#-----------------------Ayarlar-----------------------------
options:
Prefix: &c[&6Oto&fSat&c]
#-----------------------------------------------------------
lapisfiyat: 2380 # Hepsinin Fiyatı
lapisadet: 340
#-----------------------------------------------------------
elmasfiyat: 189952 #Hepsinin Fiyatı
elmasadet: 64
#------------------------------------------------------------
demirfiyat: 109952 #Hepsinin Fiyatı
demiradet: 64
#------------------------------------------------------------
altinfiyat: 850000 #Hepsinin Fiyatı
altinadet: 64
#------------------------------------------------------------
zumrutfiyat: 189952 #Hepsinin Fiyatı
zumrutadet: 64
on first login:
set {lapis.%player%} to false
set {elmas.%player%} to false
set {demir.%player%} to false
set {altin.%player%} to false
set {zumrut.%player%} to false
#-----------------------------------------------------------------------------------------------------------------
command /otolapis:
trigger:
if {lapis.%player%} is false:
send "&bOto Lapis Satma Aktif" to player
set {lapis.%player%} to true
else:
send "&bOto Lapis Satma Deaktif" to player
set {lapis.%player%} to false
on break 21 or 56 or 14 or 15 or 129:
if {lapis.%player%} is true:
if player has {@lapisadet} lapis lazuli:
remove {@lapisadet} lapis lazuli from player
send " {@Prefix} &c{@lapisadet} &7lapis lazuli Esyasini &c{@lapisfiyat} TL &7Karsiliginda sattin!" to player
execute console command "/money give %player% {@lapisfiyat}"
stop
#-----------------------------------------------------------------------------------------------------------------
command /otoelmas:
trigger:
if {elmas.%player%} is false:
send "&bOto Elmas Satma Aktif" to player
set {elmas.%player%} to true
else:
send "&bOto Elmas Satma Deaktif" to player
set {elmas.%player%} to false
on break 21 or 56 or 14 or 15 or 129:
if {elmas.%player%} is true:
if player has {@elmasadet} diamond:
remove {@elmasadet} diamond from player
send " {@Prefix} &c64 &7Diamond Esyasini &c{@elmasfiyat} TL &7Karsiliginda sattin!" to player
execute console command "/money give %player% {@elmasfiyat}"
stop
#------------------------------------------------------------------------------------------------------------------
command /otodemir:
trigger:
if {demir.%player%} is false:
send "&bOto Demir Satma Aktif" to player
set {demir.%player%} to true
else:
send "&bOto Demir Satma Deaktif" to player
set {demir.%player%} to false
on break 21 or 56 or 14 or 15 or 129:
if {demir.%player%} is true:
if player has {@demiradet} iron ingot:
remove {@demiradet} iron ingot from player
send " {@Prefix} &c64 &7Demir Kulcesi Esyasini &c{@demirfiyat} TL &7Karsiliginda sattin!" to player
execute console command "/money give %player% {@demirfiyat}"
stop
#----------------------------------------------------------------------------------------------------------------------
command /otoaltin:
trigger:
if {altin.%player%} is false:
send "&bOto Altin Satma Aktif" to player
set {altin.%player%} to true
else:
send "&bOto Altin Satma Deaktif" to player
set {altin.%player%} to false
on break 21 or 56 or 14 or 15 or 129:
if {altin.%player%} is true:
if player has {@altinadet} gold ingot:
remove {@altinadet} gold ingot from player
send " {@Prefix} &c64 &7Altin Kulcesi Esyasini &c{@altinfiyat} TL &7Karsiliginda sattin!" to player
execute console command "/money give %player% {@altinfiyat}"
stop
#-----------------------------------------------------------------------------------------------------------------------
command /otozumrut:
trigger:
if {zumrut.%player%} is false:
send "&bOto Zumrut Satma Aktif" to player
set {zumrut.%player%} to true
else:
send "&bOto Zumrut Satma Deaktif" to player
set {zumrut.%player%} to false
on break 21 or 56 or 14 or 15 or 129:
if {zumrut.%player%} is true:
if player has {@zumrutadet} emerald:
remove {@zumrutadet} emerald from player
send " {@Prefix} &c64 &7Zumrut Esyasini &c{@zumrutfiyat} TL &7Karsiliginda sattin!"
