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Sporkys
Sporkys
benjamin17
kaiys
BloodyX#4069
Sporkys
Essentials'de dediklerinizin 2'side yok.plugins/Essentials.config.yml dosyasını aç ve "player-commands:" kısmından "- chat.color" - msg.color kısmını sil. deneyin.
Sporkys
Direk şöyle config'i atsam neresi olduğunu söyleyebilir misiniz?Kullandığınız sohbet eklentilerinden birinde yetki aktiftir, genellikle interactive chat üzerinden kapatmayı unutuyor çoğu kişi eğer varsa interactive chat eklentisinin configini kontrol etmeni öneririmKod:# Do not change this value ConfigVersion: 4.2.6.1 Options: Updater: true ShowCancelledNotice: true ExtraProxiedPacketProcessingDelay: 0 PluginMessagePacketVerbose: false Messages: NoPermission: '&cYou do not have permission to use that command!' # After 5 minutes the shared item/inventory generated inventory view will expire InvExpired: '&cThis inventory view has expired!' ReloadPlugin: '&aInteractiveChat has been reloaded!' # The message to send when a message is cancelled due to the placeholder limit LimitReached: '&cPlease do not use an excessive amount of placeholders in one message!' # Sent if a keyword placeholder is on cooldown PlaceholderCooldown: '&cYou have to wait &e{Time} &cbefore you can use &e{Keyword} &cagain!' # Sent if the player is on universal cooldown UniversalCooldown: '&cYou have to wait &e{Time} &cbefore you can use keywords again!' # The messages sent when a client has colors disabled in their own settings ColorsDisabled: '&lYou have colors disabled in your client settings! All messages will be white and respect the settings!' ColorsReEnabled: '&aYou have colors re-enabled in your client settings! All messages will be colored from this point!' # The message sent when a player toggle mentions EnableMentions: '&aPlayer Mentions Enabled!' DisableMentions: '&ePlayer Mentions Disabled!' # The messages sent when listing placeholders ListPlaceholdersHeader: '&eList of Chat Placeholders:' ListPlaceholdersBody: '&b{Order}. "&f&l{Keyword}&b" &6- &e{Description}' # The messages sent when a player set their inventory display layout SetInventoryDisplayLayout: '&aSet inventory display layout to Layout &e{Layout}' PlayerOnlyCommand: '&cThis command cannot be used in the console!' InvalidPlayer: '&cThat is not a valid player!' NoEnoughArgs: '&cInsufficient arguments!' InvalidArgs: '&cInvalid arguments!' # The prompts sent when a Floodgate (Geyser/Bedrock) player uses the /ic events menu BedrockEventsMenu: Title: Recent Chat Messages Content: Select Message RunSuggested: Run Suggested Command Settings: # Bungeecord Mode Bungeecord: true UseAccurateSenderParser: true TagEveryIdentifiableMessage: false # This option is only effective on Minecraft 1.19.1+ ForceUnsignedChatPackets: true # This option is only effective on Minecraft 1.19.1+ # If this is true then ForceUnsignedChatPackets should also be true HideServerUnsignedStatus: true # In which packets should InteractiveChat listen to and modify PacketsToListen: Chat: true Title: false # Should click and hover events be removed in chat previews on 1.19+ ChatPreviewRemoveClickAndHover: false # Whether to parse PlaceholderAPI placeholders on the main thread ParsePAPIOnMainThread: false ItemTagMaxLength: 30767 PacketStringMaxLength: 32767 SendOriginalMessageIfExceedLengthLimit: true # You might want to adjust this option if you have other plugins listening to the chat # And it is interfering with InteractiveChat's placeholders # Valid options are # LOWEST, LOW, NORMAL, HIGH, HIGHEST, MONITOR EventPriorities: # Defaults to HIGH Commands: HIGH # Defaults to HIGH Chat: HIGH # Defaults to HIGH Preview: HIGH # Do NOT set this to true unless you know what you are doing # Does not do anything on or below 1.16.5 # Using PaperMC does NOT mean you need to set this to true UsePaperModernChatEvent: false # Only used if UsePaperModernChatEvent is true PaperChatEventEditOriginalMessageField: true FormattingTags: # Allow the use of "[color=#123456]" RGB tags (1.16+) AllowRGBTags: true # Allow the use of "[font=uniform]" Font tags (1.16+) AllowFontTags: true # Define custom RGB formats using regex # Matching group 1-6 should be EACH of the characters in the RGB hex code # For example, the regex for "#123456" should be # "#([0-9a-fA-F])([0-9a-fA-F])([0-9a-fA-F])([0-9a-fA-F])([0-9a-fA-F])([0-9a-fA-F])" AdditionalRGBFormats: - '#([0-9a-fA-F])([0-9a-fA-F])([0-9a-fA-F])([0-9a-fA-F])([0-9a-fA-F])([0-9a-fA-F])' BungeecordUnknownItem: ReplaceItem: BARRIER DisplayName: '&cUnknown Item {Type}' Lore: - '&7Unable to parse item' - '&7This is