Çözüldü QuickShop

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Murder

Bir Kömür Göründü Kaptanım!
Katılım
29 Temmuz 2018
Mesajlar
124
Elmaslar
10
Puan
0
Yaş
26
Konum
Türkiye
Minecraft
TheMurderK

Discord:

SametIRIK#3064

Arkadaşlar Türkçe QuickShop u Olan Varmı 108 Satır ;

Kod:
# Colors:
# &0-9, &a-f
# {0}, {1}, {2}, etc are variables. You can swap them around, but adding a new variable won't work. Removing them will work

not-looking-at-shop: "&cNo QuickShop found. You must be looking at one."
no-permission: "&cYou do not have permission to do that."
no-creative-break: "&cYou cannot break other players shops in creative mode.  Use survival instead."
no-double-chests: "&cYou don't have permission to create a double-chest shop."
shop-already-owned: "&cThat is already a shop."
chest-was-removed: "&cThat chest was removed."
price-too-cheap: "&cPrice must be greater than &e$0.01"
no-price-change: "&cThat wouldn't result in a price change!"
you-cant-afford-a-new-shop: "&cIt costs {0} to create a new shop."
player-bought-from-your-store-tax: "&c{0} purchased {1} {2} from your store, and you paid {3} in taxes."
you-cant-afford-to-change-price: "&cIt costs {0} to change the price in your shop."
success-created-shop: "&aCreated shop."
success-removed-shop: "&aShop removed."
shops-arent-locked: "&cRemember, shops are NOT protected from theft! If you want to stop thieves, lock it with LWC, Lockette, etc!"
shop-creation-cancelled: "&cCancelled Shop Creation."
shop-purchase-cancelled: "&cCancelled Shop Purchase."
shop-stock-too-low: "&cThe shop only has {0} {1} left"
you-cant-afford-to-buy: "&cThat costs {0}, but you only have {1}"
negative-amount: "&cDerp, can't trade negative amounts"
player-bought-from-your-store: "&c{0} purchased {1} {2} from your store."
shop-out-of-stock: "&5Your shop at {0}, {1}, {2}, has run out of {3}"
shop-has-no-space: "&cThe shop only has room for {0} more {1}."
you-dont-have-that-many-items: "&cYou only have {0} {1}."
the-owner-cant-afford-to-buy-from-you: "&cThat costs {0} but the owner only has {1}"
player-sold-to-your-store: "&a{0} sold {1} {2} to your store."
shop-out-of-space: "&5Your shop at {0}, {1}, {2}, is now full."
fee-charged-for-price-change: "&aYou pay &c{0}&a to change the price."
price-is-now: "&aThe shops new price is &e{0}"
thats-not-a-number: "&cInvalid number"
no-price-given: "&cPlease give a valid price."
average-price-nearby: "&aAverage Price Nearby: &e{0}"
shop-has-changed: "&cThe shop you tried to use has changed since you clicked it!"
nearby-shop-this-way: "&aShop is {0} blocks away from you."
no-nearby-shop: "&cNo shops matching {0} nearby."
buying-more-than-selling: "&cWARNING: You are buying items for more than you are selling them!"
not-enough-space: "&cYou only have room for {0} more of that!"
refill-success: "&aRefill success"
empty-success: "&aEmpty success"
admin-shop: "AdminShop"
unknown-owner: "Unknown"

menu:
    successful-purchase: "&aSuccessfully Purchased:"
    successfully-sold: "&aSuccessfully Sold:"
    item-name-and-price: "&e{0} {1} &afor &e{2}"
    sell-tax: "&aYou paid &e{0} &ain taxes."
    sell-tax-self: "&aYou own this shop so you don't pay taxes."
    enchants: "&5Enchants"
    stored-enchants: "&5Stored Enchants"
    