execute console command "/money give %player% {@zumrutfiyat}"
stop
#-----------------------------------------------------------------------------------------------------------------------
command /otosat:
trigger:
open chest with 1 rows named "&m&b----&c]&aOTOPANEL&m&c[&b----" to player
format slot 0 of player with lapis lazuli of efficiency 4 named "&6Lapis" with lore "&2Oto Lapis Satmayı Acar Kapar" to close then run [execute player command "otolapis"]
format slot 2 of player with diamond of efficiency 4 named "&eElmas" with lore "&2Oto Elmas Satmayı Acar Kapar" to close then run [execute player command "otoelmas"]
format slot 4 of player with iron ingot of efficiency 4 named "&cDemir" with lore "&2Oto Demir Satmayı Acar Kapar" to close then run [execute player command "otodemir"]
format slot 6 of player with gold ingot of efficiency 4 named "&bAltin" with lore "&2Oto Altin Satmayı Acar Kapar" to close then run [execute player command "otoaltin"]
format slot 8 of player with emerald of efficiency 4 named "&aZumrut" with lore "&2Oto Zumrut Satmayı Acar Kapar" to close then run [execute player command "otozumrut"]
Hocam konuda envantere item gelince direk satma demiştim burdaki kırınca satıyor.Kod:#-----------------------Ayarlar----------------------------- options: Prefix: &c[&6Oto&fSat&c] #----------------------------------------------------------- lapisfiyat: 2380 # Hepsinin Fiyatı lapisadet: 340 #----------------------------------------------------------- elmasfiyat: 189952 #Hepsinin Fiyatı elmasadet: 64 #------------------------------------------------------------ demirfiyat: 109952 #Hepsinin Fiyatı demiradet: 64 #------------------------------------------------------------ altinfiyat: 850000 #Hepsinin Fiyatı altinadet: 64 #------------------------------------------------------------ zumrutfiyat: 189952 #Hepsinin Fiyatı zumrutadet: 64 on first login: set {lapis.%player%} to false set {elmas.%player%} to false set {demir.%player%} to false set {altin.%player%} to false set {zumrut.%player%} to false #----------------------------------------------------------------------------------------------------------------- command /otolapis: trigger: if {lapis.%player%} is false: send "&bOto Lapis Satma Aktif" to player set {lapis.%player%} to true else: send "&bOto Lapis Satma Deaktif" to player set {lapis.%player%} to false on break 21 or 56 or 14 or 15 or 129: if {lapis.%player%} is true: if player has {@lapisadet} lapis lazuli: remove {@lapisadet} lapis lazuli from player send " {@Prefix} &c{@lapisadet} &7lapis lazuli Esyasini &c{@lapisfiyat} TL &7Karsiliginda sattin!" to player execute console command "/money give %player% {@lapisfiyat}" stop #----------------------------------------------------------------------------------------------------------------- command /otoelmas: trigger: if {elmas.%player%} is false: send "&bOto Elmas Satma Aktif" to player set {elmas.%player%} to true else: send "&bOto Elmas Satma Deaktif" to player set {elmas.%player%} to false on break 21 or 56 or 14 or 15 or 129: if {elmas.%player%} is true: if player has {@elmasadet} diamond: remove {@elmasadet} diamond from player send " {@Prefix} &c64 &7Diamond Esyasini &c{@elmasfiyat} TL &7Karsiliginda sattin!" to player execute console command "/money give %player% {@elmasfiyat}" stop #------------------------------------------------------------------------------------------------------------------ command /otodemir: trigger: if {demir.