likely to be an item that' - '&7does not exist in this version of Minecraft' # Visit this page for all the languages that Minecraft offers # https://minecraft.fandom.com/wiki/Language Language: en_us # Use individual permissions for custom placeholders # For example the first custom placeholder will have the permission # interactivechat.module.custom.1 UseCustomPlaceholderPermissions: false # The title of viewing a container inside an inventory view ContainerViewTitle: Container Contents # A list of private message commands on your server # The plugin will attempt to parse placeholder inside these commands. # This list is in REGEX, so you can do some more advanced matches. CommandsToParse: - (?i)/emsg .* - (?i)/msg .* - (?i)/pm .* - (?i)/tell .* - (?i)/r .* # A list of chat messages to ignore # This list is in REGEX, so you can do some more advanced matches. MessagesToIgnore: - .*\[.*IGNORE.*\].* # Set the cooldown that is shared between all placeholders in the plugin (in seconds) # Placeholders will not be parsed when a player is in cooldown UniversalCooldown: 0 # Maximum Placeholders that can be used in one message will be cancelled if the limit is reached # Put in -1 to disable the limit MaxPlaceholders: -1 # Settings for situations where the plugin is unable to parse a placeholder PlayerNotFound: # Hover message settings Hover: # Add a hover message Enable: true # Text for the hover message # Supports multiple lines Text: - '&cUnable to parse placeholder..' # Click action settings Click: # Add a click action Enable: false # The action to do when clicked # List of actions: # OPEN_URL # OPEN_FILE # RUN_COMMAND # SUGGEST_COMMAND # CHANGE_PAGE # COPY_TO_CLIPBOARD Action: SUGGEST_COMMAND # The value for the action above # for example '/say yellow is her fav color' for the action RUN_COMMAND Value: '' # Replace keyword settings Replace: # Whether the keyword should be replaced with another text Enable: true # The text to replace the keyword # Use {Placeholder} for the name of the placeholder that was unable to be parsed ReplaceText: '&c{Placeholder}&r' Hooks: EcoSetLoreOnMainThread: false Commands: # Whether to make commands displayed in chat clickable Enabled: true # The formatting to trigger the command display function Format: '[{Command}]' # The text to replace the matched section of the message # Use "{Command}" for the command Text: '&b[&e{Command}&b]' # What happens when the player clicks the command # List of actions: # RUN_COMMAND # SUGGEST_COMMAND Action: SUGGEST_COMMAND HoverMessage: - '&eClick to use command!' Chat: # Convert alternate color code character # Only one character is allowed, leave blank to disable this feature TranslateAltColorCode: '&' # Enable the mention title and sound AllowMention: true # Time until a player can be mentioned by the same player again # In seconds MentionCooldown: 3 DisableHere: false DisableEveryone: false # The prefix to trigger a mention MentionPrefix: '@' # The sound to play when a player is mentioned # List of all sounds # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html # . # Alternatively you can use full resourceLocations on 1.13+ # Example: "minecraft:entity.player.levelup" MentionedSound: ENTITY_EXPERIENCE_ORB_PICKUP # The title to show when mentioned # Blank to disable MentionedTitle: '&c&lMentioned' # How long should the title be shown when mentioned # Duration in seconds MentionedTitleDuration: 1.5 # These are currently unused UnknownPlayerMentionSubtitle: '&fSomeone had mentioned you in the chat!' UnknownPlayerMentionActionbar: '' # The subtitle and actionbar to show when mentioned # Note that actionbar might not work if your version of Minecraft does not support it # Blank to disable KnownPlayerMentionSubtitle: '&3%player_name% &fmentioned you in the chat!' KnownPlayerMentionActionbar: '' # Use Advancement Grant Toast to show a message # Only works on versions 1.12 or above # Blank to disable MentionToast: '&3%player_name% &fmentioned you!' # Use the bossbar to show a message (1.9+) MentionBossBar: # Blank to disable Text: '&3%player_name% &fmentioned you!' # Color of the bossbar if supported # Accepted values: # PURPLE # PINK # BLUE # RED # GREEN # YELLOW # WHITE Color: YELLOW # The style of the bossbar if supported # PROGRESS # NOTCHED_6 # NOTCHED_10 # NOTCHED_12 # NOTCHED_20 Overlay: PROGRESS # How long should the bossbar be shown when mentioned # Duration in seconds Duration: 6.0 # The delay after the duration above before the bossbar is removed # Delay in seconds RemoveDelay: 0.5 # Highlight the mentioned playername for the player