- Katılım
- 17 Kasım 2014
- Mesajlar
- 85
- Elmaslar
- 16
- Puanlar
- 13.310
- Yaş
- 27
- Minecraft
- Shinga
Kod:on join: if {banka.%player%} is not set: set {bankamiktar.%player%} to 0 set {goldmiktar.%player%} to 0 set {diamiktar.%player%} to 0 on rightclick on sign: if line 1 is "[DenizBank]": if {banka.%player%} is not true: send "Gereksinimler:" send "&aBaşka bankaya transfer etmek için 1000 TL ödersiniz." send "" send "&aBanka açmak için 100TLnizin olması gerekiyor açmak istiyorsanız chate şifrenizi yazın istemiyorsanız çık yazınız." send "&aAktif olması için 400TL Yatırınız." set {denizbank.sifrebekleniyor.%player%} to true stop trigger else: if {aktifbanka.%player%} is "denizbank": set line 3 to "&aAktif" open chest with 1 row named "&e&lDeniz Bank" to player wait 1 tick format slot 0 of player with emerald named "Bakiye:" with lore "&r%{bankamiktar.%player%}%" to close format slot 1 of player with gold nugget named "Gold Nugget Bakiye:" with lore "&r%{goldmiktar.%player%}%" to close format slot 8 of player with red carpet named "Iptal Et" with lore "&b1000TL Gerektirir" to close then run [execute player command "iptalet"] format slot 4 of player with name tag named "Yatir" to close then run [execute player command "yatiracagim"] format slot 5 of player with fishing rod named "Cek" to close then run [execute player command "cekecegim"] format slot 6 of player with gold nugget named "Gold Nugget Cek" to close then run [execute player command "goldncekecegim"] if line 1 is "[AkBank]": if {banka.%player%} is not true: send "Gereksinimler:" send "&aBaşka bankaya transfer etmek için 1000 TL ödersiniz." send "" send "&aBanka açmak için 150TLnizin olması gerekiyor açmak istiyorsanız chate şifrenizi yazın istemiyorsanız çık yazınız." send "&aAktif olması için 650TL Yatırınız." set {akbank.sifrebekleniyor.%player%} to true stop trigger else: if {aktifbanka.%player%} is "akbank": set line 3 to "&aAktif" open chest with 1 row named "&e&lAk Bank" to player wait 1 tick format slot 0 of player with emerald named "Bakiye:" with lore "&r%{bankamiktar.%player%}%" to close format slot 1 of player with gold ingot named "Gold Ingot Bakiye:" with lore "&r%{goldmiktar.%player%}%" to close format slot 8 of player with red carpet named "Iptal Et" with lore "&b1000TL Gerektirir" to close then run [execute player command "iptalet"] format slot 4 of player with name tag named "Yatir" to close then run [execute player command "yatiracagim"] format slot 5 of player with fishing rod named "Cek" to close then run [execute player command "cekecegim"] format slot 6 of player with gold nugget named "Gold Nugget Cek" to close then run [execute player command "goldncekecegim"] if line 1 is "[ZiraatBank]": if {banka.%player%} is not true: send "Gereksinimler:" send "&aBaşka bankaya transfer etmek için 1000 TL ödersiniz." send "" send "&aBanka açmak için 200TLnizin olması gerekiyor açmak istiyorsanız chate şifrenizi yazın istemiyorsanız çık yazınız." send "&aAktif olması için 1200TL Yatırınız." set {ziraatbank.sifrebekleniyor.%player%} to true stop trigger else: if {aktifbanka.%player%} is "ziraatbank": set line 3 to "&aAktif" open chest with 1 row named "&e&lZiraat Bank" to player wait 1 tick format slot 0 of player with emerald named "Bakiye:" with lore "&r%{bankamiktar.%player%}%" to close format slot 1 of player with diamond named "Dia Bakiye:" with lore "&r%{diamiktar.%player%}%" to close format slot 8 of player with red carpet named "Iptal Et" with lore "&b1000TL Gerektirir" to close then run [execute player command "iptalet"] format slot 4 of player with name tag named "Yatir" to close then run [execute player command "yatiracagim"] format slot 5 of player with fishing rod named "Cek" to close then run [execute player command "cekecegim"] format slot 6 of player with diamond named "Diamond Cek" to close then run [execute player command "diacekecegim"] command /yatiracagim: trigger: send "&aMiktari chate giriniz" set {yatirmabekleniyor.%player%} to true command /cekecegim: trigger: send "&aMiktari chate giriniz" set {cekmebekleniyor.%player%} to true command /goldncekecegim: trigger: send "&aMiktari chate giriniz" set {goldncekmebekleniyor.%player%} to true command /diacekecegim: trigger: send "&aMiktari chate giriniz" set {diacekmebekleniyor.%player%} to true on chat: if {denizbank.sifrebekleniyor.%player%} is true: cancel event if message isn't "çık": if player's balance is greater than or equal to 100: set {bank.sifre.%player%} to message send "&aBankaniz acildi" set {aktifbanka.%player%} to "denizbank" set {banka.