    shop-information: "&aShop Information:"
    owner: "&aOwner: {0}"
    item: "&aItem: &e{0}"
    space: "&aSpace: &e{0}"
    stock: "&aStock &e{0}"
    price-per: "&aPrice per &e{0} &a- &e{1}"
    total-value-of-chest: "&aTotal value of Chest: &e{0}"
    damage-percent-remaining: "&e{0}% &aRemaining."
    this-shop-is-buying: "&aThis shop is &dBUYING&a items."
    this-shop-is-selling: "&aThis shop is &bSELLING&a items."
    effects: "&aEffects: &e{0}"
    
    
bypassing-lock: "&cBypassing a QuickShop lock!"
that-is-locked: "&cThat shop is locked."

how-many-buy: "&aEnter how many you wish to &bBUY&a in chat."
how-many-sell: "&aEnter how many you wish to &dSELL&a in chat. You have &e{0}&a available"

not-allowed-to-create: "&cYou may not create a shop here."
blacklisted-item: "&cThat item is blacklisted. You may not sell it"
how-much-to-trade-for: "&aEnter how much you wish to trade one &e{0}&a for in chat."

command:
   #success-created-unlimited: "&aUnlimited QuickShop created."
   toggle-unlimited: "&aShop is now {0}"
   no-owner-given: "&cNo owner given. Use &a/qs setowner <player>&c"
   new-owner: "&aNew owner: &e{0}"
   now-buying: "&aNow &dBUYING&a &e{0}"
   now-selling: "&aNow &bSELLING &e{0}"
   cleaning: "&aCleaning up shops with 0 stock..."
   reloading: "&aReloading..."
   cleaned: "&aCleaned &e{0}&a shops"
   no-type-given: "&cUsage: /qs find <item>"
   description:
       title: "&aQuickShop Help"
       unlimited: "&eMakes a shop unlimited"
       setowner: "&eChanges who owns a shop"
       buy: "&eChanges a shop to &dBUY&e mode"
       sell: "&eChanges a shop to &bSELL&e mode"
       clean: "&eRemoves all (loaded) shops with 0 stock"
       price: "&eChanges the buy/selling price of one of your shops"
       find: "&eLocates the nearest shop of a specific type."
       reload: "&eReloads QuickShop from config.yml"
       refill: "&eAdds a given number of items to a shop"
       empty: "&eRemoves all stock from a shop"
       create: "&eCreates a new shop at the target chest"
      
signs:
    header: "&c{0}"
    selling: "Selling {0}"
    buying: "Buying {0}"
    item: "{0}"
    price: "{0} each"
 
Kod:
# Colors:
# &0-9, &a-f
# {0}, {1}, {2}, etc are variables. You can swap them around, but adding a new variable won't work. Removing them will work