mentioned # Use {MentionedPlayer} for the highlighted player name MentionHighlight: '&e{MentionedPlayer}' # Highlight the mentioned playername for other players # Use {MentionedPlayer} for the highlighted player name MentionHighlightOthers: '&3{MentionedPlayer}' # The text to show when the player mentioned hover over the highlighted text # Use {Sender} and {Receiver} MentionHoverText: - '&b{Sender} mentioned you!' UseBukkitDisplayName: true UseEssentialsNicknames: true ItemDisplay: Settings: # How long should an item display be stored in memory after its creation # This is in minutes Timeout: 5 # Hide lodestone compass position when sharing them HideLodestoneCompassPos: false Item: # Enable players to show their items in main hand Enabled: true # The keyword to trigger the item display function (in regex) Keyword: (?i)\[item\]|\[i\] # The text to replace the keyword # Special Placeholders: # Use {Item} for item display name # Use {Amount} for the item amount Text: '&f[&f{Item} &bx{Amount}&f]' # The text to replace the keyword when the player is only holding one item SingularText: '&f[&f{Item}&f]' # The title of the inventory view InventoryTitle: '%player_name%''s Item' # Cooldown of this placeholder in seconds Cooldown: 0 # Enable the click GUI GUIEnabled: true # Enable the chat hover tooltip HoverEnabled: true # Alternative hover message to show if HoverEnabled is false # Leave blank to disable AlternativeHoverMessage: - '' # The item used for the frame of the Item GUI Frame: Primary: BLACK_STAINED_GLASS_PANE Secondary: WHITE_STAINED_GLASS_PANE # Preview shared maps instead of showing the item itself PreviewMaps: true EmptyItemSettings: # Whether players are allowed to show an empty hand AllowAir: true # Message to send when AllowAir is false and a player tried to show nothing DisallowMessage: '&cYou have nothing to show! Try holding something in your hand!' # This name is used to identify your placeholder # It must be a non-regex form of your keyword and should satisfy the regex of your keyword Name: '[item]' # This description is used when listing placeholders Description: '&aShow the Item you are holding in the chat!' HoverableItemsTranslation: # Whether to make all chat message item tooltips clickable (e.g. death messages, give command results) # Only have an effect if GUIEnabled is enabled above Enabled: true # The title of the inventory view InventoryTitle: Item Preview Inventory: # Enable players to show their inventory Enabled: true # The keyword to trigger the inventory display function (in regex) Keyword: (?i)\[inv\]|\[inventory\] # The text to replace the keyword Text: '&f[&b%player_name%''s Inventory&f]' # The title of the inventory view InventoryTitle: '%player_name%''s Inventory' # Cooldown of this placeholder in seconds Cooldown: 0 # Which inventory sharing layout do you want as default # Currently there is layout 0 and layout 1 Layout: 0 # The item display text of the skull SkullDisplayName: '&e%player_name%' # The item used for the frame of the Inventory GUI Frame: Primary: BLACK_STAINED_GLASS_PANE Secondary: WHITE_STAINED_GLASS_PANE # Hover Message HoverMessage: - '&bClick to view!' # This name is used to identify your placeholder # It must be a non-regex form of your keyword and should satisfy the regex of your keyword Name: '[inv]' # This description is used when listing placeholders Description: '&bShow your Inventory in the chat!' EnderChest: # Enable players to show their ender chest Enabled: true # The keyword to trigger the ender chest display function (in regex) Keyword: (?i)\[ender\]|\[e\] # The text to replace the keyword Text: '&f[&d%player_name%''s Ender Chest&f]' # The title of the ender chest inventory view InventoryTitle: '%player_name%''s Ender Chest' # Cooldown of this placeholder in seconds Cooldown: 0 # Hover Message HoverMessage: - '&bClick to view!' # This name is used to identify your placeholder # It must be a non-regex form of your keyword and should satisfy the regex of your keyword Name: '[ender]' # This description is used when listing placeholders Description: '&dShow your Ender Chest in the chat!' Player: # Let InteractiveChat handle all player names that appears in chat (literally ALL) UsePlayerNameInteraction: true # Let InteractiveChat override original hover/click events with its own hover/click events # If it is set to false, the original hover/click event will take priority # Meaning InteractiveChat player name interaction won't be applied OverrideOriginal: HoverEvent: true ClickEvent: true # Whether names have to be capitalized correctly to be replaced