%player%} is false: send "&bOto Demir Satma Aktif" to player set {demir.%player%} to true else: send "&bOto Demir Satma Deaktif" to player set {demir.%player%} to false on break 21 or 56 or 14 or 15 or 129: if {demir.%player%} is true: if player has {@demiradet} iron ingot: remove {@demiradet} iron ingot from player send " {@Prefix} &c64 &7Demir Kulcesi Esyasini &c{@demirfiyat} TL &7Karsiliginda sattin!" to player execute console command "/money give %player% {@demirfiyat}" stop #---------------------------------------------------------------------------------------------------------------------- command /otoaltin: trigger: if {altin.%player%} is false: send "&bOto Altin Satma Aktif" to player set {altin.%player%} to true else: send "&bOto Altin Satma Deaktif" to player set {altin.%player%} to false on break 21 or 56 or 14 or 15 or 129: if {altin.%player%} is true: if player has {@altinadet} gold ingot: remove {@altinadet} gold ingot from player send " {@Prefix} &c64 &7Altin Kulcesi Esyasini &c{@altinfiyat} TL &7Karsiliginda sattin!" to player execute console command "/money give %player% {@altinfiyat}" stop #----------------------------------------------------------------------------------------------------------------------- command /otozumrut: trigger: if {zumrut.%player%} is false: send "&bOto Zumrut Satma Aktif" to player set {zumrut.%player%} to true else: send "&bOto Zumrut Satma Deaktif" to player set {zumrut.%player%} to false on break 21 or 56 or 14 or 15 or 129: if {zumrut.%player%} is true: if player has {@zumrutadet} emerald: remove {@zumrutadet} emerald from player send " {@Prefix} &c64 &7Zumrut Esyasini &c{@zumrutfiyat} TL &7Karsiliginda sattin!" execute console command "/money give %player% {@zumrutfiyat}" stop #----------------------------------------------------------------------------------------------------------------------- command /otosat: trigger: open chest with 1 rows named "&m&b----&c]&aOTOPANEL&m&c[&b----" to player format slot 0 of player with lapis lazuli of efficiency 4 named "&6Lapis" with lore "&2Oto Lapis Satmayı Acar Kapar" to close then run [execute player command "otolapis"] format slot 2 of player with diamond of efficiency 4 named "&eElmas" with lore "&2Oto Elmas Satmayı Acar Kapar" to close then run [execute player command "otoelmas"] format slot 4 of player with iron ingot of efficiency 4 named "&cDemir" with lore "&2Oto Demir Satmayı Acar Kapar" to close then run [execute player command "otodemir"] format slot 6 of player with gold ingot of efficiency 4 named "&bAltin" with lore "&2Oto Altin Satmayı Acar Kapar" to close then run [execute player command "otoaltin"] format slot 8 of player with emerald of efficiency 4 named "&aZumrut" with lore "&2Oto Zumrut Satmayı Acar Kapar" to close then run [execute player command "otozumrut"]
Hocam kırınca satsın ne olacak ama sen bilirsin belki lazım olur diye attım yani zaten bana ait değil senin için ufak bir araştırma yaptım sadece bunu bula bildim düzgün çalışan ama yinede sen bilirsin. Emin bundan daha düzgün bir skript vardır zaten 1, 2 dakika sonra çözülür sorun. iyi forumlarHocam konuda envantere item gelince direk satma demiştim burdaki kırınca satıyor.