not-looking-at-shop: "&cMarket bulunamadi. Bir tanesine bakman gerek."
no-permission: "&cBunu yapmak icin yetkin yok."
no-creative-break: "&cYaratici modda baskalarinin marketini kiramazsin.Hayatta kalma modunu kullan."
no-double-chests: "&cBuyuk chest ile market acmak icin yetkin yok."
shop-already-owned: "&cBurda zaten market var."
chest-was-removed: "&cSandik kaldirildi."
price-too-cheap: "&cUcreti &e$0.01'dan fazla olmali."
no-price-change: "&cUcreti degistiremezsin!"
you-cant-afford-a-new-shop: "&cYeni bir market olusturmak icin {0}'e ihtiyacin var."
you-cant-afford-to-change-price: "&cMarketin degerini degistirmek icin {0}'e ihtiyacin var."
success-created-shop: "&aMarket olusturuldu."
success-removed-shop: "&aMarket kaldirildi."
shops-arent-locked: "&cUnutma, marketler hirsizlardan korunmasiz! Eger hirsizlardan korumak istiyorsan, LWC, Lockette, ile sandigi kitle!"
shop-creation-cancelled: "&cMarket olusturma iptal edildi."
shop-purchase-cancelled: "&cMarket satin alma iptal edildi."
shop-stock-too-low: "&cBu markette {0} {1} kaldi."
you-cant-afford-to-buy: "&cBunun icin {0} odemen lazim, fakat sende {1} kadar var."
negative-amount: "&cNegatif degeerler ile alisveris yapamazsin"
player-bought-from-your-store: "&c{0} marketinden {1} {2} satin aldi."
shop-out-of-stock: "&5{0}, {1}, {2},{3} daki marketin stoklari tukendi."
shop-has-no-space: "&cBu markette sadece kadar {0} daha {1} bosluk kaldi."
you-dont-have-that-many-items: "&cSadece {0} {1}'ye sahipsin."
the-owner-cant-afford-to-buy-from-you: "&cBunun icin {0} lazim.Fakat market sahibinde {1} kadar var."
player-sold-to-your-store: "&a{0} {1} {2} senin marketine satildi."
shop-out-of-space: "&5{0}, {1}, {2},'daki marketin suan dolu."
fee-charged-for-price-change: "&aUcreti degistirmek icin &c{0}&a odemen lazim."
price-is-now: "&aMarketin yeni ucreti &e{0}"
thats-not-a-number: "&cGecersiz sayi"
no-price-given: "&cLutfen dogru bir ucret girin."
average-price-nearby: "&aYakindaki ortalama ucret: &e{0}"
shop-has-changed: "&cSen marketi kullanana kadar market degistirildi!"
nearby-shop-this-way: "&aMarket senden {0} blok uzak."
no-nearby-shop: "&cYakinda {0} market bulunmuyor."
buying-more-than-selling: "&cDIKKAT: Sattigindan daha fazla satin aliyorsun!"
not-enough-space: "&cBunun icin {0} boslugun daha var!"
refill-success: "&aYeniden doldurma basarili"
empty-success: "&aBosaltma basarili"

menu:
    successful-purchase: "&aBasariyla aldin:"
    successfully-sold: "&aBasariyla sattin:"
    item-name-and-price: "&e{0} {1} &akadar &e{2}"
    enchants: "&5Enchantlar"
    stored-enchants: "&5Saklanan Enchantlar"
 
    shop-information: "&aMarket bilgisi:"
    owner: "&aSahibi: {0}"
    item: "&aEsya: &e{0}"
    space: "&aBosluk: &e{0}"
    stock: "&aStok: &e{0}"
    price-per: "&aTane basina &e{0} &a- &e{1}"
    total-value-of-chest: "&aSandigin toplam degeri: &e{0}"
    damage-percent-remaining: "&e{0}% &akaldi."
    this-shop-is-buying: "&aBu market esyalari &dSATIN ALIYOR&a."
    this-shop-is-selling: "aBu market esyalari &dSATIYOR&a."
 
 
bypassing-lock: "&cBir market kilidini bypass ediyorsun!"
that-is-locked: "&cBu market kitli."

how-many-buy: "&aNe kadar &bSATIN ALMAK&a istiyorsan sohbete yaz."
how-many-sell: "&aNe kadar &bSATMAK&a istiyorsan sohbete yaz..&e{0}&a kadar elinde var."

not-allowed-to-create: "&cBurada market olusturamazsin."
blacklisted-item: "&cBu esya karalistede, satamazsin."
how-much-to-trade-for: "&e{0}&a icin&ane kadara ticaret yapmak istiyorsan sohbete yaz."

