&f."
if arg 1 is "BLUE":
set {color.%player%} to "&9"
message "{@prefix} &fYour chat color is now &9blue&f."
if arg 1 is "GREEN":
set {color.%player%} to "&a"
message "{@prefix} &fYour chat color is now &agreen&f."
if arg 1 is "OFF":
delete {color.%player%}
message "{@prefix} &fYour chat color is now &fwhite&f."
if arg 1 is not set:
message "{@prefix} &7Renk kodları için &a/renk list &7yazınız."
message "{@prefix} &7/renk <renk_kodu>"
on chat:
if {color.%player%} is set:
set message format to "{@messageformat}"
Efe#0001
scripti beğenmedim başka yok muDüzenledim biraz.Kod:options: prefix: &8[&3Renk&8] perm: vip.renk noperm: &cMaalesef, yetkiniz bulunmuyor! messageformat: &f%player%&8: %{color.%player%}%%message% command /renk [<text>]: aliases: /renk permission: {@perm} permission message: {@noperm} trigger: if arg 1 is "list": message "{@prefix} &cRED &eYELLOW &9BLUE &aGREEN &fOFF" if arg 1 is not "RED" or "YELLOW" or "BLUE" or "GREEN" or "OFF": message "{@prefix} &fInvaild option&8: &7%arg-1%" if arg 1 is "RED": set {color.%player%} to "&c" message "{@prefix} &fYour chat color is now &cred&f." if arg 1 is "YELLOW": set {color.%player%} to "&e" message "{@prefix} &fYour chat color is now &eyellow&f." if arg 1 is "BLUE": set {color.%player%} to "&9" message "{@prefix} &fYour chat color is now &9blue&f." if arg 1 is "GREEN": set {color.%player%} to "&a" message "{@prefix} &fYour chat color is now &agreen&f." if arg 1 is "OFF": delete {color.%player%} message "{@prefix} &fYour chat color is now &fwhite&f." if arg 1 is not set: message "{@prefix} &7Renk kodları için &a/renk list &7yazınız." message "{@prefix} &7/renk <renk_kodu>" on chat: if {color.%player%} is set: set message format to "{@messageformat}"
lefleetz
s
scripti beğenmedim başka yok mu
options:
p: &3R&ae&en&ck &8»
command /renk:
permission: sohbet.renk
permission message: &cHata &7» &fBilinmeyen bir komut girdin, tekrar dene.
trigger:
open virtual chest with size 3 named "Sohbet rengi seçimi" to player
make gui slot 19 of player with * dye named "&a█" to run:
set {sohbetrengi::%player%} to "&a"
play "LEVEL_UP" to player
message "{@p} &7Sohbet rengi ayarlandı: %{sohbetrengi::%player%}%Deneme"
make gui slot 20 of player with red dye named "&c█" to run:
set {sohbetrengi::%player%} to "&c"
play "LEVEL_UP" to player
message "{@p} &7Sohbet rengi ayarlandı: %{sohbetrengi::%player%}%Deneme"
make gui slot 21 of player with yellow dye named "&e█" to run:
set {sohbetrengi::%player%} to "&e"
play "LEVEL_UP" to player
message "{@p} &7Sohbet rengi ayarlandı: %{sohbetrengi::%player%}%Deneme"
make gui slot 22 of player with magenta dye named "&d█" to run:
set {sohbetrengi::%player%} to "&d"
play "LEVEL_UP" to player
message "{@p} &7Sohbet rengi ayarlandı: %{sohbetrengi::%player%}%Deneme"
make gui slot 23 of player with bone meal named "&f█" to run:
set {sohbetrengi::%player%} to "&f"
play "LEVEL_UP" to player
message "{@p} &7Sohbet rengi ayarlandı: %{sohbetrengi::%player%}%Deneme"
make gui slot 24 of player with cyan dye named "&3█" to run:
set {sohbetrengi::%player%} to "&3"
play "LEVEL_UP" to player
message "{@p} &7Sohbet rengi ayarlandı: %{sohbetrengi::%player%}%Deneme"
make gui slot 25 of player with light blue dye named "&b█" to run:
set {sohbetrengi::%player%} to "&b"
play "LEVEL_UP" to player
message "{@p} &7Sohbet rengi ayarlandı: %{sohbetrengi::%player%}%Deneme"
make gui slot 3 of player with stick named "&cSıfırla" to close then run console command "arenksifirla %player%"
make gui slot 5 of player with barrier named "&eÇık" to close
on chat:
if {sohbetrengi::%player%} is set:
set message to "%{sohbetrengi::%player%}%%message%"
command /arenksifirla [<player>]:
permission: op
permission message: &cHata &7» &fBilinmeyen bir komut girdin, tekrar dene.