@๖̶̶̶ۣۣۜۜ͜ζ͜͡ GamingPro#5857
options:
p: &3Skyblock &8»
otodemirfiyat: 1100
otodemiradet: 64
otoaltınfiyat: 1200
otoaltınadet: 64
otoelmasfiyat: 1500
otoelmasadet: 64
otozümrütfiyat: 1700
otozümrütadet: 64
ototaşfiyat: 750
ototaşadet: 64
otoyosunlutaşfiyat: 700
otoyosunlutaşadet: 64
on quit:
set {otosatdemir::%player%} to false
set {otosataltın::%player%} to false
set {otosatelmas::%player%} to false
set {otosatzümrüt::%player%} to false
set {otosattaş::%player%} to false
set {otosatyosunlutaş::%player%} to false
on join:
while player is online:
wait 1 second
if {otosatdemir::%player%} is true:
if player has {@otodemiradet} iron ingot:
remove {@otodemiradet} iron ingot from player's inventory
send "{@p} &f{@otodemiradet} &7adet &7demir &f{@otodemirfiyat} TL&7'ye &7satılmıştır." to player
add {@otodemirfiyat} to player's money
if {otosataltın::%player%} is true:
if player has {@otoaltınadet} gold ingot:
remove {@otoaltınadet} gold ingot from player's inventory
send "{@p} &f{@otoaltınadet} &7adet &7altın &f{@otoaltınfiyat} TL&7'ye &7satılmıştır." to player
add {@otoaltınfiyat} to player's money
if {otosatelmas::%player%} is true:
if player has {@otoelmasadet} diamond:
remove {@otoelmasadet} diamond from player's inventory
send "{@p} &f{@otoelmasadet} &7adet &7elmas &f{@otoelmasfiyat} TL&7'ye &7satılmıştır." to player
add {@otoelmasfiyat} to player's money
if {otosatzümrüt::%player%} is true:
if player has {@otozümrütadet} emerald:
remove {@otozümrütadet} emerald from player's inventory
send "{@p} &f{@otozümrütadet} &7adet &7zümrüt &f{@otozümrütfiyat} TL&7'ye &7satılmıştır." to player
add {@otozümrütfiyat} to player's money
if {otosattaş::%player%} is true:
if player has {@ototaşadet} cobblestone:
remove {@ototaşadet} cobblestone from player's inventory
send "{@p} &f{@ototaşadet} &7adet &7taş &f{@ototaşfiyat} TL&7'ye &7satılmıştır." to player
add {@ototaşfiyat} to player's money
if {otosatyosunlutaş::%player%} is true:
if player has {@otoyosunlutaşadet} mossy cobblestone:
remove {@otoyosunlutaşadet} mossy cobblestone from player's inventory
send "{@p} &f{@otoyosunlutaşadet} &7adet &7yosunlutaş &f{@otoyosunlutaşfiyat} TL&7'ye &7satılmıştır." to player
add {@otoyosunlutaşfiyat} to player's money
command /otosatayar [<Text>]:
trigger:
if arg 1 is set:
if arg 1 is "demir":
if {otosatdemir::%player%} is false:
send "{@p} &7Oto demir satma &aaktif" to player
set {otosatdemir::%player%} to true
else:
send "{@p} &7Oto demir satma &cdevredışı" to player
set {otosatdemir::%player%} to false
if arg 1 is "altın":
if {otosataltın::%player%} is false:
send "{@p} &7Oto altın satma &aaktif" to player
set {otosataltın::%player%} to true
else:
send "{@p} &7Oto altın satma &cdevredışı" to player
set {otosataltın::%player%} to false
if arg 1 is "elmas":
if {otosatelmas::%player%} is false:
send "{@p} &7Oto elmas satma &aaktif" to player
set {otosatelmas::%player%} to true
else:
send "{@p} &7Oto elmas satma &cdevredışı" to player
set {otosatelmas::%player%} to false
if arg 1 is "zümrüt":
if {otosatzümrüt::%player%} is false:
send "{@p} &7Oto zümrüt satma &aaktif" to player
set {otosatzümrüt::%player%} to true
else:
send "{@p} &7Oto zümrüt satma &cdevredışı" to player
set {otosatzümrüt::%player%} to false
if arg 1 is "taş":
if {otosattaş::%player%} is false:
send "{@p} &7Oto taş satma &aaktif" to player
set {otosattaş::%player%} to true
else:
send "{@p} &7Oto taş satma &cdevredışı" to player
set {otosattaş::%player%} to false
if arg 1 is "yosunlutaş":
if {otosatyosunlutaş::%player%} is false:
send "{@p} &7Oto yosunlutaş satma &aaktif" to player
set {otosatyosunlutaş::%player%} to true
else:
send "{@p} &7Oto yosunlutaş satma &cdevredışı" to player
set {otosatyosunlutaş::%player%} to false