command:
  #success-created-unlimited: "&aSınırsız market olusturuldu."
  toggle-unlimited: "&aMarket simdi {0}"
  no-owner-given: "&cBuranin sahibi yok.Sahipligini vermek icin &a/qs setowner <player>&c"
  new-owner: "&aYeni sahibi: &e{0}"
  now-buying: "&aSuan &dALIYOR&a &e{0}"
  now-selling: "&aSuan &bSATIYOR&e{0}"
  cleaning: "&a0 stoklu marketler siliniyor..."
  reloading: "&aYeniden yukleniyor..."
  cleaned: "&a&e{0}&a market silindi."
  no-type-given: "&cKullanim: /qs find <item>"
  description:
      title: "&aMarket Yardim"
      unlimited: "&eMarketi sinirsiz yapar"
      setowner: "&eMarket sahibini degistirir"
      buy: "&eMarketi &dALIS&e moduna alır."
      sell: "&eMarketi &dSATIS&e moduna alır."
      clean: "&e0 stoklu olan butun marketleri temizler."
      price: "&eMarketlerinden birisinin satis/alis ucretini degistirir."
      find: "&eBelirledigin yakindaki marketleri bulur."
      reload: "&eMarket plugin dosyasini yeniden yukler."
      refill: "&eMarketi yeniden doldurur."
      empty: "&eMarketteki tum stokları siler."
    
signs:
    #Line 1 is used as an identifier at the moment, so I kind of need it to work, thats why I won't let you change it
    #Line 3 is the item name... There really isnt anything to change.
    selling: "Satiliyor {0}"
    buying: "Aliniyor {0}"
    price: "Tanesi icin {0}"

Alıntıdır.
 
Kod:
# Colors:
# &0-9, &a-f
# {0}, {1}, {2}, etc are variables. You can swap them around, but adding a new variable won't work. Removing them will work

not-looking-at-shop: "&cMarket bulunamadi. Bir tanesine bakman gerek."
no-permission: "&cBunu yapmak icin yetkin yok."
no-creative-break: "&cYaratici modda baskalarinin marketini kiramazsin.Hayatta kalma modunu kullan."
no-double-chests: "&cBuyuk chest ile market acmak icin yetkin yok."
shop-already-owned: "&cBurda zaten market var."
chest-was-removed: "&cSandik kaldirildi."
price-too-cheap: "&cUcreti &e$0.01'dan fazla olmali."
no-price-change: "&cUcreti degistiremezsin!"
you-cant-afford-a-new-shop: "&cYeni bir market olusturmak icin {0}'e ihtiyacin var."
you-cant-afford-to-change-price: "&cMarketin degerini degistirmek icin {0}'e ihtiyacin var."
success-created-shop: "&aMarket olusturuldu."
success-removed-shop: "&aMarket kaldirildi."
shops-arent-locked: "&cUnutma, marketler hirsizlardan korunmasiz! Eger hirsizlardan korumak istiyorsan, LWC, Lockette, ile sandigi kitle!"
shop-creation-cancelled: "&cMarket olusturma iptal edildi."
shop-purchase-cancelled: "&cMarket satin alma iptal edildi."
shop-stock-too-low: "&cBu markette {0} {1} kaldi."
you-cant-afford-to-buy: "&cBunun icin {0} odemen lazim, fakat sende {1} kadar var."
negative-amount: "&cNegatif degeerler ile alisveris yapamazsin"
player-bought-from-your-store: "&c{0} marketinden {1} {2} satin aldi."
shop-out-of-stock: "&5{0}, {1}, {2},{3} daki marketin stoklari tukendi."
shop-has-no-space: "&cBu markette sadece kadar {0} daha {1} bosluk kaldi."
you-dont-have-that-many-items: "&cSadece {0} {1}'ye sahipsin."
the-owner-cant-afford-to-buy-from-you: "&cBunun icin {0} lazim.Fakat market sahibinde {1} kadar var."
player-sold-to-your-store: "&a{0} {1} {2} senin marketine satildi."
shop-out-of-space: "&5{0}, {1}, {2},'daki marketin suan dolu."
fee-charged-for-price-change: "&aUcreti degistirmek icin &c{0}&a odemen lazim."
price-is-now: "&aMarketin yeni ucreti &e{0}"
thats-not-a-number: "&cGecersiz sayi"
no-price-given: "&cLutfen dogru bir ucret girin."
average-price-nearby: "&aYakindaki ortalama ucret: &e{0}"
shop-has-changed: "&cSen marketi kullanana kadar market degistirildi!"
nearby-shop-this-way: "&aMarket senden {0} blok uzak."
no-nearby-shop: "&cYakinda {0} market bulunmuyor."
buying-more-than-selling: "&cDIKKAT: Sattigindan daha fazla satin aliyorsun!"
not-enough-space: "&cBunun icin {0} boslugun daha var!"
refill-success: "&aYeniden doldurma basarili"
empty-success: "&aBosaltma basarili"