trigger:
arg 1 is set:
send "{@p} &7Sohbet rengi sıfırlandı!" to arg 1
play "LEVEL_UP" to arg 1
delete {sohbetrengi::%arg 1%}
Efe#0001
bugluBuyurun ancak istediğiniz skript çok basit bir skript ve örnekler neredeyse birebir aynı. Yinede bunu deneyebilirsiniz.Kod:options: p: &3R&ae&en&ck &8» command /renk: permission: sohbet.renk permission message: &cHata &7» &fBilinmeyen bir komut girdin, tekrar dene. trigger: open virtual chest with size 3 named "Sohbet rengi seçimi" to player make gui slot 19 of player with * dye named "&a█" to run: set {sohbetrengi::%player%} to "&a" play "LEVEL_UP" to player message "{@p} &7Sohbet rengi ayarlandı: %{sohbetrengi::%player%}%Deneme" make gui slot 20 of player with red dye named "&c█" to run: set {sohbetrengi::%player%} to "&c" play "LEVEL_UP" to player message "{@p} &7Sohbet rengi ayarlandı: %{sohbetrengi::%player%}%Deneme" make gui slot 21 of player with yellow dye named "&e█" to run: set {sohbetrengi::%player%} to "&e" play "LEVEL_UP" to player message "{@p} &7Sohbet rengi ayarlandı: %{sohbetrengi::%player%}%Deneme" make gui slot 22 of player with magenta dye named "&d█" to run: set {sohbetrengi::%player%} to "&d" play "LEVEL_UP" to player message "{@p} &7Sohbet rengi ayarlandı: %{sohbetrengi::%player%}%Deneme" make gui slot 23 of player with bone meal named "&f█" to run: set {sohbetrengi::%player%} to "&f" play "LEVEL_UP" to player message "{@p} &7Sohbet rengi ayarlandı: %{sohbetrengi::%player%}%Deneme" make gui slot 24 of player with cyan dye named "&3█" to run: set {sohbetrengi::%player%} to "&3" play "LEVEL_UP" to player message "{@p} &7Sohbet rengi ayarlandı: %{sohbetrengi::%player%}%Deneme" make gui slot 25 of player with light blue dye named "&b█" to run: set {sohbetrengi::%player%} to "&b" play "LEVEL_UP" to player message "{@p} &7Sohbet rengi ayarlandı: %{sohbetrengi::%player%}%Deneme" make gui slot 3 of player with stick named "&cSıfırla" to close then run console command "arenksifirla %player%" make gui slot 5 of player with barrier named "&eÇık" to close on chat: if {sohbetrengi::%player%} is set: set message to "%{sohbetrengi::%player%}%%message%" command /arenksifirla [<player>]: permission: op permission message: &cHata &7» &fBilinmeyen bir komut girdin, tekrar dene. trigger: arg 1 is set: send "{@p} &7Sohbet rengi sıfırlandı!" to arg 1 play "LEVEL_UP" to arg 1 delete {sohbetrengi::%arg 1%}
lefleetz
Bugsuz bir skript bulmak çok zor. Skript yerine ChatControl with Gui, ChatControl ve ya ChatControl+ gibi eklentilere yönelmeyi deneyebilirsiniz. Bilginize bağlı olarak kendi skriptinizide yapabilirsiniz. Size kalmış.
! metemoii#9257
beyfendiye seçim yaptıramıyoruz :D serin skriptler :D HAHAs
scripti beğenmedim başka yok mu
Büyük bir topluluğun parçası ol, etkinliklere katıl ve özel hediyeler kazanma şansı yakala!