command /otosat [<Text>]:
trigger:
if arg 1 is not set:
open virtual chest with size 3 named "&6&lOTOSAT" to player
wait 1 tick
make gui slot 0 of player with iron ingot named "&fDemir" with lore "" to nothing
if {otosatdemir::%player%} is false:
make gui slot 18 of player with gray dye named "&fDemir" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar demir"
else:
make gui slot 18 of player with light green dye named "&fDemir" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar demir"
make gui slot 1 of player with gold ingot named "&6Altın" with lore "" to nothing
if {otosataltın::%player%} is false:
make gui slot 19 of player with gray dye named "&6Altın" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar altın"
else:
make gui slot 19 of player with light green dye named "&6Altın" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar altın"
make gui slot 2 of player with diamond named "&bElmas" with lore "" to nothing
if {otosatelmas::%player%} is false:
make gui slot 20 of player with gray dye named "&bElmas" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar elmas"
else:
make gui slot 20 of player with light green dye named "&bElmas" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar elmas"
make gui slot 3 of player with emerald named "&aZümrüt" with lore "" to nothing
if {otosatzümrüt::%player%} is false:
make gui slot 21 of player with gray dye named "&aZümrüt" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar zümrüt"
else:
make gui slot 21 of player with light green dye named "&aZümrüt" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar zümrüt"
make gui slot 4 of player with cobblestone named "&7Taş" with lore "" to nothing
if {otosattaş::%player%} is false:
make gui slot 22 of player with gray dye named "&7Taş" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar taş"
else:
make gui slot 22 of player with light green dye named "&7Taş" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar taş"
make gui slot 5 of player with mossy cobblestone named "&8Yosunlu taş" with lore "" to nothing
if {otosatyosunlutaş::%player%} is false:
make gui slot 23 of player with gray dye named "&8Yosunlu taş" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar yosunlutaş"
else:
make gui slot 23 of player with light green dye named "&8Yosunlu taş" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar yosunlutaş"
Ceko37#9713
options:
p: &8&l[&a&lSkyblock&8&l]
kırıktasadet: 1
kırıktasfiyat: 1
command /otosat [<text>]:
trigger:
if arg-1 is "ac" or "aç":
set {otosat::%player%} to true
send "{@p} &aOtomatik Kırıktaş Satma Açıldı" to player
if arg-1 is "kapat":
set {otosat::%player%} to false
send "{@p} &aOtomatik Kırıktaş Satma Kapatıldı" to player
if arg-1 is not set:
send "&8&m--------------------------------------------" to player
send "&a/otosat ac &eOtomatik Satmayı Aktif Eder" to player
send "&a/otosat kapat &eOtomatik Satmayı Deaktif Eder" to player
send "&8&m--------------------------------------------" to player
on pick up cobblestone:
if {otosat::%player%} is true:
add 1 to {kırıktastoplam::%player%}
if {kırıktastoplam::%player%} is not set:
set {kırıktastoplam::%player%} to 0
if {kırıktastoplam::%player%} >= {@kırıktasadet}:
remove {@kırıktasadet} cobblestone from player
execute console command "eco give %player% {@kırıktasfiyat}"
set {kırıktastoplam::%player%} to 0
send "{@p} &a{@kırıktasadet} &eKırıktaş &a{@kırıktasfiyat}&aTL &eFiyatına Satıldı" to player
on place cobblestone:
if {otosat::%player%} is true:
cancel event
send "&aotomatik Satmak Açıkken Kırıktaş Koyamazsın !"
on quit:
set {otosat::%player%} to false
Büyük bir topluluğun parçası ol, etkinliklere katıl ve özel hediyeler kazanma şansı yakala!