menu:
    successful-purchase: "&aBasariyla aldin:"
    successfully-sold: "&aBasariyla sattin:"
    item-name-and-price: "&e{0} {1} &akadar &e{2}"
    enchants: "&5Enchantlar"
    stored-enchants: "&5Saklanan Enchantlar"

    shop-information: "&aMarket bilgisi:"
    owner: "&aSahibi: {0}"
    item: "&aEsya: &e{0}"
    space: "&aBosluk: &e{0}"
    stock: "&aStok: &e{0}"
    price-per: "&aTane basina &e{0} &a- &e{1}"
    total-value-of-chest: "&aSandigin toplam degeri: &e{0}"
    damage-percent-remaining: "&e{0}% &akaldi."
    this-shop-is-buying: "&aBu market esyalari &dSATIN ALIYOR&a."
    this-shop-is-selling: "aBu market esyalari &dSATIYOR&a."


bypassing-lock: "&cBir market kilidini bypass ediyorsun!"
that-is-locked: "&cBu market kitli."

how-many-buy: "&aNe kadar &bSATIN ALMAK&a istiyorsan sohbete yaz."
how-many-sell: "&aNe kadar &bSATMAK&a istiyorsan sohbete yaz..&e{0}&a kadar elinde var."

not-allowed-to-create: "&cBurada market olusturamazsin."
blacklisted-item: "&cBu esya karalistede, satamazsin."
how-much-to-trade-for: "&e{0}&a icin&ane kadara ticaret yapmak istiyorsan sohbete yaz."

command:
  #success-created-unlimited: "&aSınırsız market olusturuldu."
  toggle-unlimited: "&aMarket simdi {0}"
  no-owner-given: "&cBuranin sahibi yok.Sahipligini vermek icin &a/qs setowner <player>&c"
  new-owner: "&aYeni sahibi: &e{0}"
  now-buying: "&aSuan &dALIYOR&a &e{0}"
  now-selling: "&aSuan &bSATIYOR&e{0}"
  cleaning: "&a0 stoklu marketler siliniyor..."
  reloading: "&aYeniden yukleniyor..."
  cleaned: "&a&e{0}&a market silindi."
  no-type-given: "&cKullanim: /qs find <item>"
  description:
      title: "&aMarket Yardim"
      unlimited: "&eMarketi sinirsiz yapar"
      setowner: "&eMarket sahibini degistirir"
      buy: "&eMarketi &dALIS&e moduna alır."
      sell: "&eMarketi &dSATIS&e moduna alır."
      clean: "&e0 stoklu olan butun marketleri temizler."
      price: "&eMarketlerinden birisinin satis/alis ucretini degistirir."
      find: "&eBelirledigin yakindaki marketleri bulur."
      reload: "&eMarket plugin dosyasini yeniden yukler."
      refill: "&eMarketi yeniden doldurur."
      empty: "&eMarketteki tum stokları siler."
  
signs:
    #Line 1 is used as an identifier at the moment, so I kind of need it to work, thats why I won't let you change it
    #Line 3 is the item name... There really isnt anything to change.
    selling: "Satiliyor {0}"
    buying: "Aliniyor {0}"
    price: "Tanesi icin {0}"

Alıntıdır.
Ama Bu 101 Satır Benimkisi 108 :(
Gönderi otomatik olarak birleştirildi:

Ama Bu 101 Satır Benimkisi 108 :(
 
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