%player%} to true set {denizbank.sifrebekleniyor.%player%} to false else: send "&aBakiye yetersiz" else if {akbank.sifrebekleniyor.%player%} is true: cancel event if message isn't "çık": if player's balance is greater than or equal to 150: set {bank.sifre.%player%} to message send "&aBankaniz acildi" set {aktifbanka.%player%} to "akbank" set {banka.%player%} to true set {akbank.sifrebekleniyor.%player%} to false else: send "&aBakiye yetersiz" else if {ziraatbank.sifrebekleniyor.%player%} is true: cancel event if message isn't "çık": if player's balance is greater than or equal to 200: set {bank.sifre.%player%} to message send "&aBankaniz acildi" set {aktifbanka.%player%} to "ziraatbank" set {banka.%player%} to true set {ziraatbank.sifrebekleniyor.%player%} to false else: send "&aBakiye yetersiz" else if {yatirmabekleniyor.%player%} is true: cancel event execute player command "yatir %message%" else if {cekmebekleniyor.%player%} is true: cancel event execute player command "cek %message%" else if {goldncekmebekleniyor.%player%} is true: cancel event execute player command "goldcek %message%" else if {diacekmebekleniyor.%player%} is true: cancel event execute player command "diacek %message%" every 60 minutes: loop all players: if {banka.%loop-player%} is true: if {aktifbanka.%loop-player%} is "denizbank": if {bankamiktar.%loop-player%} is greater than or equal to 400: add 50 to {bankamiktar.%loop-player%} add 1 to {goldmiktar.%loop-player%} every 120 minutes: loop all players: if {banka.%loop-player%} is true: if {aktifbanka.%loop-player%} is "akbank": if {bankamiktar.%loop-player%} is greater than or equal to 650: add 50 to {bankamiktar.%loop-player%} add 1 to {goldmiktar.%loop-player%} every 24 hours: loop all players: if {banka.%loop-player%} is true: if {aktifbanka.%loop-player%} is "ziraatbank": if {bankamiktar.%loop-player%} is greater than or equal to 1200: add 150 to {bankamiktar.%loop-player%} add 1 to {diamiktar.%loop-player%} command /denizbank: trigger: send "%{bankamiktar.%player%}% || %{goldmiktar.%player%}%" command /yatir <number>: trigger: if arg-1 >= 1: if player's balance is greater or equal to arg 1: if {aktifbanka.%player%} is "denizbank": add arg-1 to {bankamiktar.%player%} execute console command "eco take %player% %arg-1%" if arg-1 is greater than or equal to 500: add 20 to {bankamiktar.%player%} send "&aEkstra 20TL kazandiniz." else if {aktifbanka.%player%} is "akbank": add arg-1 to {bankamiktar.%player%} execute console command "eco take %player% %arg-1%" if arg-1 is greater than or equal to 700: add 40 to {bankamiktar.%player%} send "&aEkstra 40TL kazandiniz." else if {aktifbanka.%player%} is "ziraatbank": add arg-1 to {bankamiktar.%player%} execute console command "eco take %player% %arg-1%" if arg-1 is greater than or equal to 1300: add 120 to {bankamiktar.%player%} send "&aEkstra 120TL kazandiniz." set {yatirmabekleniyor.%player%} to false command /cek <number>: trigger: if arg-1 >= 1: if {bankamiktar.%player%} is greater than or equal to arg 1: remove arg 1 from {bankamiktar.%player%} execute console command "eco give %player% %arg 1%" send "Basariyla bankadan %arg 1%TL cektiniz" set {cekmebekleniyor.%player%} to false else: send "Bakiye yetersiz" set {cekmebekleniyor.%player%} to false command /diacek <number>: trigger: if arg-1 >= 1: if {diamiktar.%player%} is greater than or equal to arg 1: remove arg 1 from {diamiktar.%player%} execute console command "minecraft:give %player% diamond %arg-1%" send "Basariyla bankadan %arg 1% diamond cektiniz" set {diacekmebekleniyor.%player%} to false else: send "Bakiye yetersiz" set {diacekmebekleniyor.%player%} to false command /goldcek <number>: trigger: if arg-1 >= 1: if {goldmiktar.%player%} is greater than or equal to arg-1: if {aktifbanka.%player%} is "denizbank": remove arg 1 from {goldmiktar.%player%} execute console command "minecraft:give %player% gold_nugget %arg-1%" send "Basariyla bankadan %arg 1% gold nugget cektiniz" else if {aktifbanka.%player%} is "akbank": remove arg 1 from {goldmiktar.%player%} execute console command "give %player% gold_ingot %arg-1%" send "Basariyla bankadan %arg 1% golden ingot cektiniz" else: send "Bakiye yetersiz" set {goldncekmebekleniyor.%player%} to false command /iptalet: trigger: if {banka.%player%} is true: if player's balance is greater or equal to 1000: set {banka.%player%} to false send "Basariyla iptal ettin"
bir çok bugu olabilir detaylıca kontrol edilmedi)
Tabelaya Yazdığımız bankalar çalışmıyor
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