CaseSensitive: true Hover: # Add a hover message to all player names in chat Enable: true # The text to show in the hover message # Supports multiple lines Text: - '&aWorld: &7%player_world%' - '&eBiome: &6%player_biome_capitalized%' - '&cHealth: %player_health_rounded%&7/%player_max_health_rounded%' - '&bPing: &7%player_colored_ping% &bms' Click: # Add a click action to all player names in chat Enable: true # The action to do when a player name is clicked # List of actions: # OPEN_URL # OPEN_FILE # RUN_COMMAND # SUGGEST_COMMAND # CHANGE_PAGE # COPY_TO_CLIPBOARD Action: SUGGEST_COMMAND # The value for the action above # for example '/say yellow is her fav color' for the action RUN_COMMAND Value: '/msg %player_name% ' TabCompletion: # This option is only used on 1.19.1+ ChatTabCompletions: Enabled: true # This only works on command tab completions # Doesn't work on chat tab completions or on versions on or below 1.12.2 PlayerNameToolTip: Enabled: true ToolTip: '%vault_prefix%%player_name%' # Note that all settings have to be present even if they are set to false CustomPlaceholders: '1': # Should the placeholders be parsed as the message sender or the message receiver # Either 'sender' or 'viewer' ParsePlayer: sender # The keyword to look for in the chat (in regex) Keyword: (?i)\[money\]|\[m\] # Whether to parse placeholders in the keyword text ParseKeyword: false # Cooldown of this placeholder in seconds Cooldown: 0 # Hover message settings Hover: # Add a hover message Enable: true # Text for the hover message # Supports multiple lines Text: - '&6%player_name%''s Balance: \$%vault_eco_balance_commas%' # Click action settings Click: # Add a click action Enable: true # The action to do when clicked # List of actions: # OPEN_URL # OPEN_FILE # RUN_COMMAND # SUGGEST_COMMAND # CHANGE_PAGE # COPY_TO_CLIPBOARD Action: SUGGEST_COMMAND # The value for the action above # for example '/say yellow is her fav color' for the action RUN_COMMAND Value: '/pay %player_name% ' # Replace keyword settings Replace: # Whether the keyword should be replaced with another text Enable: true # The text to replace the keyword ReplaceText: '[%player_name%''s Balance]' # This name is used to identify your placeholder # It must be a non-regex form of your keyword and should satisfy the regex of your keyword Name: '[money]' # This description is used when listing placeholders Description: '&eShow the amount of money you have in the chat!' '2': ParsePlayer: viewer Keyword: (?i)\[loohpjames\] ParseKeyword: false Cooldown: 0 Hover: Enable: true Text: - '&eVisit the author''s website!' - '&bClick me!' Click: Enable: true Action: OPEN_URL Value: https://loohpjames.com Replace: Enable: true ReplaceText: '&3&lLoohp&6&lJames' Name: '[loohpjames]' Description: '&eLink to author''s website!' '3': ParsePlayer: sender Keyword: (?i)\[gametime\] ParseKeyword: false Cooldown: 0 Hover: Enable: false Text: [] Click: Enable: false Action: '' Value: '' Replace: Enable: true ReplaceText: '%player_world_time_24%' Name: '[gametime]' Description: '&eShows the current time of the world you are in!' '4': ParsePlayer: viewer Keyword: '(?i)\[match: *([^\[\]]*)\]' ParseKeyword: false Cooldown: 0 Hover: Enable: true Text: - '&b$1' Click: Enable: true Action: RUN_COMMAND Value: /me $1 Replace: Enable: true ReplaceText: '&b[&e$1&b]' Name: '[match:<Text>]' Description: '&eExample of using Regex matching groups Text' '5': ParsePlayer: sender Keyword: (?i)\[time\] ParseKeyword: false Cooldown: 0 Hover: Enable: false Text: [] Click: Enable: false Action: '' Value: '' Replace: Enable: true ReplaceText: '%server_time_dd/MM/yyyy HH:mm:ss zzz%' Name: '[time]' Description: '&eShows the current time of the server in the real world!' '6': ParsePlayer: sender Keyword: (?i)\[pos\] ParseKeyword: false Cooldown: 0 Hover: Enable: false Text: [] Click: Enable: false Action: '' Value: '' Replace: Enable: true ReplaceText: '&bWorld: &f%player_world% &eX:&f%player_x% &eY:&f%player_y% &eZ:&f%player_z%' Name: '[pos]' Description: '&eShows your current position!' '7': ParsePlayer: sender Keyword: (?i)\[ping\] ParseKeyword: false Cooldown: 0 Hover: Enable: false Text: [] Click: Enable: false Action: '' Value: '' Replace: Enable: true ReplaceText: '%player_colored_ping% &bms' Name: '[ping]' Description: '&eShows your current ping!'
kaiys
TranslateAltColorCode: '&' Kısmını TranslateAltColorCode: '' olarak değiştirinDirek şöyle config'i atsam neresi olduğunu söyleyebilir misiniz?
Sporkys
hala renkli yazabiliyorlarTranslateAltColorCode: '&' Kısmını TranslateAltColorCode: '' olarak değiştirin