command /komut:
trigger:
if region at player is set:
set {_bolge} to player's location
loop all blocks in region at {_bolge}:
if loop-block is blokx:
add 1 to {_bolge::blokx}
if loop-block is bloky:
add 1 to {_bolge::bloky}
if {_bolge::blokx} > {_bolge::bloky}:
#istediğiniz
if {_bolge::bloky} > {_bolge::blokx}:
#istediğiniz